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[chromium-blink-merge.git] / net / base / network_change_notifier_win.cc
blobe893329b3bd62cf570fe04be32aeceba8512c669
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/base/network_change_notifier_win.h"
7 #include <iphlpapi.h>
8 #include <winsock2.h>
10 #include "base/bind.h"
11 #include "base/logging.h"
12 #include "base/metrics/histogram_macros.h"
13 #include "base/threading/thread.h"
14 #include "base/time/time.h"
15 #include "net/base/winsock_init.h"
16 #include "net/dns/dns_config_service.h"
18 #pragma comment(lib, "iphlpapi.lib")
20 namespace net {
22 namespace {
24 // Time between NotifyAddrChange retries, on failure.
25 const int kWatchForAddressChangeRetryIntervalMs = 500;
27 } // namespace
29 // Thread on which we can run DnsConfigService, which requires AssertIOAllowed
30 // to open registry keys and to handle FilePathWatcher updates.
31 class NetworkChangeNotifierWin::DnsConfigServiceThread : public base::Thread {
32 public:
33 DnsConfigServiceThread() : base::Thread("DnsConfigService") {}
35 ~DnsConfigServiceThread() override { Stop(); }
37 void Init() override {
38 service_ = DnsConfigService::CreateSystemService();
39 service_->WatchConfig(base::Bind(&NetworkChangeNotifier::SetDnsConfig));
42 void CleanUp() override { service_.reset(); }
44 private:
45 scoped_ptr<DnsConfigService> service_;
47 DISALLOW_COPY_AND_ASSIGN(DnsConfigServiceThread);
50 NetworkChangeNotifierWin::NetworkChangeNotifierWin()
51 : NetworkChangeNotifier(NetworkChangeCalculatorParamsWin()),
52 is_watching_(false),
53 sequential_failures_(0),
54 dns_config_service_thread_(new DnsConfigServiceThread()),
55 last_computed_connection_type_(RecomputeCurrentConnectionType()),
56 last_announced_offline_(last_computed_connection_type_ ==
57 CONNECTION_NONE),
58 weak_factory_(this) {
59 memset(&addr_overlapped_, 0, sizeof addr_overlapped_);
60 addr_overlapped_.hEvent = WSACreateEvent();
63 NetworkChangeNotifierWin::~NetworkChangeNotifierWin() {
64 if (is_watching_) {
65 CancelIPChangeNotify(&addr_overlapped_);
66 addr_watcher_.StopWatching();
68 WSACloseEvent(addr_overlapped_.hEvent);
71 // static
72 NetworkChangeNotifier::NetworkChangeCalculatorParams
73 NetworkChangeNotifierWin::NetworkChangeCalculatorParamsWin() {
74 NetworkChangeCalculatorParams params;
75 // Delay values arrived at by simple experimentation and adjusted so as to
76 // produce a single signal when switching between network connections.
77 params.ip_address_offline_delay_ = base::TimeDelta::FromMilliseconds(1500);
78 params.ip_address_online_delay_ = base::TimeDelta::FromMilliseconds(1500);
79 params.connection_type_offline_delay_ =
80 base::TimeDelta::FromMilliseconds(1500);
81 params.connection_type_online_delay_ = base::TimeDelta::FromMilliseconds(500);
82 return params;
85 // This implementation does not return the actual connection type but merely
86 // determines if the user is "online" (in which case it returns
87 // CONNECTION_UNKNOWN) or "offline" (and then it returns CONNECTION_NONE).
88 // This is challenging since the only thing we can test with certainty is
89 // whether a *particular* host is reachable.
91 // While we can't conclusively determine when a user is "online", we can at
92 // least reliably recognize some of the situtations when they are clearly
93 // "offline". For example, if the user's laptop is not plugged into an ethernet
94 // network and is not connected to any wireless networks, it must be offline.
96 // There are a number of different ways to implement this on Windows, each with
97 // their pros and cons. Here is a comparison of various techniques considered:
99 // (1) Use InternetGetConnectedState (wininet.dll). This function is really easy
100 // to use (literally a one-liner), and runs quickly. The drawback is it adds a
101 // dependency on the wininet DLL.
103 // (2) Enumerate all of the network interfaces using GetAdaptersAddresses
104 // (iphlpapi.dll), and assume we are "online" if there is at least one interface
105 // that is connected, and that interface is not a loopback or tunnel.
107 // Safari on Windows has a fairly simple implementation that does this:
108 // http://trac.webkit.org/browser/trunk/WebCore/platform/network/win/NetworkStateNotifierWin.cpp.
110 // Mozilla similarly uses this approach:
111 // http://mxr.mozilla.org/mozilla1.9.2/source/netwerk/system/win32/nsNotifyAddrListener.cpp
113 // The biggest drawback to this approach is it is quite complicated.
114 // WebKit's implementation for example doesn't seem to test for ICS gateways
115 // (internet connection sharing), whereas Mozilla's implementation has extra
116 // code to guess that.
118 // (3) The method used in this file comes from google talk, and is similar to
119 // method (2). The main difference is it enumerates the winsock namespace
120 // providers rather than the actual adapters.
122 // I ran some benchmarks comparing the performance of each on my Windows 7
123 // workstation. Here is what I found:
124 // * Approach (1) was pretty much zero-cost after the initial call.
125 // * Approach (2) took an average of 3.25 milliseconds to enumerate the
126 // adapters.
127 // * Approach (3) took an average of 0.8 ms to enumerate the providers.
129 // In terms of correctness, all three approaches were comparable for the simple
130 // experiments I ran... However none of them correctly returned "offline" when
131 // executing 'ipconfig /release'.
133 NetworkChangeNotifier::ConnectionType
134 NetworkChangeNotifierWin::RecomputeCurrentConnectionType() const {
135 DCHECK(CalledOnValidThread());
137 EnsureWinsockInit();
139 // The following code was adapted from:
140 // http://src.chromium.org/viewvc/chrome/trunk/src/chrome/common/net/notifier/base/win/async_network_alive_win32.cc?view=markup&pathrev=47343
141 // The main difference is we only call WSALookupServiceNext once, whereas
142 // the earlier code would traverse the entire list and pass LUP_FLUSHPREVIOUS
143 // to skip past the large results.
145 HANDLE ws_handle;
146 WSAQUERYSET query_set = {0};
147 query_set.dwSize = sizeof(WSAQUERYSET);
148 query_set.dwNameSpace = NS_NLA;
149 // Initiate a client query to iterate through the
150 // currently connected networks.
151 if (0 != WSALookupServiceBegin(&query_set, LUP_RETURN_ALL,
152 &ws_handle)) {
153 LOG(ERROR) << "WSALookupServiceBegin failed with: " << WSAGetLastError();
154 return NetworkChangeNotifier::CONNECTION_UNKNOWN;
157 bool found_connection = false;
159 // Retrieve the first available network. In this function, we only
160 // need to know whether or not there is network connection.
161 // Allocate 256 bytes for name, it should be enough for most cases.
162 // If the name is longer, it is OK as we will check the code returned and
163 // set correct network status.
164 char result_buffer[sizeof(WSAQUERYSET) + 256] = {0};
165 DWORD length = sizeof(result_buffer);
166 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0])->dwSize =
167 sizeof(WSAQUERYSET);
168 int result = WSALookupServiceNext(
169 ws_handle,
170 LUP_RETURN_NAME,
171 &length,
172 reinterpret_cast<WSAQUERYSET*>(&result_buffer[0]));
174 if (result == 0) {
175 // Found a connection!
176 found_connection = true;
177 } else {
178 DCHECK_EQ(SOCKET_ERROR, result);
179 result = WSAGetLastError();
181 // Error code WSAEFAULT means there is a network connection but the
182 // result_buffer size is too small to contain the results. The
183 // variable "length" returned from WSALookupServiceNext is the minimum
184 // number of bytes required. We do not need to retrieve detail info,
185 // it is enough knowing there was a connection.
186 if (result == WSAEFAULT) {
187 found_connection = true;
188 } else if (result == WSA_E_NO_MORE || result == WSAENOMORE) {
189 // There was nothing to iterate over!
190 } else {
191 LOG(WARNING) << "WSALookupServiceNext() failed with:" << result;
195 result = WSALookupServiceEnd(ws_handle);
196 LOG_IF(ERROR, result != 0)
197 << "WSALookupServiceEnd() failed with: " << result;
199 // TODO(droger): Return something more detailed than CONNECTION_UNKNOWN.
200 return found_connection ? NetworkChangeNotifier::CONNECTION_UNKNOWN :
201 NetworkChangeNotifier::CONNECTION_NONE;
204 NetworkChangeNotifier::ConnectionType
205 NetworkChangeNotifierWin::GetCurrentConnectionType() const {
206 base::AutoLock auto_lock(last_computed_connection_type_lock_);
207 return last_computed_connection_type_;
210 void NetworkChangeNotifierWin::SetCurrentConnectionType(
211 ConnectionType connection_type) {
212 base::AutoLock auto_lock(last_computed_connection_type_lock_);
213 last_computed_connection_type_ = connection_type;
216 void NetworkChangeNotifierWin::OnObjectSignaled(HANDLE object) {
217 DCHECK(CalledOnValidThread());
218 DCHECK(is_watching_);
219 is_watching_ = false;
221 // Start watching for the next address change.
222 WatchForAddressChange();
224 NotifyObservers();
227 void NetworkChangeNotifierWin::NotifyObservers() {
228 DCHECK(CalledOnValidThread());
229 SetCurrentConnectionType(RecomputeCurrentConnectionType());
230 NotifyObserversOfIPAddressChange();
232 // Calling GetConnectionType() at this very moment is likely to give
233 // the wrong result, so we delay that until a little bit later.
235 // The one second delay chosen here was determined experimentally
236 // by adamk on Windows 7.
237 // If after one second we determine we are still offline, we will
238 // delay again.
239 offline_polls_ = 0;
240 timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
241 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
244 void NetworkChangeNotifierWin::WatchForAddressChange() {
245 DCHECK(CalledOnValidThread());
246 DCHECK(!is_watching_);
248 // NotifyAddrChange occasionally fails with ERROR_OPEN_FAILED for unknown
249 // reasons. More rarely, it's also been observed failing with
250 // ERROR_NO_SYSTEM_RESOURCES. When either of these happens, we retry later.
251 if (!WatchForAddressChangeInternal()) {
252 ++sequential_failures_;
254 // TODO(mmenke): If the UMA histograms indicate that this fixes
255 // http://crbug.com/69198, remove this histogram and consider reducing the
256 // retry interval.
257 if (sequential_failures_ == 2000) {
258 UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures",
259 sequential_failures_);
262 base::MessageLoop::current()->PostDelayedTask(
263 FROM_HERE,
264 base::Bind(&NetworkChangeNotifierWin::WatchForAddressChange,
265 weak_factory_.GetWeakPtr()),
266 base::TimeDelta::FromMilliseconds(
267 kWatchForAddressChangeRetryIntervalMs));
268 return;
271 // Treat the transition from NotifyAddrChange failing to succeeding as a
272 // network change event, since network changes were not being observed in
273 // that interval.
274 if (sequential_failures_ > 0)
275 NotifyObservers();
277 if (sequential_failures_ < 2000) {
278 UMA_HISTOGRAM_COUNTS_10000("Net.NotifyAddrChangeFailures",
279 sequential_failures_);
282 is_watching_ = true;
283 sequential_failures_ = 0;
286 bool NetworkChangeNotifierWin::WatchForAddressChangeInternal() {
287 DCHECK(CalledOnValidThread());
289 if (!dns_config_service_thread_->IsRunning()) {
290 dns_config_service_thread_->StartWithOptions(
291 base::Thread::Options(base::MessageLoop::TYPE_IO, 0));
294 HANDLE handle = NULL;
295 DWORD ret = NotifyAddrChange(&handle, &addr_overlapped_);
296 if (ret != ERROR_IO_PENDING)
297 return false;
299 addr_watcher_.StartWatching(addr_overlapped_.hEvent, this);
300 return true;
303 void NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange() {
304 SetCurrentConnectionType(RecomputeCurrentConnectionType());
305 bool current_offline = IsOffline();
306 offline_polls_++;
307 // If we continue to appear offline, delay sending out the notification in
308 // case we appear to go online within 20 seconds. UMA histogram data shows
309 // we may not detect the transition to online state after 1 second but within
310 // 20 seconds we generally do.
311 if (last_announced_offline_ && current_offline && offline_polls_ <= 20) {
312 timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this,
313 &NetworkChangeNotifierWin::NotifyParentOfConnectionTypeChange);
314 return;
316 if (last_announced_offline_)
317 UMA_HISTOGRAM_CUSTOM_COUNTS("NCN.OfflinePolls", offline_polls_, 1, 50, 50);
318 last_announced_offline_ = current_offline;
320 NotifyObserversOfConnectionTypeChange();
323 } // namespace net