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[chromium-blink-merge.git] / net / socket / tcp_socket_win.h
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_TCP_SOCKET_WIN_H_
6 #define NET_SOCKET_TCP_SOCKET_WIN_H_
8 #include <winsock2.h>
10 #include "base/basictypes.h"
11 #include "base/compiler_specific.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/win/object_watcher.h"
16 #include "net/base/address_family.h"
17 #include "net/base/completion_callback.h"
18 #include "net/base/net_export.h"
19 #include "net/log/net_log.h"
21 namespace net {
23 class AddressList;
24 class IOBuffer;
25 class IPEndPoint;
27 class NET_EXPORT TCPSocketWin : NON_EXPORTED_BASE(public base::NonThreadSafe),
28 public base::win::ObjectWatcher::Delegate {
29 public:
30 TCPSocketWin(NetLog* net_log, const NetLog::Source& source);
31 ~TCPSocketWin() override;
33 int Open(AddressFamily family);
35 // Both AdoptConnectedSocket and AdoptListenSocket take ownership of an
36 // existing socket. AdoptConnectedSocket takes an already connected
37 // socket. AdoptListenSocket takes a socket that is intended to accept
38 // connection. In some sense, AdoptListenSocket is more similar to Open.
39 int AdoptConnectedSocket(SOCKET socket, const IPEndPoint& peer_address);
40 int AdoptListenSocket(SOCKET socket);
42 int Bind(const IPEndPoint& address);
44 int Listen(int backlog);
45 int Accept(scoped_ptr<TCPSocketWin>* socket,
46 IPEndPoint* address,
47 const CompletionCallback& callback);
49 int Connect(const IPEndPoint& address, const CompletionCallback& callback);
50 bool IsConnected() const;
51 bool IsConnectedAndIdle() const;
53 // Multiple outstanding requests are not supported.
54 // Full duplex mode (reading and writing at the same time) is supported.
55 int Read(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
56 int Write(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
58 int GetLocalAddress(IPEndPoint* address) const;
59 int GetPeerAddress(IPEndPoint* address) const;
61 // Sets various socket options.
62 // The commonly used options for server listening sockets:
63 // - SetExclusiveAddrUse().
64 int SetDefaultOptionsForServer();
65 // The commonly used options for client sockets and accepted sockets:
66 // - Increase the socket buffer sizes for WinXP;
67 // - SetNoDelay(true);
68 // - SetKeepAlive(true, 45).
69 void SetDefaultOptionsForClient();
70 int SetExclusiveAddrUse();
71 int SetReceiveBufferSize(int32 size);
72 int SetSendBufferSize(int32 size);
73 bool SetKeepAlive(bool enable, int delay);
74 bool SetNoDelay(bool no_delay);
76 // Gets the estimated RTT. Returns false if the RTT is
77 // unavailable. May also return false when estimated RTT is 0.
78 bool GetEstimatedRoundTripTime(base::TimeDelta* out_rtt) const
79 WARN_UNUSED_RESULT;
81 void Close();
83 // Setter/Getter methods for TCP FastOpen socket option.
84 // NOOPs since TCP FastOpen is not implemented in Windows.
85 bool UsingTCPFastOpen() const { return false; }
86 void EnableTCPFastOpenIfSupported() {}
88 bool IsValid() const { return socket_ != INVALID_SOCKET; }
90 // Marks the start/end of a series of connect attempts for logging purpose.
92 // TCPClientSocket may attempt to connect to multiple addresses until it
93 // succeeds in establishing a connection. The corresponding log will have
94 // multiple NetLog::TYPE_TCP_CONNECT_ATTEMPT entries nested within a
95 // NetLog::TYPE_TCP_CONNECT. These methods set the start/end of
96 // NetLog::TYPE_TCP_CONNECT.
98 // TODO(yzshen): Change logging format and let TCPClientSocket log the
99 // start/end of a series of connect attempts itself.
100 void StartLoggingMultipleConnectAttempts(const AddressList& addresses);
101 void EndLoggingMultipleConnectAttempts(int net_error);
103 const BoundNetLog& net_log() const { return net_log_; }
105 private:
106 class Core;
108 // base::ObjectWatcher::Delegate implementation.
109 void OnObjectSignaled(HANDLE object) override;
111 int AcceptInternal(scoped_ptr<TCPSocketWin>* socket,
112 IPEndPoint* address);
114 int DoConnect();
115 void DoConnectComplete(int result);
117 void LogConnectBegin(const AddressList& addresses);
118 void LogConnectEnd(int net_error);
120 int DoRead(IOBuffer* buf, int buf_len, const CompletionCallback& callback);
121 void DidCompleteConnect();
122 void DidCompleteWrite();
123 void DidSignalRead();
125 SOCKET socket_;
127 HANDLE accept_event_;
128 base::win::ObjectWatcher accept_watcher_;
130 scoped_ptr<TCPSocketWin>* accept_socket_;
131 IPEndPoint* accept_address_;
132 CompletionCallback accept_callback_;
134 // The various states that the socket could be in.
135 bool waiting_connect_;
136 bool waiting_read_;
137 bool waiting_write_;
139 // The core of the socket that can live longer than the socket itself. We pass
140 // resources to the Windows async IO functions and we have to make sure that
141 // they are not destroyed while the OS still references them.
142 scoped_refptr<Core> core_;
144 // External callback; called when connect or read is complete.
145 CompletionCallback read_callback_;
147 // External callback; called when write is complete.
148 CompletionCallback write_callback_;
150 scoped_ptr<IPEndPoint> peer_address_;
151 // The OS error that a connect attempt last completed with.
152 int connect_os_error_;
154 bool logging_multiple_connect_attempts_;
156 BoundNetLog net_log_;
158 DISALLOW_COPY_AND_ASSIGN(TCPSocketWin);
161 } // namespace net
163 #endif // NET_SOCKET_TCP_SOCKET_WIN_H_