1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/tools/quic/quic_time_wait_list_manager.h"
9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "base/stl_util.h"
12 #include "net/base/ip_endpoint.h"
13 #include "net/quic/crypto/crypto_protocol.h"
14 #include "net/quic/crypto/quic_decrypter.h"
15 #include "net/quic/crypto/quic_encrypter.h"
16 #include "net/quic/quic_clock.h"
17 #include "net/quic/quic_flags.h"
18 #include "net/quic/quic_framer.h"
19 #include "net/quic/quic_protocol.h"
20 #include "net/quic/quic_utils.h"
21 #include "net/tools/quic/quic_server_session.h"
23 using base::StringPiece
;
28 // A very simple alarm that just informs the QuicTimeWaitListManager to clean
29 // up old connection_ids. This alarm should be cancelled and deleted before
30 // the QuicTimeWaitListManager is deleted.
31 class ConnectionIdCleanUpAlarm
: public QuicAlarm::Delegate
{
33 explicit ConnectionIdCleanUpAlarm(
34 QuicTimeWaitListManager
* time_wait_list_manager
)
35 : time_wait_list_manager_(time_wait_list_manager
) {
38 QuicTime
OnAlarm() override
{
39 time_wait_list_manager_
->CleanUpOldConnectionIds();
40 // Let the time wait manager register the alarm at appropriate time.
41 return QuicTime::Zero();
46 QuicTimeWaitListManager
* time_wait_list_manager_
;
48 DISALLOW_COPY_AND_ASSIGN(ConnectionIdCleanUpAlarm
);
51 // This class stores pending public reset packets to be sent to clients.
52 // server_address - server address on which a packet what was received for
53 // a connection_id in time wait state.
54 // client_address - address of the client that sent that packet. Needed to send
55 // the public reset packet back to the client.
56 // packet - the pending public reset packet that is to be sent to the client.
57 // created instance takes the ownership of this packet.
58 class QuicTimeWaitListManager::QueuedPacket
{
60 QueuedPacket(const IPEndPoint
& server_address
,
61 const IPEndPoint
& client_address
,
62 QuicEncryptedPacket
* packet
)
63 : server_address_(server_address
),
64 client_address_(client_address
),
68 const IPEndPoint
& server_address() const { return server_address_
; }
69 const IPEndPoint
& client_address() const { return client_address_
; }
70 QuicEncryptedPacket
* packet() { return packet_
.get(); }
73 const IPEndPoint server_address_
;
74 const IPEndPoint client_address_
;
75 scoped_ptr
<QuicEncryptedPacket
> packet_
;
77 DISALLOW_COPY_AND_ASSIGN(QueuedPacket
);
80 QuicTimeWaitListManager::QuicTimeWaitListManager(
81 QuicPacketWriter
* writer
,
82 QuicServerSessionVisitor
* visitor
,
83 QuicConnectionHelperInterface
* helper
,
84 const QuicVersionVector
& supported_versions
)
86 // If FLAGS_increase_time_wait_list is not set and
87 // FLAGS_quic_time_wait_list_seconds has the new default value (200),
88 // replace it with the old default value (5).
89 !FLAGS_increase_time_wait_list
&&
90 FLAGS_quic_time_wait_list_seconds
== 200
91 ? QuicTime::Delta::FromSeconds(5)
92 : QuicTime::Delta::FromSeconds(
93 FLAGS_quic_time_wait_list_seconds
)),
94 connection_id_clean_up_alarm_(
95 helper
->CreateAlarm(new ConnectionIdCleanUpAlarm(this))),
96 clock_(helper
->GetClock()),
99 SetConnectionIdCleanUpAlarm();
102 QuicTimeWaitListManager::~QuicTimeWaitListManager() {
103 connection_id_clean_up_alarm_
->Cancel();
104 STLDeleteElements(&pending_packets_queue_
);
105 for (ConnectionIdMap::iterator it
= connection_id_map_
.begin();
106 it
!= connection_id_map_
.end();
108 delete it
->second
.close_packet
;
112 void QuicTimeWaitListManager::AddConnectionIdToTimeWait(
113 QuicConnectionId connection_id
,
115 bool connection_rejected_statelessly
,
116 QuicEncryptedPacket
* close_packet
) {
117 DCHECK(!connection_rejected_statelessly
|| !close_packet
)
118 << "Connections that were rejected statelessly should not "
119 << "have a close packet. connection_id = " << connection_id
;
121 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
122 const bool new_connection_id
= it
== connection_id_map_
.end();
123 if (!new_connection_id
) { // Replace record if it is reinserted.
124 num_packets
= it
->second
.num_packets
;
125 delete it
->second
.close_packet
;
126 connection_id_map_
.erase(it
);
128 TrimTimeWaitListIfNeeded();
131 // If FLAGS_increase_time_wait_list is not set and
132 // FLAGS_quic_time_wait_list_max_connections has the new default
133 // value (600000), replace it with the old default value (50000).
134 !FLAGS_increase_time_wait_list
&&
135 FLAGS_quic_time_wait_list_max_connections
== 600000
136 ? static_cast<size_t>(50000)
137 : static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
));
138 ConnectionIdData
data(num_packets
, version
, clock_
->ApproximateNow(),
139 close_packet
, connection_rejected_statelessly
);
140 connection_id_map_
.insert(std::make_pair(connection_id
, data
));
141 if (new_connection_id
) {
142 visitor_
->OnConnectionAddedToTimeWaitList(connection_id
);
146 bool QuicTimeWaitListManager::IsConnectionIdInTimeWait(
147 QuicConnectionId connection_id
) const {
148 return ContainsKey(connection_id_map_
, connection_id
);
151 QuicVersion
QuicTimeWaitListManager::GetQuicVersionFromConnectionId(
152 QuicConnectionId connection_id
) {
153 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
154 DCHECK(it
!= connection_id_map_
.end());
155 return (it
->second
).version
;
158 void QuicTimeWaitListManager::OnCanWrite() {
159 while (!pending_packets_queue_
.empty()) {
160 QueuedPacket
* queued_packet
= pending_packets_queue_
.front();
161 if (!WriteToWire(queued_packet
)) {
164 pending_packets_queue_
.pop_front();
165 delete queued_packet
;
169 void QuicTimeWaitListManager::ProcessPacket(
170 const IPEndPoint
& server_address
,
171 const IPEndPoint
& client_address
,
172 QuicConnectionId connection_id
,
173 QuicPacketSequenceNumber sequence_number
,
174 const QuicEncryptedPacket
& /*packet*/) {
175 DCHECK(IsConnectionIdInTimeWait(connection_id
));
176 DVLOG(1) << "Processing " << connection_id
<< " in time wait state.";
177 // TODO(satyamshekhar): Think about handling packets from different client
179 ConnectionIdMap::iterator it
= connection_id_map_
.find(connection_id
);
180 DCHECK(it
!= connection_id_map_
.end());
181 // Increment the received packet count.
182 ConnectionIdData
* connection_data
= &it
->second
;
183 ++(connection_data
->num_packets
);
184 if (!ShouldSendResponse(connection_data
->num_packets
)) {
187 if (connection_data
->close_packet
) {
188 QueuedPacket
* queued_packet
= new QueuedPacket(
189 server_address
, client_address
, connection_data
->close_packet
->Clone());
190 // Takes ownership of the packet.
191 SendOrQueuePacket(queued_packet
);
192 } else if (!connection_data
->connection_rejected_statelessly
) {
193 SendPublicReset(server_address
,
198 DVLOG(3) << "Time wait list not sending response for connection "
199 << connection_id
<< " due to previous stateless reject.";
203 // Returns true if the number of packets received for this connection_id is a
204 // power of 2 to throttle the number of public reset packets we send to a
206 bool QuicTimeWaitListManager::ShouldSendResponse(int received_packet_count
) {
207 return (received_packet_count
& (received_packet_count
- 1)) == 0;
210 void QuicTimeWaitListManager::SendPublicReset(
211 const IPEndPoint
& server_address
,
212 const IPEndPoint
& client_address
,
213 QuicConnectionId connection_id
,
214 QuicPacketSequenceNumber rejected_sequence_number
) {
215 QuicPublicResetPacket packet
;
216 packet
.public_header
.connection_id
= connection_id
;
217 packet
.public_header
.reset_flag
= true;
218 packet
.public_header
.version_flag
= false;
219 packet
.rejected_sequence_number
= rejected_sequence_number
;
220 // TODO(satyamshekhar): generate a valid nonce for this connection_id.
221 packet
.nonce_proof
= 1010101;
222 packet
.client_address
= client_address
;
223 QueuedPacket
* queued_packet
= new QueuedPacket(
226 BuildPublicReset(packet
));
227 // Takes ownership of the packet.
228 SendOrQueuePacket(queued_packet
);
231 QuicEncryptedPacket
* QuicTimeWaitListManager::BuildPublicReset(
232 const QuicPublicResetPacket
& packet
) {
233 return QuicFramer::BuildPublicResetPacket(packet
);
236 // Either sends the packet and deletes it or makes pending queue the
237 // owner of the packet.
238 void QuicTimeWaitListManager::SendOrQueuePacket(QueuedPacket
* packet
) {
239 if (WriteToWire(packet
)) {
242 // pending_packets_queue takes the ownership of the queued packet.
243 pending_packets_queue_
.push_back(packet
);
247 bool QuicTimeWaitListManager::WriteToWire(QueuedPacket
* queued_packet
) {
248 if (writer_
->IsWriteBlocked()) {
249 visitor_
->OnWriteBlocked(this);
252 WriteResult result
= writer_
->WritePacket(
253 queued_packet
->packet()->data(),
254 queued_packet
->packet()->length(),
255 queued_packet
->server_address().address(),
256 queued_packet
->client_address());
257 if (result
.status
== WRITE_STATUS_BLOCKED
) {
258 // If blocked and unbuffered, return false to retry sending.
259 DCHECK(writer_
->IsWriteBlocked());
260 visitor_
->OnWriteBlocked(this);
261 return writer_
->IsWriteBlockedDataBuffered();
262 } else if (result
.status
== WRITE_STATUS_ERROR
) {
263 LOG(WARNING
) << "Received unknown error while sending reset packet to "
264 << queued_packet
->client_address().ToString() << ": "
265 << strerror(result
.error_code
);
270 void QuicTimeWaitListManager::SetConnectionIdCleanUpAlarm() {
271 connection_id_clean_up_alarm_
->Cancel();
272 QuicTime::Delta next_alarm_interval
= QuicTime::Delta::Zero();
273 if (!connection_id_map_
.empty()) {
274 QuicTime oldest_connection_id
=
275 connection_id_map_
.begin()->second
.time_added
;
276 QuicTime now
= clock_
->ApproximateNow();
277 if (now
.Subtract(oldest_connection_id
) < time_wait_period_
) {
278 next_alarm_interval
=
279 oldest_connection_id
.Add(time_wait_period_
).Subtract(now
);
281 LOG(ERROR
) << "ConnectionId lingered for longer than time_wait_period_";
284 // No connection_ids added so none will expire before time_wait_period_.
285 next_alarm_interval
= time_wait_period_
;
288 connection_id_clean_up_alarm_
->Set(
289 clock_
->ApproximateNow().Add(next_alarm_interval
));
292 bool QuicTimeWaitListManager::MaybeExpireOldestConnection(
293 QuicTime expiration_time
) {
294 if (connection_id_map_
.empty()) {
297 ConnectionIdMap::iterator it
= connection_id_map_
.begin();
298 QuicTime oldest_connection_id_time
= it
->second
.time_added
;
299 if (oldest_connection_id_time
> expiration_time
) {
300 // Too recent, don't retire.
303 // This connection_id has lived its age, retire it now.
304 const QuicConnectionId connection_id
= it
->first
;
305 delete it
->second
.close_packet
;
306 connection_id_map_
.erase(it
);
307 visitor_
->OnConnectionRemovedFromTimeWaitList(connection_id
);
311 void QuicTimeWaitListManager::CleanUpOldConnectionIds() {
312 QuicTime now
= clock_
->ApproximateNow();
313 QuicTime expiration
= now
.Subtract(time_wait_period_
);
315 while (MaybeExpireOldestConnection(expiration
)) {
318 SetConnectionIdCleanUpAlarm();
321 void QuicTimeWaitListManager::TrimTimeWaitListIfNeeded() {
322 if (FLAGS_quic_time_wait_list_max_connections
< 0) {
325 size_t temp_max_connections
=
326 static_cast<size_t>(FLAGS_quic_time_wait_list_max_connections
);
327 // If FLAGS_increase_time_wait_list is not set and
328 // FLAGS_quic_time_wait_list_max_connections has the new default value
329 // (600000), replace it with the old default value (50000).
330 if (!FLAGS_increase_time_wait_list
&&
331 FLAGS_quic_time_wait_list_max_connections
== 600000) {
332 temp_max_connections
= static_cast<size_t>(50000);
334 while (num_connections() >= temp_max_connections
) {
335 MaybeExpireOldestConnection(QuicTime::Infinite());