Pin Chrome's shortcut to the Win10 Start menu on install and OS upgrade.
[chromium-blink-merge.git] / ppapi / thunk / ppb_gles_chromium_texture_mapping_thunk.cc
bloba9ecd05ab5d32e280a343ca00f20114cfc63981f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ppapi/thunk/thunk.h"
6 #include "ppapi/thunk/enter.h"
7 #include "ppapi/thunk/ppb_graphics_3d_api.h"
8 #include "ppapi/thunk/resource_creation_api.h"
10 namespace ppapi {
11 namespace thunk {
13 namespace {
15 typedef EnterResource<PPB_Graphics3D_API> EnterGraphics3D;
17 void* MapTexSubImage2DCHROMIUM(PP_Resource context,
18 GLenum target,
19 GLint level,
20 GLint xoffset,
21 GLint yoffset,
22 GLsizei width,
23 GLsizei height,
24 GLenum format,
25 GLenum type,
26 GLenum access) {
27 EnterGraphics3D enter(context, true);
28 if (enter.succeeded()) {
29 return enter.object()->MapTexSubImage2DCHROMIUM(
30 target, level, xoffset, yoffset, width, height, format, type, access);
32 return NULL;
35 void UnmapTexSubImage2DCHROMIUM(PP_Resource context, const void* mem) {
36 EnterGraphics3D enter(context, true);
37 if (enter.succeeded())
38 enter.object()->UnmapTexSubImage2DCHROMIUM(mem);
41 const PPB_GLESChromiumTextureMapping_Dev
42 g_ppb_gles_chromium_texture_mapping_thunk = {
43 &MapTexSubImage2DCHROMIUM,
44 &UnmapTexSubImage2DCHROMIUM
47 } // namespace
49 const PPB_GLESChromiumTextureMapping_Dev_0_1*
50 GetPPB_GLESChromiumTextureMapping_Dev_0_1_Thunk() {
51 return &g_ppb_gles_chromium_texture_mapping_thunk;
54 } // namespace thunk
55 } // namespace ppapi