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[chromium-blink-merge.git] / skia / ext / SkMemory_new_handler.cpp
blobd4080a13447aa983e6a9f66a607a49832b2d29b3
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <stdlib.h>
7 #include "base/process/memory.h"
9 #include "third_party/skia/include/core/SkTypes.h"
11 // This implementation of sk_malloc_flags() and friends is similar to
12 // SkMemory_malloc.cpp, except it uses base::UncheckedMalloc and friends
13 // for non-SK_MALLOC_THROW calls.
15 // The name of this file is historic: a previous implementation tried to
16 // use std::set_new_handler() for the same effect, but it didn't actually work.
18 static inline void* throw_on_failure(size_t size, void* p) {
19 if (size > 0 && p == NULL) {
20 // If we've got a NULL here, the only reason we should have failed is running out of RAM.
21 sk_out_of_memory();
23 return p;
26 void sk_throw() {
27 SkASSERT(!"sk_throw");
28 abort();
31 void sk_out_of_memory(void) {
32 SkASSERT(!"sk_out_of_memory");
33 abort();
36 void* sk_realloc_throw(void* addr, size_t size) {
37 return throw_on_failure(size, realloc(addr, size));
40 void sk_free(void* p) {
41 if (p) {
42 free(p);
46 // We get lots of bugs filed on us that amount to overcommiting bitmap memory,
47 // then some time later failing to back that VM with physical memory.
48 // They're hard to track down, so in Debug mode we touch all memory right up front.
50 // For malloc, fill is an arbitrary byte and ideally not 0. For calloc, it's got to be 0.
51 static void* prevent_overcommit(int fill, size_t size, void* p) {
52 // We probably only need to touch one byte per page, but memset makes things easy.
53 SkDEBUGCODE(memset(p, fill, size));
54 return p;
57 void* sk_malloc_throw(size_t size) {
58 return prevent_overcommit(0x42, size, throw_on_failure(size, malloc(size)));
61 static void* sk_malloc_nothrow(size_t size) {
62 // TODO(b.kelemen): we should always use UncheckedMalloc but currently it
63 // doesn't work as intended everywhere.
64 void* result;
65 #if defined(OS_IOS)
66 result = malloc(size);
67 #else
68 // It's the responsibility of the caller to check the return value.
69 ignore_result(base::UncheckedMalloc(size, &result));
70 #endif
71 if (result) {
72 prevent_overcommit(0x47, size, result);
74 return result;
77 void* sk_malloc_flags(size_t size, unsigned flags) {
78 if (flags & SK_MALLOC_THROW) {
79 return sk_malloc_throw(size);
81 return sk_malloc_nothrow(size);
84 void* sk_calloc_throw(size_t size) {
85 return prevent_overcommit(0, size, throw_on_failure(size, calloc(size, 1)));
88 void* sk_calloc(size_t size) {
89 // TODO(b.kelemen): we should always use UncheckedCalloc but currently it
90 // doesn't work as intended everywhere.
91 void* result;
92 #if defined(OS_IOS)
93 result = calloc(1, size);
94 #else
95 // It's the responsibility of the caller to check the return value.
96 ignore_result(base::UncheckedCalloc(size, 1, &result));
97 #endif
98 if (result) {
99 prevent_overcommit(0, size, result);
101 return result;