1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // MSVC++ requires this to be set before any other includes to get M_PI.
6 #define _USE_MATH_DEFINES
10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/events/event.h"
12 #include "ui/events/gestures/motion_event_aura.h"
13 #include "ui/events/test/motion_event_test_utils.h"
17 ui::TouchEvent
TouchWithType(ui::EventType type
, int id
) {
18 return ui::TouchEvent(
19 type
, gfx::PointF(0, 0), id
, base::TimeDelta::FromMilliseconds(0));
22 ui::TouchEvent
TouchWithPosition(ui::EventType type
,
28 ui::TouchEvent
event(type
,
32 base::TimeDelta::FromMilliseconds(0),
37 event
.set_root_location(gfx::PointF(raw_x
, raw_y
));
41 ui::TouchEvent
TouchWithTapParams(ui::EventType type
,
47 ui::TouchEvent
event(type
,
51 base::TimeDelta::FromMilliseconds(0),
56 event
.set_root_location(gfx::PointF(1, 1));
60 ui::TouchEvent
TouchWithTime(ui::EventType type
, int id
, int ms
) {
61 return ui::TouchEvent(
62 type
, gfx::PointF(0, 0), id
, base::TimeDelta::FromMilliseconds(ms
));
65 base::TimeTicks
MsToTicks(int ms
) {
66 return base::TimeTicks() + base::TimeDelta::FromMilliseconds(ms
);
73 TEST(MotionEventAuraTest
, PointerCountAndIds
) {
74 // Test that |PointerCount()| returns the correct number of pointers, and ids
75 // are assigned correctly.
76 int ids
[] = {4, 6, 1};
78 MotionEventAura event
;
79 EXPECT_EQ(0U, event
.GetPointerCount());
81 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, ids
[0]);
82 EXPECT_TRUE(event
.OnTouch(press0
));
83 EXPECT_EQ(1U, event
.GetPointerCount());
85 EXPECT_EQ(ids
[0], event
.GetPointerId(0));
87 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, ids
[1]);
88 EXPECT_TRUE(event
.OnTouch(press1
));
89 EXPECT_EQ(2U, event
.GetPointerCount());
91 EXPECT_EQ(ids
[0], event
.GetPointerId(0));
92 EXPECT_EQ(ids
[1], event
.GetPointerId(1));
94 TouchEvent press2
= TouchWithType(ET_TOUCH_PRESSED
, ids
[2]);
95 EXPECT_TRUE(event
.OnTouch(press2
));
96 EXPECT_EQ(3U, event
.GetPointerCount());
98 EXPECT_EQ(ids
[0], event
.GetPointerId(0));
99 EXPECT_EQ(ids
[1], event
.GetPointerId(1));
100 EXPECT_EQ(ids
[2], event
.GetPointerId(2));
102 TouchEvent release1
= TouchWithType(ET_TOUCH_RELEASED
, ids
[1]);
103 EXPECT_TRUE(event
.OnTouch(release1
));
104 event
.CleanupRemovedTouchPoints(release1
);
105 EXPECT_EQ(2U, event
.GetPointerCount());
107 EXPECT_EQ(ids
[0], event
.GetPointerId(0));
108 EXPECT_EQ(ids
[2], event
.GetPointerId(1));
110 // Test cloning of pointer count and id information.
111 // TODO(mustaq): Make a separate clone test, crbug.com/450655
112 scoped_ptr
<MotionEvent
> clone
= event
.Clone();
113 EXPECT_EQ(2U, clone
->GetPointerCount());
114 EXPECT_EQ(ids
[0], clone
->GetPointerId(0));
115 EXPECT_EQ(ids
[2], clone
->GetPointerId(1));
116 EXPECT_EQ(event
.GetUniqueEventId(), clone
->GetUniqueEventId());
117 EXPECT_EQ(test::ToString(event
), test::ToString(*clone
));
119 TouchEvent release0
= TouchWithType(ET_TOUCH_RELEASED
, ids
[0]);
120 EXPECT_TRUE(event
.OnTouch(release0
));
121 event
.CleanupRemovedTouchPoints(release0
);
122 EXPECT_EQ(1U, event
.GetPointerCount());
124 EXPECT_EQ(ids
[2], event
.GetPointerId(0));
126 TouchEvent release2
= TouchWithType(ET_TOUCH_RELEASED
, ids
[2]);
127 EXPECT_TRUE(event
.OnTouch(release2
));
128 event
.CleanupRemovedTouchPoints(release2
);
129 EXPECT_EQ(0U, event
.GetPointerCount());
132 TEST(MotionEventAuraTest
, GetActionIndexAfterRemoval
) {
133 // Test that |GetActionIndex()| returns the correct index when points have
135 int ids
[] = {4, 6, 9};
137 MotionEventAura event
;
138 EXPECT_EQ(0U, event
.GetPointerCount());
140 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, ids
[0]);
141 EXPECT_TRUE(event
.OnTouch(press0
));
142 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, ids
[1]);
143 EXPECT_TRUE(event
.OnTouch(press1
));
144 EXPECT_EQ(1, event
.GetActionIndex());
145 TouchEvent press2
= TouchWithType(ET_TOUCH_PRESSED
, ids
[2]);
146 EXPECT_TRUE(event
.OnTouch(press2
));
147 EXPECT_EQ(2, event
.GetActionIndex());
148 EXPECT_EQ(3U, event
.GetPointerCount());
150 TouchEvent release1
= TouchWithType(ET_TOUCH_RELEASED
, ids
[1]);
151 EXPECT_TRUE(event
.OnTouch(release1
));
152 EXPECT_EQ(1, event
.GetActionIndex());
153 event
.CleanupRemovedTouchPoints(release1
);
154 EXPECT_EQ(2U, event
.GetPointerCount());
156 TouchEvent release2
= TouchWithType(ET_TOUCH_RELEASED
, ids
[0]);
157 EXPECT_TRUE(event
.OnTouch(release2
));
158 EXPECT_EQ(0, event
.GetActionIndex());
159 event
.CleanupRemovedTouchPoints(release2
);
160 EXPECT_EQ(1U, event
.GetPointerCount());
162 TouchEvent release0
= TouchWithType(ET_TOUCH_RELEASED
, ids
[2]);
163 EXPECT_TRUE(event
.OnTouch(release0
));
164 event
.CleanupRemovedTouchPoints(release0
);
165 EXPECT_EQ(0U, event
.GetPointerCount());
168 TEST(MotionEventAuraTest
, PointerLocations
) {
169 // Test that location information is stored correctly.
170 MotionEventAura event
;
172 const float kRawOffsetX
= 11.1f
;
173 const float kRawOffsetY
= 13.3f
;
175 int ids
[] = {15, 13};
183 raw_x
= x
+ kRawOffsetX
;
184 raw_y
= y
+ kRawOffsetY
;
186 TouchWithPosition(ET_TOUCH_PRESSED
, ids
[0], x
, y
, raw_x
, raw_y
);
187 EXPECT_TRUE(event
.OnTouch(press0
));
189 EXPECT_EQ(1U, event
.GetPointerCount());
190 EXPECT_FLOAT_EQ(x
, event
.GetX(0));
191 EXPECT_FLOAT_EQ(y
, event
.GetY(0));
192 EXPECT_FLOAT_EQ(raw_x
, event
.GetRawX(0));
193 EXPECT_FLOAT_EQ(raw_y
, event
.GetRawY(0));
197 raw_x
= x
+ kRawOffsetX
;
198 raw_y
= y
+ kRawOffsetY
;
200 TouchWithPosition(ET_TOUCH_PRESSED
, ids
[1], x
, y
, raw_x
, raw_y
);
201 EXPECT_TRUE(event
.OnTouch(press1
));
203 EXPECT_EQ(2U, event
.GetPointerCount());
204 EXPECT_FLOAT_EQ(x
, event
.GetX(1));
205 EXPECT_FLOAT_EQ(y
, event
.GetY(1));
206 EXPECT_FLOAT_EQ(raw_x
, event
.GetRawX(1));
207 EXPECT_FLOAT_EQ(raw_y
, event
.GetRawY(1));
209 // Test cloning of pointer location information.
210 scoped_ptr
<MotionEvent
> clone
= event
.Clone();
211 EXPECT_EQ(event
.GetUniqueEventId(), clone
->GetUniqueEventId());
212 EXPECT_EQ(test::ToString(event
), test::ToString(*clone
));
213 EXPECT_EQ(2U, clone
->GetPointerCount());
214 EXPECT_FLOAT_EQ(x
, clone
->GetX(1));
215 EXPECT_FLOAT_EQ(y
, clone
->GetY(1));
216 EXPECT_FLOAT_EQ(raw_x
, clone
->GetRawX(1));
217 EXPECT_FLOAT_EQ(raw_y
, clone
->GetRawY(1));
221 raw_x
= x
+ kRawOffsetX
;
222 raw_y
= y
+ kRawOffsetY
;
224 TouchWithPosition(ET_TOUCH_MOVED
, ids
[1], x
, y
, raw_x
, raw_y
);
225 EXPECT_TRUE(event
.OnTouch(move1
));
227 EXPECT_FLOAT_EQ(x
, event
.GetX(1));
228 EXPECT_FLOAT_EQ(y
, event
.GetY(1));
229 EXPECT_FLOAT_EQ(raw_x
, event
.GetRawX(1));
230 EXPECT_FLOAT_EQ(raw_y
, event
.GetRawY(1));
234 raw_x
= x
+ kRawOffsetX
;
235 raw_y
= y
+ kRawOffsetY
;
237 TouchWithPosition(ET_TOUCH_MOVED
, ids
[0], x
, y
, raw_x
, raw_y
);
238 EXPECT_TRUE(event
.OnTouch(move0
));
240 EXPECT_FLOAT_EQ(x
, event
.GetX(0));
241 EXPECT_FLOAT_EQ(y
, event
.GetY(0));
242 EXPECT_FLOAT_EQ(raw_x
, event
.GetRawX(0));
243 EXPECT_FLOAT_EQ(raw_y
, event
.GetRawY(0));
246 TEST(MotionEventAuraTest
, TapParams
) {
247 // Test that touch params are stored correctly.
248 MotionEventAura event
;
250 int ids
[] = {15, 13, 25, 23};
254 float rotation_angle
;
257 // Test case: radius_x > radius_y, rotation_angle < 90
260 rotation_angle
= 23.f
;
262 TouchEvent press0
= TouchWithTapParams(
263 ET_TOUCH_PRESSED
, ids
[0], radius_x
, radius_y
, rotation_angle
, pressure
);
264 EXPECT_TRUE(event
.OnTouch(press0
));
266 EXPECT_EQ(1U, event
.GetPointerCount());
267 EXPECT_FLOAT_EQ(radius_x
, event
.GetTouchMajor(0) / 2);
268 EXPECT_FLOAT_EQ(radius_y
, event
.GetTouchMinor(0) / 2);
269 EXPECT_FLOAT_EQ(rotation_angle
, event
.GetOrientation(0) * 180 / M_PI
+ 90);
270 EXPECT_FLOAT_EQ(pressure
, event
.GetPressure(0));
272 // Test case: radius_x < radius_y, rotation_angle < 90
275 rotation_angle
= 46.f
;
277 TouchEvent press1
= TouchWithTapParams(
278 ET_TOUCH_PRESSED
, ids
[1], radius_x
, radius_y
, rotation_angle
, pressure
);
279 EXPECT_TRUE(event
.OnTouch(press1
));
281 EXPECT_EQ(2U, event
.GetPointerCount());
282 EXPECT_FLOAT_EQ(radius_y
, event
.GetTouchMajor(1) / 2);
283 EXPECT_FLOAT_EQ(radius_x
, event
.GetTouchMinor(1) / 2);
284 EXPECT_FLOAT_EQ(rotation_angle
, event
.GetOrientation(1) * 180 / M_PI
);
285 EXPECT_FLOAT_EQ(pressure
, event
.GetPressure(1));
287 // Test cloning of tap params
288 // TODO(mustaq): Make a separate clone test, crbug.com/450655
289 scoped_ptr
<MotionEvent
> clone
= event
.Clone();
290 EXPECT_EQ(event
.GetUniqueEventId(), clone
->GetUniqueEventId());
291 EXPECT_EQ(test::ToString(event
), test::ToString(*clone
));
292 EXPECT_EQ(2U, clone
->GetPointerCount());
293 EXPECT_FLOAT_EQ(radius_y
, clone
->GetTouchMajor(1) / 2);
294 EXPECT_FLOAT_EQ(radius_x
, clone
->GetTouchMinor(1) / 2);
295 EXPECT_FLOAT_EQ(rotation_angle
, clone
->GetOrientation(1) * 180 / M_PI
);
296 EXPECT_FLOAT_EQ(pressure
, clone
->GetPressure(1));
298 // TODO(mustaq): The move test seems out-of-scope here, crbug.com/450655
301 rotation_angle
= 64.f
;
303 TouchEvent move1
= TouchWithTapParams(
304 ET_TOUCH_MOVED
, ids
[1], radius_x
, radius_y
, rotation_angle
, pressure
);
305 move1
.set_location(gfx::Point(20, 21));
306 EXPECT_TRUE(event
.OnTouch(move1
));
308 EXPECT_EQ(2U, event
.GetPointerCount());
309 EXPECT_FLOAT_EQ(radius_y
, event
.GetTouchMajor(1) / 2);
310 EXPECT_FLOAT_EQ(radius_x
, event
.GetTouchMinor(1) / 2);
311 EXPECT_FLOAT_EQ(rotation_angle
, event
.GetOrientation(1) * 180 / M_PI
);
312 EXPECT_FLOAT_EQ(pressure
, event
.GetPressure(1));
314 // Test case: radius_x > radius_y, rotation_angle > 90
317 rotation_angle
= 92.f
;
319 TouchEvent press2
= TouchWithTapParams(
320 ET_TOUCH_PRESSED
, ids
[2], radius_x
, radius_y
, rotation_angle
, pressure
);
321 EXPECT_TRUE(event
.OnTouch(press2
));
323 EXPECT_EQ(3U, event
.GetPointerCount());
324 EXPECT_FLOAT_EQ(radius_x
, event
.GetTouchMajor(2) / 2);
325 EXPECT_FLOAT_EQ(radius_y
, event
.GetTouchMinor(2) / 2);
326 EXPECT_FLOAT_EQ(rotation_angle
, event
.GetOrientation(2) * 180 / M_PI
+ 90);
327 EXPECT_FLOAT_EQ(pressure
, event
.GetPressure(2));
329 // Test case: radius_x < radius_y, rotation_angle > 90
332 rotation_angle
= 135.f
;
334 TouchEvent press3
= TouchWithTapParams(
335 ET_TOUCH_PRESSED
, ids
[3], radius_x
, radius_y
, rotation_angle
, pressure
);
336 EXPECT_TRUE(event
.OnTouch(press3
));
338 EXPECT_EQ(4U, event
.GetPointerCount());
339 EXPECT_FLOAT_EQ(radius_y
, event
.GetTouchMajor(3) / 2);
340 EXPECT_FLOAT_EQ(radius_x
, event
.GetTouchMinor(3) / 2);
341 EXPECT_FLOAT_EQ(rotation_angle
, event
.GetOrientation(3) * 180 / M_PI
+ 180);
342 EXPECT_FLOAT_EQ(pressure
, event
.GetPressure(3));
345 TEST(MotionEventAuraTest
, Timestamps
) {
346 // Test that timestamp information is stored and converted correctly.
347 MotionEventAura event
;
349 int times_in_ms
[] = {59436, 60263, 82175};
351 TouchEvent press0
= TouchWithTime(
352 ui::ET_TOUCH_PRESSED
, ids
[0], times_in_ms
[0]);
353 EXPECT_TRUE(event
.OnTouch(press0
));
354 EXPECT_EQ(MsToTicks(times_in_ms
[0]), event
.GetEventTime());
356 TouchEvent press1
= TouchWithTime(
357 ui::ET_TOUCH_PRESSED
, ids
[1], times_in_ms
[1]);
358 EXPECT_TRUE(event
.OnTouch(press1
));
359 EXPECT_EQ(MsToTicks(times_in_ms
[1]), event
.GetEventTime());
361 TouchEvent move0
= TouchWithTime(
362 ui::ET_TOUCH_MOVED
, ids
[0], times_in_ms
[2]);
363 move0
.set_location(gfx::PointF(12, 21));
364 EXPECT_TRUE(event
.OnTouch(move0
));
365 EXPECT_EQ(MsToTicks(times_in_ms
[2]), event
.GetEventTime());
367 // Test cloning of timestamp information.
368 scoped_ptr
<MotionEvent
> clone
= event
.Clone();
369 EXPECT_EQ(MsToTicks(times_in_ms
[2]), clone
->GetEventTime());
372 TEST(MotionEventAuraTest
, CachedAction
) {
373 // Test that the cached action and cached action index are correct.
375 MotionEventAura event
;
377 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, ids
[0]);
378 EXPECT_TRUE(event
.OnTouch(press0
));
379 EXPECT_EQ(MotionEvent::ACTION_DOWN
, event
.GetAction());
380 EXPECT_EQ(1U, event
.GetPointerCount());
382 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, ids
[1]);
383 EXPECT_TRUE(event
.OnTouch(press1
));
384 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN
, event
.GetAction());
385 EXPECT_EQ(1, event
.GetActionIndex());
386 EXPECT_EQ(2U, event
.GetPointerCount());
388 // Test cloning of CachedAction information.
389 scoped_ptr
<MotionEvent
> clone
= event
.Clone();
390 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN
, clone
->GetAction());
391 EXPECT_EQ(1, clone
->GetActionIndex());
393 TouchEvent move0
= TouchWithType(ET_TOUCH_MOVED
, ids
[0]);
394 move0
.set_location(gfx::PointF(10, 12));
395 EXPECT_TRUE(event
.OnTouch(move0
));
396 EXPECT_EQ(MotionEvent::ACTION_MOVE
, event
.GetAction());
397 EXPECT_EQ(2U, event
.GetPointerCount());
399 TouchEvent release0
= TouchWithType(ET_TOUCH_RELEASED
, ids
[0]);
400 EXPECT_TRUE(event
.OnTouch(release0
));
401 EXPECT_EQ(MotionEvent::ACTION_POINTER_UP
, event
.GetAction());
402 EXPECT_EQ(2U, event
.GetPointerCount());
403 event
.CleanupRemovedTouchPoints(release0
);
404 EXPECT_EQ(1U, event
.GetPointerCount());
406 TouchEvent release1
= TouchWithType(ET_TOUCH_RELEASED
, ids
[1]);
407 EXPECT_TRUE(event
.OnTouch(release1
));
408 EXPECT_EQ(MotionEvent::ACTION_UP
, event
.GetAction());
409 EXPECT_EQ(1U, event
.GetPointerCount());
410 event
.CleanupRemovedTouchPoints(release1
);
411 EXPECT_EQ(0U, event
.GetPointerCount());
414 TEST(MotionEventAuraTest
, Cancel
) {
416 MotionEventAura event
;
418 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, ids
[0]);
419 EXPECT_TRUE(event
.OnTouch(press0
));
420 EXPECT_EQ(MotionEvent::ACTION_DOWN
, event
.GetAction());
421 EXPECT_EQ(1U, event
.GetPointerCount());
423 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, ids
[1]);
424 EXPECT_TRUE(event
.OnTouch(press1
));
425 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN
, event
.GetAction());
426 EXPECT_EQ(1, event
.GetActionIndex());
427 EXPECT_EQ(2U, event
.GetPointerCount());
429 scoped_ptr
<MotionEvent
> cancel
= event
.Cancel();
430 EXPECT_EQ(MotionEvent::ACTION_CANCEL
, cancel
->GetAction());
431 EXPECT_EQ(2U, cancel
->GetPointerCount());
434 TEST(MotionEventAuraTest
, ToolType
) {
435 MotionEventAura event
;
437 // For now, all pointers have an unknown tool type.
438 // TODO(jdduke): Expand this test when ui::TouchEvent identifies the source
439 // touch type, crbug.com/404128.
440 EXPECT_TRUE(event
.OnTouch(TouchWithType(ET_TOUCH_PRESSED
, 7)));
441 ASSERT_EQ(1U, event
.GetPointerCount());
442 EXPECT_EQ(MotionEvent::TOOL_TYPE_UNKNOWN
, event
.GetToolType(0));
445 TEST(MotionEventAuraTest
, Flags
) {
447 MotionEventAura event
;
449 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, ids
[0]);
450 press0
.set_flags(EF_CONTROL_DOWN
);
451 EXPECT_TRUE(event
.OnTouch(press0
));
452 EXPECT_EQ(EF_CONTROL_DOWN
, event
.GetFlags());
454 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, ids
[1]);
455 press1
.set_flags(EF_CONTROL_DOWN
| EF_CAPS_LOCK_DOWN
);
456 EXPECT_TRUE(event
.OnTouch(press1
));
457 EXPECT_EQ(EF_CONTROL_DOWN
| EF_CAPS_LOCK_DOWN
, event
.GetFlags());
460 // Once crbug.com/446852 is fixed, we should ignore redundant presses.
461 TEST(MotionEventAuraTest
, DoesntIgnoreRedundantPresses
) {
463 const int position_1
= 10;
464 const int position_2
= 23;
466 MotionEventAura event
;
467 TouchEvent press1
= TouchWithPosition(ET_TOUCH_PRESSED
, id
, position_1
,
468 position_1
, position_1
, position_1
);
469 EXPECT_TRUE(event
.OnTouch(press1
));
470 TouchEvent press2
= TouchWithPosition(ET_TOUCH_PRESSED
, id
, position_2
,
471 position_2
, position_2
, position_2
);
472 EXPECT_TRUE(event
.OnTouch(press2
));
474 EXPECT_EQ(1U, event
.GetPointerCount());
475 EXPECT_FLOAT_EQ(position_2
, event
.GetX(0));
478 TEST(MotionEventAuraTest
, IgnoresEventsWithoutPress
) {
480 MotionEventAura event
;
481 EXPECT_FALSE(event
.OnTouch(TouchWithType(ET_TOUCH_MOVED
, id
)));
484 TEST(MotionEventAuraTest
, IgnoresStationaryMoves
) {
486 MotionEventAura event
;
487 EXPECT_TRUE(event
.OnTouch(TouchWithType(ET_TOUCH_PRESSED
, id
)));
488 TouchEvent move0
= TouchWithPosition(ET_TOUCH_PRESSED
, id
, 10, 20, 10, 20);
489 EXPECT_TRUE(event
.OnTouch(move0
));
491 TouchEvent move1
= TouchWithPosition(ET_TOUCH_MOVED
, id
, 11, 21, 11, 21);
492 EXPECT_TRUE(event
.OnTouch(move1
));
493 EXPECT_FALSE(event
.OnTouch(move1
));
496 // Test after converting touch events into motion events, motion events should
497 // have the same unique_event_id as touch events.
498 TEST(MotionEventAuraTest
, UniqueEventID
) {
499 MotionEventAura event
;
501 TouchEvent press0
= TouchWithType(ET_TOUCH_PRESSED
, 3);
502 EXPECT_TRUE(event
.OnTouch(press0
));
503 EXPECT_EQ(MotionEvent::ACTION_DOWN
, event
.GetAction());
504 ASSERT_EQ(1U, event
.GetPointerCount());
505 EXPECT_EQ(event
.GetUniqueEventId(), press0
.unique_event_id());
507 TouchEvent press1
= TouchWithType(ET_TOUCH_PRESSED
, 6);
508 EXPECT_TRUE(event
.OnTouch(press1
));
509 EXPECT_EQ(MotionEvent::ACTION_POINTER_DOWN
, event
.GetAction());
510 EXPECT_EQ(2U, event
.GetPointerCount());
511 EXPECT_EQ(event
.GetUniqueEventId(), press1
.unique_event_id());