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[chromium-blink-merge.git] / ui / events / ozone / evdev / input_device_factory_evdev.cc
blob73e16c60f5722af630525b0bb8d1a707f1a93820
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/events/ozone/evdev/input_device_factory_evdev.h"
7 #include <fcntl.h>
8 #include <linux/input.h>
10 #include "base/stl_util.h"
11 #include "base/thread_task_runner_handle.h"
12 #include "base/threading/worker_pool.h"
13 #include "base/time/time.h"
14 #include "base/trace_event/trace_event.h"
15 #include "ui/events/devices/device_data_manager.h"
16 #include "ui/events/devices/device_util_linux.h"
17 #include "ui/events/ozone/evdev/device_event_dispatcher_evdev.h"
18 #include "ui/events/ozone/evdev/event_converter_evdev_impl.h"
19 #include "ui/events/ozone/evdev/event_device_info.h"
20 #include "ui/events/ozone/evdev/tablet_event_converter_evdev.h"
21 #include "ui/events/ozone/evdev/touch_event_converter_evdev.h"
23 #if defined(USE_EVDEV_GESTURES)
24 #include "ui/events/ozone/evdev/libgestures_glue/event_reader_libevdev_cros.h"
25 #include "ui/events/ozone/evdev/libgestures_glue/gesture_feedback.h"
26 #include "ui/events/ozone/evdev/libgestures_glue/gesture_interpreter_libevdev_cros.h"
27 #include "ui/events/ozone/evdev/libgestures_glue/gesture_property_provider.h"
28 #endif
30 #ifndef EVIOCSCLOCKID
31 #define EVIOCSCLOCKID _IOW('E', 0xa0, int)
32 #endif
34 namespace ui {
36 namespace {
38 typedef base::Callback<void(scoped_ptr<EventConverterEvdev>)>
39 OpenInputDeviceReplyCallback;
41 struct OpenInputDeviceParams {
42 // Unique identifier for the new device.
43 int id;
45 // Device path to open.
46 base::FilePath path;
48 // Dispatcher for events. Call on UI thread only.
49 DeviceEventDispatcherEvdev* dispatcher;
51 // State shared between devices. Must not be dereferenced on worker thread.
52 CursorDelegateEvdev* cursor;
53 #if defined(USE_EVDEV_GESTURES)
54 GesturePropertyProvider* gesture_property_provider;
55 #endif
58 #if defined(USE_EVDEV_GESTURES)
59 void SetGestureIntProperty(GesturePropertyProvider* provider,
60 int id,
61 const std::string& name,
62 int value) {
63 GesturesProp* property = provider->GetProperty(id, name);
64 if (property) {
65 std::vector<int> values(1, value);
66 property->SetIntValue(values);
70 void SetGestureBoolProperty(GesturePropertyProvider* provider,
71 int id,
72 const std::string& name,
73 bool value) {
74 GesturesProp* property = provider->GetProperty(id, name);
75 if (property) {
76 std::vector<bool> values(1, value);
77 property->SetBoolValue(values);
81 #endif
83 scoped_ptr<EventConverterEvdev> CreateConverter(
84 const OpenInputDeviceParams& params,
85 int fd,
86 const EventDeviceInfo& devinfo) {
87 #if defined(USE_EVDEV_GESTURES)
88 // Touchpad or mouse: use gestures library.
89 // EventReaderLibevdevCros -> GestureInterpreterLibevdevCros -> DispatchEvent
90 if (devinfo.HasTouchpad() || devinfo.HasMouse()) {
91 scoped_ptr<GestureInterpreterLibevdevCros> gesture_interp =
92 make_scoped_ptr(new GestureInterpreterLibevdevCros(
93 params.id, params.cursor, params.gesture_property_provider,
94 params.dispatcher));
95 return make_scoped_ptr(new EventReaderLibevdevCros(
96 fd, params.path, params.id, devinfo, gesture_interp.Pass()));
98 #endif
100 // Touchscreen: use TouchEventConverterEvdev.
101 if (devinfo.HasTouchscreen()) {
102 scoped_ptr<TouchEventConverterEvdev> converter(new TouchEventConverterEvdev(
103 fd, params.path, params.id, devinfo, params.dispatcher));
104 converter->Initialize(devinfo);
105 return converter.Pass();
108 // Graphics tablet
109 if (devinfo.HasTablet())
110 return make_scoped_ptr<EventConverterEvdev>(new TabletEventConverterEvdev(
111 fd, params.path, params.id, params.cursor, devinfo, params.dispatcher));
113 // Everything else: use EventConverterEvdevImpl.
114 return make_scoped_ptr<EventConverterEvdevImpl>(new EventConverterEvdevImpl(
115 fd, params.path, params.id, devinfo, params.cursor, params.dispatcher));
118 // Open an input device. Opening may put the calling thread to sleep, and
119 // therefore should be run on a thread where latency is not critical. We
120 // run it on a thread from the worker pool.
122 // This takes a TaskRunner and runs the reply on that thread, so that we
123 // can hop threads if necessary (back to the UI thread).
124 void OpenInputDevice(scoped_ptr<OpenInputDeviceParams> params,
125 scoped_refptr<base::TaskRunner> reply_runner,
126 const OpenInputDeviceReplyCallback& reply_callback) {
127 const base::FilePath& path = params->path;
128 scoped_ptr<EventConverterEvdev> converter;
130 TRACE_EVENT1("evdev", "OpenInputDevice", "path", path.value());
132 int fd = open(path.value().c_str(), O_RDWR | O_NONBLOCK);
133 if (fd < 0) {
134 PLOG(ERROR) << "Cannot open '" << path.value();
135 reply_runner->PostTask(
136 FROM_HERE, base::Bind(reply_callback, base::Passed(&converter)));
137 return;
140 // Use monotonic timestamps for events. The touch code in particular
141 // expects event timestamps to correlate to the monotonic clock
142 // (base::TimeTicks).
143 unsigned int clk = CLOCK_MONOTONIC;
144 if (ioctl(fd, EVIOCSCLOCKID, &clk))
145 PLOG(ERROR) << "failed to set CLOCK_MONOTONIC";
147 EventDeviceInfo devinfo;
148 if (!devinfo.Initialize(fd, path)) {
149 LOG(ERROR) << "Failed to get device information for " << path.value();
150 close(fd);
151 reply_runner->PostTask(
152 FROM_HERE, base::Bind(reply_callback, base::Passed(&converter)));
153 return;
156 converter = CreateConverter(*params, fd, devinfo);
158 // Reply with the constructed converter.
159 reply_runner->PostTask(FROM_HERE,
160 base::Bind(reply_callback, base::Passed(&converter)));
163 // Close an input device. Closing may put the calling thread to sleep, and
164 // therefore should be run on a thread where latency is not critical. We
165 // run it on the FILE thread.
166 void CloseInputDevice(const base::FilePath& path,
167 scoped_ptr<EventConverterEvdev> converter) {
168 TRACE_EVENT1("evdev", "CloseInputDevice", "path", path.value());
169 converter.reset();
172 } // namespace
174 InputDeviceFactoryEvdev::InputDeviceFactoryEvdev(
175 scoped_ptr<DeviceEventDispatcherEvdev> dispatcher,
176 CursorDelegateEvdev* cursor)
177 : task_runner_(base::ThreadTaskRunnerHandle::Get()),
178 cursor_(cursor),
179 #if defined(USE_EVDEV_GESTURES)
180 gesture_property_provider_(new GesturePropertyProvider),
181 #endif
182 dispatcher_(dispatcher.Pass()),
183 weak_ptr_factory_(this) {
186 InputDeviceFactoryEvdev::~InputDeviceFactoryEvdev() {
187 STLDeleteValues(&converters_);
190 void InputDeviceFactoryEvdev::AddInputDevice(int id,
191 const base::FilePath& path) {
192 scoped_ptr<OpenInputDeviceParams> params(new OpenInputDeviceParams);
193 params->id = id;
194 params->path = path;
195 params->cursor = cursor_;
196 params->dispatcher = dispatcher_.get();
198 #if defined(USE_EVDEV_GESTURES)
199 params->gesture_property_provider = gesture_property_provider_.get();
200 #endif
202 OpenInputDeviceReplyCallback reply_callback =
203 base::Bind(&InputDeviceFactoryEvdev::AttachInputDevice,
204 weak_ptr_factory_.GetWeakPtr());
206 ++pending_device_changes_;
208 // Dispatch task to open from the worker pool, since open may block.
209 base::WorkerPool::PostTask(FROM_HERE,
210 base::Bind(&OpenInputDevice, base::Passed(&params),
211 task_runner_, reply_callback),
212 false /* task_is_slow */);
215 void InputDeviceFactoryEvdev::RemoveInputDevice(const base::FilePath& path) {
216 DetachInputDevice(path);
219 void InputDeviceFactoryEvdev::OnStartupScanComplete() {
220 startup_devices_enumerated_ = true;
221 NotifyDevicesUpdated();
224 void InputDeviceFactoryEvdev::AttachInputDevice(
225 scoped_ptr<EventConverterEvdev> converter) {
226 if (converter.get()) {
227 const base::FilePath& path = converter->path();
229 TRACE_EVENT1("evdev", "AttachInputDevice", "path", path.value());
230 DCHECK(task_runner_->RunsTasksOnCurrentThread());
232 // If we have an existing device, detach it. We don't want two
233 // devices with the same name open at the same time.
234 if (converters_[path])
235 DetachInputDevice(path);
237 // Add initialized device to map.
238 converters_[path] = converter.release();
239 converters_[path]->Start();
240 UpdateDirtyFlags(converters_[path]);
242 // Sync settings to new device.
243 ApplyInputDeviceSettings();
244 ApplyCapsLockLed();
247 --pending_device_changes_;
248 NotifyDevicesUpdated();
251 void InputDeviceFactoryEvdev::DetachInputDevice(const base::FilePath& path) {
252 TRACE_EVENT1("evdev", "DetachInputDevice", "path", path.value());
253 DCHECK(task_runner_->RunsTasksOnCurrentThread());
255 // Remove device from map.
256 scoped_ptr<EventConverterEvdev> converter(converters_[path]);
257 converters_.erase(path);
259 if (converter) {
260 // Disable the device (to release keys/buttons/etc).
261 converter->SetEnabled(false);
263 // Cancel libevent notifications from this converter. This part must be
264 // on UI since the polling happens on UI.
265 converter->Stop();
267 UpdateDirtyFlags(converter.get());
268 NotifyDevicesUpdated();
270 // Dispatch task to close from the worker pool, since close may block.
271 base::WorkerPool::PostTask(
272 FROM_HERE,
273 base::Bind(&CloseInputDevice, path, base::Passed(&converter)), true);
277 void InputDeviceFactoryEvdev::SetCapsLockLed(bool enabled) {
278 caps_lock_led_enabled_ = enabled;
279 ApplyCapsLockLed();
282 void InputDeviceFactoryEvdev::UpdateInputDeviceSettings(
283 const InputDeviceSettingsEvdev& settings) {
284 input_device_settings_ = settings;
285 ApplyInputDeviceSettings();
288 void InputDeviceFactoryEvdev::GetTouchDeviceStatus(
289 const GetTouchDeviceStatusReply& reply) {
290 scoped_ptr<std::string> status(new std::string);
291 #if defined(USE_EVDEV_GESTURES)
292 DumpTouchDeviceStatus(gesture_property_provider_.get(), status.get());
293 #endif
294 reply.Run(status.Pass());
297 void InputDeviceFactoryEvdev::GetTouchEventLog(
298 const base::FilePath& out_dir,
299 const GetTouchEventLogReply& reply) {
300 scoped_ptr<std::vector<base::FilePath>> log_paths(
301 new std::vector<base::FilePath>);
302 #if defined(USE_EVDEV_GESTURES)
303 DumpTouchEventLog(converters_, gesture_property_provider_.get(), out_dir,
304 log_paths.Pass(), reply);
305 #else
306 reply.Run(log_paths.Pass());
307 #endif
310 base::WeakPtr<InputDeviceFactoryEvdev> InputDeviceFactoryEvdev::GetWeakPtr() {
311 return weak_ptr_factory_.GetWeakPtr();
314 void InputDeviceFactoryEvdev::ApplyInputDeviceSettings() {
315 TRACE_EVENT0("evdev", "ApplyInputDeviceSettings");
317 SetIntPropertyForOneType(DT_TOUCHPAD, "Pointer Sensitivity",
318 input_device_settings_.touchpad_sensitivity);
319 SetIntPropertyForOneType(DT_TOUCHPAD, "Scroll Sensitivity",
320 input_device_settings_.touchpad_sensitivity);
322 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Enable",
323 input_device_settings_.tap_to_click_enabled);
324 SetBoolPropertyForOneType(DT_TOUCHPAD, "T5R2 Three Finger Click Enable",
325 input_device_settings_.three_finger_click_enabled);
326 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Drag Enable",
327 input_device_settings_.tap_dragging_enabled);
329 SetBoolPropertyForOneType(DT_MULTITOUCH, "Australian Scrolling",
330 input_device_settings_.natural_scroll_enabled);
332 SetIntPropertyForOneType(DT_MOUSE, "Pointer Sensitivity",
333 input_device_settings_.mouse_sensitivity);
334 SetIntPropertyForOneType(DT_MOUSE, "Scroll Sensitivity",
335 input_device_settings_.mouse_sensitivity);
337 SetBoolPropertyForOneType(DT_TOUCHPAD, "Tap Paused",
338 input_device_settings_.tap_to_click_paused);
340 for (const auto& it : converters_) {
341 EventConverterEvdev* converter = it.second;
342 converter->SetEnabled(IsDeviceEnabled(converter));
344 if (converter->type() == InputDeviceType::INPUT_DEVICE_INTERNAL &&
345 converter->HasKeyboard()) {
346 converter->SetKeyFilter(
347 input_device_settings_.enable_internal_keyboard_filter,
348 input_device_settings_.internal_keyboard_allowed_keys);
351 converter->SetTouchEventLoggingEnabled(
352 input_device_settings_.touch_event_logging_enabled);
356 void InputDeviceFactoryEvdev::ApplyCapsLockLed() {
357 for (const auto& it : converters_) {
358 EventConverterEvdev* converter = it.second;
359 converter->SetCapsLockLed(caps_lock_led_enabled_);
363 bool InputDeviceFactoryEvdev::IsDeviceEnabled(
364 const EventConverterEvdev* converter) {
365 if (!input_device_settings_.enable_internal_touchpad &&
366 converter->type() == InputDeviceType::INPUT_DEVICE_INTERNAL &&
367 converter->HasTouchpad())
368 return false;
370 return input_device_settings_.enable_devices;
373 void InputDeviceFactoryEvdev::UpdateDirtyFlags(
374 const EventConverterEvdev* converter) {
375 if (converter->HasTouchscreen())
376 touchscreen_list_dirty_ = true;
378 if (converter->HasKeyboard())
379 keyboard_list_dirty_ = true;
381 if (converter->HasMouse())
382 mouse_list_dirty_ = true;
384 if (converter->HasTouchpad())
385 touchpad_list_dirty_ = true;
388 void InputDeviceFactoryEvdev::NotifyDevicesUpdated() {
389 if (!startup_devices_enumerated_ || pending_device_changes_)
390 return; // No update until full scan done and no pending operations.
391 if (touchscreen_list_dirty_)
392 NotifyTouchscreensUpdated();
393 if (keyboard_list_dirty_)
394 NotifyKeyboardsUpdated();
395 if (mouse_list_dirty_)
396 NotifyMouseDevicesUpdated();
397 if (touchpad_list_dirty_)
398 NotifyTouchpadDevicesUpdated();
399 if (!startup_devices_opened_) {
400 dispatcher_->DispatchDeviceListsComplete();
401 startup_devices_opened_ = true;
403 touchscreen_list_dirty_ = false;
404 keyboard_list_dirty_ = false;
405 mouse_list_dirty_ = false;
406 touchpad_list_dirty_ = false;
409 void InputDeviceFactoryEvdev::NotifyTouchscreensUpdated() {
410 std::vector<TouchscreenDevice> touchscreens;
411 for (auto it = converters_.begin(); it != converters_.end(); ++it) {
412 if (it->second->HasTouchscreen()) {
413 touchscreens.push_back(TouchscreenDevice(it->second->input_device(),
414 it->second->GetTouchscreenSize(), it->second->GetTouchPoints()));
418 dispatcher_->DispatchTouchscreenDevicesUpdated(touchscreens);
421 void InputDeviceFactoryEvdev::NotifyKeyboardsUpdated() {
422 std::vector<KeyboardDevice> keyboards;
423 for (auto it = converters_.begin(); it != converters_.end(); ++it) {
424 if (it->second->HasKeyboard()) {
425 keyboards.push_back(KeyboardDevice(it->second->input_device()));
429 dispatcher_->DispatchKeyboardDevicesUpdated(keyboards);
432 void InputDeviceFactoryEvdev::NotifyMouseDevicesUpdated() {
433 std::vector<InputDevice> mice;
434 for (auto it = converters_.begin(); it != converters_.end(); ++it) {
435 if (it->second->HasMouse()) {
436 mice.push_back(it->second->input_device());
440 dispatcher_->DispatchMouseDevicesUpdated(mice);
443 void InputDeviceFactoryEvdev::NotifyTouchpadDevicesUpdated() {
444 std::vector<InputDevice> touchpads;
445 for (auto it = converters_.begin(); it != converters_.end(); ++it) {
446 if (it->second->HasTouchpad()) {
447 touchpads.push_back(it->second->input_device());
451 dispatcher_->DispatchTouchpadDevicesUpdated(touchpads);
454 void InputDeviceFactoryEvdev::SetIntPropertyForOneType(
455 const EventDeviceType type,
456 const std::string& name,
457 int value) {
458 #if defined(USE_EVDEV_GESTURES)
459 std::vector<int> ids;
460 gesture_property_provider_->GetDeviceIdsByType(type, &ids);
461 for (size_t i = 0; i < ids.size(); ++i) {
462 SetGestureIntProperty(gesture_property_provider_.get(), ids[i], name,
463 value);
465 #endif
466 // In the future, we may add property setting codes for other non-gesture
467 // devices. One example would be keyboard settings.
468 // TODO(sheckylin): See http://crbug.com/398518 for example.
471 void InputDeviceFactoryEvdev::SetBoolPropertyForOneType(
472 const EventDeviceType type,
473 const std::string& name,
474 bool value) {
475 #if defined(USE_EVDEV_GESTURES)
476 std::vector<int> ids;
477 gesture_property_provider_->GetDeviceIdsByType(type, &ids);
478 for (size_t i = 0; i < ids.size(); ++i) {
479 SetGestureBoolProperty(gesture_property_provider_.get(), ids[i], name,
480 value);
482 #endif
485 } // namespace ui