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[chromium-blink-merge.git] / ui / ozone / demo / surfaceless_gl_renderer.cc
blob0623285af36492a97ef39a5ef1df43ded2011ef2
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/ozone/demo/surfaceless_gl_renderer.h"
7 #include "base/bind.h"
8 #include "ui/gl/gl_bindings.h"
9 #include "ui/gl/gl_context.h"
10 #include "ui/gl/gl_image.h"
11 #include "ui/gl/gl_surface.h"
12 #include "ui/ozone/gpu/gpu_memory_buffer_factory_ozone_native_pixmap.h"
14 namespace ui {
16 SurfacelessGlRenderer::BufferWrapper::BufferWrapper() {
19 SurfacelessGlRenderer::BufferWrapper::~BufferWrapper() {
20 if (gl_fb_)
21 glDeleteFramebuffersEXT(1, &gl_fb_);
23 if (gl_tex_) {
24 image_->ReleaseTexImage(GL_TEXTURE_2D);
25 glDeleteTextures(1, &gl_tex_);
26 image_->Destroy(true);
30 bool SurfacelessGlRenderer::BufferWrapper::Initialize(
31 GpuMemoryBufferFactoryOzoneNativePixmap* buffer_factory,
32 gfx::AcceleratedWidget widget,
33 const gfx::Size& size) {
34 glGenFramebuffersEXT(1, &gl_fb_);
35 glGenTextures(1, &gl_tex_);
37 static int buffer_id_generator = 1;
38 int id = buffer_id_generator++;
40 buffer_factory->CreateGpuMemoryBuffer(
41 id, size, gfx::GpuMemoryBuffer::RGBX_8888, gfx::GpuMemoryBuffer::SCANOUT,
42 1, widget);
43 image_ = buffer_factory->CreateImageForGpuMemoryBuffer(
44 id, size, gfx::GpuMemoryBuffer::RGBX_8888, GL_RGB, 1);
45 // Now that we have a reference to |image_|; we can just remove it from the
46 // factory mapping.
47 buffer_factory->DestroyGpuMemoryBuffer(id, widget);
49 if (!image_) {
50 LOG(ERROR) << "Failed to create GL image";
51 return false;
54 glBindFramebufferEXT(GL_FRAMEBUFFER, gl_fb_);
55 glBindTexture(GL_TEXTURE_2D, gl_tex_);
56 image_->BindTexImage(GL_TEXTURE_2D);
58 glFramebufferTexture2DEXT(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
59 gl_tex_, 0);
60 if (glCheckFramebufferStatusEXT(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
61 LOG(ERROR) << "Failed to create framebuffer "
62 << glCheckFramebufferStatusEXT(GL_FRAMEBUFFER);
63 return false;
66 widget_ = widget;
67 size_ = size;
69 return true;
72 void SurfacelessGlRenderer::BufferWrapper::BindFramebuffer() {
73 glBindFramebufferEXT(GL_FRAMEBUFFER, gl_fb_);
76 void SurfacelessGlRenderer::BufferWrapper::SchedulePlane() {
77 image_->ScheduleOverlayPlane(widget_, 0, gfx::OVERLAY_TRANSFORM_NONE,
78 gfx::Rect(size_), gfx::RectF(0, 0, 1, 1));
81 SurfacelessGlRenderer::SurfacelessGlRenderer(
82 gfx::AcceleratedWidget widget,
83 const gfx::Size& size,
84 GpuMemoryBufferFactoryOzoneNativePixmap* buffer_factory)
85 : GlRenderer(widget, size),
86 buffer_factory_(buffer_factory),
87 weak_ptr_factory_(this) {}
89 SurfacelessGlRenderer::~SurfacelessGlRenderer() {
90 // Need to make current when deleting the framebuffer resources allocated in
91 // the buffers.
92 context_->MakeCurrent(surface_.get());
95 bool SurfacelessGlRenderer::Initialize() {
96 if (!GlRenderer::Initialize())
97 return false;
99 for (size_t i = 0; i < arraysize(buffers_); ++i)
100 if (!buffers_[i].Initialize(buffer_factory_, widget_, size_))
101 return false;
103 PostRenderFrameTask(gfx::SwapResult::SWAP_ACK);
104 return true;
107 void SurfacelessGlRenderer::RenderFrame() {
108 float fraction = NextFraction();
110 context_->MakeCurrent(surface_.get());
111 buffers_[back_buffer_].BindFramebuffer();
113 glViewport(0, 0, size_.width(), size_.height());
114 glClearColor(1 - fraction, 0.0, fraction, 1.0);
115 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
117 buffers_[back_buffer_].SchedulePlane();
118 back_buffer_ ^= 1;
119 if (!surface_->SwapBuffersAsync(base::Bind(&GlRenderer::PostRenderFrameTask,
120 weak_ptr_factory_.GetWeakPtr())))
121 LOG(FATAL) << "Failed to swap buffers";
124 scoped_refptr<gfx::GLSurface> SurfacelessGlRenderer::CreateSurface() {
125 return gfx::GLSurface::CreateSurfacelessViewGLSurface(widget_);
128 } // namespace ui