1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_
6 #define UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_
10 #include "base/memory/ref_counted.h"
11 #include "ui/gfx/geometry/size.h"
17 // Abstraction for a DRM buffer that can be scanned-out of.
18 class ScanoutBuffer
: public base::RefCountedThreadSafe
<ScanoutBuffer
> {
20 // ID allocated by the KMS API when the buffer is registered (via the handle).
21 virtual uint32_t GetFramebufferId() const = 0;
23 // Handle for the buffer. This is received when allocating the buffer.
24 virtual uint32_t GetHandle() const = 0;
26 // Size of the buffer.
27 virtual gfx::Size
GetSize() const = 0;
30 virtual ~ScanoutBuffer() {}
32 friend class base::RefCountedThreadSafe
<ScanoutBuffer
>;
35 class ScanoutBufferGenerator
{
37 virtual ~ScanoutBufferGenerator() {}
39 virtual scoped_refptr
<ScanoutBuffer
> Create(
40 const scoped_refptr
<DrmDevice
>& drm
,
41 const gfx::Size
& size
) = 0;
46 #endif // UI_OZONE_PLATFORM_DRM_GPU_SCANOUT_BUFFER_H_