Pin Chrome's shortcut to the Win10 Start menu on install and OS upgrade.
[chromium-blink-merge.git] / ui / wm / core / window_modality_controller.cc
blob8b7d66a4fecb01a00d930301785a8480fa63ee0c
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/wm/core/window_modality_controller.h"
7 #include <algorithm>
9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/client/capture_client.h"
11 #include "ui/aura/env.h"
12 #include "ui/aura/window.h"
13 #include "ui/aura/window_event_dispatcher.h"
14 #include "ui/aura/window_property.h"
15 #include "ui/base/ui_base_types.h"
16 #include "ui/events/event.h"
17 #include "ui/events/event_target.h"
18 #include "ui/events/gestures/gesture_recognizer.h"
19 #include "ui/wm/core/window_animations.h"
20 #include "ui/wm/core/window_util.h"
22 namespace wm {
24 // Transient child's modal parent.
25 extern const aura::WindowProperty<aura::Window*>* const kModalParentKey;
26 DEFINE_WINDOW_PROPERTY_KEY(aura::Window*, kModalParentKey, NULL);
28 namespace {
30 bool HasAncestor(aura::Window* window, aura::Window* ancestor) {
31 if (!window)
32 return false;
33 if (window == ancestor)
34 return true;
35 return HasAncestor(window->parent(), ancestor);
38 bool TransientChildIsWindowModal(aura::Window* window) {
39 return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_WINDOW;
42 bool TransientChildIsSystemModal(aura::Window* window) {
43 return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_SYSTEM;
46 bool TransientChildIsChildModal(aura::Window* window) {
47 return window->GetProperty(aura::client::kModalKey) == ui::MODAL_TYPE_CHILD;
50 aura::Window* GetModalParent(aura::Window* window) {
51 return window->GetProperty(kModalParentKey);
54 bool IsModalTransientChild(aura::Window* transient, aura::Window* original) {
55 return transient->IsVisible() &&
56 (TransientChildIsWindowModal(transient) ||
57 TransientChildIsSystemModal(transient) ||
58 (TransientChildIsChildModal(transient) &&
59 (HasAncestor(original, GetModalParent(transient)))));
62 aura::Window* GetModalTransientChild(
63 aura::Window* activatable,
64 aura::Window* original) {
65 for (aura::Window::Windows::const_iterator it =
66 GetTransientChildren(activatable).begin();
67 it != GetTransientChildren(activatable).end();
68 ++it) {
69 aura::Window* transient = *it;
70 if (IsModalTransientChild(transient, original)) {
71 if (GetTransientChildren(transient).empty())
72 return transient;
74 aura::Window* modal_child = GetModalTransientChild(transient, original);
75 return modal_child ? modal_child : transient;
78 return NULL;
81 } // namespace
83 void SetModalParent(aura::Window* child, aura::Window* parent) {
84 child->SetProperty(kModalParentKey, parent);
87 aura::Window* GetModalTransient(aura::Window* window) {
88 if (!window)
89 return NULL;
91 // We always want to check the for the transient child of the toplevel window.
92 aura::Window* toplevel = GetToplevelWindow(window);
93 if (!toplevel)
94 return NULL;
96 return GetModalTransientChild(toplevel, window);
99 ////////////////////////////////////////////////////////////////////////////////
100 // WindowModalityController, public:
102 WindowModalityController::WindowModalityController(
103 ui::EventTarget* event_target)
104 : event_target_(event_target) {
105 aura::Env::GetInstance()->AddObserver(this);
106 DCHECK(event_target->IsPreTargetListEmpty());
107 event_target_->AddPreTargetHandler(this);
110 WindowModalityController::~WindowModalityController() {
111 event_target_->RemovePreTargetHandler(this);
112 aura::Env::GetInstance()->RemoveObserver(this);
113 for (size_t i = 0; i < windows_.size(); ++i)
114 windows_[i]->RemoveObserver(this);
117 ////////////////////////////////////////////////////////////////////////////////
118 // WindowModalityController, aura::EventFilter implementation:
120 void WindowModalityController::OnKeyEvent(ui::KeyEvent* event) {
121 aura::Window* target = static_cast<aura::Window*>(event->target());
122 if (GetModalTransient(target))
123 event->SetHandled();
126 void WindowModalityController::OnMouseEvent(ui::MouseEvent* event) {
127 aura::Window* target = static_cast<aura::Window*>(event->target());
128 if (ProcessLocatedEvent(target, event))
129 event->SetHandled();
132 void WindowModalityController::OnTouchEvent(ui::TouchEvent* event) {
133 aura::Window* target = static_cast<aura::Window*>(event->target());
134 if (ProcessLocatedEvent(target, event))
135 event->SetHandled();
138 ////////////////////////////////////////////////////////////////////////////////
139 // WindowModalityController, aura::EnvObserver implementation:
141 void WindowModalityController::OnWindowInitialized(aura::Window* window) {
142 windows_.push_back(window);
143 window->AddObserver(this);
146 ////////////////////////////////////////////////////////////////////////////////
147 // WindowModalityController, aura::WindowObserver implementation:
149 void WindowModalityController::OnWindowPropertyChanged(aura::Window* window,
150 const void* key,
151 intptr_t old) {
152 // In tests, we sometimes create the modality relationship after a window is
153 // visible.
154 if (key == aura::client::kModalKey &&
155 window->GetProperty(aura::client::kModalKey) != ui::MODAL_TYPE_NONE &&
156 window->IsVisible()) {
157 ActivateWindow(window);
158 ui::GestureRecognizer::Get()->CancelActiveTouchesExcept(nullptr);
162 void WindowModalityController::OnWindowVisibilityChanged(
163 aura::Window* window,
164 bool visible) {
165 if (visible && window->GetProperty(aura::client::kModalKey) !=
166 ui::MODAL_TYPE_NONE) {
167 ui::GestureRecognizer::Get()->CancelActiveTouchesExcept(nullptr);
168 // Make sure no other window has capture, otherwise |window| won't get mouse
169 // events.
170 aura::Window* capture_window = aura::client::GetCaptureWindow(window);
171 if (capture_window)
172 capture_window->ReleaseCapture();
176 void WindowModalityController::OnWindowDestroyed(aura::Window* window) {
177 windows_.erase(std::find(windows_.begin(), windows_.end(), window));
178 window->RemoveObserver(this);
181 bool WindowModalityController::ProcessLocatedEvent(aura::Window* target,
182 ui::LocatedEvent* event) {
183 if (event->handled())
184 return false;
185 aura::Window* modal_transient_child = GetModalTransient(target);
186 if (modal_transient_child && (event->type() == ui::ET_MOUSE_PRESSED ||
187 event->type() == ui::ET_TOUCH_PRESSED)) {
188 // Activate top window if transient child window is window modal.
189 if (TransientChildIsWindowModal(modal_transient_child)) {
190 aura::Window* toplevel = GetToplevelWindow(target);
191 DCHECK(toplevel);
192 ActivateWindow(toplevel);
195 AnimateWindow(modal_transient_child, WINDOW_ANIMATION_TYPE_BOUNCE);
197 if (event->type() == ui::ET_TOUCH_CANCELLED)
198 return false;
199 return !!modal_transient_child;
202 } // namespace wm