1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/scheduler/scheduler.h"
9 #include "base/auto_reset.h"
10 #include "base/logging.h"
11 #include "base/profiler/scoped_tracker.h"
12 #include "base/single_thread_task_runner.h"
13 #include "base/trace_event/trace_event.h"
14 #include "base/trace_event/trace_event_argument.h"
15 #include "cc/debug/devtools_instrumentation.h"
16 #include "cc/debug/traced_value.h"
17 #include "cc/scheduler/delay_based_time_source.h"
18 #include "ui/gfx/frame_time.h"
22 BeginFrameSource
* SchedulerFrameSourcesConstructor::ConstructPrimaryFrameSource(
23 Scheduler
* scheduler
) {
24 if (scheduler
->settings_
.use_external_begin_frame_source
) {
26 "Scheduler::Scheduler()",
28 "ExternalBeginFrameSource");
29 DCHECK(scheduler
->primary_frame_source_internal_
)
30 << "Need external BeginFrameSource";
31 return scheduler
->primary_frame_source_internal_
.get();
34 "Scheduler::Scheduler()",
36 "SyntheticBeginFrameSource");
37 scoped_ptr
<SyntheticBeginFrameSource
> synthetic_source
=
38 SyntheticBeginFrameSource::Create(scheduler
->task_runner_
.get(),
40 BeginFrameArgs::DefaultInterval());
42 DCHECK(!scheduler
->vsync_observer_
);
43 scheduler
->vsync_observer_
= synthetic_source
.get();
45 DCHECK(!scheduler
->primary_frame_source_internal_
);
46 scheduler
->primary_frame_source_internal_
= synthetic_source
.Pass();
47 return scheduler
->primary_frame_source_internal_
.get();
52 SchedulerFrameSourcesConstructor::ConstructUnthrottledFrameSource(
53 Scheduler
* scheduler
) {
54 TRACE_EVENT1("cc", "Scheduler::Scheduler()", "UnthrottledFrameSource",
55 "BackToBackBeginFrameSource");
56 DCHECK(!scheduler
->unthrottled_frame_source_internal_
);
57 scheduler
->unthrottled_frame_source_internal_
=
58 BackToBackBeginFrameSource::Create(scheduler
->task_runner_
.get());
59 return scheduler
->unthrottled_frame_source_internal_
.get();
63 SchedulerClient
* client
,
64 const SchedulerSettings
& scheduler_settings
,
65 int layer_tree_host_id
,
66 const scoped_refptr
<base::SingleThreadTaskRunner
>& task_runner
,
67 scoped_ptr
<BeginFrameSource
> external_begin_frame_source
,
68 SchedulerFrameSourcesConstructor
* frame_sources_constructor
)
70 primary_frame_source_(NULL
),
71 primary_frame_source_internal_(external_begin_frame_source
.Pass()),
72 vsync_observer_(NULL
),
73 authoritative_vsync_interval_(base::TimeDelta()),
74 last_vsync_timebase_(base::TimeTicks()),
75 throttle_frame_production_(false),
76 settings_(scheduler_settings
),
78 layer_tree_host_id_(layer_tree_host_id
),
79 task_runner_(task_runner
),
80 begin_impl_frame_deadline_mode_(
81 SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE
),
82 state_machine_(scheduler_settings
),
83 inside_process_scheduled_actions_(false),
84 inside_action_(SchedulerStateMachine::ACTION_NONE
),
86 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
87 "Scheduler::Scheduler",
91 DCHECK(!state_machine_
.BeginFrameNeeded());
93 begin_retro_frame_closure_
=
94 base::Bind(&Scheduler::BeginRetroFrame
, weak_factory_
.GetWeakPtr());
95 begin_impl_frame_deadline_closure_
= base::Bind(
96 &Scheduler::OnBeginImplFrameDeadline
, weak_factory_
.GetWeakPtr());
97 advance_commit_state_closure_
= base::Bind(
98 &Scheduler::PollToAdvanceCommitState
, weak_factory_
.GetWeakPtr());
100 frame_source_
= BeginFrameSourceMultiplexer::Create();
101 frame_source_
->AddObserver(this);
103 // Primary frame source
104 primary_frame_source_
=
105 frame_sources_constructor
->ConstructPrimaryFrameSource(this);
106 frame_source_
->AddSource(primary_frame_source_
);
107 primary_frame_source_
->SetClientReady();
109 // Unthrottled frame source
110 unthrottled_frame_source_
=
111 frame_sources_constructor
->ConstructUnthrottledFrameSource(this);
112 frame_source_
->AddSource(unthrottled_frame_source_
);
114 SetThrottleFrameProduction(scheduler_settings
.throttle_frame_production
);
117 Scheduler::~Scheduler() {
118 if (frame_source_
->NeedsBeginFrames())
119 frame_source_
->SetNeedsBeginFrames(false);
120 frame_source_
->SetActiveSource(nullptr);
123 base::TimeTicks
Scheduler::Now() const {
124 base::TimeTicks now
= gfx::FrameTime::Now();
125 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.now"),
132 void Scheduler::CommitVSyncParameters(base::TimeTicks timebase
,
133 base::TimeDelta interval
) {
134 if (authoritative_vsync_interval_
!= base::TimeDelta()) {
135 interval
= authoritative_vsync_interval_
;
136 } else if (interval
== base::TimeDelta()) {
137 // TODO(brianderson): We should not be receiving 0 intervals.
138 interval
= BeginFrameArgs::DefaultInterval();
141 last_vsync_timebase_
= timebase
;
144 vsync_observer_
->OnUpdateVSyncParameters(timebase
, interval
);
147 void Scheduler::SetEstimatedParentDrawTime(base::TimeDelta draw_time
) {
148 DCHECK_GE(draw_time
.ToInternalValue(), 0);
149 estimated_parent_draw_time_
= draw_time
;
152 void Scheduler::SetCanStart() {
153 state_machine_
.SetCanStart();
154 ProcessScheduledActions();
157 void Scheduler::SetVisible(bool visible
) {
158 state_machine_
.SetVisible(visible
);
159 ProcessScheduledActions();
162 void Scheduler::SetCanDraw(bool can_draw
) {
163 state_machine_
.SetCanDraw(can_draw
);
164 ProcessScheduledActions();
167 void Scheduler::NotifyReadyToActivate() {
168 state_machine_
.NotifyReadyToActivate();
169 ProcessScheduledActions();
172 void Scheduler::NotifyReadyToDraw() {
173 // Future work might still needed for crbug.com/352894.
174 state_machine_
.NotifyReadyToDraw();
175 ProcessScheduledActions();
178 void Scheduler::SetThrottleFrameProduction(bool throttle
) {
179 throttle_frame_production_
= throttle
;
181 frame_source_
->SetActiveSource(primary_frame_source_
);
183 frame_source_
->SetActiveSource(unthrottled_frame_source_
);
185 ProcessScheduledActions();
188 void Scheduler::SetNeedsCommit() {
189 state_machine_
.SetNeedsCommit();
190 ProcessScheduledActions();
193 void Scheduler::SetNeedsRedraw() {
194 state_machine_
.SetNeedsRedraw();
195 ProcessScheduledActions();
198 void Scheduler::SetNeedsAnimate() {
199 state_machine_
.SetNeedsAnimate();
200 ProcessScheduledActions();
203 void Scheduler::SetNeedsPrepareTiles() {
204 DCHECK(!IsInsideAction(SchedulerStateMachine::ACTION_PREPARE_TILES
));
205 state_machine_
.SetNeedsPrepareTiles();
206 ProcessScheduledActions();
209 void Scheduler::SetWaitForReadyToDraw() {
210 state_machine_
.SetWaitForReadyToDraw();
211 ProcessScheduledActions();
214 void Scheduler::SetMaxSwapsPending(int max
) {
215 state_machine_
.SetMaxSwapsPending(max
);
218 void Scheduler::DidSwapBuffers() {
219 state_machine_
.DidSwapBuffers();
221 // There is no need to call ProcessScheduledActions here because
222 // swapping should not trigger any new actions.
223 if (!inside_process_scheduled_actions_
) {
224 DCHECK_EQ(state_machine_
.NextAction(), SchedulerStateMachine::ACTION_NONE
);
228 void Scheduler::DidSwapBuffersComplete() {
229 state_machine_
.DidSwapBuffersComplete();
230 ProcessScheduledActions();
233 void Scheduler::SetImplLatencyTakesPriority(bool impl_latency_takes_priority
) {
234 state_machine_
.SetImplLatencyTakesPriority(impl_latency_takes_priority
);
235 ProcessScheduledActions();
238 void Scheduler::NotifyReadyToCommit() {
239 TRACE_EVENT0("cc", "Scheduler::NotifyReadyToCommit");
240 state_machine_
.NotifyReadyToCommit();
241 ProcessScheduledActions();
244 void Scheduler::BeginMainFrameAborted(CommitEarlyOutReason reason
) {
245 TRACE_EVENT1("cc", "Scheduler::BeginMainFrameAborted", "reason",
246 CommitEarlyOutReasonToString(reason
));
247 state_machine_
.BeginMainFrameAborted(reason
);
248 ProcessScheduledActions();
251 void Scheduler::DidPrepareTiles() {
252 state_machine_
.DidPrepareTiles();
255 void Scheduler::DidLoseOutputSurface() {
256 TRACE_EVENT0("cc", "Scheduler::DidLoseOutputSurface");
257 begin_retro_frame_args_
.clear();
258 begin_retro_frame_task_
.Cancel();
259 state_machine_
.DidLoseOutputSurface();
260 ProcessScheduledActions();
263 void Scheduler::DidCreateAndInitializeOutputSurface() {
264 TRACE_EVENT0("cc", "Scheduler::DidCreateAndInitializeOutputSurface");
265 DCHECK(!frame_source_
->NeedsBeginFrames());
266 DCHECK(begin_impl_frame_deadline_task_
.IsCancelled());
267 state_machine_
.DidCreateAndInitializeOutputSurface();
268 ProcessScheduledActions();
271 void Scheduler::NotifyBeginMainFrameStarted() {
272 TRACE_EVENT0("cc", "Scheduler::NotifyBeginMainFrameStarted");
273 state_machine_
.NotifyBeginMainFrameStarted();
276 base::TimeTicks
Scheduler::AnticipatedDrawTime() const {
277 if (!frame_source_
->NeedsBeginFrames() ||
278 begin_impl_frame_args_
.interval
<= base::TimeDelta())
279 return base::TimeTicks();
281 base::TimeTicks now
= Now();
282 base::TimeTicks timebase
= std::max(begin_impl_frame_args_
.frame_time
,
283 begin_impl_frame_args_
.deadline
);
284 int64 intervals
= 1 + ((now
- timebase
) / begin_impl_frame_args_
.interval
);
285 return timebase
+ (begin_impl_frame_args_
.interval
* intervals
);
288 base::TimeTicks
Scheduler::LastBeginImplFrameTime() {
289 return begin_impl_frame_args_
.frame_time
;
292 void Scheduler::SetupNextBeginFrameIfNeeded() {
293 // Never call SetNeedsBeginFrames if the frame source already has the right
295 if (frame_source_
->NeedsBeginFrames() != state_machine_
.BeginFrameNeeded()) {
296 if (state_machine_
.BeginFrameNeeded()) {
297 // Call SetNeedsBeginFrames(true) as soon as possible.
298 frame_source_
->SetNeedsBeginFrames(true);
299 } else if (state_machine_
.begin_impl_frame_state() ==
300 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
) {
301 // Call SetNeedsBeginFrames(false) in between frames only.
302 frame_source_
->SetNeedsBeginFrames(false);
303 client_
->SendBeginMainFrameNotExpectedSoon();
307 PostBeginRetroFrameIfNeeded();
310 // We may need to poll when we can't rely on BeginFrame to advance certain
311 // state or to avoid deadlock.
312 void Scheduler::SetupPollingMechanisms() {
313 // At this point we'd prefer to advance through the commit flow by
314 // drawing a frame, however it's possible that the frame rate controller
315 // will not give us a BeginFrame until the commit completes. See
316 // crbug.com/317430 for an example of a swap ack being held on commit. Thus
317 // we set a repeating timer to poll on ProcessScheduledActions until we
318 // successfully reach BeginFrame. Synchronous compositor does not use
319 // frame rate controller or have the circular wait in the bug.
320 if (IsBeginMainFrameSentOrStarted() &&
321 !settings_
.using_synchronous_renderer_compositor
) {
322 if (advance_commit_state_task_
.IsCancelled() &&
323 begin_impl_frame_args_
.IsValid()) {
324 // Since we'd rather get a BeginImplFrame by the normal mechanism, we
325 // set the interval to twice the interval from the previous frame.
326 advance_commit_state_task_
.Reset(advance_commit_state_closure_
);
327 task_runner_
->PostDelayedTask(FROM_HERE
,
328 advance_commit_state_task_
.callback(),
329 begin_impl_frame_args_
.interval
* 2);
332 advance_commit_state_task_
.Cancel();
336 // BeginFrame is the mechanism that tells us that now is a good time to start
337 // making a frame. Usually this means that user input for the frame is complete.
338 // If the scheduler is busy, we queue the BeginFrame to be handled later as
339 // a BeginRetroFrame.
340 bool Scheduler::OnBeginFrameMixInDelegate(const BeginFrameArgs
& args
) {
341 TRACE_EVENT1("cc,benchmark", "Scheduler::BeginFrame", "args", args
.AsValue());
343 // TODO(brianderson): Adjust deadline in the DisplayScheduler.
344 BeginFrameArgs
adjusted_args(args
);
345 adjusted_args
.deadline
-= EstimatedParentDrawTime();
347 // Deliver BeginFrames to children.
348 // TODO(brianderson): Move this responsibility to the DisplayScheduler.
349 if (state_machine_
.children_need_begin_frames())
350 client_
->SendBeginFramesToChildren(adjusted_args
);
352 if (settings_
.using_synchronous_renderer_compositor
) {
353 BeginImplFrameSynchronous(adjusted_args
);
357 // We have just called SetNeedsBeginFrame(true) and the BeginFrameSource has
358 // sent us the last BeginFrame we have missed. As we might not be able to
359 // actually make rendering for this call, handle it like a "retro frame".
360 // TODO(brainderson): Add a test for this functionality ASAP!
361 if (adjusted_args
.type
== BeginFrameArgs::MISSED
) {
362 begin_retro_frame_args_
.push_back(adjusted_args
);
363 PostBeginRetroFrameIfNeeded();
367 bool should_defer_begin_frame
=
368 !begin_retro_frame_args_
.empty() ||
369 !begin_retro_frame_task_
.IsCancelled() ||
370 !frame_source_
->NeedsBeginFrames() ||
371 (state_machine_
.begin_impl_frame_state() !=
372 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
374 if (should_defer_begin_frame
) {
375 begin_retro_frame_args_
.push_back(adjusted_args
);
376 TRACE_EVENT_INSTANT0(
377 "cc", "Scheduler::BeginFrame deferred", TRACE_EVENT_SCOPE_THREAD
);
378 // Queuing the frame counts as "using it", so we need to return true.
380 BeginImplFrameWithDeadline(adjusted_args
);
385 void Scheduler::SetChildrenNeedBeginFrames(bool children_need_begin_frames
) {
386 state_machine_
.SetChildrenNeedBeginFrames(children_need_begin_frames
);
387 ProcessScheduledActions();
390 void Scheduler::SetAuthoritativeVSyncInterval(const base::TimeDelta
& interval
) {
391 authoritative_vsync_interval_
= interval
;
393 vsync_observer_
->OnUpdateVSyncParameters(last_vsync_timebase_
, interval
);
396 void Scheduler::SetVideoNeedsBeginFrames(bool video_needs_begin_frames
) {
397 state_machine_
.SetVideoNeedsBeginFrames(video_needs_begin_frames
);
398 ProcessScheduledActions();
401 void Scheduler::OnDrawForOutputSurface() {
402 DCHECK(settings_
.using_synchronous_renderer_compositor
);
403 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
404 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
405 DCHECK(!BeginImplFrameDeadlinePending());
407 state_machine_
.OnBeginImplFrameDeadline();
408 ProcessScheduledActions();
410 state_machine_
.OnBeginImplFrameIdle();
411 ProcessScheduledActions();
414 // BeginRetroFrame is called for BeginFrames that we've deferred because
415 // the scheduler was in the middle of processing a previous BeginFrame.
416 void Scheduler::BeginRetroFrame() {
417 TRACE_EVENT0("cc,benchmark", "Scheduler::BeginRetroFrame");
418 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
419 DCHECK(!begin_retro_frame_args_
.empty());
420 DCHECK(!begin_retro_frame_task_
.IsCancelled());
421 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
422 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
424 begin_retro_frame_task_
.Cancel();
426 // Discard expired BeginRetroFrames
427 // Today, we should always end up with at most one un-expired BeginRetroFrame
428 // because deadlines will not be greater than the next frame time. We don't
429 // DCHECK though because some systems don't always have monotonic timestamps.
430 // TODO(brianderson): In the future, long deadlines could result in us not
431 // draining the queue if we don't catch up. If we consistently can't catch
432 // up, our fallback should be to lower our frame rate.
433 base::TimeTicks now
= Now();
435 while (!begin_retro_frame_args_
.empty()) {
436 const BeginFrameArgs
& args
= begin_retro_frame_args_
.front();
437 base::TimeTicks expiration_time
= args
.frame_time
+ args
.interval
;
438 if (now
<= expiration_time
)
440 TRACE_EVENT_INSTANT2(
441 "cc", "Scheduler::BeginRetroFrame discarding", TRACE_EVENT_SCOPE_THREAD
,
442 "expiration_time - now", (expiration_time
- now
).InMillisecondsF(),
443 "BeginFrameArgs", begin_retro_frame_args_
.front().AsValue());
444 begin_retro_frame_args_
.pop_front();
445 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
448 if (begin_retro_frame_args_
.empty()) {
449 TRACE_EVENT_INSTANT0("cc",
450 "Scheduler::BeginRetroFrames all expired",
451 TRACE_EVENT_SCOPE_THREAD
);
453 BeginFrameArgs front
= begin_retro_frame_args_
.front();
454 begin_retro_frame_args_
.pop_front();
455 BeginImplFrameWithDeadline(front
);
459 // There could be a race between the posted BeginRetroFrame and a new
460 // BeginFrame arriving via the normal mechanism. Scheduler::BeginFrame
461 // will check if there is a pending BeginRetroFrame to ensure we handle
462 // BeginFrames in FIFO order.
463 void Scheduler::PostBeginRetroFrameIfNeeded() {
464 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
465 "Scheduler::PostBeginRetroFrameIfNeeded",
468 if (!frame_source_
->NeedsBeginFrames())
471 if (begin_retro_frame_args_
.empty() || !begin_retro_frame_task_
.IsCancelled())
474 // begin_retro_frame_args_ should always be empty for the
475 // synchronous compositor.
476 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
478 if (state_machine_
.begin_impl_frame_state() !=
479 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
)
482 begin_retro_frame_task_
.Reset(begin_retro_frame_closure_
);
484 task_runner_
->PostTask(FROM_HERE
, begin_retro_frame_task_
.callback());
487 void Scheduler::BeginImplFrameWithDeadline(const BeginFrameArgs
& args
) {
488 bool main_thread_is_in_high_latency_mode
=
489 state_machine_
.MainThreadIsInHighLatencyMode();
490 TRACE_EVENT2("cc,benchmark", "Scheduler::BeginImplFrame", "args",
491 args
.AsValue(), "main_thread_is_high_latency",
492 main_thread_is_in_high_latency_mode
);
493 TRACE_COUNTER1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
494 "MainThreadLatency", main_thread_is_in_high_latency_mode
);
496 advance_commit_state_task_
.Cancel();
498 begin_impl_frame_args_
= args
;
499 begin_impl_frame_args_
.deadline
-= client_
->DrawDurationEstimate();
501 if (!state_machine_
.impl_latency_takes_priority() &&
502 main_thread_is_in_high_latency_mode
&&
503 CanCommitAndActivateBeforeDeadline()) {
504 state_machine_
.SetSkipNextBeginMainFrameToReduceLatency();
509 // The deadline will be scheduled in ProcessScheduledActions.
510 state_machine_
.OnBeginImplFrameDeadlinePending();
511 ProcessScheduledActions();
514 void Scheduler::BeginImplFrameSynchronous(const BeginFrameArgs
& args
) {
515 TRACE_EVENT1("cc,benchmark", "Scheduler::BeginImplFrame", "args",
517 begin_impl_frame_args_
= args
;
522 void Scheduler::FinishImplFrame() {
523 state_machine_
.OnBeginImplFrameIdle();
524 ProcessScheduledActions();
526 client_
->DidFinishImplFrame();
527 frame_source_
->DidFinishFrame(begin_retro_frame_args_
.size());
530 // BeginImplFrame starts a compositor frame that will wait up until a deadline
531 // for a BeginMainFrame+activation to complete before it times out and draws
532 // any asynchronous animation and scroll/pinch updates.
533 void Scheduler::BeginImplFrame() {
534 DCHECK_EQ(state_machine_
.begin_impl_frame_state(),
535 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_IDLE
);
536 DCHECK(!BeginImplFrameDeadlinePending());
537 DCHECK(state_machine_
.HasInitializedOutputSurface());
538 DCHECK(advance_commit_state_task_
.IsCancelled());
540 state_machine_
.OnBeginImplFrame();
541 devtools_instrumentation::DidBeginFrame(layer_tree_host_id_
);
542 client_
->WillBeginImplFrame(begin_impl_frame_args_
);
544 ProcessScheduledActions();
547 void Scheduler::ScheduleBeginImplFrameDeadline() {
548 // The synchronous compositor does not post a deadline task.
549 DCHECK(!settings_
.using_synchronous_renderer_compositor
);
551 begin_impl_frame_deadline_task_
.Cancel();
552 begin_impl_frame_deadline_task_
.Reset(begin_impl_frame_deadline_closure_
);
554 begin_impl_frame_deadline_mode_
=
555 state_machine_
.CurrentBeginImplFrameDeadlineMode();
557 base::TimeTicks deadline
;
558 switch (begin_impl_frame_deadline_mode_
) {
559 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_NONE
:
562 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_IMMEDIATE
:
563 // We are ready to draw a new active tree immediately.
564 // We don't use Now() here because it's somewhat expensive to call.
565 deadline
= base::TimeTicks();
567 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_REGULAR
:
568 // We are animating on the impl thread but we can wait for some time.
569 deadline
= begin_impl_frame_args_
.deadline
;
571 case SchedulerStateMachine::BEGIN_IMPL_FRAME_DEADLINE_MODE_LATE
:
572 // We are blocked for one reason or another and we should wait.
573 // TODO(brianderson): Handle long deadlines (that are past the next
574 // frame's frame time) properly instead of using this hack.
576 begin_impl_frame_args_
.frame_time
+ begin_impl_frame_args_
.interval
;
578 case SchedulerStateMachine::
579 BEGIN_IMPL_FRAME_DEADLINE_MODE_BLOCKED_ON_READY_TO_DRAW
:
580 // We are blocked because we are waiting for ReadyToDraw signal. We would
581 // post deadline after we received ReadyToDraw singal.
582 TRACE_EVENT1("cc", "Scheduler::ScheduleBeginImplFrameDeadline",
583 "deadline_mode", "blocked_on_ready_to_draw");
587 TRACE_EVENT2("cc", "Scheduler::ScheduleBeginImplFrameDeadline", "mode",
588 SchedulerStateMachine::BeginImplFrameDeadlineModeToString(
589 begin_impl_frame_deadline_mode_
),
590 "deadline", deadline
);
592 base::TimeDelta delta
= std::max(deadline
- Now(), base::TimeDelta());
593 task_runner_
->PostDelayedTask(
594 FROM_HERE
, begin_impl_frame_deadline_task_
.callback(), delta
);
597 void Scheduler::ScheduleBeginImplFrameDeadlineIfNeeded() {
598 if (settings_
.using_synchronous_renderer_compositor
)
601 if (state_machine_
.begin_impl_frame_state() !=
602 SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_INSIDE_BEGIN_FRAME
)
605 if (begin_impl_frame_deadline_mode_
==
606 state_machine_
.CurrentBeginImplFrameDeadlineMode() &&
607 BeginImplFrameDeadlinePending())
610 ScheduleBeginImplFrameDeadline();
613 void Scheduler::OnBeginImplFrameDeadline() {
614 TRACE_EVENT0("cc,benchmark", "Scheduler::OnBeginImplFrameDeadline");
615 begin_impl_frame_deadline_task_
.Cancel();
616 // We split the deadline actions up into two phases so the state machine
617 // has a chance to trigger actions that should occur durring and after
618 // the deadline separately. For example:
619 // * Sending the BeginMainFrame will not occur after the deadline in
620 // order to wait for more user-input before starting the next commit.
621 // * Creating a new OuputSurface will not occur during the deadline in
622 // order to allow the state machine to "settle" first.
624 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is fixed.
625 tracked_objects::ScopedTracker
tracking_profile1(
626 FROM_HERE_WITH_EXPLICIT_FUNCTION(
627 "461509 Scheduler::OnBeginImplFrameDeadline1"));
628 state_machine_
.OnBeginImplFrameDeadline();
629 ProcessScheduledActions();
634 void Scheduler::PollToAdvanceCommitState() {
635 TRACE_EVENT0("cc", "Scheduler::PollToAdvanceCommitState");
636 advance_commit_state_task_
.Cancel();
637 ProcessScheduledActions();
640 void Scheduler::DrawAndSwapIfPossible() {
641 DrawResult result
= client_
->ScheduledActionDrawAndSwapIfPossible();
642 state_machine_
.DidDrawIfPossibleCompleted(result
);
645 void Scheduler::SetDeferCommits(bool defer_commits
) {
646 TRACE_EVENT1("cc", "Scheduler::SetDeferCommits",
649 state_machine_
.SetDeferCommits(defer_commits
);
650 ProcessScheduledActions();
653 void Scheduler::ProcessScheduledActions() {
654 // We do not allow ProcessScheduledActions to be recursive.
655 // The top-level call will iteratively execute the next action for us anyway.
656 if (inside_process_scheduled_actions_
)
659 base::AutoReset
<bool> mark_inside(&inside_process_scheduled_actions_
, true);
661 SchedulerStateMachine::Action action
;
663 action
= state_machine_
.NextAction();
664 TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
665 "SchedulerStateMachine",
668 VLOG(2) << "Scheduler::ProcessScheduledActions: "
669 << SchedulerStateMachine::ActionToString(action
) << " "
670 << state_machine_
.GetStatesForDebugging();
671 state_machine_
.UpdateState(action
);
672 base::AutoReset
<SchedulerStateMachine::Action
>
673 mark_inside_action(&inside_action_
, action
);
675 case SchedulerStateMachine::ACTION_NONE
:
677 case SchedulerStateMachine::ACTION_ANIMATE
:
678 client_
->ScheduledActionAnimate();
680 case SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME
:
681 client_
->ScheduledActionSendBeginMainFrame();
683 case SchedulerStateMachine::ACTION_COMMIT
: {
684 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
686 tracked_objects::ScopedTracker
tracking_profile4(
687 FROM_HERE_WITH_EXPLICIT_FUNCTION(
688 "461509 Scheduler::ProcessScheduledActions4"));
689 client_
->ScheduledActionCommit();
692 case SchedulerStateMachine::ACTION_ACTIVATE_SYNC_TREE
:
693 client_
->ScheduledActionActivateSyncTree();
695 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE
: {
696 // TODO(robliao): Remove ScopedTracker below once crbug.com/461509 is
698 tracked_objects::ScopedTracker
tracking_profile6(
699 FROM_HERE_WITH_EXPLICIT_FUNCTION(
700 "461509 Scheduler::ProcessScheduledActions6"));
701 DrawAndSwapIfPossible();
704 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_FORCED
:
705 client_
->ScheduledActionDrawAndSwapForced();
707 case SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT
:
708 // No action is actually performed, but this allows the state machine to
709 // advance out of its waiting to draw state without actually drawing.
711 case SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION
:
712 client_
->ScheduledActionBeginOutputSurfaceCreation();
714 case SchedulerStateMachine::ACTION_PREPARE_TILES
:
715 client_
->ScheduledActionPrepareTiles();
717 case SchedulerStateMachine::ACTION_INVALIDATE_OUTPUT_SURFACE
: {
718 client_
->ScheduledActionInvalidateOutputSurface();
722 } while (action
!= SchedulerStateMachine::ACTION_NONE
);
724 SetupPollingMechanisms();
726 client_
->DidAnticipatedDrawTimeChange(AnticipatedDrawTime());
728 ScheduleBeginImplFrameDeadlineIfNeeded();
730 SetupNextBeginFrameIfNeeded();
733 scoped_refptr
<base::trace_event::ConvertableToTraceFormat
> Scheduler::AsValue()
735 scoped_refptr
<base::trace_event::TracedValue
> state
=
736 new base::trace_event::TracedValue();
737 AsValueInto(state
.get());
741 void Scheduler::AsValueInto(base::trace_event::TracedValue
* state
) const {
742 state
->BeginDictionary("state_machine");
743 state_machine_
.AsValueInto(state
);
744 state
->EndDictionary();
746 // Only trace frame sources when explicitly enabled - http://crbug.com/420607
747 bool frame_tracing_enabled
= false;
748 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
749 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler.frames"),
750 &frame_tracing_enabled
);
751 if (frame_tracing_enabled
) {
752 state
->BeginDictionary("frame_source_");
753 frame_source_
->AsValueInto(state
);
754 state
->EndDictionary();
757 state
->BeginDictionary("scheduler_state");
758 state
->SetDouble("time_until_anticipated_draw_time_ms",
759 (AnticipatedDrawTime() - Now()).InMillisecondsF());
760 state
->SetDouble("estimated_parent_draw_time_ms",
761 estimated_parent_draw_time_
.InMillisecondsF());
762 state
->SetBoolean("last_set_needs_begin_frame_",
763 frame_source_
->NeedsBeginFrames());
764 state
->SetInteger("begin_retro_frame_args_", begin_retro_frame_args_
.size());
765 state
->SetBoolean("begin_retro_frame_task_",
766 !begin_retro_frame_task_
.IsCancelled());
767 state
->SetBoolean("begin_impl_frame_deadline_task_",
768 !begin_impl_frame_deadline_task_
.IsCancelled());
769 state
->SetBoolean("advance_commit_state_task_",
770 !advance_commit_state_task_
.IsCancelled());
771 state
->BeginDictionary("begin_impl_frame_args");
772 begin_impl_frame_args_
.AsValueInto(state
);
773 state
->EndDictionary();
775 base::TimeTicks now
= Now();
776 base::TimeTicks frame_time
= begin_impl_frame_args_
.frame_time
;
777 base::TimeTicks deadline
= begin_impl_frame_args_
.deadline
;
778 base::TimeDelta interval
= begin_impl_frame_args_
.interval
;
779 state
->BeginDictionary("major_timestamps_in_ms");
780 state
->SetDouble("0_interval", interval
.InMillisecondsF());
781 state
->SetDouble("1_now_to_deadline", (deadline
- now
).InMillisecondsF());
782 state
->SetDouble("2_frame_time_to_now", (now
- frame_time
).InMillisecondsF());
783 state
->SetDouble("3_frame_time_to_deadline",
784 (deadline
- frame_time
).InMillisecondsF());
785 state
->SetDouble("4_now", (now
- base::TimeTicks()).InMillisecondsF());
786 state
->SetDouble("5_frame_time",
787 (frame_time
- base::TimeTicks()).InMillisecondsF());
788 state
->SetDouble("6_deadline",
789 (deadline
- base::TimeTicks()).InMillisecondsF());
790 state
->EndDictionary();
792 state
->EndDictionary();
794 state
->BeginDictionary("client_state");
795 state
->SetDouble("draw_duration_estimate_ms",
796 client_
->DrawDurationEstimate().InMillisecondsF());
798 "begin_main_frame_to_commit_duration_estimate_ms",
799 client_
->BeginMainFrameToCommitDurationEstimate().InMillisecondsF());
801 "commit_to_activate_duration_estimate_ms",
802 client_
->CommitToActivateDurationEstimate().InMillisecondsF());
803 state
->EndDictionary();
806 bool Scheduler::CanCommitAndActivateBeforeDeadline() const {
807 // Check if the main thread computation and commit can be finished before the
808 // impl thread's deadline.
809 base::TimeTicks estimated_draw_time
=
810 begin_impl_frame_args_
.frame_time
+
811 client_
->BeginMainFrameToCommitDurationEstimate() +
812 client_
->CommitToActivateDurationEstimate();
815 TRACE_DISABLED_BY_DEFAULT("cc.debug.scheduler"),
816 "CanCommitAndActivateBeforeDeadline",
817 "time_left_after_drawing_ms",
818 (begin_impl_frame_args_
.deadline
- estimated_draw_time
).InMillisecondsF(),
822 return estimated_draw_time
< begin_impl_frame_args_
.deadline
;
825 bool Scheduler::IsBeginMainFrameSentOrStarted() const {
826 return (state_machine_
.commit_state() ==
827 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT
||
828 state_machine_
.commit_state() ==
829 SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_STARTED
);