app_shell: Add version number in user agent
[chromium-blink-merge.git] / chrome / browser / ui / toolbar / wrench_icon_painter.cc
blobbb390bd7e11f8ac52cf1df672b330538094df1bf
1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/toolbar/wrench_icon_painter.h"
7 #include <algorithm>
9 #include "grit/theme_resources.h"
10 #include "ui/base/theme_provider.h"
11 #include "ui/gfx/animation/multi_animation.h"
12 #include "ui/gfx/canvas.h"
13 #include "ui/gfx/image/image_skia.h"
14 #include "ui/gfx/rect.h"
16 namespace {
18 // The wrench icon is made up of this many bars stacked vertically.
19 const int kBarCount = 3;
21 // |value| is the animation progress from 0 to 1. |index| is the index of the
22 // bar being drawn. This function returns a new progress value (from 0 to 1)
23 // such that bars appear staggered.
24 double GetStaggeredValue(double value, int index) {
25 // When animating the wrench icon's bars the bars are staggered by this
26 // factor.
27 const double kStaggerFactor = 0.15;
28 double maxStaggeredValue = 1.0 - (kBarCount - 1) * kStaggerFactor;
29 double staggeredValue = (value - kStaggerFactor * index) / maxStaggeredValue;
30 return std::min(1.0, std::max(0.0, staggeredValue));
33 } // namespace
35 WrenchIconPainter::WrenchIconPainter(Delegate* delegate)
36 : delegate_(delegate),
37 severity_(SEVERITY_NONE) {
40 WrenchIconPainter::~WrenchIconPainter() {}
42 void WrenchIconPainter::SetSeverity(Severity severity, bool animate) {
43 if (severity_ == severity)
44 return;
46 severity_ = severity;
47 delegate_->ScheduleWrenchIconPaint();
48 animation_.reset();
49 if (severity_ == SEVERITY_NONE || !animate)
50 return;
52 gfx::MultiAnimation::Parts parts;
53 // Animate the bars left to right.
54 parts.push_back(gfx::MultiAnimation::Part(1300, gfx::Tween::LINEAR));
55 // Fade out animation.
56 parts.push_back(gfx::MultiAnimation::Part(1000, gfx::Tween::EASE_IN));
57 // Again, animate the bars left to right.
58 parts.push_back(gfx::MultiAnimation::Part(1300, gfx::Tween::LINEAR));
60 animation_.reset(
61 new gfx::MultiAnimation(parts, base::TimeDelta::FromMilliseconds(40)));
62 animation_->set_delegate(this);
63 animation_->set_continuous(false);
64 animation_->Start();
67 void WrenchIconPainter::Paint(gfx::Canvas* canvas,
68 ui::ThemeProvider* theme_provider,
69 const gfx::Rect& rect,
70 BezelType bezel_type) {
71 gfx::Point center = rect.CenterPoint();
73 // Bezel.
74 if (bezel_type != BEZEL_NONE) {
75 gfx::ImageSkia* image = theme_provider->GetImageSkiaNamed(
76 bezel_type == BEZEL_HOVER ? IDR_TOOLBAR_BEZEL_HOVER
77 : IDR_TOOLBAR_BEZEL_PRESSED);
78 canvas->DrawImageInt(*image,
79 center.x() - image->width() / 2,
80 center.y() - image->height() / 2);
83 // The bars with no color.
85 gfx::ImageSkia* image = theme_provider->GetImageSkiaNamed(IDR_TOOLS_BAR);
86 int x = center.x() - image->width() / 2;
87 int y = center.y() - image->height() * kBarCount / 2;
88 for (int i = 0; i < kBarCount; ++i) {
89 canvas->DrawImageInt(*image, x, y);
90 y += image->height();
94 // The bars with color based on severity.
95 int severity_image_id = GetCurrentSeverityImageID();
96 if (severity_image_id) {
97 gfx::ImageSkia* image =
98 theme_provider->GetImageSkiaNamed(severity_image_id);
99 int x = center.x() - image->width() / 2;
100 int y = center.y() - image->height() * kBarCount / 2;
101 for (int i = 0; i < kBarCount; ++i) {
102 SkPaint paint;
103 int width = image->width();
105 if (animation_ && animation_->is_animating()) {
106 if (animation_->current_part_index() % 2 == 1) {
107 // Fade out.
108 int alpha = animation_->CurrentValueBetween(0xFF, 0);
109 if (alpha == 0)
110 continue;
111 paint.setAlpha(alpha);
112 } else {
113 // Stagger the widths.
114 width = image->width() *
115 GetStaggeredValue(animation_->GetCurrentValue(), i);
116 if (width == 0)
117 continue;
121 canvas->DrawImageInt(*image, 0, 0, width, image->height(),
122 x, y, width, image->height(), false, paint);
123 y += image->height();
127 if (!badge_.isNull())
128 canvas->DrawImageInt(badge_, 0, 0);
131 void WrenchIconPainter::AnimationProgressed(const gfx::Animation* animation) {
132 delegate_->ScheduleWrenchIconPaint();
135 int WrenchIconPainter::GetCurrentSeverityImageID() const {
136 switch (severity_) {
137 case SEVERITY_NONE:
138 return 0;
139 case SEVERITY_LOW:
140 return IDR_TOOLS_BAR_LOW;
141 case SEVERITY_MEDIUM:
142 return IDR_TOOLS_BAR_MEDIUM;
143 case SEVERITY_HIGH:
144 return IDR_TOOLS_BAR_HIGH;
146 NOTREACHED();
147 return 0;