1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "device/serial/serial_connection.h"
8 #include "device/serial/buffer.h"
9 #include "device/serial/data_sink_receiver.h"
10 #include "device/serial/data_source_sender.h"
11 #include "device/serial/serial_io_handler.h"
15 SerialConnection::SerialConnection(
16 scoped_refptr
<SerialIoHandler
> io_handler
,
17 mojo::InterfaceRequest
<serial::DataSink
> sink
,
18 mojo::InterfaceRequest
<serial::DataSource
> source
)
19 : io_handler_(io_handler
) {
20 receiver_
= mojo::WeakBindToRequest(
21 new DataSinkReceiver(base::Bind(&SerialConnection::OnSendPipeReady
,
22 base::Unretained(this)),
23 base::Bind(&SerialConnection::OnSendCancelled
,
24 base::Unretained(this)),
25 base::Bind(base::DoNothing
)),
27 sender_
= mojo::WeakBindToRequest(
28 new DataSourceSender(base::Bind(&SerialConnection::OnReceivePipeReady
,
29 base::Unretained(this)),
30 base::Bind(base::DoNothing
)),
34 SerialConnection::~SerialConnection() {
35 receiver_
->ShutDown();
37 io_handler_
->CancelRead(serial::RECEIVE_ERROR_DISCONNECTED
);
38 io_handler_
->CancelWrite(serial::SEND_ERROR_DISCONNECTED
);
41 void SerialConnection::GetInfo(
42 const mojo::Callback
<void(serial::ConnectionInfoPtr
)>& callback
) {
43 callback
.Run(io_handler_
->GetPortInfo());
46 void SerialConnection::SetOptions(serial::ConnectionOptionsPtr options
,
47 const mojo::Callback
<void(bool)>& callback
) {
48 callback
.Run(io_handler_
->ConfigurePort(*options
));
49 io_handler_
->CancelRead(device::serial::RECEIVE_ERROR_NONE
);
52 void SerialConnection::SetControlSignals(
53 serial::HostControlSignalsPtr signals
,
54 const mojo::Callback
<void(bool)>& callback
) {
55 callback
.Run(io_handler_
->SetControlSignals(*signals
));
58 void SerialConnection::GetControlSignals(
59 const mojo::Callback
<void(serial::DeviceControlSignalsPtr
)>& callback
) {
60 callback
.Run(io_handler_
->GetControlSignals());
63 void SerialConnection::Flush(const mojo::Callback
<void(bool)>& callback
) {
64 callback
.Run(io_handler_
->Flush());
67 void SerialConnection::OnSendCancelled(int32_t error
) {
68 io_handler_
->CancelWrite(static_cast<serial::SendError
>(error
));
71 void SerialConnection::OnSendPipeReady(scoped_ptr
<ReadOnlyBuffer
> buffer
) {
72 io_handler_
->Write(buffer
.Pass());
75 void SerialConnection::OnReceivePipeReady(scoped_ptr
<WritableBuffer
> buffer
) {
76 io_handler_
->Read(buffer
.Pass());