Enable some JsToCppTests.
[chromium-blink-merge.git] / net / spdy / spdy_proxy_client_socket.cc
blob01c30b9a9ba354fdad3130ef4641c4b05ef0101f
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/spdy/spdy_proxy_client_socket.h"
7 #include <algorithm> // min
9 #include "base/bind.h"
10 #include "base/bind_helpers.h"
11 #include "base/callback_helpers.h"
12 #include "base/logging.h"
13 #include "base/strings/string_util.h"
14 #include "base/values.h"
15 #include "net/base/auth.h"
16 #include "net/base/io_buffer.h"
17 #include "net/base/net_util.h"
18 #include "net/http/http_auth_cache.h"
19 #include "net/http/http_auth_handler_factory.h"
20 #include "net/http/http_response_headers.h"
21 #include "net/http/proxy_connect_redirect_http_stream.h"
22 #include "net/spdy/spdy_http_utils.h"
23 #include "url/gurl.h"
25 namespace net {
27 SpdyProxyClientSocket::SpdyProxyClientSocket(
28 const base::WeakPtr<SpdyStream>& spdy_stream,
29 const std::string& user_agent,
30 const HostPortPair& endpoint,
31 const GURL& url,
32 const HostPortPair& proxy_server,
33 const BoundNetLog& source_net_log,
34 HttpAuthCache* auth_cache,
35 HttpAuthHandlerFactory* auth_handler_factory)
36 : next_state_(STATE_DISCONNECTED),
37 spdy_stream_(spdy_stream),
38 endpoint_(endpoint),
39 auth_(
40 new HttpAuthController(HttpAuth::AUTH_PROXY,
41 GURL("https://" + proxy_server.ToString()),
42 auth_cache,
43 auth_handler_factory)),
44 user_buffer_len_(0),
45 write_buffer_len_(0),
46 was_ever_used_(false),
47 redirect_has_load_timing_info_(false),
48 net_log_(BoundNetLog::Make(spdy_stream->net_log().net_log(),
49 NetLog::SOURCE_PROXY_CLIENT_SOCKET)),
50 weak_factory_(this) {
51 request_.method = "CONNECT";
52 request_.url = url;
53 if (!user_agent.empty())
54 request_.extra_headers.SetHeader(HttpRequestHeaders::kUserAgent,
55 user_agent);
57 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE,
58 source_net_log.source().ToEventParametersCallback());
59 net_log_.AddEvent(
60 NetLog::TYPE_SPDY_PROXY_CLIENT_SESSION,
61 spdy_stream->net_log().source().ToEventParametersCallback());
63 spdy_stream_->SetDelegate(this);
64 was_ever_used_ = spdy_stream_->WasEverUsed();
67 SpdyProxyClientSocket::~SpdyProxyClientSocket() {
68 Disconnect();
69 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE);
72 const HttpResponseInfo* SpdyProxyClientSocket::GetConnectResponseInfo() const {
73 return response_.headers.get() ? &response_ : NULL;
76 const scoped_refptr<HttpAuthController>&
77 SpdyProxyClientSocket::GetAuthController() const {
78 return auth_;
81 int SpdyProxyClientSocket::RestartWithAuth(const CompletionCallback& callback) {
82 // A SPDY Stream can only handle a single request, so the underlying
83 // stream may not be reused and a new SpdyProxyClientSocket must be
84 // created (possibly on top of the same SPDY Session).
85 next_state_ = STATE_DISCONNECTED;
86 return OK;
89 bool SpdyProxyClientSocket::IsUsingSpdy() const {
90 return true;
93 NextProto SpdyProxyClientSocket::GetProtocolNegotiated() const {
94 // Save the negotiated protocol
95 SSLInfo ssl_info;
96 bool was_npn_negotiated;
97 NextProto protocol_negotiated;
98 spdy_stream_->GetSSLInfo(&ssl_info, &was_npn_negotiated,
99 &protocol_negotiated);
100 return protocol_negotiated;
103 HttpStream* SpdyProxyClientSocket::CreateConnectResponseStream() {
104 return new ProxyConnectRedirectHttpStream(
105 redirect_has_load_timing_info_ ? &redirect_load_timing_info_ : NULL);
108 // Sends a SYN_STREAM frame to the proxy with a CONNECT request
109 // for the specified endpoint. Waits for the server to send back
110 // a SYN_REPLY frame. OK will be returned if the status is 200.
111 // ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
112 // In any of these cases, Read() may be called to retrieve the HTTP
113 // response body. Any other return values should be considered fatal.
114 // TODO(rch): handle 407 proxy auth requested correctly, perhaps
115 // by creating a new stream for the subsequent request.
116 // TODO(rch): create a more appropriate error code to disambiguate
117 // the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
118 int SpdyProxyClientSocket::Connect(const CompletionCallback& callback) {
119 DCHECK(read_callback_.is_null());
120 if (next_state_ == STATE_OPEN)
121 return OK;
123 DCHECK_EQ(STATE_DISCONNECTED, next_state_);
124 next_state_ = STATE_GENERATE_AUTH_TOKEN;
126 int rv = DoLoop(OK);
127 if (rv == ERR_IO_PENDING)
128 read_callback_ = callback;
129 return rv;
132 void SpdyProxyClientSocket::Disconnect() {
133 read_buffer_queue_.Clear();
134 user_buffer_ = NULL;
135 user_buffer_len_ = 0;
136 read_callback_.Reset();
138 write_buffer_len_ = 0;
139 write_callback_.Reset();
141 next_state_ = STATE_DISCONNECTED;
143 if (spdy_stream_.get()) {
144 // This will cause OnClose to be invoked, which takes care of
145 // cleaning up all the internal state.
146 spdy_stream_->Cancel();
147 DCHECK(!spdy_stream_.get());
151 bool SpdyProxyClientSocket::IsConnected() const {
152 return next_state_ == STATE_OPEN;
155 bool SpdyProxyClientSocket::IsConnectedAndIdle() const {
156 return IsConnected() && read_buffer_queue_.IsEmpty() &&
157 spdy_stream_->IsOpen();
160 const BoundNetLog& SpdyProxyClientSocket::NetLog() const {
161 return net_log_;
164 void SpdyProxyClientSocket::SetSubresourceSpeculation() {
165 // TODO(rch): what should this implementation be?
168 void SpdyProxyClientSocket::SetOmniboxSpeculation() {
169 // TODO(rch): what should this implementation be?
172 bool SpdyProxyClientSocket::WasEverUsed() const {
173 return was_ever_used_ || (spdy_stream_.get() && spdy_stream_->WasEverUsed());
176 bool SpdyProxyClientSocket::UsingTCPFastOpen() const {
177 return false;
180 bool SpdyProxyClientSocket::WasNpnNegotiated() const {
181 return false;
184 NextProto SpdyProxyClientSocket::GetNegotiatedProtocol() const {
185 return kProtoUnknown;
188 bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
189 bool was_npn_negotiated;
190 NextProto protocol_negotiated;
191 return spdy_stream_->GetSSLInfo(ssl_info, &was_npn_negotiated,
192 &protocol_negotiated);
195 int SpdyProxyClientSocket::Read(IOBuffer* buf, int buf_len,
196 const CompletionCallback& callback) {
197 DCHECK(read_callback_.is_null());
198 DCHECK(!user_buffer_.get());
200 if (next_state_ == STATE_DISCONNECTED)
201 return ERR_SOCKET_NOT_CONNECTED;
203 if (next_state_ == STATE_CLOSED && read_buffer_queue_.IsEmpty()) {
204 return 0;
207 DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED);
208 DCHECK(buf);
209 size_t result = PopulateUserReadBuffer(buf->data(), buf_len);
210 if (result == 0) {
211 user_buffer_ = buf;
212 user_buffer_len_ = static_cast<size_t>(buf_len);
213 DCHECK(!callback.is_null());
214 read_callback_ = callback;
215 return ERR_IO_PENDING;
217 user_buffer_ = NULL;
218 return result;
221 size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data, size_t len) {
222 return read_buffer_queue_.Dequeue(data, len);
225 int SpdyProxyClientSocket::Write(IOBuffer* buf, int buf_len,
226 const CompletionCallback& callback) {
227 DCHECK(write_callback_.is_null());
228 if (next_state_ != STATE_OPEN)
229 return ERR_SOCKET_NOT_CONNECTED;
231 DCHECK(spdy_stream_.get());
232 spdy_stream_->SendData(buf, buf_len, MORE_DATA_TO_SEND);
233 net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_SENT,
234 buf_len, buf->data());
235 write_callback_ = callback;
236 write_buffer_len_ = buf_len;
237 return ERR_IO_PENDING;
240 int SpdyProxyClientSocket::SetReceiveBufferSize(int32 size) {
241 // Since this StreamSocket sits on top of a shared SpdySession, it
242 // is not safe for callers to change this underlying socket.
243 return ERR_NOT_IMPLEMENTED;
246 int SpdyProxyClientSocket::SetSendBufferSize(int32 size) {
247 // Since this StreamSocket sits on top of a shared SpdySession, it
248 // is not safe for callers to change this underlying socket.
249 return ERR_NOT_IMPLEMENTED;
252 int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
253 if (!IsConnected())
254 return ERR_SOCKET_NOT_CONNECTED;
255 return spdy_stream_->GetPeerAddress(address);
258 int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
259 if (!IsConnected())
260 return ERR_SOCKET_NOT_CONNECTED;
261 return spdy_stream_->GetLocalAddress(address);
264 void SpdyProxyClientSocket::LogBlockedTunnelResponse() const {
265 ProxyClientSocket::LogBlockedTunnelResponse(
266 response_.headers->response_code(),
267 request_.url,
268 /* is_https_proxy = */ true);
271 void SpdyProxyClientSocket::OnIOComplete(int result) {
272 DCHECK_NE(STATE_DISCONNECTED, next_state_);
273 int rv = DoLoop(result);
274 if (rv != ERR_IO_PENDING) {
275 CompletionCallback c = read_callback_;
276 read_callback_.Reset();
277 c.Run(rv);
281 int SpdyProxyClientSocket::DoLoop(int last_io_result) {
282 DCHECK_NE(next_state_, STATE_DISCONNECTED);
283 int rv = last_io_result;
284 do {
285 State state = next_state_;
286 next_state_ = STATE_DISCONNECTED;
287 switch (state) {
288 case STATE_GENERATE_AUTH_TOKEN:
289 DCHECK_EQ(OK, rv);
290 rv = DoGenerateAuthToken();
291 break;
292 case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
293 rv = DoGenerateAuthTokenComplete(rv);
294 break;
295 case STATE_SEND_REQUEST:
296 DCHECK_EQ(OK, rv);
297 net_log_.BeginEvent(NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
298 rv = DoSendRequest();
299 break;
300 case STATE_SEND_REQUEST_COMPLETE:
301 net_log_.EndEventWithNetErrorCode(
302 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
303 rv = DoSendRequestComplete(rv);
304 if (rv >= 0 || rv == ERR_IO_PENDING) {
305 // Emit extra event so can use the same events as
306 // HttpProxyClientSocket.
307 net_log_.BeginEvent(
308 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
310 break;
311 case STATE_READ_REPLY_COMPLETE:
312 rv = DoReadReplyComplete(rv);
313 net_log_.EndEventWithNetErrorCode(
314 NetLog::TYPE_HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
315 break;
316 default:
317 NOTREACHED() << "bad state";
318 rv = ERR_UNEXPECTED;
319 break;
321 } while (rv != ERR_IO_PENDING && next_state_ != STATE_DISCONNECTED &&
322 next_state_ != STATE_OPEN);
323 return rv;
326 int SpdyProxyClientSocket::DoGenerateAuthToken() {
327 next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
328 return auth_->MaybeGenerateAuthToken(
329 &request_,
330 base::Bind(&SpdyProxyClientSocket::OnIOComplete,
331 weak_factory_.GetWeakPtr()),
332 net_log_);
335 int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
336 DCHECK_NE(ERR_IO_PENDING, result);
337 if (result == OK)
338 next_state_ = STATE_SEND_REQUEST;
339 return result;
342 int SpdyProxyClientSocket::DoSendRequest() {
343 next_state_ = STATE_SEND_REQUEST_COMPLETE;
345 // Add Proxy-Authentication header if necessary.
346 HttpRequestHeaders authorization_headers;
347 if (auth_->HaveAuth()) {
348 auth_->AddAuthorizationHeader(&authorization_headers);
351 std::string request_line;
352 HttpRequestHeaders request_headers;
353 BuildTunnelRequest(request_, authorization_headers, endpoint_, &request_line,
354 &request_headers);
356 net_log_.AddEvent(
357 NetLog::TYPE_HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
358 base::Bind(&HttpRequestHeaders::NetLogCallback,
359 base::Unretained(&request_headers),
360 &request_line));
362 request_.extra_headers.MergeFrom(request_headers);
363 scoped_ptr<SpdyHeaderBlock> headers(new SpdyHeaderBlock());
364 CreateSpdyHeadersFromHttpRequest(request_, request_headers, headers.get(),
365 spdy_stream_->GetProtocolVersion(), true);
366 // Reset the URL to be the endpoint of the connection
367 if (spdy_stream_->GetProtocolVersion() > 2) {
368 (*headers)[":path"] = endpoint_.ToString();
369 headers->erase(":scheme");
370 } else {
371 (*headers)["url"] = endpoint_.ToString();
372 headers->erase("scheme");
375 return spdy_stream_->SendRequestHeaders(headers.Pass(), MORE_DATA_TO_SEND);
378 int SpdyProxyClientSocket::DoSendRequestComplete(int result) {
379 if (result < 0)
380 return result;
382 // Wait for SYN_REPLY frame from the server
383 next_state_ = STATE_READ_REPLY_COMPLETE;
384 return ERR_IO_PENDING;
387 int SpdyProxyClientSocket::DoReadReplyComplete(int result) {
388 // We enter this method directly from DoSendRequestComplete, since
389 // we are notified by a callback when the SYN_REPLY frame arrives
391 if (result < 0)
392 return result;
394 // Require the "HTTP/1.x" status line for SSL CONNECT.
395 if (response_.headers->GetParsedHttpVersion() < HttpVersion(1, 0))
396 return ERR_TUNNEL_CONNECTION_FAILED;
398 net_log_.AddEvent(
399 NetLog::TYPE_HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
400 base::Bind(&HttpResponseHeaders::NetLogCallback, response_.headers));
402 switch (response_.headers->response_code()) {
403 case 200: // OK
404 next_state_ = STATE_OPEN;
405 return OK;
407 case 302: // Found / Moved Temporarily
408 // Try to return a sanitized response so we can follow auth redirects.
409 // If we can't, fail the tunnel connection.
410 if (SanitizeProxyRedirect(&response_, request_.url)) {
411 redirect_has_load_timing_info_ =
412 spdy_stream_->GetLoadTimingInfo(&redirect_load_timing_info_);
413 spdy_stream_->DetachDelegate();
414 next_state_ = STATE_DISCONNECTED;
415 return ERR_HTTPS_PROXY_TUNNEL_RESPONSE;
416 } else {
417 LogBlockedTunnelResponse();
418 return ERR_TUNNEL_CONNECTION_FAILED;
421 case 407: // Proxy Authentication Required
422 next_state_ = STATE_OPEN;
423 return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
425 default:
426 // Ignore response to avoid letting the proxy impersonate the target
427 // server. (See http://crbug.com/137891.)
428 LogBlockedTunnelResponse();
429 return ERR_TUNNEL_CONNECTION_FAILED;
433 // SpdyStream::Delegate methods:
434 // Called when SYN frame has been sent.
435 // Returns true if no more data to be sent after SYN frame.
436 void SpdyProxyClientSocket::OnRequestHeadersSent() {
437 DCHECK_EQ(next_state_, STATE_SEND_REQUEST_COMPLETE);
439 OnIOComplete(OK);
442 SpdyResponseHeadersStatus SpdyProxyClientSocket::OnResponseHeadersUpdated(
443 const SpdyHeaderBlock& response_headers) {
444 // If we've already received the reply, existing headers are too late.
445 // TODO(mbelshe): figure out a way to make HEADERS frames useful after the
446 // initial response.
447 if (next_state_ != STATE_READ_REPLY_COMPLETE)
448 return RESPONSE_HEADERS_ARE_COMPLETE;
450 // Save the response
451 if (!SpdyHeadersToHttpResponse(
452 response_headers, spdy_stream_->GetProtocolVersion(), &response_))
453 return RESPONSE_HEADERS_ARE_INCOMPLETE;
455 OnIOComplete(OK);
456 return RESPONSE_HEADERS_ARE_COMPLETE;
459 // Called when data is received or on EOF (if |buffer| is NULL).
460 void SpdyProxyClientSocket::OnDataReceived(scoped_ptr<SpdyBuffer> buffer) {
461 if (buffer) {
462 net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED,
463 buffer->GetRemainingSize(),
464 buffer->GetRemainingData());
465 read_buffer_queue_.Enqueue(buffer.Pass());
466 } else {
467 net_log_.AddByteTransferEvent(NetLog::TYPE_SOCKET_BYTES_RECEIVED, 0, NULL);
470 if (!read_callback_.is_null()) {
471 int rv = PopulateUserReadBuffer(user_buffer_->data(), user_buffer_len_);
472 CompletionCallback c = read_callback_;
473 read_callback_.Reset();
474 user_buffer_ = NULL;
475 user_buffer_len_ = 0;
476 c.Run(rv);
480 void SpdyProxyClientSocket::OnDataSent() {
481 DCHECK(!write_callback_.is_null());
483 int rv = write_buffer_len_;
484 write_buffer_len_ = 0;
486 // Proxy write callbacks result in deep callback chains. Post to allow the
487 // stream's write callback chain to unwind (see crbug.com/355511).
488 base::MessageLoop::current()->PostTask(
489 FROM_HERE,
490 base::Bind(ResetAndReturn(&write_callback_), rv));
493 void SpdyProxyClientSocket::OnClose(int status) {
494 was_ever_used_ = spdy_stream_->WasEverUsed();
495 spdy_stream_.reset();
497 bool connecting = next_state_ != STATE_DISCONNECTED &&
498 next_state_ < STATE_OPEN;
499 if (next_state_ == STATE_OPEN)
500 next_state_ = STATE_CLOSED;
501 else
502 next_state_ = STATE_DISCONNECTED;
504 base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
505 CompletionCallback write_callback = write_callback_;
506 write_callback_.Reset();
507 write_buffer_len_ = 0;
509 // If we're in the middle of connecting, we need to make sure
510 // we invoke the connect callback.
511 if (connecting) {
512 DCHECK(!read_callback_.is_null());
513 CompletionCallback read_callback = read_callback_;
514 read_callback_.Reset();
515 read_callback.Run(status);
516 } else if (!read_callback_.is_null()) {
517 // If we have a read_callback_, the we need to make sure we call it back.
518 OnDataReceived(scoped_ptr<SpdyBuffer>());
520 // This may have been deleted by read_callback_, so check first.
521 if (weak_ptr.get() && !write_callback.is_null())
522 write_callback.Run(ERR_CONNECTION_CLOSED);
525 } // namespace net