1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/surfaces/surface_aggregator.h"
10 #include "base/containers/hash_tables.h"
11 #include "base/logging.h"
12 #include "base/trace_event/trace_event.h"
13 #include "cc/base/math_util.h"
14 #include "cc/output/compositor_frame.h"
15 #include "cc/output/delegated_frame_data.h"
16 #include "cc/quads/draw_quad.h"
17 #include "cc/quads/render_pass_draw_quad.h"
18 #include "cc/quads/shared_quad_state.h"
19 #include "cc/quads/surface_draw_quad.h"
20 #include "cc/surfaces/surface.h"
21 #include "cc/surfaces/surface_factory.h"
22 #include "cc/surfaces/surface_manager.h"
23 #include "cc/trees/blocking_task_runner.h"
28 void MoveMatchingRequests(
30 std::multimap
<RenderPassId
, CopyOutputRequest
*>* copy_requests
,
31 ScopedPtrVector
<CopyOutputRequest
>* output_requests
) {
32 auto request_range
= copy_requests
->equal_range(id
);
33 for (auto it
= request_range
.first
; it
!= request_range
.second
; ++it
) {
35 output_requests
->push_back(scoped_ptr
<CopyOutputRequest
>(it
->second
));
38 copy_requests
->erase(request_range
.first
, request_range
.second
);
43 SurfaceAggregator::SurfaceAggregator(SurfaceManager
* manager
,
44 ResourceProvider
* provider
)
45 : manager_(manager
), provider_(provider
), next_render_pass_id_(1) {
49 SurfaceAggregator::~SurfaceAggregator() {}
51 // Create a clip rect for an aggregated quad from the original clip rect and
52 // the clip rect from the surface it's on.
53 SurfaceAggregator::ClipData
SurfaceAggregator::CalculateClipRect(
54 const ClipData
& surface_clip
,
55 const ClipData
& quad_clip
,
56 const gfx::Transform
& content_to_target_transform
) {
58 if (surface_clip
.is_clipped
)
59 out_clip
= surface_clip
;
61 if (quad_clip
.is_clipped
) {
62 // TODO(jamesr): This only works if content_to_target_transform maps integer
63 // rects to integer rects.
64 gfx::Rect final_clip
= MathUtil::MapEnclosingClippedRect(
65 content_to_target_transform
, quad_clip
.rect
);
66 if (out_clip
.is_clipped
)
67 out_clip
.rect
.Intersect(final_clip
);
69 out_clip
.rect
= final_clip
;
70 out_clip
.is_clipped
= true;
76 class SurfaceAggregator::RenderPassIdAllocator
{
78 explicit RenderPassIdAllocator(int* next_index
) : next_index_(next_index
) {}
79 ~RenderPassIdAllocator() {}
81 void AddKnownPass(RenderPassId id
) {
82 if (id_to_index_map_
.find(id
) != id_to_index_map_
.end())
84 id_to_index_map_
[id
] = (*next_index_
)++;
87 RenderPassId
Remap(RenderPassId id
) {
88 DCHECK(id_to_index_map_
.find(id
) != id_to_index_map_
.end());
89 return RenderPassId(1, id_to_index_map_
[id
]);
93 base::hash_map
<RenderPassId
, int> id_to_index_map_
;
96 DISALLOW_COPY_AND_ASSIGN(RenderPassIdAllocator
);
99 static void UnrefHelper(base::WeakPtr
<SurfaceFactory
> surface_factory
,
100 const ReturnedResourceArray
& resources
,
101 BlockingTaskRunner
* main_thread_task_runner
) {
103 surface_factory
->UnrefResources(resources
);
106 RenderPassId
SurfaceAggregator::RemapPassId(RenderPassId surface_local_pass_id
,
107 SurfaceId surface_id
) {
108 RenderPassIdAllocator
* allocator
= render_pass_allocator_map_
.get(surface_id
);
110 allocator
= new RenderPassIdAllocator(&next_render_pass_id_
);
111 render_pass_allocator_map_
.set(surface_id
, make_scoped_ptr(allocator
));
113 allocator
->AddKnownPass(surface_local_pass_id
);
114 return allocator
->Remap(surface_local_pass_id
);
117 int SurfaceAggregator::ChildIdForSurface(Surface
* surface
) {
118 SurfaceToResourceChildIdMap::iterator it
=
119 surface_id_to_resource_child_id_
.find(surface
->surface_id());
120 if (it
== surface_id_to_resource_child_id_
.end()) {
122 provider_
->CreateChild(base::Bind(&UnrefHelper
, surface
->factory()));
123 surface_id_to_resource_child_id_
[surface
->surface_id()] = child_id
;
130 static ResourceProvider::ResourceId
ResourceRemapHelper(
132 const ResourceProvider::ResourceIdMap
& child_to_parent_map
,
133 ResourceProvider::ResourceIdArray
* resources_in_frame
,
134 ResourceProvider::ResourceId id
) {
135 ResourceProvider::ResourceIdMap::const_iterator it
=
136 child_to_parent_map
.find(id
);
137 if (it
== child_to_parent_map
.end()) {
138 *invalid_frame
= true;
142 DCHECK_EQ(it
->first
, id
);
143 ResourceProvider::ResourceId remapped_id
= it
->second
;
144 resources_in_frame
->push_back(id
);
148 bool SurfaceAggregator::TakeResources(Surface
* surface
,
149 const DelegatedFrameData
* frame_data
,
150 RenderPassList
* render_pass_list
) {
151 RenderPass::CopyAll(frame_data
->render_pass_list
, render_pass_list
);
152 if (!provider_
) // TODO(jamesr): hack for unit tests that don't set up rp
155 int child_id
= ChildIdForSurface(surface
);
156 if (surface
->factory())
157 surface
->factory()->RefResources(frame_data
->resource_list
);
158 provider_
->ReceiveFromChild(child_id
, frame_data
->resource_list
);
160 typedef ResourceProvider::ResourceIdArray IdArray
;
161 IdArray referenced_resources
;
163 bool invalid_frame
= false;
164 DrawQuad::ResourceIteratorCallback remap
=
165 base::Bind(&ResourceRemapHelper
,
167 provider_
->GetChildToParentMap(child_id
),
168 &referenced_resources
);
169 for (const auto& render_pass
: *render_pass_list
) {
170 for (const auto& quad
: render_pass
->quad_list
)
171 quad
->IterateResources(remap
);
175 provider_
->DeclareUsedResourcesFromChild(child_id
, referenced_resources
);
177 return invalid_frame
;
180 gfx::Rect
SurfaceAggregator::DamageRectForSurface(const Surface
* surface
,
181 const RenderPass
& source
,
182 const gfx::Rect
& full_rect
) {
183 int previous_index
= previous_contained_surfaces_
[surface
->surface_id()];
184 if (previous_index
== surface
->frame_index())
186 else if (previous_index
== surface
->frame_index() - 1)
187 return source
.damage_rect
;
191 void SurfaceAggregator::HandleSurfaceQuad(
192 const SurfaceDrawQuad
* surface_quad
,
193 const gfx::Transform
& content_to_target_transform
,
194 const ClipData
& clip_rect
,
195 RenderPass
* dest_pass
) {
196 SurfaceId surface_id
= surface_quad
->surface_id
;
197 // If this surface's id is already in our referenced set then it creates
198 // a cycle in the graph and should be dropped.
199 if (referenced_surfaces_
.count(surface_id
))
201 Surface
* surface
= manager_
->GetSurfaceForId(surface_id
);
203 contained_surfaces_
[surface_id
] = 0;
206 contained_surfaces_
[surface_id
] = surface
->frame_index();
207 const CompositorFrame
* frame
= surface
->GetEligibleFrame();
210 const DelegatedFrameData
* frame_data
= frame
->delegated_frame_data
.get();
214 std::multimap
<RenderPassId
, CopyOutputRequest
*> copy_requests
;
215 surface
->TakeCopyOutputRequests(©_requests
);
217 RenderPassList render_pass_list
;
218 bool invalid_frame
= TakeResources(surface
, frame_data
, &render_pass_list
);
220 for (auto& request
: copy_requests
) {
221 request
.second
->SendEmptyResult();
222 delete request
.second
;
227 SurfaceSet::iterator it
= referenced_surfaces_
.insert(surface_id
).first
;
229 bool merge_pass
= surface_quad
->opacity() == 1.f
&& copy_requests
.empty();
231 const RenderPassList
& referenced_passes
= render_pass_list
;
232 size_t passes_to_copy
=
233 merge_pass
? referenced_passes
.size() - 1 : referenced_passes
.size();
234 for (size_t j
= 0; j
< passes_to_copy
; ++j
) {
235 const RenderPass
& source
= *referenced_passes
[j
];
237 size_t sqs_size
= source
.shared_quad_state_list
.size();
238 size_t dq_size
= source
.quad_list
.size();
239 scoped_ptr
<RenderPass
> copy_pass(RenderPass::Create(sqs_size
, dq_size
));
241 RenderPassId remapped_pass_id
= RemapPassId(source
.id
, surface_id
);
243 copy_pass
->SetAll(remapped_pass_id
,
246 source
.transform_to_root_target
,
247 source
.has_transparent_background
);
249 MoveMatchingRequests(source
.id
, ©_requests
, ©_pass
->copy_requests
);
251 // Contributing passes aggregated in to the pass list need to take the
252 // transform of the surface quad into account to update their transform to
254 // TODO(jamesr): Make sure this is sufficient for surfaces nested several
255 // levels deep and add tests.
256 copy_pass
->transform_to_root_target
.ConcatTransform(
257 surface_quad
->quadTransform());
258 copy_pass
->transform_to_root_target
.ConcatTransform(
259 content_to_target_transform
);
261 CopyQuadsToPass(source
.quad_list
, source
.shared_quad_state_list
,
262 gfx::Transform(), ClipData(), copy_pass
.get(), surface_id
);
264 dest_pass_list_
->push_back(copy_pass
.Pass());
267 const RenderPass
& last_pass
= *render_pass_list
.back();
269 // TODO(jamesr): Clean up last pass special casing.
270 const QuadList
& quads
= last_pass
.quad_list
;
272 gfx::Transform surface_transform
= surface_quad
->quadTransform();
273 surface_transform
.ConcatTransform(content_to_target_transform
);
275 // Intersect the transformed visible rect and the clip rect to create a
276 // smaller cliprect for the quad.
277 ClipData
surface_quad_clip_rect(
278 true, MathUtil::MapEnclosingClippedRect(surface_quad
->quadTransform(),
279 surface_quad
->visible_rect
));
280 if (surface_quad
->isClipped())
281 surface_quad_clip_rect
.rect
.Intersect(surface_quad
->clipRect());
283 ClipData quads_clip
= CalculateClipRect(clip_rect
, surface_quad_clip_rect
,
284 content_to_target_transform
);
286 CopyQuadsToPass(quads
, last_pass
.shared_quad_state_list
, surface_transform
,
287 quads_clip
, dest_pass
, surface_id
);
289 RenderPassId remapped_pass_id
= RemapPassId(last_pass
.id
, surface_id
);
291 CopySharedQuadState(surface_quad
->shared_quad_state
,
292 content_to_target_transform
, clip_rect
, dest_pass
);
294 SharedQuadState
* shared_quad_state
=
295 dest_pass
->shared_quad_state_list
.back();
296 RenderPassDrawQuad
* quad
=
297 dest_pass
->CreateAndAppendDrawQuad
<RenderPassDrawQuad
>();
298 quad
->SetNew(shared_quad_state
,
300 surface_quad
->visible_rect
,
309 dest_pass
->damage_rect
=
310 gfx::UnionRects(dest_pass
->damage_rect
,
311 MathUtil::MapEnclosingClippedRect(
312 surface_quad
->quadTransform(),
313 DamageRectForSurface(surface
, last_pass
,
314 surface_quad
->visible_rect
)));
316 referenced_surfaces_
.erase(it
);
319 void SurfaceAggregator::CopySharedQuadState(
320 const SharedQuadState
* source_sqs
,
321 const gfx::Transform
& content_to_target_transform
,
322 const ClipData
& clip_rect
,
323 RenderPass
* dest_render_pass
) {
324 SharedQuadState
* copy_shared_quad_state
=
325 dest_render_pass
->CreateAndAppendSharedQuadState();
326 copy_shared_quad_state
->CopyFrom(source_sqs
);
327 // content_to_target_transform contains any transformation that may exist
328 // between the context that these quads are being copied from (i.e. the
329 // surface's draw transform when aggregated from within a surface) to the
330 // target space of the pass. This will be identity except when copying the
331 // root draw pass from a surface into a pass when the surface draw quad's
332 // transform is not identity.
333 copy_shared_quad_state
->content_to_target_transform
.ConcatTransform(
334 content_to_target_transform
);
336 ClipData new_clip_rect
= CalculateClipRect(
337 clip_rect
, ClipData(source_sqs
->is_clipped
, source_sqs
->clip_rect
),
338 content_to_target_transform
);
339 copy_shared_quad_state
->is_clipped
= new_clip_rect
.is_clipped
;
340 copy_shared_quad_state
->clip_rect
= new_clip_rect
.rect
;
343 void SurfaceAggregator::CopyQuadsToPass(
344 const QuadList
& source_quad_list
,
345 const SharedQuadStateList
& source_shared_quad_state_list
,
346 const gfx::Transform
& content_to_target_transform
,
347 const ClipData
& clip_rect
,
348 RenderPass
* dest_pass
,
349 SurfaceId surface_id
) {
350 const SharedQuadState
* last_copied_source_shared_quad_state
= NULL
;
352 SharedQuadStateList::ConstIterator sqs_iter
=
353 source_shared_quad_state_list
.begin();
354 for (const auto& quad
: source_quad_list
) {
355 while (quad
->shared_quad_state
!= *sqs_iter
) {
357 DCHECK(sqs_iter
!= source_shared_quad_state_list
.end());
359 DCHECK_EQ(quad
->shared_quad_state
, *sqs_iter
);
361 if (quad
->material
== DrawQuad::SURFACE_CONTENT
) {
362 const SurfaceDrawQuad
* surface_quad
= SurfaceDrawQuad::MaterialCast(quad
);
363 HandleSurfaceQuad(surface_quad
, content_to_target_transform
, clip_rect
,
366 if (quad
->shared_quad_state
!= last_copied_source_shared_quad_state
) {
367 CopySharedQuadState(quad
->shared_quad_state
,
368 content_to_target_transform
, clip_rect
, dest_pass
);
369 last_copied_source_shared_quad_state
= quad
->shared_quad_state
;
371 if (quad
->material
== DrawQuad::RENDER_PASS
) {
372 const RenderPassDrawQuad
* pass_quad
=
373 RenderPassDrawQuad::MaterialCast(quad
);
374 RenderPassId original_pass_id
= pass_quad
->render_pass_id
;
375 RenderPassId remapped_pass_id
=
376 RemapPassId(original_pass_id
, surface_id
);
378 dest_pass
->CopyFromAndAppendRenderPassDrawQuad(
380 dest_pass
->shared_quad_state_list
.back(),
383 dest_pass
->CopyFromAndAppendDrawQuad(
384 quad
, dest_pass
->shared_quad_state_list
.back());
390 void SurfaceAggregator::CopyPasses(const DelegatedFrameData
* frame_data
,
392 RenderPassList source_pass_list
;
394 // The root surface is allowed to have copy output requests, so grab them
395 // off its render passes.
396 std::multimap
<RenderPassId
, CopyOutputRequest
*> copy_requests
;
397 surface
->TakeCopyOutputRequests(©_requests
);
399 bool invalid_frame
= TakeResources(surface
, frame_data
, &source_pass_list
);
400 DCHECK(!invalid_frame
);
402 for (size_t i
= 0; i
< source_pass_list
.size(); ++i
) {
403 const RenderPass
& source
= *source_pass_list
[i
];
405 size_t sqs_size
= source
.shared_quad_state_list
.size();
406 size_t dq_size
= source
.quad_list
.size();
407 scoped_ptr
<RenderPass
> copy_pass(RenderPass::Create(sqs_size
, dq_size
));
409 MoveMatchingRequests(source
.id
, ©_requests
, ©_pass
->copy_requests
);
411 RenderPassId remapped_pass_id
=
412 RemapPassId(source
.id
, surface
->surface_id());
414 copy_pass
->SetAll(remapped_pass_id
, source
.output_rect
,
415 DamageRectForSurface(surface
, source
, source
.output_rect
),
416 source
.transform_to_root_target
,
417 source
.has_transparent_background
);
419 CopyQuadsToPass(source
.quad_list
, source
.shared_quad_state_list
,
420 gfx::Transform(), ClipData(), copy_pass
.get(),
421 surface
->surface_id());
423 dest_pass_list_
->push_back(copy_pass
.Pass());
427 void SurfaceAggregator::RemoveUnreferencedChildren() {
428 for (const auto& surface
: previous_contained_surfaces_
) {
429 if (!contained_surfaces_
.count(surface
.first
)) {
430 SurfaceToResourceChildIdMap::iterator it
=
431 surface_id_to_resource_child_id_
.find(surface
.first
);
432 if (it
!= surface_id_to_resource_child_id_
.end()) {
433 provider_
->DestroyChild(it
->second
);
434 surface_id_to_resource_child_id_
.erase(it
);
437 Surface
* surface_ptr
= manager_
->GetSurfaceForId(surface
.first
);
439 surface_ptr
->RunDrawCallbacks(SurfaceDrawStatus::DRAW_SKIPPED
);
444 scoped_ptr
<CompositorFrame
> SurfaceAggregator::Aggregate(SurfaceId surface_id
) {
445 Surface
* surface
= manager_
->GetSurfaceForId(surface_id
);
447 contained_surfaces_
[surface_id
] = surface
->frame_index();
448 const CompositorFrame
* root_surface_frame
= surface
->GetEligibleFrame();
449 if (!root_surface_frame
)
451 TRACE_EVENT0("cc", "SurfaceAggregator::Aggregate");
453 scoped_ptr
<CompositorFrame
> frame(new CompositorFrame
);
454 frame
->delegated_frame_data
= make_scoped_ptr(new DelegatedFrameData
);
456 DCHECK(root_surface_frame
->delegated_frame_data
);
458 SurfaceSet::iterator it
= referenced_surfaces_
.insert(surface_id
).first
;
460 dest_resource_list_
= &frame
->delegated_frame_data
->resource_list
;
461 dest_pass_list_
= &frame
->delegated_frame_data
->render_pass_list
;
463 CopyPasses(root_surface_frame
->delegated_frame_data
.get(), surface
);
465 referenced_surfaces_
.erase(it
);
466 DCHECK(referenced_surfaces_
.empty());
468 if (dest_pass_list_
->empty())
471 dest_pass_list_
= NULL
;
472 RemoveUnreferencedChildren();
473 contained_surfaces_
.swap(previous_contained_surfaces_
);
474 contained_surfaces_
.clear();
476 for (SurfaceIndexMap::iterator it
= previous_contained_surfaces_
.begin();
477 it
!= previous_contained_surfaces_
.end();
479 Surface
* surface
= manager_
->GetSurfaceForId(it
->first
);
481 surface
->TakeLatencyInfo(&frame
->metadata
.latency_info
);
484 // TODO(jamesr): Aggregate all resource references into the returned frame's
490 void SurfaceAggregator::ReleaseResources(SurfaceId surface_id
) {
491 SurfaceToResourceChildIdMap::iterator it
=
492 surface_id_to_resource_child_id_
.find(surface_id
);
493 if (it
!= surface_id_to_resource_child_id_
.end()) {
494 provider_
->DestroyChild(it
->second
);
495 surface_id_to_resource_child_id_
.erase(it
);