1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
6 #ifndef CC_LAYERS_RENDER_SURFACE_H_
7 #define CC_LAYERS_RENDER_SURFACE_H_
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "cc/base/cc_export.h"
14 #include "cc/layers/layer_lists.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/rect_f.h"
17 #include "ui/gfx/transform.h"
22 template <typename LayerType
>
25 class CC_EXPORT RenderSurface
{
27 explicit RenderSurface(Layer
* owning_layer
);
30 // Returns the rect that encloses the RenderSurfaceImpl including any
32 gfx::RectF
DrawableContentRect() const;
34 void SetContentRect(const gfx::Rect
& content_rect
) {
35 content_rect_
= content_rect
;
37 gfx::Rect
content_rect() const { return content_rect_
; }
39 void SetDrawOpacity(float opacity
) { draw_opacity_
= opacity
; }
40 float draw_opacity() const { return draw_opacity_
; }
42 void SetDrawOpacityIsAnimating(bool draw_opacity_is_animating
) {
43 draw_opacity_is_animating_
= draw_opacity_is_animating
;
45 bool draw_opacity_is_animating() const { return draw_opacity_is_animating_
; }
47 void SetDrawTransform(const gfx::Transform
& draw_transform
) {
48 draw_transform_
= draw_transform
;
50 const gfx::Transform
& draw_transform() const { return draw_transform_
; }
52 void SetScreenSpaceTransform(const gfx::Transform
& screen_space_transform
) {
53 screen_space_transform_
= screen_space_transform
;
55 const gfx::Transform
& screen_space_transform() const {
56 return screen_space_transform_
;
59 void SetReplicaDrawTransform(const gfx::Transform
& replica_draw_transform
) {
60 replica_draw_transform_
= replica_draw_transform
;
62 const gfx::Transform
& replica_draw_transform() const {
63 return replica_draw_transform_
;
66 void SetReplicaScreenSpaceTransform(
67 const gfx::Transform
& replica_screen_space_transform
) {
68 replica_screen_space_transform_
= replica_screen_space_transform
;
70 const gfx::Transform
& replica_screen_space_transform() const {
71 return replica_screen_space_transform_
;
74 void SetTargetSurfaceTransformsAreAnimating(bool animating
) {
75 target_surface_transforms_are_animating_
= animating
;
77 bool target_surface_transforms_are_animating() const {
78 return target_surface_transforms_are_animating_
;
80 void SetScreenSpaceTransformsAreAnimating(bool animating
) {
81 screen_space_transforms_are_animating_
= animating
;
83 bool screen_space_transforms_are_animating() const {
84 return screen_space_transforms_are_animating_
;
87 bool is_clipped() const { return is_clipped_
; }
88 void SetIsClipped(bool is_clipped
) { is_clipped_
= is_clipped
; }
90 gfx::Rect
clip_rect() const { return clip_rect_
; }
91 void SetClipRect(const gfx::Rect
& clip_rect
) { clip_rect_
= clip_rect
; }
93 // When false, the RenderSurface does not contribute to another target
94 // RenderSurface that is being drawn for the current frame. It could still be
95 // drawn to as a target, but its output will not be a part of any other
97 bool contributes_to_drawn_surface() const {
98 return contributes_to_drawn_surface_
;
100 void set_contributes_to_drawn_surface(bool contributes_to_drawn_surface
) {
101 contributes_to_drawn_surface_
= contributes_to_drawn_surface
;
104 LayerList
& layer_list() { return layer_list_
; }
105 // A no-op since DelegatedRendererLayers on the main thread don't have any
106 // RenderPasses so they can't contribute to a surface.
107 void AddContributingDelegatedRenderPassLayer(Layer
* layer
) {}
109 void SetNearestOcclusionImmuneAncestor(RenderSurface
* surface
) {
110 nearest_occlusion_immune_ancestor_
= surface
;
112 const RenderSurface
* nearest_occlusion_immune_ancestor() const {
113 return nearest_occlusion_immune_ancestor_
;
116 void ClearLayerLists();
119 friend class LayerIterator
<Layer
>;
121 Layer
* owning_layer_
;
123 // Uses this surface's space.
124 gfx::Rect content_rect_
;
127 bool draw_opacity_is_animating_
;
128 gfx::Transform draw_transform_
;
129 gfx::Transform screen_space_transform_
;
130 gfx::Transform replica_draw_transform_
;
131 gfx::Transform replica_screen_space_transform_
;
132 bool target_surface_transforms_are_animating_
;
133 bool screen_space_transforms_are_animating_
;
136 bool contributes_to_drawn_surface_
;
138 // Uses the space of the surface's target surface.
139 gfx::Rect clip_rect_
;
141 LayerList layer_list_
;
143 // The nearest ancestor target surface that will contain the contents of this
144 // surface, and that ignores outside occlusion. This can point to itself.
145 RenderSurface
* nearest_occlusion_immune_ancestor_
;
147 // For LayerIteratorActions
148 int target_render_surface_layer_index_history_
;
149 int current_layer_index_history_
;
151 DISALLOW_COPY_AND_ASSIGN(RenderSurface
);
155 #endif // CC_LAYERS_RENDER_SURFACE_H_