Add LOCAL_ prefix to non-UMA histogram macros.
[chromium-blink-merge.git] / ipc / ipc_sync_channel.h
blobf8207ce1e3e4739296bbb4e144a38b018db62f25
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef IPC_IPC_SYNC_CHANNEL_H_
6 #define IPC_IPC_SYNC_CHANNEL_H_
8 #include <string>
9 #include <deque>
11 #include "base/basictypes.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/synchronization/lock.h"
14 #include "base/synchronization/waitable_event_watcher.h"
15 #include "ipc/ipc_channel_handle.h"
16 #include "ipc/ipc_channel_proxy.h"
17 #include "ipc/ipc_sync_message.h"
19 namespace base {
20 class WaitableEvent;
23 namespace IPC {
25 class SyncMessage;
26 class ChannelFactory;
28 // This is similar to ChannelProxy, with the added feature of supporting sending
29 // synchronous messages.
31 // Overview of how the sync channel works
32 // --------------------------------------
33 // When the sending thread sends a synchronous message, we create a bunch
34 // of tracking info (created in Send, stored in the PendingSyncMsg
35 // structure) associated with the message that we identify by the unique
36 // "MessageId" on the SyncMessage. Among the things we save is the
37 // "Deserializer" which is provided by the sync message. This object is in
38 // charge of reading the parameters from the reply message and putting them in
39 // the output variables provided by its caller.
41 // The info gets stashed in a queue since we could have a nested stack of sync
42 // messages (each side could send sync messages in response to sync messages,
43 // so it works like calling a function). The message is sent to the I/O thread
44 // for dispatch and the original thread blocks waiting for the reply.
46 // SyncContext maintains the queue in a threadsafe way and listens for replies
47 // on the I/O thread. When a reply comes in that matches one of the messages
48 // it's looking for (using the unique message ID), it will execute the
49 // deserializer stashed from before, and unblock the original thread.
52 // Significant complexity results from the fact that messages are still coming
53 // in while the original thread is blocked. Normal async messages are queued
54 // and dispatched after the blocking call is complete. Sync messages must
55 // be dispatched in a reentrant manner to avoid deadlock.
58 // Note that care must be taken that the lifetime of the ipc_thread argument
59 // is more than this object. If the message loop goes away while this object
60 // is running and it's used to send a message, then it will use the invalid
61 // message loop pointer to proxy it to the ipc thread.
62 class IPC_EXPORT SyncChannel : public ChannelProxy {
63 public:
64 enum RestrictDispatchGroup {
65 kRestrictDispatchGroup_None = 0,
68 // Creates and initializes a sync channel. If create_pipe_now is specified,
69 // the channel will be initialized synchronously.
70 // The naming pattern follows IPC::Channel.
71 static scoped_ptr<SyncChannel> Create(
72 const IPC::ChannelHandle& channel_handle,
73 IPC::Channel::Mode mode,
74 Listener* listener,
75 base::SingleThreadTaskRunner* ipc_task_runner,
76 bool create_pipe_now,
77 base::WaitableEvent* shutdown_event);
79 static scoped_ptr<SyncChannel> Create(
80 scoped_ptr<ChannelFactory> factory,
81 Listener* listener,
82 base::SingleThreadTaskRunner* ipc_task_runner,
83 bool create_pipe_now,
84 base::WaitableEvent* shutdown_event);
86 // Creates an uninitialized sync channel. Call ChannelProxy::Init to
87 // initialize the channel. This two-step setup allows message filters to be
88 // added before any messages are sent or received.
89 static scoped_ptr<SyncChannel> Create(
90 Listener* listener,
91 base::SingleThreadTaskRunner* ipc_task_runner,
92 base::WaitableEvent* shutdown_event);
94 virtual ~SyncChannel();
96 virtual bool Send(Message* message) OVERRIDE;
98 // Sets the dispatch group for this channel, to only allow re-entrant dispatch
99 // of messages to other channels in the same group.
101 // Normally, any unblocking message coming from any channel can be dispatched
102 // when any (possibly other) channel is blocked on sending a message. This is
103 // needed in some cases to unblock certain loops (e.g. necessary when some
104 // processes share a window hierarchy), but may cause re-entrancy issues in
105 // some cases where such loops are not possible. This flags allows the tagging
106 // of some particular channels to only re-enter in known correct cases.
108 // Incoming messages on channels belonging to a group that is not
109 // kRestrictDispatchGroup_None will only be dispatched while a sync message is
110 // being sent on a channel of the *same* group.
111 // Incoming messages belonging to the kRestrictDispatchGroup_None group (the
112 // default) will be dispatched in any case.
113 void SetRestrictDispatchChannelGroup(int group);
115 protected:
116 class ReceivedSyncMsgQueue;
117 friend class ReceivedSyncMsgQueue;
119 // SyncContext holds the per object data for SyncChannel, so that SyncChannel
120 // can be deleted while it's being used in a different thread. See
121 // ChannelProxy::Context for more information.
122 class SyncContext : public Context {
123 public:
124 SyncContext(Listener* listener,
125 base::SingleThreadTaskRunner* ipc_task_runner,
126 base::WaitableEvent* shutdown_event);
128 // Adds information about an outgoing sync message to the context so that
129 // we know how to deserialize the reply.
130 void Push(SyncMessage* sync_msg);
132 // Cleanly remove the top deserializer (and throw it away). Returns the
133 // result of the Send call for that message.
134 bool Pop();
136 // Returns an event that's set when the send is complete, timed out or the
137 // process shut down.
138 base::WaitableEvent* GetSendDoneEvent();
140 // Returns an event that's set when an incoming message that's not the reply
141 // needs to get dispatched (by calling SyncContext::DispatchMessages).
142 base::WaitableEvent* GetDispatchEvent();
144 void DispatchMessages();
146 // Checks if the given message is blocking the listener thread because of a
147 // synchronous send. If it is, the thread is unblocked and true is
148 // returned. Otherwise the function returns false.
149 bool TryToUnblockListener(const Message* msg);
151 // Called on the IPC thread when a sync send that runs a nested message loop
152 // times out.
153 void OnSendTimeout(int message_id);
155 base::WaitableEvent* shutdown_event() { return shutdown_event_; }
157 ReceivedSyncMsgQueue* received_sync_msgs() {
158 return received_sync_msgs_.get();
161 void set_restrict_dispatch_group(int group) {
162 restrict_dispatch_group_ = group;
165 int restrict_dispatch_group() const {
166 return restrict_dispatch_group_;
169 base::WaitableEventWatcher::EventCallback MakeWaitableEventCallback();
171 private:
172 virtual ~SyncContext();
173 // ChannelProxy methods that we override.
175 // Called on the listener thread.
176 virtual void Clear() OVERRIDE;
178 // Called on the IPC thread.
179 virtual bool OnMessageReceived(const Message& msg) OVERRIDE;
180 virtual void OnChannelError() OVERRIDE;
181 virtual void OnChannelOpened() OVERRIDE;
182 virtual void OnChannelClosed() OVERRIDE;
184 // Cancels all pending Send calls.
185 void CancelPendingSends();
187 void OnWaitableEventSignaled(base::WaitableEvent* event);
189 typedef std::deque<PendingSyncMsg> PendingSyncMessageQueue;
190 PendingSyncMessageQueue deserializers_;
191 base::Lock deserializers_lock_;
193 scoped_refptr<ReceivedSyncMsgQueue> received_sync_msgs_;
195 base::WaitableEvent* shutdown_event_;
196 base::WaitableEventWatcher shutdown_watcher_;
197 base::WaitableEventWatcher::EventCallback shutdown_watcher_callback_;
198 int restrict_dispatch_group_;
201 private:
202 SyncChannel(Listener* listener,
203 base::SingleThreadTaskRunner* ipc_task_runner,
204 base::WaitableEvent* shutdown_event);
206 void OnWaitableEventSignaled(base::WaitableEvent* arg);
208 SyncContext* sync_context() {
209 return reinterpret_cast<SyncContext*>(context());
212 // Both these functions wait for a reply, timeout or process shutdown. The
213 // latter one also runs a nested message loop in the meantime.
214 static void WaitForReply(
215 SyncContext* context, base::WaitableEvent* pump_messages_event);
217 // Runs a nested message loop until a reply arrives, times out, or the process
218 // shuts down.
219 static void WaitForReplyWithNestedMessageLoop(SyncContext* context);
221 // Starts the dispatch watcher.
222 void StartWatching();
224 // Used to signal events between the IPC and listener threads.
225 base::WaitableEventWatcher dispatch_watcher_;
226 base::WaitableEventWatcher::EventCallback dispatch_watcher_callback_;
228 DISALLOW_COPY_AND_ASSIGN(SyncChannel);
231 } // namespace IPC
233 #endif // IPC_IPC_SYNC_CHANNEL_H_