1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/gfx/image/image.h"
7 #import <UIKit/UIKit.h>
11 #include "base/logging.h"
12 #include "base/mac/scoped_cftyperef.h"
13 #include "base/mac/scoped_nsobject.h"
14 #include "ui/gfx/image/image_png_rep.h"
15 #include "ui/gfx/image/image_skia.h"
16 #include "ui/gfx/image/image_skia_util_ios.h"
17 #include "ui/gfx/size.h"
24 // Returns a 16x16 red UIImage to visually show when a UIImage cannot be
25 // created from PNG data. Logs error as well.
26 // Caller takes ownership of returned UIImage.
27 UIImage* CreateErrorUIImage(float scale) {
28 LOG(ERROR) << "Unable to decode PNG into UIImage.";
29 base::ScopedCFTypeRef<CGColorSpaceRef> color_space(
30 CGColorSpaceCreateDeviceRGB());
31 base::ScopedCFTypeRef<CGContextRef> context(CGBitmapContextCreate(
32 NULL, // Allow CG to allocate memory.
35 8, // bitsPerComponent
36 0, // CG will calculate by default.
38 kCGImageAlphaPremultipliedFirst | kCGBitmapByteOrder32Host));
39 CGContextSetRGBFillColor(context, 1.0, 0.0, 0.0, 1.0);
40 CGContextFillRect(context, CGRectMake(0.0, 0.0, 16, 16));
41 base::ScopedCFTypeRef<CGImageRef> cg_image(
42 CGBitmapContextCreateImage(context));
43 return [[UIImage imageWithCGImage:cg_image.get()
45 orientation:UIImageOrientationUp] retain];
48 // Converts from ImagePNGRep to UIImage.
49 UIImage* CreateUIImageFromImagePNGRep(const gfx::ImagePNGRep& image_png_rep) {
50 float scale = image_png_rep.scale;
51 scoped_refptr<base::RefCountedMemory> png = image_png_rep.raw_data;
53 NSData* data = [NSData dataWithBytes:png->front() length:png->size()];
54 UIImage* image = [[UIImage alloc] initWithData:data scale:scale];
55 return image ? image : CreateErrorUIImage(scale);
60 scoped_refptr<base::RefCountedMemory> Get1xPNGBytesFromUIImage(
62 NSData* data = UIImagePNGRepresentation(uiimage);
64 if ([data length] == 0)
67 scoped_refptr<base::RefCountedBytes> png_bytes(
68 new base::RefCountedBytes());
69 png_bytes->data().resize([data length]);
70 [data getBytes:&png_bytes->data().at(0) length:[data length]];
74 UIImage* CreateUIImageFromPNG(
75 const std::vector<gfx::ImagePNGRep>& image_png_reps) {
76 float ideal_scale = ImageSkia::GetMaxSupportedScale();
78 if (image_png_reps.empty())
79 return CreateErrorUIImage(ideal_scale);
81 // Find best match for |ideal_scale|.
82 float smallest_diff = std::numeric_limits<float>::max();
83 size_t closest_index = 0u;
84 for (size_t i = 0; i < image_png_reps.size(); ++i) {
85 float scale = image_png_reps[i].scale;
86 float diff = std::abs(ideal_scale - scale);
87 if (diff < smallest_diff) {
93 return CreateUIImageFromImagePNGRep(image_png_reps[closest_index]);
96 scoped_refptr<base::RefCountedMemory> Get1xPNGBytesFromImageSkia(
97 const ImageSkia* skia) {
98 // iOS does not expose libpng, so conversion from ImageSkia to PNG must go
100 // TODO(rohitrao): Rewrite the callers of this function to save the UIImage
101 // representation in the gfx::Image. If we're generating it, we might as well
103 const gfx::ImageSkiaRep& image_skia_rep = skia->GetRepresentation(1.0f);
104 if (image_skia_rep.scale() != 1.0f)
107 UIImage* image = UIImageFromImageSkiaRep(image_skia_rep);
108 return Get1xPNGBytesFromUIImage(image);
111 ImageSkia* ImageSkiaFromPNG(
112 const std::vector<gfx::ImagePNGRep>& image_png_reps) {
113 // iOS does not expose libpng, so conversion from PNG to ImageSkia must go
115 gfx::ImageSkia* image_skia = new gfx::ImageSkia();
116 for (size_t i = 0; i < image_png_reps.size(); ++i) {
117 base::scoped_nsobject<UIImage> uiimage(
118 CreateUIImageFromImagePNGRep(image_png_reps[i]));
119 gfx::ImageSkiaRep image_skia_rep = ImageSkiaRepOfScaleFromUIImage(
120 uiimage, image_png_reps[i].scale);
121 if (!image_skia_rep.is_null())
122 image_skia->AddRepresentation(image_skia_rep);
127 gfx::Size UIImageSize(UIImage* image) {
128 int width = static_cast<int>(image.size.width);
129 int height = static_cast<int>(image.size.height);
130 return gfx::Size(width, height);
133 } // namespace internal