1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/layers/heads_up_display_layer_impl.h"
10 #include "base/strings/stringprintf.h"
11 #include "cc/debug/debug_colors.h"
12 #include "cc/debug/frame_rate_counter.h"
13 #include "cc/debug/paint_time_counter.h"
14 #include "cc/debug/traced_value.h"
15 #include "cc/layers/quad_sink.h"
16 #include "cc/output/renderer.h"
17 #include "cc/quads/texture_draw_quad.h"
18 #include "cc/resources/memory_history.h"
19 #include "cc/trees/layer_tree_impl.h"
20 #include "skia/ext/platform_canvas.h"
21 #include "third_party/khronos/GLES2/gl2.h"
22 #include "third_party/khronos/GLES2/gl2ext.h"
23 #include "third_party/skia/include/core/SkBitmap.h"
24 #include "third_party/skia/include/core/SkPaint.h"
25 #include "third_party/skia/include/core/SkTypeface.h"
26 #include "third_party/skia/include/effects/SkColorMatrixFilter.h"
27 #include "ui/gfx/point.h"
28 #include "ui/gfx/size.h"
32 static inline SkPaint
CreatePaint() {
34 #if (SK_R32_SHIFT || SK_B32_SHIFT != 16)
35 // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to
36 // swizzle our colors when drawing to the SkCanvas.
37 SkColorMatrix swizzle_matrix
;
38 for (int i
= 0; i
< 20; ++i
)
39 swizzle_matrix
.fMat
[i
] = 0;
40 swizzle_matrix
.fMat
[0 + 5 * 2] = 1;
41 swizzle_matrix
.fMat
[1 + 5 * 1] = 1;
42 swizzle_matrix
.fMat
[2 + 5 * 0] = 1;
43 swizzle_matrix
.fMat
[3 + 5 * 3] = 1;
45 skia::RefPtr
<SkColorMatrixFilter
> filter
=
46 skia::AdoptRef(SkColorMatrixFilter::Create(swizzle_matrix
));
47 paint
.setColorFilter(filter
.get());
52 HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value
,
53 double start_upper_bound
)
57 current_upper_bound(start_upper_bound
),
58 default_upper_bound(start_upper_bound
),
59 indicator(indicator_value
) {}
61 double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() {
62 double target_upper_bound
= std::max(max
, default_upper_bound
);
63 current_upper_bound
+= (target_upper_bound
- current_upper_bound
) * 0.5;
64 return current_upper_bound
;
67 HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl
* tree_impl
,
69 : LayerImpl(tree_impl
, id
),
70 typeface_(skia::AdoptRef(
71 SkTypeface::CreateFromName("monospace", SkTypeface::kBold
))),
72 fps_graph_(60.0, 80.0),
73 paint_time_graph_(16.0, 48.0),
76 HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {}
78 scoped_ptr
<LayerImpl
> HeadsUpDisplayLayerImpl::CreateLayerImpl(
79 LayerTreeImpl
* tree_impl
) {
80 return HeadsUpDisplayLayerImpl::Create(tree_impl
, id()).PassAs
<LayerImpl
>();
83 bool HeadsUpDisplayLayerImpl::WillDraw(DrawMode draw_mode
,
84 ResourceProvider
* resource_provider
) {
85 if (draw_mode
== DRAW_MODE_RESOURCELESS_SOFTWARE
)
89 hud_resource_
= ScopedResource::Create(resource_provider
);
91 // TODO(danakj): The HUD could swap between two textures instead of creating a
92 // texture every frame in ubercompositor.
93 if (hud_resource_
->size() != content_bounds() ||
94 (hud_resource_
->id() &&
95 resource_provider
->InUseByConsumer(hud_resource_
->id()))) {
96 hud_resource_
->Free();
99 if (!hud_resource_
->id()) {
100 hud_resource_
->Allocate(content_bounds(),
101 ResourceProvider::TextureUsageAny
,
105 return LayerImpl::WillDraw(draw_mode
, resource_provider
);
108 void HeadsUpDisplayLayerImpl::AppendQuads(QuadSink
* quad_sink
,
109 AppendQuadsData
* append_quads_data
) {
110 if (!hud_resource_
->id())
113 SharedQuadState
* shared_quad_state
=
114 quad_sink
->UseSharedQuadState(CreateSharedQuadState());
116 gfx::Rect
quad_rect(content_bounds());
117 gfx::Rect
opaque_rect(contents_opaque() ? quad_rect
: gfx::Rect());
118 gfx::Rect
visible_quad_rect(quad_rect
);
119 bool premultiplied_alpha
= true;
120 gfx::PointF
uv_top_left(0.f
, 0.f
);
121 gfx::PointF
uv_bottom_right(1.f
, 1.f
);
122 const float vertex_opacity
[] = { 1.f
, 1.f
, 1.f
, 1.f
};
123 bool flipped
= false;
124 scoped_ptr
<TextureDrawQuad
> quad
= TextureDrawQuad::Create();
125 quad
->SetNew(shared_quad_state
,
136 quad_sink
->Append(quad
.PassAs
<DrawQuad
>());
139 void HeadsUpDisplayLayerImpl::UpdateHudTexture(
141 ResourceProvider
* resource_provider
) {
142 if (draw_mode
== DRAW_MODE_RESOURCELESS_SOFTWARE
|| !hud_resource_
->id())
147 canvas_size
= hud_canvas_
->getDeviceSize();
149 canvas_size
.set(0, 0);
151 if (canvas_size
.width() != content_bounds().width() ||
152 canvas_size
.height() != content_bounds().height() || !hud_canvas_
) {
153 TRACE_EVENT0("cc", "ResizeHudCanvas");
155 hud_canvas_
= make_scoped_ptr(skia::CreateBitmapCanvas(
156 content_bounds().width(), content_bounds().height(), opaque
));
162 TRACE_EVENT0("cc", "DrawHudContents");
163 hud_canvas_
->clear(SkColorSetARGB(0, 0, 0, 0));
165 hud_canvas_
->scale(contents_scale_x(), contents_scale_y());
167 DrawHudContents(hud_canvas_
.get());
169 hud_canvas_
->restore();
172 TRACE_EVENT0("cc", "UploadHudTexture");
174 size_t row_bytes
= 0;
175 const void* pixels
= hud_canvas_
->peekPixels(&info
, &row_bytes
);
177 gfx::Rect
content_rect(content_bounds());
178 DCHECK(info
.colorType() == kPMColor_SkColorType
);
179 resource_provider
->SetPixels(hud_resource_
->id(),
180 static_cast<const uint8_t*>(pixels
),
186 void HeadsUpDisplayLayerImpl::ReleaseResources() { hud_resource_
.reset(); }
188 void HeadsUpDisplayLayerImpl::UpdateHudContents() {
189 const LayerTreeDebugState
& debug_state
= layer_tree_impl()->debug_state();
191 // Don't update numbers every frame so text is readable.
192 base::TimeTicks now
= layer_tree_impl()->CurrentFrameTimeTicks();
193 if (base::TimeDelta(now
- time_of_last_graph_update_
).InSecondsF() > 0.25f
) {
194 time_of_last_graph_update_
= now
;
196 if (debug_state
.show_fps_counter
) {
197 FrameRateCounter
* fps_counter
= layer_tree_impl()->frame_rate_counter();
198 fps_graph_
.value
= fps_counter
->GetAverageFPS();
199 fps_counter
->GetMinAndMaxFPS(&fps_graph_
.min
, &fps_graph_
.max
);
202 if (debug_state
.continuous_painting
) {
203 PaintTimeCounter
* paint_time_counter
=
204 layer_tree_impl()->paint_time_counter();
205 base::TimeDelta latest
, min
, max
;
207 if (paint_time_counter
->End())
208 latest
= **paint_time_counter
->End();
209 paint_time_counter
->GetMinAndMaxPaintTime(&min
, &max
);
211 paint_time_graph_
.value
= latest
.InMillisecondsF();
212 paint_time_graph_
.min
= min
.InMillisecondsF();
213 paint_time_graph_
.max
= max
.InMillisecondsF();
216 if (debug_state
.ShowMemoryStats()) {
217 MemoryHistory
* memory_history
= layer_tree_impl()->memory_history();
218 if (memory_history
->End())
219 memory_entry_
= **memory_history
->End();
221 memory_entry_
= MemoryHistory::Entry();
225 fps_graph_
.UpdateUpperBound();
226 paint_time_graph_
.UpdateUpperBound();
229 void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas
* canvas
) {
230 const LayerTreeDebugState
& debug_state
= layer_tree_impl()->debug_state();
232 if (debug_state
.ShowHudRects()) {
233 DrawDebugRects(canvas
, layer_tree_impl()->debug_rect_history());
234 if (IsAnimatingHUDContents()) {
235 layer_tree_impl()->SetNeedsRedraw();
239 SkRect area
= SkRect::MakeEmpty();
240 if (debug_state
.continuous_painting
) {
241 area
= DrawPaintTimeDisplay(
242 canvas
, layer_tree_impl()->paint_time_counter(), 0, 0);
243 } else if (debug_state
.show_fps_counter
) {
244 // Don't show the FPS display when continuous painting is enabled, because
245 // it would show misleading numbers.
247 DrawFPSDisplay(canvas
, layer_tree_impl()->frame_rate_counter(), 0, 0);
250 if (debug_state
.ShowMemoryStats())
251 DrawMemoryDisplay(canvas
, 0, area
.bottom(), SkMaxScalar(area
.width(), 150));
254 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas
* canvas
,
256 const std::string
& text
,
257 SkPaint::Align align
,
261 const bool anti_alias
= paint
->isAntiAlias();
262 paint
->setAntiAlias(true);
264 paint
->setTextSize(size
);
265 paint
->setTextAlign(align
);
266 paint
->setTypeface(typeface_
.get());
267 canvas
->drawText(text
.c_str(), text
.length(), x
, y
, *paint
);
269 paint
->setAntiAlias(anti_alias
);
272 void HeadsUpDisplayLayerImpl::DrawText(SkCanvas
* canvas
,
274 const std::string
& text
,
275 SkPaint::Align align
,
277 const SkPoint
& pos
) const {
278 DrawText(canvas
, paint
, text
, align
, size
, pos
.x(), pos
.y());
281 void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas
* canvas
,
283 const SkRect
& bounds
) const {
284 paint
->setColor(DebugColors::HUDBackgroundColor());
285 canvas
->drawRect(bounds
, *paint
);
288 void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas
* canvas
,
290 const SkRect
& bounds
,
291 const Graph
& graph
) const {
292 // Draw top and bottom line.
293 paint
->setColor(DebugColors::HUDSeparatorLineColor());
294 canvas
->drawLine(bounds
.left(),
300 bounds
.left(), bounds
.bottom(), bounds
.right(), bounds
.bottom(), *paint
);
302 // Draw indicator line (additive blend mode to increase contrast when drawn on
304 paint
->setColor(DebugColors::HUDIndicatorLineColor());
305 paint
->setXfermodeMode(SkXfermode::kPlus_Mode
);
306 const double indicator_top
=
307 bounds
.height() * (1.0 - graph
.indicator
/ graph
.current_upper_bound
) -
309 canvas
->drawLine(bounds
.left(),
310 bounds
.top() + indicator_top
,
312 bounds
.top() + indicator_top
,
314 paint
->setXfermode(NULL
);
317 SkRect
HeadsUpDisplayLayerImpl::DrawFPSDisplay(
319 const FrameRateCounter
* fps_counter
,
322 const int kPadding
= 4;
325 const int kFontHeight
= 15;
327 const int kGraphWidth
= fps_counter
->time_stamp_history_size() - 2;
328 const int kGraphHeight
= 40;
330 const int kHistogramWidth
= 37;
332 int width
= kGraphWidth
+ kHistogramWidth
+ 4 * kPadding
;
333 int height
= kFontHeight
+ kGraphHeight
+ 4 * kPadding
+ 2;
334 int left
= bounds().width() - width
- right
;
335 SkRect area
= SkRect::MakeXYWH(left
, top
, width
, height
);
337 SkPaint paint
= CreatePaint();
338 DrawGraphBackground(canvas
, &paint
, area
);
341 SkRect::MakeXYWH(left
+ kPadding
,
343 kGraphWidth
+ kHistogramWidth
+ kGap
+ 2,
345 SkRect graph_bounds
= SkRect::MakeXYWH(left
+ kPadding
,
346 text_bounds
.bottom() + 2 * kPadding
,
349 SkRect histogram_bounds
= SkRect::MakeXYWH(graph_bounds
.right() + kGap
,
354 const std::string value_text
=
355 base::StringPrintf("FPS:%5.1f", fps_graph_
.value
);
356 const std::string min_max_text
=
357 base::StringPrintf("%.0f-%.0f", fps_graph_
.min
, fps_graph_
.max
);
359 paint
.setColor(DebugColors::FPSDisplayTextAndGraphColor());
363 SkPaint::kLeft_Align
,
366 text_bounds
.bottom());
370 SkPaint::kRight_Align
,
373 text_bounds
.bottom());
375 DrawGraphLines(canvas
, &paint
, graph_bounds
, fps_graph_
);
377 // Collect graph and histogram data.
380 const int kHistogramSize
= 20;
381 double histogram
[kHistogramSize
] = { 1.0 };
382 double max_bucket_value
= 1.0;
384 for (FrameRateCounter::RingBufferType::Iterator it
= --fps_counter
->end(); it
;
386 base::TimeDelta delta
= fps_counter
->RecentFrameInterval(it
.index() + 1);
388 // Skip this particular instantaneous frame rate if it is not likely to have
390 if (!fps_counter
->IsBadFrameInterval(delta
)) {
391 double fps
= 1.0 / delta
.InSecondsF();
393 // Clamp the FPS to the range we want to plot visually.
394 double p
= fps
/ fps_graph_
.current_upper_bound
;
398 // Plot this data point.
400 SkPoint::Make(graph_bounds
.left() + it
.index(),
401 graph_bounds
.bottom() - p
* graph_bounds
.height());
407 // Use the fps value to find the right bucket in the histogram.
408 int bucket_index
= floor(p
* (kHistogramSize
- 1));
410 // Add the delta time to take the time spent at that fps rate into
412 histogram
[bucket_index
] += delta
.InSecondsF();
413 max_bucket_value
= std::max(histogram
[bucket_index
], max_bucket_value
);
417 // Draw FPS histogram.
418 paint
.setColor(DebugColors::HUDSeparatorLineColor());
419 canvas
->drawLine(histogram_bounds
.left() - 1,
420 histogram_bounds
.top() - 1,
421 histogram_bounds
.left() - 1,
422 histogram_bounds
.bottom() + 1,
424 canvas
->drawLine(histogram_bounds
.right() + 1,
425 histogram_bounds
.top() - 1,
426 histogram_bounds
.right() + 1,
427 histogram_bounds
.bottom() + 1,
430 paint
.setColor(DebugColors::FPSDisplayTextAndGraphColor());
431 const double bar_height
= histogram_bounds
.height() / kHistogramSize
;
433 for (int i
= kHistogramSize
- 1; i
>= 0; --i
) {
434 if (histogram
[i
] > 0) {
436 histogram
[i
] / max_bucket_value
* histogram_bounds
.width();
438 SkRect::MakeXYWH(histogram_bounds
.left(),
439 histogram_bounds
.bottom() - (i
+ 1) * bar_height
,
447 paint
.setAntiAlias(true);
448 paint
.setStyle(SkPaint::kStroke_Style
);
449 paint
.setStrokeWidth(1);
450 canvas
->drawPath(path
, paint
);
455 SkRect
HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas
* canvas
,
459 if (!memory_entry_
.bytes_total())
460 return SkRect::MakeEmpty();
462 const int kPadding
= 4;
463 const int kFontHeight
= 13;
465 const int height
= 3 * kFontHeight
+ 4 * kPadding
;
466 const int left
= bounds().width() - width
- right
;
467 const SkRect area
= SkRect::MakeXYWH(left
, top
, width
, height
);
469 const double megabyte
= 1024.0 * 1024.0;
471 SkPaint paint
= CreatePaint();
472 DrawGraphBackground(canvas
, &paint
, area
);
474 SkPoint title_pos
= SkPoint::Make(left
+ kPadding
, top
+ kFontHeight
);
475 SkPoint stat1_pos
= SkPoint::Make(left
+ width
- kPadding
- 1,
476 top
+ kPadding
+ 2 * kFontHeight
);
477 SkPoint stat2_pos
= SkPoint::Make(left
+ width
- kPadding
- 1,
478 top
+ 2 * kPadding
+ 3 * kFontHeight
);
480 paint
.setColor(DebugColors::MemoryDisplayTextColor());
484 SkPaint::kLeft_Align
,
489 base::StringPrintf("%6.1f MB used",
490 (memory_entry_
.bytes_unreleasable
+
491 memory_entry_
.bytes_allocated
) / megabyte
);
492 DrawText(canvas
, &paint
, text
, SkPaint::kRight_Align
, kFontHeight
, stat1_pos
);
494 if (memory_entry_
.bytes_over
) {
495 paint
.setColor(SK_ColorRED
);
496 text
= base::StringPrintf("%6.1f MB over",
497 memory_entry_
.bytes_over
/ megabyte
);
499 text
= base::StringPrintf("%6.1f MB max ",
500 memory_entry_
.total_budget_in_bytes
/ megabyte
);
502 DrawText(canvas
, &paint
, text
, SkPaint::kRight_Align
, kFontHeight
, stat2_pos
);
507 SkRect
HeadsUpDisplayLayerImpl::DrawPaintTimeDisplay(
509 const PaintTimeCounter
* paint_time_counter
,
512 const int kPadding
= 4;
513 const int kFontHeight
= 15;
515 const int kGraphWidth
= paint_time_counter
->HistorySize();
516 const int kGraphHeight
= 40;
518 const int width
= kGraphWidth
+ 2 * kPadding
;
520 kFontHeight
+ kGraphHeight
+ 4 * kPadding
+ 2 + kFontHeight
+ kPadding
;
521 const int left
= bounds().width() - width
- right
;
523 const SkRect area
= SkRect::MakeXYWH(left
, top
, width
, height
);
525 SkPaint paint
= CreatePaint();
526 DrawGraphBackground(canvas
, &paint
, area
);
528 SkRect text_bounds
= SkRect::MakeXYWH(
529 left
+ kPadding
, top
+ kPadding
, kGraphWidth
, kFontHeight
);
530 SkRect text_bounds2
= SkRect::MakeXYWH(left
+ kPadding
,
531 text_bounds
.bottom() + kPadding
,
534 SkRect graph_bounds
= SkRect::MakeXYWH(left
+ kPadding
,
535 text_bounds2
.bottom() + 2 * kPadding
,
539 const std::string value_text
=
540 base::StringPrintf("%.1f", paint_time_graph_
.value
);
541 const std::string min_max_text
= base::StringPrintf(
542 "%.1f-%.1f", paint_time_graph_
.min
, paint_time_graph_
.max
);
544 paint
.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
547 "Page paint time (ms)",
548 SkPaint::kLeft_Align
,
551 text_bounds
.bottom());
555 SkPaint::kLeft_Align
,
558 text_bounds2
.bottom());
562 SkPaint::kRight_Align
,
564 text_bounds2
.right(),
565 text_bounds2
.bottom());
567 paint
.setColor(DebugColors::PaintTimeDisplayTextAndGraphColor());
568 for (PaintTimeCounter::RingBufferType::Iterator it
=
569 paint_time_counter
->End();
572 double pt
= it
->InMillisecondsF();
577 double p
= pt
/ paint_time_graph_
.current_upper_bound
;
582 SkRect::MakeXYWH(graph_bounds
.left() + it
.index(),
583 graph_bounds
.bottom() - p
* graph_bounds
.height(),
585 p
* graph_bounds
.height()),
589 DrawGraphLines(canvas
, &paint
, graph_bounds
, paint_time_graph_
);
594 void HeadsUpDisplayLayerImpl::DrawDebugRect(
597 const DebugRect
& rect
,
598 SkColor stroke_color
,
601 const std::string
& label_text
) const {
602 gfx::Rect debug_layer_rect
= gfx::ScaleToEnclosingRect(
603 rect
.rect
, 1.0 / contents_scale_x(), 1.0 / contents_scale_y());
604 SkIRect sk_rect
= RectToSkIRect(debug_layer_rect
);
605 paint
.setColor(fill_color
);
606 paint
.setStyle(SkPaint::kFill_Style
);
607 canvas
->drawIRect(sk_rect
, paint
);
609 paint
.setColor(stroke_color
);
610 paint
.setStyle(SkPaint::kStroke_Style
);
611 paint
.setStrokeWidth(SkFloatToScalar(stroke_width
));
612 canvas
->drawIRect(sk_rect
, paint
);
614 if (label_text
.length()) {
615 const int kFontHeight
= 12;
616 const int kPadding
= 3;
618 // The debug_layer_rect may be huge, and converting to a floating point may
619 // be lossy, so intersect with the HUD layer bounds first to prevent that.
620 gfx::Rect clip_rect
= debug_layer_rect
;
621 clip_rect
.Intersect(gfx::Rect(content_bounds()));
622 SkRect sk_clip_rect
= RectToSkRect(clip_rect
);
625 canvas
->clipRect(sk_clip_rect
);
626 canvas
->translate(sk_clip_rect
.x(), sk_clip_rect
.y());
628 SkPaint label_paint
= CreatePaint();
629 label_paint
.setTextSize(kFontHeight
);
630 label_paint
.setTypeface(typeface_
.get());
631 label_paint
.setColor(stroke_color
);
633 const SkScalar label_text_width
=
634 label_paint
.measureText(label_text
.c_str(), label_text
.length());
635 canvas
->drawRect(SkRect::MakeWH(label_text_width
+ 2 * kPadding
,
636 kFontHeight
+ 2 * kPadding
),
639 label_paint
.setAntiAlias(true);
640 label_paint
.setColor(SkColorSetARGB(255, 50, 50, 50));
641 canvas
->drawText(label_text
.c_str(),
644 kFontHeight
* 0.8f
+ kPadding
,
651 void HeadsUpDisplayLayerImpl::DrawDebugRects(
653 DebugRectHistory
* debug_rect_history
) {
654 SkPaint paint
= CreatePaint();
656 const std::vector
<DebugRect
>& debug_rects
= debug_rect_history
->debug_rects();
657 std::vector
<DebugRect
> new_paint_rects
;
659 for (size_t i
= 0; i
< debug_rects
.size(); ++i
) {
660 SkColor stroke_color
= 0;
661 SkColor fill_color
= 0;
662 float stroke_width
= 0.f
;
663 std::string label_text
;
665 switch (debug_rects
[i
].type
) {
666 case PAINT_RECT_TYPE
:
667 new_paint_rects
.push_back(debug_rects
[i
]);
669 case PROPERTY_CHANGED_RECT_TYPE
:
670 stroke_color
= DebugColors::PropertyChangedRectBorderColor();
671 fill_color
= DebugColors::PropertyChangedRectFillColor();
672 stroke_width
= DebugColors::PropertyChangedRectBorderWidth();
674 case SURFACE_DAMAGE_RECT_TYPE
:
675 stroke_color
= DebugColors::SurfaceDamageRectBorderColor();
676 fill_color
= DebugColors::SurfaceDamageRectFillColor();
677 stroke_width
= DebugColors::SurfaceDamageRectBorderWidth();
679 case REPLICA_SCREEN_SPACE_RECT_TYPE
:
680 stroke_color
= DebugColors::ScreenSpaceSurfaceReplicaRectBorderColor();
681 fill_color
= DebugColors::ScreenSpaceSurfaceReplicaRectFillColor();
682 stroke_width
= DebugColors::ScreenSpaceSurfaceReplicaRectBorderWidth();
684 case SCREEN_SPACE_RECT_TYPE
:
685 stroke_color
= DebugColors::ScreenSpaceLayerRectBorderColor();
686 fill_color
= DebugColors::ScreenSpaceLayerRectFillColor();
687 stroke_width
= DebugColors::ScreenSpaceLayerRectBorderWidth();
689 case OCCLUDING_RECT_TYPE
:
690 stroke_color
= DebugColors::OccludingRectBorderColor();
691 fill_color
= DebugColors::OccludingRectFillColor();
692 stroke_width
= DebugColors::OccludingRectBorderWidth();
694 case NONOCCLUDING_RECT_TYPE
:
695 stroke_color
= DebugColors::NonOccludingRectBorderColor();
696 fill_color
= DebugColors::NonOccludingRectFillColor();
697 stroke_width
= DebugColors::NonOccludingRectBorderWidth();
699 case TOUCH_EVENT_HANDLER_RECT_TYPE
:
700 stroke_color
= DebugColors::TouchEventHandlerRectBorderColor();
701 fill_color
= DebugColors::TouchEventHandlerRectFillColor();
702 stroke_width
= DebugColors::TouchEventHandlerRectBorderWidth();
703 label_text
= "touch event listener";
705 case WHEEL_EVENT_HANDLER_RECT_TYPE
:
706 stroke_color
= DebugColors::WheelEventHandlerRectBorderColor();
707 fill_color
= DebugColors::WheelEventHandlerRectFillColor();
708 stroke_width
= DebugColors::WheelEventHandlerRectBorderWidth();
709 label_text
= "mousewheel event listener";
711 case SCROLL_EVENT_HANDLER_RECT_TYPE
:
712 stroke_color
= DebugColors::ScrollEventHandlerRectBorderColor();
713 fill_color
= DebugColors::ScrollEventHandlerRectFillColor();
714 stroke_width
= DebugColors::ScrollEventHandlerRectBorderWidth();
715 label_text
= "scroll event listener";
717 case NON_FAST_SCROLLABLE_RECT_TYPE
:
718 stroke_color
= DebugColors::NonFastScrollableRectBorderColor();
719 fill_color
= DebugColors::NonFastScrollableRectFillColor();
720 stroke_width
= DebugColors::NonFastScrollableRectBorderWidth();
721 label_text
= "repaints on scroll";
723 case ANIMATION_BOUNDS_RECT_TYPE
:
724 stroke_color
= DebugColors::LayerAnimationBoundsBorderColor();
725 fill_color
= DebugColors::LayerAnimationBoundsFillColor();
726 stroke_width
= DebugColors::LayerAnimationBoundsBorderWidth();
727 label_text
= "animation bounds";
731 DrawDebugRect(canvas
,
740 if (new_paint_rects
.size()) {
741 paint_rects_
.swap(new_paint_rects
);
742 fade_step_
= DebugColors::kFadeSteps
;
744 if (fade_step_
> 0) {
746 for (size_t i
= 0; i
< paint_rects_
.size(); ++i
) {
747 DrawDebugRect(canvas
,
750 DebugColors::PaintRectBorderColor(fade_step_
),
751 DebugColors::PaintRectFillColor(fade_step_
),
752 DebugColors::PaintRectBorderWidth(),
758 const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const {
759 return "cc::HeadsUpDisplayLayerImpl";
762 void HeadsUpDisplayLayerImpl::AsValueInto(base::DictionaryValue
* dict
) const {
763 LayerImpl::AsValueInto(dict
);
764 dict
->SetString("layer_name", "Heads Up Display Layer");