1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_MAC_H_
6 #define CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_MAC_H_
12 #import <Cocoa/Cocoa.h>
13 #include <QuartzCore/QuartzCore.h>
15 #include "base/callback.h"
16 #include "base/lazy_instance.h"
17 #include "base/mac/scoped_cftyperef.h"
18 #include "base/memory/scoped_ptr.h"
19 #include "base/time/time.h"
20 #include "base/timer/timer.h"
21 #include "media/base/video_frame.h"
22 #include "ui/gfx/native_widget_types.h"
23 #include "ui/gfx/rect.h"
24 #include "ui/gfx/rect_conversions.h"
25 #include "ui/gfx/size.h"
27 class IOSurfaceSupport
;
36 class CompositingIOSurfaceContext
;
37 class CompositingIOSurfaceShaderPrograms
;
38 class CompositingIOSurfaceTransformer
;
39 class RenderWidgetHostViewFrameSubscriber
;
40 class RenderWidgetHostViewMac
;
42 // This class manages an OpenGL context and IOSurface for the accelerated
43 // compositing code path. The GL context is attached to
44 // RenderWidgetHostViewCocoa for blitting the IOSurface.
45 class CompositingIOSurfaceMac
{
47 // Returns NULL if IOSurface support is missing or GL APIs fail.
48 static CompositingIOSurfaceMac
* Create();
49 ~CompositingIOSurfaceMac();
51 // Set IOSurface that will be drawn on the next NSView drawRect.
52 bool SetIOSurfaceWithContextCurrent(
53 scoped_refptr
<CompositingIOSurfaceContext
> current_context
,
54 uint64 io_surface_handle
,
55 const gfx::Size
& size
,
56 float scale_factor
) WARN_UNUSED_RESULT
;
58 // Get the CGL renderer ID currently associated with this context.
61 // Blit the IOSurface to the rectangle specified by |window_rect| in DIPs,
62 // with the origin in the lower left corner. If the window rect's size is
63 // larger than the IOSurface, the remaining right and bottom edges will be
64 // white. |window_scale_factor| is 1 in normal views, 2 in HiDPI views.
66 scoped_refptr
<CompositingIOSurfaceContext
> drawing_context
,
67 const gfx::Rect
& window_rect
,
68 float window_scale_factor
,
69 bool flush_drawable
) WARN_UNUSED_RESULT
;
71 // Copy the data of the "live" OpenGL texture referring to this IOSurfaceRef
72 // into |out|. The copied region is specified with |src_pixel_subrect| and
73 // the data is transformed so that it fits in |dst_pixel_size|.
74 // |src_pixel_subrect| and |dst_pixel_size| are not in DIP but in pixel.
75 // Caller must ensure that |out| is allocated to dimensions that match
76 // dst_pixel_size, with no additional padding.
77 // |callback| is invoked when the operation is completed or failed.
78 // Do no call this method again before |callback| is invoked.
79 void CopyTo(const gfx::Rect
& src_pixel_subrect
,
80 const gfx::Size
& dst_pixel_size
,
81 const base::Callback
<void(bool, const SkBitmap
&)>& callback
);
83 // Transfer the contents of the surface to an already-allocated YV12
84 // VideoFrame, and invoke a callback to indicate success or failure.
85 void CopyToVideoFrame(
86 const gfx::Rect
& src_subrect
,
87 const scoped_refptr
<media::VideoFrame
>& target
,
88 const base::Callback
<void(bool)>& callback
);
90 // Unref the IOSurface and delete the associated GL texture. If the GPU
91 // process is no longer referencing it, this will delete the IOSurface.
92 void UnrefIOSurface();
94 bool HasIOSurface() { return !!io_surface_
.get(); }
96 const gfx::Size
& pixel_io_surface_size() const {
97 return pixel_io_surface_size_
;
99 // In cocoa view units / DIPs.
100 const gfx::Size
& dip_io_surface_size() const { return dip_io_surface_size_
; }
101 float scale_factor() const { return scale_factor_
; }
103 // Returns true if asynchronous readback is supported on this system.
104 bool IsAsynchronousReadbackSupported();
106 // Scan the list of started asynchronous copies and test if each one has
107 // completed. If |block_until_finished| is true, then block until all
108 // pending copies are finished.
109 void CheckIfAllCopiesAreFinished(bool block_until_finished
);
111 // Returns true if the offscreen context used by this surface has been
113 bool HasBeenPoisoned() const;
116 // Vertex structure for use in glDraw calls.
117 struct SurfaceVertex
{
118 SurfaceVertex() : x_(0.0f
), y_(0.0f
), tx_(0.0f
), ty_(0.0f
) { }
119 void set(float x
, float y
, float tx
, float ty
) {
125 void set_position(float x
, float y
) {
129 void set_texcoord(float tx
, float ty
) {
139 // Counter-clockwise verts starting from upper-left corner (0, 0).
141 void set_size(gfx::Size vertex_size
, gfx::Size texcoord_size
) {
142 // Texture coordinates are flipped vertically so they can be drawn on
143 // a projection with a flipped y-axis (origin is top left).
144 float vw
= static_cast<float>(vertex_size
.width());
145 float vh
= static_cast<float>(vertex_size
.height());
146 float tw
= static_cast<float>(texcoord_size
.width());
147 float th
= static_cast<float>(texcoord_size
.height());
148 verts_
[0].set(0.0f
, 0.0f
, 0.0f
, th
);
149 verts_
[1].set(0.0f
, vh
, 0.0f
, 0.0f
);
150 verts_
[2].set(vw
, vh
, tw
, 0.0f
);
151 verts_
[3].set(vw
, 0.0f
, tw
, th
);
153 void set_rect(float x1
, float y1
, float x2
, float y2
) {
154 verts_
[0].set_position(x1
, y1
);
155 verts_
[1].set_position(x1
, y2
);
156 verts_
[2].set_position(x2
, y2
);
157 verts_
[3].set_position(x2
, y1
);
159 void set_texcoord_rect(float tx1
, float ty1
, float tx2
, float ty2
) {
160 // Texture coordinates are flipped vertically so they can be drawn on
161 // a projection with a flipped y-axis (origin is top left).
162 verts_
[0].set_texcoord(tx1
, ty2
);
163 verts_
[1].set_texcoord(tx1
, ty1
);
164 verts_
[2].set_texcoord(tx2
, ty1
);
165 verts_
[3].set_texcoord(tx2
, ty2
);
167 SurfaceVertex verts_
[4];
170 // Keeps track of states and buffers for readback of IOSurface.
172 // TODO(miu): Major code refactoring is badly needed! To be done in a
173 // soon-upcoming change. For now, we blatantly violate the style guide with
174 // respect to struct vs. class usage:
176 explicit CopyContext(const scoped_refptr
<CompositingIOSurfaceContext
>& ctx
);
179 // Delete any references to owned OpenGL objects. This must be called
180 // within the OpenGL context just before destruction.
181 void ReleaseCachedGLObjects();
183 // The following two methods assume |num_outputs| has been set, and are
184 // being called within the OpenGL context.
185 void PrepareReadbackFramebuffers();
186 void PrepareForAsynchronousReadback();
188 const scoped_ptr
<CompositingIOSurfaceTransformer
> transformer
;
189 GLenum output_readback_format
;
191 GLuint output_textures
[3]; // Not owned.
192 // Note: For YUV, the |output_texture_sizes| widths are in terms of 4-byte
193 // quads, not pixels.
194 gfx::Size output_texture_sizes
[3];
195 GLuint frame_buffers
[3];
196 GLuint pixel_buffers
[3];
197 GLuint fence
; // When non-zero, doing an asynchronous copy.
199 base::Callback
<bool(const void*, int)> map_buffer_callback
;
200 base::Callback
<void(bool)> done_callback
;
203 CompositingIOSurfaceMac(
204 IOSurfaceSupport
* io_surface_support
,
205 const scoped_refptr
<CompositingIOSurfaceContext
>& context
);
207 // If this IOSurface has moved to a different window, use that window's
208 // GL context (if multiple visible windows are using the same GL context
209 // then call to setView call can stall and prevent reaching 60fps).
210 void SwitchToContextOnNewWindow(NSView
* view
,
213 // Returns true if IOSurface is ready to render. False otherwise.
214 bool MapIOSurfaceToTextureWithContextCurrent(
215 const scoped_refptr
<CompositingIOSurfaceContext
>& current_context
,
216 const gfx::Size pixel_size
,
218 uint64 io_surface_handle
) WARN_UNUSED_RESULT
;
220 void UnrefIOSurfaceWithContextCurrent();
222 void DrawQuad(const SurfaceQuad
& quad
);
224 // Copy current frame to |target| video frame. This method must be called
225 // within a CGL context. Returns a callback that should be called outside
226 // of the CGL context.
227 // If |called_within_draw| is true this method is called within a drawing
228 // operations. This allow certain optimizations.
229 base::Closure
CopyToVideoFrameWithinContext(
230 const gfx::Rect
& src_subrect
,
231 bool called_within_draw
,
232 const scoped_refptr
<media::VideoFrame
>& target
,
233 const base::Callback
<void(bool)>& callback
);
235 // Common GPU-readback copy path. Only one of |bitmap_output| or
236 // |video_frame_output| may be specified: Either ARGB is written to
237 // |bitmap_output| or letter-boxed YV12 is written to |video_frame_output|.
238 base::Closure
CopyToSelectedOutputWithinContext(
239 const gfx::Rect
& src_pixel_subrect
,
240 const gfx::Rect
& dst_pixel_rect
,
241 bool called_within_draw
,
242 const SkBitmap
* bitmap_output
,
243 const scoped_refptr
<media::VideoFrame
>& video_frame_output
,
244 const base::Callback
<void(bool)>& done_callback
);
246 // TODO(hclam): These two methods should be static.
247 void AsynchronousReadbackForCopy(
248 const gfx::Rect
& dst_pixel_rect
,
249 bool called_within_draw
,
250 CopyContext
* copy_context
,
251 const SkBitmap
* bitmap_output
,
252 const scoped_refptr
<media::VideoFrame
>& video_frame_output
);
253 bool SynchronousReadbackForCopy(
254 const gfx::Rect
& dst_pixel_rect
,
255 CopyContext
* copy_context
,
256 const SkBitmap
* bitmap_output
,
257 const scoped_refptr
<media::VideoFrame
>& video_frame_output
);
259 void CheckIfAllCopiesAreFinishedWithinContext(
260 bool block_until_finished
,
261 std::vector
<base::Closure
>* done_callbacks
);
263 void FailAllCopies();
264 void DestroyAllCopyContextsWithinContext();
266 // Check for GL errors and store the result in error_. Only return new
268 GLenum
GetAndSaveGLError();
270 gfx::Rect
IntersectWithIOSurface(const gfx::Rect
& rect
) const;
272 // Cached pointer to IOSurfaceSupport Singleton.
273 IOSurfaceSupport
* io_surface_support_
;
275 // Offscreen context used for all operations other than drawing to the
276 // screen. This is in the same share group as the contexts used for
277 // drawing, and is the same for all IOSurfaces in all windows.
278 scoped_refptr
<CompositingIOSurfaceContext
> offscreen_context_
;
281 uint64 io_surface_handle_
;
282 base::ScopedCFTypeRef
<CFTypeRef
> io_surface_
;
284 // The width and height of the io surface.
285 gfx::Size pixel_io_surface_size_
; // In pixels.
286 gfx::Size dip_io_surface_size_
; // In view / density independent pixels.
289 // The "live" OpenGL texture referring to this IOSurfaceRef. Note
290 // that per the CGLTexImageIOSurface2D API we do not need to
291 // explicitly update this texture's contents once created. All we
292 // need to do is ensure it is re-bound before attempting to draw
296 // A pool of CopyContexts with OpenGL objects ready for re-use. Prefer to
297 // pull one from the pool before creating a new CopyContext.
298 std::vector
<CopyContext
*> copy_context_pool_
;
300 // CopyContexts being used for in-flight copy operations.
301 std::deque
<CopyContext
*> copy_requests_
;
303 // Timer for finishing a copy operation.
304 base::Timer finish_copy_timer_
;
306 // Error saved by GetAndSaveGLError
309 // Aggressive IOSurface eviction logic. When using CoreAnimation, IOSurfaces
310 // are used only transiently to transfer from the GPU process to the browser
311 // process. Once the IOSurface has been drawn to its CALayer, the CALayer
312 // will not need updating again until its view is hidden and re-shown.
313 // Aggressively evict surfaces when more than 8 (the number allowed by the
314 // memory manager for fast tab switching) are allocated.
316 kMaximumUnevictedSurfaces
= 8,
318 typedef std::list
<CompositingIOSurfaceMac
*> EvictionQueue
;
319 void EvictionMarkUpdated();
320 void EvictionMarkEvicted();
321 EvictionQueue::iterator eviction_queue_iterator_
;
322 bool eviction_has_been_drawn_since_updated_
;
324 static void EvictionScheduleDoEvict();
325 static void EvictionDoEvict();
326 static base::LazyInstance
<EvictionQueue
> eviction_queue_
;
327 static bool eviction_scheduled_
;
330 } // namespace content
332 #endif // CONTENT_BROWSER_RENDERER_HOST_COMPOSITING_IOSURFACE_MAC_H_