Revert 268405 "Make sure that ScratchBuffer::Allocate() always r..."
[chromium-blink-merge.git] / content / browser / renderer_host / input / touch_emulator.cc
blob42b43106c7861847092ca29d19443a0b0cdce726
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/input/touch_emulator.h"
7 #include "content/browser/renderer_host/input/motion_event_web.h"
8 #include "content/browser/renderer_host/input/web_input_event_util.h"
9 #include "content/common/input/web_touch_event_traits.h"
10 #include "content/public/common/content_client.h"
11 #include "content/public/common/content_switches.h"
12 #include "grit/content_resources.h"
13 #include "third_party/WebKit/public/platform/WebCursorInfo.h"
14 #include "ui/events/gesture_detection/gesture_config_helper.h"
15 #include "ui/gfx/image/image.h"
16 #include "ui/gfx/screen.h"
18 using blink::WebGestureEvent;
19 using blink::WebInputEvent;
20 using blink::WebKeyboardEvent;
21 using blink::WebMouseEvent;
22 using blink::WebMouseWheelEvent;
23 using blink::WebTouchEvent;
24 using blink::WebTouchPoint;
26 namespace content {
28 namespace {
30 ui::GestureProvider::Config GetGestureProviderConfig() {
31 // TODO(dgozman): Use different configs to emulate mobile/desktop as
32 // requested by renderer.
33 ui::GestureProvider::Config config = ui::DefaultGestureProviderConfig();
34 config.gesture_begin_end_types_enabled = false;
35 return config;
38 // Time between two consecutive mouse moves, during which second mouse move
39 // is not converted to touch.
40 const double kMouseMoveDropIntervalSeconds = 5.f / 1000;
42 } // namespace
44 TouchEmulator::TouchEmulator(TouchEmulatorClient* client)
45 : client_(client),
46 gesture_provider_(GetGestureProviderConfig(), this),
47 enabled_(false),
48 allow_pinch_(false) {
49 DCHECK(client_);
50 ResetState();
52 bool use_2x = gfx::Screen::GetNativeScreen()->
53 GetPrimaryDisplay().device_scale_factor() > 1.5f;
54 float cursor_scale_factor = use_2x ? 2.f : 1.f;
55 InitCursorFromResource(&touch_cursor_,
56 cursor_scale_factor,
57 use_2x ? IDR_DEVTOOLS_TOUCH_CURSOR_ICON_2X :
58 IDR_DEVTOOLS_TOUCH_CURSOR_ICON);
59 InitCursorFromResource(&pinch_cursor_,
60 cursor_scale_factor,
61 use_2x ? IDR_DEVTOOLS_PINCH_CURSOR_ICON_2X :
62 IDR_DEVTOOLS_PINCH_CURSOR_ICON);
64 WebCursor::CursorInfo cursor_info;
65 cursor_info.type = blink::WebCursorInfo::TypePointer;
66 pointer_cursor_.InitFromCursorInfo(cursor_info);
68 // TODO(dgozman): Use synthetic secondary touch to support multi-touch.
69 gesture_provider_.SetMultiTouchZoomSupportEnabled(false);
70 // TODO(dgozman): Enable double tap if requested by the renderer.
71 // TODO(dgozman): Don't break double-tap-based pinch with shift handling.
72 gesture_provider_.SetDoubleTapSupportForPlatformEnabled(false);
75 TouchEmulator::~TouchEmulator() {
76 // We cannot cleanup properly in destructor, as we need roundtrip to the
77 // renderer for ack. Instead, the owner should call Disable, and only
78 // destroy this object when renderer is dead.
81 void TouchEmulator::ResetState() {
82 last_mouse_event_was_move_ = false;
83 last_mouse_move_timestamp_ = 0;
84 mouse_pressed_ = false;
85 shift_pressed_ = false;
86 touch_active_ = false;
87 suppress_next_fling_cancel_ = false;
88 pinch_scale_ = 1.f;
89 pinch_gesture_active_ = false;
92 void TouchEmulator::Enable(bool allow_pinch) {
93 if (!enabled_) {
94 enabled_ = true;
95 ResetState();
97 allow_pinch_ = allow_pinch;
98 UpdateCursor();
101 void TouchEmulator::Disable() {
102 if (!enabled_)
103 return;
105 enabled_ = false;
106 UpdateCursor();
107 CancelTouch();
110 void TouchEmulator::InitCursorFromResource(
111 WebCursor* cursor, float scale, int resource_id) {
112 gfx::Image& cursor_image =
113 content::GetContentClient()->GetNativeImageNamed(resource_id);
114 WebCursor::CursorInfo cursor_info;
115 cursor_info.type = blink::WebCursorInfo::TypeCustom;
116 cursor_info.image_scale_factor = scale;
117 cursor_info.custom_image = cursor_image.AsBitmap();
118 cursor_info.hotspot =
119 gfx::Point(cursor_image.Width() / 2, cursor_image.Height() / 2);
120 #if defined(OS_WIN)
121 cursor_info.external_handle = 0;
122 #endif
124 cursor->InitFromCursorInfo(cursor_info);
127 bool TouchEmulator::HandleMouseEvent(const WebMouseEvent& mouse_event) {
128 if (!enabled_)
129 return false;
131 if (mouse_event.button != WebMouseEvent::ButtonLeft)
132 return true;
134 if (mouse_event.type == WebInputEvent::MouseMove) {
135 if (last_mouse_event_was_move_ &&
136 mouse_event.timeStampSeconds < last_mouse_move_timestamp_ +
137 kMouseMoveDropIntervalSeconds)
138 return true;
140 last_mouse_event_was_move_ = true;
141 last_mouse_move_timestamp_ = mouse_event.timeStampSeconds;
142 } else {
143 last_mouse_event_was_move_ = false;
146 if (mouse_event.type == WebInputEvent::MouseDown)
147 mouse_pressed_ = true;
148 else if (mouse_event.type == WebInputEvent::MouseUp)
149 mouse_pressed_ = false;
151 UpdateShiftPressed((mouse_event.modifiers & WebInputEvent::ShiftKey) != 0);
153 if (FillTouchEventAndPoint(mouse_event) &&
154 gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_))) {
155 client_->ForwardTouchEvent(touch_event_);
158 // Do not pass mouse events to the renderer.
159 return true;
162 bool TouchEmulator::HandleMouseWheelEvent(const WebMouseWheelEvent& event) {
163 if (!enabled_)
164 return false;
166 // No mouse wheel events for the renderer.
167 return true;
170 bool TouchEmulator::HandleKeyboardEvent(const WebKeyboardEvent& event) {
171 if (!enabled_)
172 return false;
174 if (!UpdateShiftPressed((event.modifiers & WebInputEvent::ShiftKey) != 0))
175 return false;
177 if (!mouse_pressed_)
178 return false;
180 // Note: The necessary pinch events will be lazily inserted by
181 // |OnGestureEvent| depending on the state of |shift_pressed_|, using the
182 // scroll stream as the event driver.
183 if (shift_pressed_) {
184 // TODO(dgozman): Add secondary touch point and set anchor.
185 } else {
186 // TODO(dgozman): Remove secondary touch point and anchor.
189 // Never block keyboard events.
190 return false;
193 bool TouchEmulator::HandleTouchEventAck(InputEventAckState ack_result) {
194 const bool event_consumed = ack_result == INPUT_EVENT_ACK_STATE_CONSUMED;
195 gesture_provider_.OnTouchEventAck(event_consumed);
196 // TODO(dgozman): Disable emulation when real touch events are available.
197 return true;
200 void TouchEmulator::OnGestureEvent(const ui::GestureEventData& gesture) {
201 WebGestureEvent gesture_event =
202 CreateWebGestureEventFromGestureEventData(gesture);
204 switch (gesture_event.type) {
205 case WebInputEvent::GestureScrollBegin:
206 client_->ForwardGestureEvent(gesture_event);
207 // PinchBegin must always follow ScrollBegin.
208 if (InPinchGestureMode())
209 PinchBegin(gesture_event);
210 break;
212 case WebInputEvent::GestureScrollUpdate:
213 if (InPinchGestureMode()) {
214 // Convert scrolls to pinches while shift is pressed.
215 if (!pinch_gesture_active_)
216 PinchBegin(gesture_event);
217 else
218 PinchUpdate(gesture_event);
219 } else {
220 // Pass scroll update further. If shift was released, end the pinch.
221 if (pinch_gesture_active_)
222 PinchEnd(gesture_event);
223 client_->ForwardGestureEvent(gesture_event);
225 break;
227 case WebInputEvent::GestureScrollEnd:
228 // PinchEnd must precede ScrollEnd.
229 if (pinch_gesture_active_)
230 PinchEnd(gesture_event);
231 client_->ForwardGestureEvent(gesture_event);
232 break;
234 case WebInputEvent::GestureFlingStart:
235 // PinchEnd must precede FlingStart.
236 if (pinch_gesture_active_)
237 PinchEnd(gesture_event);
238 if (InPinchGestureMode()) {
239 // No fling in pinch mode. Forward scroll end instead of fling start.
240 suppress_next_fling_cancel_ = true;
241 ScrollEnd(gesture_event);
242 } else {
243 suppress_next_fling_cancel_ = false;
244 client_->ForwardGestureEvent(gesture_event);
246 break;
248 case WebInputEvent::GestureFlingCancel:
249 // If fling start was suppressed, we should not send fling cancel either.
250 if (!suppress_next_fling_cancel_)
251 client_->ForwardGestureEvent(gesture_event);
252 suppress_next_fling_cancel_ = false;
253 break;
255 default:
256 // Everything else goes through.
257 client_->ForwardGestureEvent(gesture_event);
261 void TouchEmulator::CancelTouch() {
262 if (!touch_active_)
263 return;
265 WebTouchEventTraits::ResetTypeAndTouchStates(
266 WebInputEvent::TouchCancel,
267 (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(),
268 &touch_event_);
269 touch_active_ = false;
270 if (gesture_provider_.OnTouchEvent(MotionEventWeb(touch_event_)))
271 client_->ForwardTouchEvent(touch_event_);
274 void TouchEmulator::UpdateCursor() {
275 if (!enabled_)
276 client_->SetCursor(pointer_cursor_);
277 else
278 client_->SetCursor(InPinchGestureMode() ? pinch_cursor_ : touch_cursor_);
281 bool TouchEmulator::UpdateShiftPressed(bool shift_pressed) {
282 if (shift_pressed_ == shift_pressed)
283 return false;
284 shift_pressed_ = shift_pressed;
285 UpdateCursor();
286 return true;
289 void TouchEmulator::PinchBegin(const WebGestureEvent& event) {
290 DCHECK(InPinchGestureMode());
291 DCHECK(!pinch_gesture_active_);
292 pinch_gesture_active_ = true;
293 pinch_anchor_ = gfx::Point(event.x, event.y);
294 pinch_scale_ = 1.f;
295 FillPinchEvent(event);
296 pinch_event_.type = WebInputEvent::GesturePinchBegin;
297 client_->ForwardGestureEvent(pinch_event_);
300 void TouchEmulator::PinchUpdate(const WebGestureEvent& event) {
301 DCHECK(pinch_gesture_active_);
302 int dy = pinch_anchor_.y() - event.y;
303 float scale = exp(dy * 0.002f);
304 FillPinchEvent(event);
305 pinch_event_.type = WebInputEvent::GesturePinchUpdate;
306 pinch_event_.data.pinchUpdate.scale = scale / pinch_scale_;
307 client_->ForwardGestureEvent(pinch_event_);
308 pinch_scale_ = scale;
311 void TouchEmulator::PinchEnd(const WebGestureEvent& event) {
312 DCHECK(pinch_gesture_active_);
313 pinch_gesture_active_ = false;
314 FillPinchEvent(event);
315 pinch_event_.type = WebInputEvent::GesturePinchEnd;
316 client_->ForwardGestureEvent(pinch_event_);
319 void TouchEmulator::FillPinchEvent(const WebInputEvent& event) {
320 pinch_event_.timeStampSeconds = event.timeStampSeconds;
321 pinch_event_.modifiers = event.modifiers;
322 pinch_event_.sourceDevice = blink::WebGestureEvent::Touchscreen;
323 pinch_event_.x = pinch_anchor_.x();
324 pinch_event_.y = pinch_anchor_.y();
327 void TouchEmulator::ScrollEnd(const WebGestureEvent& event) {
328 WebGestureEvent scroll_event;
329 scroll_event.timeStampSeconds = event.timeStampSeconds;
330 scroll_event.modifiers = event.modifiers;
331 scroll_event.sourceDevice = blink::WebGestureEvent::Touchscreen;
332 scroll_event.type = WebInputEvent::GestureScrollEnd;
333 client_->ForwardGestureEvent(scroll_event);
336 bool TouchEmulator::FillTouchEventAndPoint(const WebMouseEvent& mouse_event) {
337 if (mouse_event.type != WebInputEvent::MouseDown &&
338 mouse_event.type != WebInputEvent::MouseMove &&
339 mouse_event.type != WebInputEvent::MouseUp) {
340 return false;
343 WebInputEvent::Type eventType;
344 switch (mouse_event.type) {
345 case WebInputEvent::MouseDown:
346 eventType = WebInputEvent::TouchStart;
347 touch_active_ = true;
348 break;
349 case WebInputEvent::MouseMove:
350 eventType = WebInputEvent::TouchMove;
351 break;
352 case WebInputEvent::MouseUp:
353 eventType = WebInputEvent::TouchEnd;
354 break;
355 default:
356 eventType = WebInputEvent::Undefined;
357 NOTREACHED();
359 touch_event_.touchesLength = 1;
360 touch_event_.modifiers = mouse_event.modifiers;
361 WebTouchEventTraits::ResetTypeAndTouchStates(
362 eventType, mouse_event.timeStampSeconds, &touch_event_);
364 WebTouchPoint& point = touch_event_.touches[0];
365 point.id = 0;
366 point.radiusX = point.radiusY = 1.f;
367 point.force = 1.f;
368 point.rotationAngle = 0.f;
369 point.position.x = mouse_event.x;
370 point.screenPosition.x = mouse_event.globalX;
371 point.position.y = mouse_event.y;
372 point.screenPosition.y = mouse_event.globalY;
374 return true;
377 bool TouchEmulator::InPinchGestureMode() const {
378 return shift_pressed_ && allow_pinch_;
381 } // namespace content