1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // AudioRendererHost serves audio related requests from AudioRenderer which
6 // lives inside the render process and provide access to audio hardware.
8 // This class is owned by BrowserRenderProcessHost, and instantiated on UI
9 // thread, but all other operations and method calls happen on IO thread, so we
10 // need to be extra careful about the lifetime of this object. AudioManager is a
11 // singleton and created in IO thread, audio output streams are also created in
12 // the IO thread, so we need to destroy them also in IO thread. After this class
13 // is created, a task of OnInitialized() is posted on IO thread in which
14 // singleton of AudioManager is created.
16 // Here's an example of a typical IPC dialog for audio:
18 // Renderer AudioRendererHost
21 // | < NotifyStreamCreated |
24 // | < NotifyStreamStateChanged | kAudioStreamPlaying
27 // | < NotifyStreamStateChanged | kAudioStreamPaused
30 // | < NotifyStreamStateChanged | kAudioStreamPlaying
35 // A SyncSocket pair is used to signal buffer readiness between processes.
37 #ifndef CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
38 #define CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_
42 #include "base/gtest_prod_util.h"
43 #include "base/memory/ref_counted.h"
44 #include "base/memory/scoped_ptr.h"
45 #include "base/process/process.h"
46 #include "base/sequenced_task_runner_helpers.h"
47 #include "content/common/content_export.h"
48 #include "content/public/browser/browser_message_filter.h"
49 #include "content/public/browser/browser_thread.h"
50 #include "content/public/browser/render_view_host.h"
51 #include "media/audio/audio_io.h"
52 #include "media/audio/audio_logging.h"
53 #include "media/audio/audio_output_controller.h"
54 #include "media/audio/simple_sources.h"
58 class AudioParameters
;
63 class AudioMirroringManager
;
65 class MediaStreamManager
;
66 class ResourceContext
;
68 class CONTENT_EXPORT AudioRendererHost
: public BrowserMessageFilter
{
70 // Called from UI thread from the owner of this object.
71 AudioRendererHost(int render_process_id
,
72 media::AudioManager
* audio_manager
,
73 AudioMirroringManager
* mirroring_manager
,
74 MediaInternals
* media_internals
,
75 MediaStreamManager
* media_stream_manager
);
77 // Calls |callback| with the list of AudioOutputControllers for this object.
78 void GetOutputControllers(
80 const RenderViewHost::GetAudioOutputControllersCallback
& callback
) const;
82 // BrowserMessageFilter implementation.
83 virtual void OnChannelClosing() OVERRIDE
;
84 virtual void OnDestruct() const OVERRIDE
;
85 virtual bool OnMessageReceived(const IPC::Message
& message
,
86 bool* message_was_ok
) OVERRIDE
;
89 friend class AudioRendererHostTest
;
90 friend class BrowserThread
;
91 friend class base::DeleteHelper
<AudioRendererHost
>;
92 friend class MockAudioRendererHost
;
93 friend class TestAudioRendererHost
;
94 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest
, CreateMockStream
);
95 FRIEND_TEST_ALL_PREFIXES(AudioRendererHostTest
, MockStreamDataConversation
);
98 typedef std::map
<int, AudioEntry
*> AudioEntryMap
;
100 virtual ~AudioRendererHost();
102 // Methods called on IO thread ----------------------------------------------
104 // Audio related IPC message handlers.
106 // Creates an audio output stream with the specified format whose data is
107 // produced by an entity in the render view referenced by |render_view_id|.
108 // |session_id| is used for unified IO to find out which input device to be
109 // opened for the stream. For clients that do not use unified IO,
110 // |session_id| will be ignored.
111 // Upon success/failure, the peer is notified via the NotifyStreamCreated
113 void OnCreateStream(int stream_id
,
117 const media::AudioParameters
& params
);
119 // Play the audio stream referenced by |stream_id|.
120 void OnPlayStream(int stream_id
);
122 // Pause the audio stream referenced by |stream_id|.
123 void OnPauseStream(int stream_id
);
125 // Close the audio stream referenced by |stream_id|.
126 void OnCloseStream(int stream_id
);
128 // Set the volume of the audio stream referenced by |stream_id|.
129 void OnSetVolume(int stream_id
, double volume
);
131 // Complete the process of creating an audio stream. This will set up the
132 // shared memory or shared socket in low latency mode and send the
133 // NotifyStreamCreated message to the peer.
134 void DoCompleteCreation(int stream_id
);
136 // Send playing/paused status to the renderer.
137 void DoNotifyStreamStateChanged(int stream_id
, bool is_playing
);
139 RenderViewHost::AudioOutputControllerList
DoGetOutputControllers(
140 int render_view_id
) const;
142 // Send an error message to the renderer.
143 void SendErrorMessage(int stream_id
);
145 // Delete an audio entry, notifying observers first. This is called by
146 // AudioOutputController after it has closed.
147 void DeleteEntry(scoped_ptr
<AudioEntry
> entry
);
149 // Send an error message to the renderer, then close the stream.
150 void ReportErrorAndClose(int stream_id
);
152 // A helper method to look up a AudioEntry identified by |stream_id|.
153 // Returns NULL if not found.
154 AudioEntry
* LookupById(int stream_id
);
156 // ID of the RenderProcessHost that owns this instance.
157 const int render_process_id_
;
159 media::AudioManager
* const audio_manager_
;
160 AudioMirroringManager
* const mirroring_manager_
;
161 scoped_ptr
<media::AudioLog
> audio_log_
;
163 // Used to access to AudioInputDeviceManager.
164 MediaStreamManager
* media_stream_manager_
;
166 // A map of stream IDs to audio sources.
167 AudioEntryMap audio_entries_
;
169 DISALLOW_COPY_AND_ASSIGN(AudioRendererHost
);
172 } // namespace content
174 #endif // CONTENT_BROWSER_RENDERER_HOST_MEDIA_AUDIO_RENDERER_HOST_H_