Revert 268405 "Make sure that ScratchBuffer::Allocate() always r..."
[chromium-blink-merge.git] / ui / views / view_unittest.cc
blobb1bcb6ac817d358e23d22348a9b91bb7d7d65fcf
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include <map>
7 #include "base/memory/scoped_ptr.h"
8 #include "base/rand_util.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/utf_string_conversions.h"
11 #include "grit/ui_strings.h"
12 #include "ui/aura/window.h"
13 #include "ui/aura/window_event_dispatcher.h"
14 #include "ui/base/accelerators/accelerator.h"
15 #include "ui/base/clipboard/clipboard.h"
16 #include "ui/base/l10n/l10n_util.h"
17 #include "ui/compositor/compositor.h"
18 #include "ui/compositor/layer.h"
19 #include "ui/compositor/layer_animator.h"
20 #include "ui/compositor/layer_tree_owner.h"
21 #include "ui/compositor/test/draw_waiter_for_test.h"
22 #include "ui/compositor/test/test_layers.h"
23 #include "ui/events/event.h"
24 #include "ui/events/gestures/gesture_recognizer.h"
25 #include "ui/events/keycodes/keyboard_codes.h"
26 #include "ui/gfx/canvas.h"
27 #include "ui/gfx/path.h"
28 #include "ui/gfx/transform.h"
29 #include "ui/views/background.h"
30 #include "ui/views/controls/native/native_view_host.h"
31 #include "ui/views/controls/scroll_view.h"
32 #include "ui/views/controls/textfield/textfield.h"
33 #include "ui/views/focus/view_storage.h"
34 #include "ui/views/test/views_test_base.h"
35 #include "ui/views/view.h"
36 #include "ui/views/view_constants_aura.h"
37 #include "ui/views/views_delegate.h"
38 #include "ui/views/widget/native_widget.h"
39 #include "ui/views/widget/root_view.h"
40 #include "ui/views/window/dialog_client_view.h"
41 #include "ui/views/window/dialog_delegate.h"
42 #include "ui/wm/core/window_util.h"
44 using base::ASCIIToUTF16;
46 namespace {
48 // Returns true if |ancestor| is an ancestor of |layer|.
49 bool LayerIsAncestor(const ui::Layer* ancestor, const ui::Layer* layer) {
50 while (layer && layer != ancestor)
51 layer = layer->parent();
52 return layer == ancestor;
55 // Convenience functions for walking a View tree.
56 const views::View* FirstView(const views::View* view) {
57 const views::View* v = view;
58 while (v->has_children())
59 v = v->child_at(0);
60 return v;
63 const views::View* NextView(const views::View* view) {
64 const views::View* v = view;
65 const views::View* parent = v->parent();
66 if (!parent)
67 return NULL;
68 int next = parent->GetIndexOf(v) + 1;
69 if (next != parent->child_count())
70 return FirstView(parent->child_at(next));
71 return parent;
74 // Convenience functions for walking a Layer tree.
75 const ui::Layer* FirstLayer(const ui::Layer* layer) {
76 const ui::Layer* l = layer;
77 while (l->children().size() > 0)
78 l = l->children()[0];
79 return l;
82 const ui::Layer* NextLayer(const ui::Layer* layer) {
83 const ui::Layer* parent = layer->parent();
84 if (!parent)
85 return NULL;
86 const std::vector<ui::Layer*> children = parent->children();
87 size_t index;
88 for (index = 0; index < children.size(); index++) {
89 if (children[index] == layer)
90 break;
92 size_t next = index + 1;
93 if (next < children.size())
94 return FirstLayer(children[next]);
95 return parent;
98 // Given the root nodes of a View tree and a Layer tree, makes sure the two
99 // trees are in sync.
100 bool ViewAndLayerTreeAreConsistent(const views::View* view,
101 const ui::Layer* layer) {
102 const views::View* v = FirstView(view);
103 const ui::Layer* l = FirstLayer(layer);
104 while (v && l) {
105 // Find the view with a layer.
106 while (v && !v->layer())
107 v = NextView(v);
108 EXPECT_TRUE(v);
109 if (!v)
110 return false;
112 // Check if the View tree and the Layer tree are in sync.
113 EXPECT_EQ(l, v->layer());
114 if (v->layer() != l)
115 return false;
117 // Check if the visibility states of the View and the Layer are in sync.
118 EXPECT_EQ(l->IsDrawn(), v->IsDrawn());
119 if (v->IsDrawn() != l->IsDrawn()) {
120 for (const views::View* vv = v; vv; vv = vv->parent())
121 LOG(ERROR) << "V: " << vv << " " << vv->visible() << " "
122 << vv->IsDrawn() << " " << vv->layer();
123 for (const ui::Layer* ll = l; ll; ll = ll->parent())
124 LOG(ERROR) << "L: " << ll << " " << ll->IsDrawn();
125 return false;
128 // Check if the size of the View and the Layer are in sync.
129 EXPECT_EQ(l->bounds(), v->bounds());
130 if (v->bounds() != l->bounds())
131 return false;
133 if (v == view || l == layer)
134 return v == view && l == layer;
136 v = NextView(v);
137 l = NextLayer(l);
140 return false;
143 // Constructs a View tree with the specified depth.
144 void ConstructTree(views::View* view, int depth) {
145 if (depth == 0)
146 return;
147 int count = base::RandInt(1, 5);
148 for (int i = 0; i < count; i++) {
149 views::View* v = new views::View;
150 view->AddChildView(v);
151 if (base::RandDouble() > 0.5)
152 v->SetPaintToLayer(true);
153 if (base::RandDouble() < 0.2)
154 v->SetVisible(false);
156 ConstructTree(v, depth - 1);
160 void ScrambleTree(views::View* view) {
161 int count = view->child_count();
162 if (count == 0)
163 return;
164 for (int i = 0; i < count; i++) {
165 ScrambleTree(view->child_at(i));
168 if (count > 1) {
169 int a = base::RandInt(0, count - 1);
170 int b = base::RandInt(0, count - 1);
172 views::View* view_a = view->child_at(a);
173 views::View* view_b = view->child_at(b);
174 view->ReorderChildView(view_a, b);
175 view->ReorderChildView(view_b, a);
178 if (!view->layer() && base::RandDouble() < 0.1)
179 view->SetPaintToLayer(true);
181 if (base::RandDouble() < 0.1)
182 view->SetVisible(!view->visible());
185 // Convenience to make constructing a GestureEvent simpler.
186 class GestureEventForTest : public ui::GestureEvent {
187 public:
188 GestureEventForTest(ui::EventType type, int x, int y, int flags)
189 : GestureEvent(type, x, y, flags, base::TimeDelta(),
190 ui::GestureEventDetails(type, 0.0f, 0.0f), 0) {
193 private:
194 DISALLOW_COPY_AND_ASSIGN(GestureEventForTest);
197 } // namespace
199 namespace views {
201 typedef ViewsTestBase ViewTest;
203 // A derived class for testing purpose.
204 class TestView : public View {
205 public:
206 TestView() : View(), delete_on_pressed_(false), native_theme_(NULL) {}
207 virtual ~TestView() {}
209 // Reset all test state
210 void Reset() {
211 did_change_bounds_ = false;
212 last_mouse_event_type_ = 0;
213 location_.SetPoint(0, 0);
214 received_mouse_enter_ = false;
215 received_mouse_exit_ = false;
216 last_gesture_event_type_ = 0;
217 last_gesture_event_was_handled_ = false;
218 last_clip_.setEmpty();
219 accelerator_count_map_.clear();
222 // Exposed as public for testing.
223 void DoFocus() {
224 views::View::Focus();
227 void DoBlur() {
228 views::View::Blur();
231 bool focusable() const { return View::focusable(); }
233 virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE;
234 virtual bool OnMousePressed(const ui::MouseEvent& event) OVERRIDE;
235 virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE;
236 virtual void OnMouseReleased(const ui::MouseEvent& event) OVERRIDE;
237 virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE;
238 virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE;
240 // Ignores GestureEvent by default.
241 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE;
243 virtual void Paint(gfx::Canvas* canvas) OVERRIDE;
244 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE;
245 virtual bool AcceleratorPressed(const ui::Accelerator& accelerator) OVERRIDE;
247 virtual void OnNativeThemeChanged(const ui::NativeTheme* native_theme)
248 OVERRIDE;
250 // OnBoundsChanged.
251 bool did_change_bounds_;
252 gfx::Rect new_bounds_;
254 // MouseEvent.
255 int last_mouse_event_type_;
256 gfx::Point location_;
257 bool received_mouse_enter_;
258 bool received_mouse_exit_;
259 bool delete_on_pressed_;
261 // Painting.
262 std::vector<gfx::Rect> scheduled_paint_rects_;
264 // GestureEvent
265 int last_gesture_event_type_;
266 bool last_gesture_event_was_handled_;
268 // Painting.
269 SkRect last_clip_;
271 // Accelerators.
272 std::map<ui::Accelerator, int> accelerator_count_map_;
274 // Native theme.
275 const ui::NativeTheme* native_theme_;
278 // A view subclass that consumes all Gesture events for testing purposes.
279 class TestViewConsumeGesture : public TestView {
280 public:
281 TestViewConsumeGesture() : TestView() {}
282 virtual ~TestViewConsumeGesture() {}
284 protected:
285 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
286 last_gesture_event_type_ = event->type();
287 location_.SetPoint(event->x(), event->y());
288 event->StopPropagation();
291 private:
292 DISALLOW_COPY_AND_ASSIGN(TestViewConsumeGesture);
295 // A view subclass that ignores all Gesture events.
296 class TestViewIgnoreGesture: public TestView {
297 public:
298 TestViewIgnoreGesture() : TestView() {}
299 virtual ~TestViewIgnoreGesture() {}
301 private:
302 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
305 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreGesture);
308 // A view subclass that ignores all scroll-gesture events, but consume all other
309 // gesture events.
310 class TestViewIgnoreScrollGestures : public TestViewConsumeGesture {
311 public:
312 TestViewIgnoreScrollGestures() {}
313 virtual ~TestViewIgnoreScrollGestures() {}
315 private:
316 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE {
317 if (event->IsScrollGestureEvent())
318 return;
319 TestViewConsumeGesture::OnGestureEvent(event);
322 DISALLOW_COPY_AND_ASSIGN(TestViewIgnoreScrollGestures);
325 ////////////////////////////////////////////////////////////////////////////////
326 // OnBoundsChanged
327 ////////////////////////////////////////////////////////////////////////////////
329 void TestView::OnBoundsChanged(const gfx::Rect& previous_bounds) {
330 did_change_bounds_ = true;
331 new_bounds_ = bounds();
334 TEST_F(ViewTest, OnBoundsChanged) {
335 TestView v;
337 gfx::Rect prev_rect(0, 0, 200, 200);
338 gfx::Rect new_rect(100, 100, 250, 250);
340 v.SetBoundsRect(prev_rect);
341 v.Reset();
342 v.SetBoundsRect(new_rect);
344 EXPECT_TRUE(v.did_change_bounds_);
345 EXPECT_EQ(v.new_bounds_, new_rect);
346 EXPECT_EQ(v.bounds(), new_rect);
349 ////////////////////////////////////////////////////////////////////////////////
350 // MouseEvent
351 ////////////////////////////////////////////////////////////////////////////////
353 bool TestView::OnMousePressed(const ui::MouseEvent& event) {
354 last_mouse_event_type_ = event.type();
355 location_.SetPoint(event.x(), event.y());
356 if (delete_on_pressed_)
357 delete this;
358 return true;
361 bool TestView::OnMouseDragged(const ui::MouseEvent& event) {
362 last_mouse_event_type_ = event.type();
363 location_.SetPoint(event.x(), event.y());
364 return true;
367 void TestView::OnMouseReleased(const ui::MouseEvent& event) {
368 last_mouse_event_type_ = event.type();
369 location_.SetPoint(event.x(), event.y());
372 void TestView::OnMouseEntered(const ui::MouseEvent& event) {
373 received_mouse_enter_ = true;
376 void TestView::OnMouseExited(const ui::MouseEvent& event) {
377 received_mouse_exit_ = true;
380 TEST_F(ViewTest, MouseEvent) {
381 TestView* v1 = new TestView();
382 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
384 TestView* v2 = new TestView();
385 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
387 scoped_ptr<Widget> widget(new Widget);
388 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
389 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
390 params.bounds = gfx::Rect(50, 50, 650, 650);
391 widget->Init(params);
392 internal::RootView* root =
393 static_cast<internal::RootView*>(widget->GetRootView());
395 root->AddChildView(v1);
396 v1->AddChildView(v2);
398 v1->Reset();
399 v2->Reset();
401 gfx::Point p1(110, 120);
402 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
403 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
404 root->OnMousePressed(pressed);
405 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_PRESSED);
406 EXPECT_EQ(v2->location_.x(), 10);
407 EXPECT_EQ(v2->location_.y(), 20);
408 // Make sure v1 did not receive the event
409 EXPECT_EQ(v1->last_mouse_event_type_, 0);
411 // Drag event out of bounds. Should still go to v2
412 v1->Reset();
413 v2->Reset();
414 gfx::Point p2(50, 40);
415 ui::MouseEvent dragged(ui::ET_MOUSE_DRAGGED, p2, p2,
416 ui::EF_LEFT_MOUSE_BUTTON, 0);
417 root->OnMouseDragged(dragged);
418 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_DRAGGED);
419 EXPECT_EQ(v2->location_.x(), -50);
420 EXPECT_EQ(v2->location_.y(), -60);
421 // Make sure v1 did not receive the event
422 EXPECT_EQ(v1->last_mouse_event_type_, 0);
424 // Releasted event out of bounds. Should still go to v2
425 v1->Reset();
426 v2->Reset();
427 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
429 root->OnMouseDragged(released);
430 EXPECT_EQ(v2->last_mouse_event_type_, ui::ET_MOUSE_RELEASED);
431 EXPECT_EQ(v2->location_.x(), -100);
432 EXPECT_EQ(v2->location_.y(), -100);
433 // Make sure v1 did not receive the event
434 EXPECT_EQ(v1->last_mouse_event_type_, 0);
436 widget->CloseNow();
439 // Confirm that a view can be deleted as part of processing a mouse press.
440 TEST_F(ViewTest, DeleteOnPressed) {
441 TestView* v1 = new TestView();
442 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
444 TestView* v2 = new TestView();
445 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
447 v1->Reset();
448 v2->Reset();
450 scoped_ptr<Widget> widget(new Widget);
451 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
452 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
453 params.bounds = gfx::Rect(50, 50, 650, 650);
454 widget->Init(params);
455 View* root = widget->GetRootView();
457 root->AddChildView(v1);
458 v1->AddChildView(v2);
460 v2->delete_on_pressed_ = true;
461 gfx::Point point(110, 120);
462 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, point, point,
463 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
464 root->OnMousePressed(pressed);
465 EXPECT_EQ(0, v1->child_count());
467 widget->CloseNow();
470 ////////////////////////////////////////////////////////////////////////////////
471 // GestureEvent
472 ////////////////////////////////////////////////////////////////////////////////
474 void TestView::OnGestureEvent(ui::GestureEvent* event) {
477 TEST_F(ViewTest, GestureEvent) {
478 // Views hierarchy for non delivery of GestureEvent.
479 TestView* v1 = new TestViewConsumeGesture();
480 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
482 TestView* v2 = new TestViewConsumeGesture();
483 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
485 TestView* v3 = new TestViewIgnoreGesture();
486 v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
488 scoped_ptr<Widget> widget(new Widget());
489 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
490 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
491 params.bounds = gfx::Rect(50, 50, 650, 650);
492 widget->Init(params);
493 internal::RootView* root =
494 static_cast<internal::RootView*>(widget->GetRootView());
495 ui::EventDispatchDetails details;
497 root->AddChildView(v1);
498 v1->AddChildView(v2);
499 v2->AddChildView(v3);
501 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
502 // reach |v2| because |v3| doesn't process any gesture events. However, since
503 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
504 // reach |v1|.
506 v1->Reset();
507 v2->Reset();
508 v3->Reset();
510 // Gesture on |v3|
511 GestureEventForTest g1(ui::ET_GESTURE_TAP, 110, 110, 0);
512 details = root->OnEventFromSource(&g1);
513 EXPECT_FALSE(details.dispatcher_destroyed);
514 EXPECT_FALSE(details.target_destroyed);
516 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
517 EXPECT_EQ(gfx::Point(10, 10), v2->location_);
518 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
520 // Simulate an up so that RootView is no longer targetting |v3|.
521 GestureEventForTest g1_up(ui::ET_GESTURE_END, 110, 110, 0);
522 details = root->OnEventFromSource(&g1_up);
523 EXPECT_FALSE(details.dispatcher_destroyed);
524 EXPECT_FALSE(details.target_destroyed);
526 v1->Reset();
527 v2->Reset();
528 v3->Reset();
530 // Gesture on |v1|
531 GestureEventForTest g2(ui::ET_GESTURE_TAP, 80, 80, 0);
532 details = root->OnEventFromSource(&g2);
533 EXPECT_FALSE(details.dispatcher_destroyed);
534 EXPECT_FALSE(details.target_destroyed);
536 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
537 EXPECT_EQ(gfx::Point(80, 80), v1->location_);
538 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
540 // Send event |g1| again. Even though the coordinates target |v3| it should go
541 // to |v1| as that is the view the touch was initially down on.
542 v1->last_gesture_event_type_ = ui::ET_UNKNOWN;
543 v3->last_gesture_event_type_ = ui::ET_UNKNOWN;
544 details = root->OnEventFromSource(&g1);
545 EXPECT_FALSE(details.dispatcher_destroyed);
546 EXPECT_FALSE(details.target_destroyed);
548 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
549 EXPECT_EQ(ui::ET_UNKNOWN, v3->last_gesture_event_type_);
550 EXPECT_EQ("110,110", v1->location_.ToString());
552 widget->CloseNow();
555 TEST_F(ViewTest, ScrollGestureEvent) {
556 // Views hierarchy for non delivery of GestureEvent.
557 TestView* v1 = new TestViewConsumeGesture();
558 v1->SetBoundsRect(gfx::Rect(0, 0, 300, 300));
560 TestView* v2 = new TestViewIgnoreScrollGestures();
561 v2->SetBoundsRect(gfx::Rect(100, 100, 100, 100));
563 TestView* v3 = new TestViewIgnoreGesture();
564 v3->SetBoundsRect(gfx::Rect(0, 0, 100, 100));
566 scoped_ptr<Widget> widget(new Widget());
567 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
568 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
569 params.bounds = gfx::Rect(50, 50, 650, 650);
570 widget->Init(params);
571 internal::RootView* root =
572 static_cast<internal::RootView*>(widget->GetRootView());
573 ui::EventDispatchDetails details;
575 root->AddChildView(v1);
576 v1->AddChildView(v2);
577 v2->AddChildView(v3);
579 // |v3| completely obscures |v2|, but all the gesture events on |v3| should
580 // reach |v2| because |v3| doesn't process any gesture events. However, since
581 // |v2| does process gesture events, gesture events on |v3| or |v2| should not
582 // reach |v1|.
584 v1->Reset();
585 v2->Reset();
586 v3->Reset();
588 // Gesture on |v3|
589 GestureEventForTest g1(ui::ET_GESTURE_TAP, 110, 110, 0);
590 details = root->OnEventFromSource(&g1);
591 EXPECT_FALSE(details.dispatcher_destroyed);
592 EXPECT_FALSE(details.target_destroyed);
594 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
595 EXPECT_EQ(gfx::Point(10, 10), v2->location_);
596 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
598 v2->Reset();
600 // Send scroll gestures on |v3|. The gesture should reach |v2|, however,
601 // since it does not process scroll-gesture events, these events should reach
602 // |v1|.
603 GestureEventForTest gscroll_begin(ui::ET_GESTURE_SCROLL_BEGIN, 115, 115, 0);
604 details = root->OnEventFromSource(&gscroll_begin);
605 EXPECT_FALSE(details.dispatcher_destroyed);
606 EXPECT_FALSE(details.target_destroyed);
608 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
609 EXPECT_EQ(ui::ET_GESTURE_SCROLL_BEGIN, v1->last_gesture_event_type_);
610 v1->Reset();
612 // Send a second tap on |v1|. The event should reach |v2| since it is the
613 // default gesture handler, and not |v1| (even though it is the view under the
614 // point, and is the scroll event handler).
615 GestureEventForTest second_tap(ui::ET_GESTURE_TAP, 70, 70, 0);
616 details = root->OnEventFromSource(&second_tap);
617 EXPECT_FALSE(details.dispatcher_destroyed);
618 EXPECT_FALSE(details.target_destroyed);
620 EXPECT_EQ(ui::ET_GESTURE_TAP, v2->last_gesture_event_type_);
621 EXPECT_EQ(ui::ET_UNKNOWN, v1->last_gesture_event_type_);
622 v2->Reset();
624 GestureEventForTest gscroll_end(ui::ET_GESTURE_SCROLL_END, 50, 50, 0);
625 details = root->OnEventFromSource(&gscroll_end);
626 EXPECT_FALSE(details.dispatcher_destroyed);
627 EXPECT_FALSE(details.target_destroyed);
629 EXPECT_EQ(ui::ET_GESTURE_SCROLL_END, v1->last_gesture_event_type_);
630 v1->Reset();
632 // Simulate an up so that RootView is no longer targetting |v3|.
633 GestureEventForTest g1_up(ui::ET_GESTURE_END, 110, 110, 0);
634 details = root->OnEventFromSource(&g1_up);
635 EXPECT_FALSE(details.dispatcher_destroyed);
636 EXPECT_FALSE(details.target_destroyed);
638 EXPECT_EQ(ui::ET_GESTURE_END, v2->last_gesture_event_type_);
640 v1->Reset();
641 v2->Reset();
642 v3->Reset();
644 // Gesture on |v1|
645 GestureEventForTest g2(ui::ET_GESTURE_TAP, 80, 80, 0);
646 details = root->OnEventFromSource(&g2);
647 EXPECT_FALSE(details.dispatcher_destroyed);
648 EXPECT_FALSE(details.target_destroyed);
650 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
651 EXPECT_EQ(gfx::Point(80, 80), v1->location_);
652 EXPECT_EQ(ui::ET_UNKNOWN, v2->last_gesture_event_type_);
654 // Send event |g1| again. Even though the coordinates target |v3| it should go
655 // to |v1| as that is the view the touch was initially down on.
656 v1->last_gesture_event_type_ = ui::ET_UNKNOWN;
657 v3->last_gesture_event_type_ = ui::ET_UNKNOWN;
658 details = root->OnEventFromSource(&g1);
659 EXPECT_FALSE(details.dispatcher_destroyed);
660 EXPECT_FALSE(details.target_destroyed);
662 EXPECT_EQ(ui::ET_GESTURE_TAP, v1->last_gesture_event_type_);
663 EXPECT_EQ(ui::ET_UNKNOWN, v3->last_gesture_event_type_);
664 EXPECT_EQ("110,110", v1->location_.ToString());
666 widget->CloseNow();
669 ////////////////////////////////////////////////////////////////////////////////
670 // Painting
671 ////////////////////////////////////////////////////////////////////////////////
673 void TestView::Paint(gfx::Canvas* canvas) {
674 canvas->sk_canvas()->getClipBounds(&last_clip_);
677 void TestView::SchedulePaintInRect(const gfx::Rect& rect) {
678 scheduled_paint_rects_.push_back(rect);
679 View::SchedulePaintInRect(rect);
682 void CheckRect(const SkRect& check_rect, const SkRect& target_rect) {
683 EXPECT_EQ(target_rect.fLeft, check_rect.fLeft);
684 EXPECT_EQ(target_rect.fRight, check_rect.fRight);
685 EXPECT_EQ(target_rect.fTop, check_rect.fTop);
686 EXPECT_EQ(target_rect.fBottom, check_rect.fBottom);
689 TEST_F(ViewTest, RemoveNotification) {
690 ViewStorage* vs = ViewStorage::GetInstance();
691 Widget* widget = new Widget;
692 widget->Init(CreateParams(Widget::InitParams::TYPE_POPUP));
693 View* root_view = widget->GetRootView();
695 View* v1 = new View;
696 int s1 = vs->CreateStorageID();
697 vs->StoreView(s1, v1);
698 root_view->AddChildView(v1);
699 View* v11 = new View;
700 int s11 = vs->CreateStorageID();
701 vs->StoreView(s11, v11);
702 v1->AddChildView(v11);
703 View* v111 = new View;
704 int s111 = vs->CreateStorageID();
705 vs->StoreView(s111, v111);
706 v11->AddChildView(v111);
707 View* v112 = new View;
708 int s112 = vs->CreateStorageID();
709 vs->StoreView(s112, v112);
710 v11->AddChildView(v112);
711 View* v113 = new View;
712 int s113 = vs->CreateStorageID();
713 vs->StoreView(s113, v113);
714 v11->AddChildView(v113);
715 View* v1131 = new View;
716 int s1131 = vs->CreateStorageID();
717 vs->StoreView(s1131, v1131);
718 v113->AddChildView(v1131);
719 View* v12 = new View;
720 int s12 = vs->CreateStorageID();
721 vs->StoreView(s12, v12);
722 v1->AddChildView(v12);
724 View* v2 = new View;
725 int s2 = vs->CreateStorageID();
726 vs->StoreView(s2, v2);
727 root_view->AddChildView(v2);
728 View* v21 = new View;
729 int s21 = vs->CreateStorageID();
730 vs->StoreView(s21, v21);
731 v2->AddChildView(v21);
732 View* v211 = new View;
733 int s211 = vs->CreateStorageID();
734 vs->StoreView(s211, v211);
735 v21->AddChildView(v211);
737 size_t stored_views = vs->view_count();
739 // Try removing a leaf view.
740 v21->RemoveChildView(v211);
741 EXPECT_EQ(stored_views - 1, vs->view_count());
742 EXPECT_EQ(NULL, vs->RetrieveView(s211));
743 delete v211; // We won't use this one anymore.
745 // Now try removing a view with a hierarchy of depth 1.
746 v11->RemoveChildView(v113);
747 EXPECT_EQ(stored_views - 3, vs->view_count());
748 EXPECT_EQ(NULL, vs->RetrieveView(s113));
749 EXPECT_EQ(NULL, vs->RetrieveView(s1131));
750 delete v113; // We won't use this one anymore.
752 // Now remove even more.
753 root_view->RemoveChildView(v1);
754 EXPECT_EQ(NULL, vs->RetrieveView(s1));
755 EXPECT_EQ(NULL, vs->RetrieveView(s11));
756 EXPECT_EQ(NULL, vs->RetrieveView(s12));
757 EXPECT_EQ(NULL, vs->RetrieveView(s111));
758 EXPECT_EQ(NULL, vs->RetrieveView(s112));
760 // Put v1 back for more tests.
761 root_view->AddChildView(v1);
762 vs->StoreView(s1, v1);
764 // Synchronously closing the window deletes the view hierarchy, which should
765 // remove all its views from ViewStorage.
766 widget->CloseNow();
767 EXPECT_EQ(stored_views - 10, vs->view_count());
768 EXPECT_EQ(NULL, vs->RetrieveView(s1));
769 EXPECT_EQ(NULL, vs->RetrieveView(s12));
770 EXPECT_EQ(NULL, vs->RetrieveView(s11));
771 EXPECT_EQ(NULL, vs->RetrieveView(s12));
772 EXPECT_EQ(NULL, vs->RetrieveView(s21));
773 EXPECT_EQ(NULL, vs->RetrieveView(s111));
774 EXPECT_EQ(NULL, vs->RetrieveView(s112));
777 namespace {
778 class HitTestView : public View {
779 public:
780 explicit HitTestView(bool has_hittest_mask)
781 : has_hittest_mask_(has_hittest_mask) {
783 virtual ~HitTestView() {}
785 protected:
786 // Overridden from View:
787 virtual bool HasHitTestMask() const OVERRIDE {
788 return has_hittest_mask_;
790 virtual void GetHitTestMask(HitTestSource source,
791 gfx::Path* mask) const OVERRIDE {
792 DCHECK(has_hittest_mask_);
793 DCHECK(mask);
795 SkScalar w = SkIntToScalar(width());
796 SkScalar h = SkIntToScalar(height());
798 // Create a triangular mask within the bounds of this View.
799 mask->moveTo(w / 2, 0);
800 mask->lineTo(w, h);
801 mask->lineTo(0, h);
802 mask->close();
805 private:
806 bool has_hittest_mask_;
808 DISALLOW_COPY_AND_ASSIGN(HitTestView);
811 gfx::Point ConvertPointToView(View* view, const gfx::Point& p) {
812 gfx::Point tmp(p);
813 View::ConvertPointToTarget(view->GetWidget()->GetRootView(), view, &tmp);
814 return tmp;
817 gfx::Rect ConvertRectToView(View* view, const gfx::Rect& r) {
818 gfx::Rect tmp(r);
819 tmp.set_origin(ConvertPointToView(view, r.origin()));
820 return tmp;
823 void RotateCounterclockwise(gfx::Transform* transform) {
824 transform->matrix().set3x3(0, -1, 0,
825 1, 0, 0,
826 0, 0, 1);
829 void RotateClockwise(gfx::Transform* transform) {
830 transform->matrix().set3x3( 0, 1, 0,
831 -1, 0, 0,
832 0, 0, 1);
835 } // namespace
837 TEST_F(ViewTest, HitTestMasks) {
838 Widget* widget = new Widget;
839 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
840 widget->Init(params);
841 View* root_view = widget->GetRootView();
842 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
844 gfx::Rect v1_bounds = gfx::Rect(0, 0, 100, 100);
845 HitTestView* v1 = new HitTestView(false);
846 v1->SetBoundsRect(v1_bounds);
847 root_view->AddChildView(v1);
849 gfx::Rect v2_bounds = gfx::Rect(105, 0, 100, 100);
850 HitTestView* v2 = new HitTestView(true);
851 v2->SetBoundsRect(v2_bounds);
852 root_view->AddChildView(v2);
854 gfx::Point v1_centerpoint = v1_bounds.CenterPoint();
855 gfx::Point v2_centerpoint = v2_bounds.CenterPoint();
856 gfx::Point v1_origin = v1_bounds.origin();
857 gfx::Point v2_origin = v2_bounds.origin();
859 gfx::Rect r1(10, 10, 110, 15);
860 gfx::Rect r2(106, 1, 98, 98);
861 gfx::Rect r3(0, 0, 300, 300);
862 gfx::Rect r4(115, 342, 200, 10);
864 // Test HitTestPoint
865 EXPECT_TRUE(v1->HitTestPoint(ConvertPointToView(v1, v1_centerpoint)));
866 EXPECT_TRUE(v2->HitTestPoint(ConvertPointToView(v2, v2_centerpoint)));
868 EXPECT_TRUE(v1->HitTestPoint(ConvertPointToView(v1, v1_origin)));
869 EXPECT_FALSE(v2->HitTestPoint(ConvertPointToView(v2, v2_origin)));
871 // Test HitTestRect
872 EXPECT_TRUE(v1->HitTestRect(ConvertRectToView(v1, r1)));
873 EXPECT_FALSE(v2->HitTestRect(ConvertRectToView(v2, r1)));
875 EXPECT_FALSE(v1->HitTestRect(ConvertRectToView(v1, r2)));
876 EXPECT_TRUE(v2->HitTestRect(ConvertRectToView(v2, r2)));
878 EXPECT_TRUE(v1->HitTestRect(ConvertRectToView(v1, r3)));
879 EXPECT_TRUE(v2->HitTestRect(ConvertRectToView(v2, r3)));
881 EXPECT_FALSE(v1->HitTestRect(ConvertRectToView(v1, r4)));
882 EXPECT_FALSE(v2->HitTestRect(ConvertRectToView(v2, r4)));
884 // Test GetEventHandlerForPoint
885 EXPECT_EQ(v1, root_view->GetEventHandlerForPoint(v1_centerpoint));
886 EXPECT_EQ(v2, root_view->GetEventHandlerForPoint(v2_centerpoint));
888 EXPECT_EQ(v1, root_view->GetEventHandlerForPoint(v1_origin));
889 EXPECT_EQ(root_view, root_view->GetEventHandlerForPoint(v2_origin));
891 // Test GetTooltipHandlerForPoint
892 EXPECT_EQ(v1, root_view->GetTooltipHandlerForPoint(v1_centerpoint));
893 EXPECT_EQ(v2, root_view->GetTooltipHandlerForPoint(v2_centerpoint));
895 EXPECT_EQ(v1, root_view->GetTooltipHandlerForPoint(v1_origin));
896 EXPECT_EQ(root_view, root_view->GetTooltipHandlerForPoint(v2_origin));
898 EXPECT_FALSE(v1->GetTooltipHandlerForPoint(v2_origin));
900 widget->CloseNow();
903 // Tests the correctness of the rect-based targeting algorithm implemented in
904 // View::GetEventHandlerForRect(). See http://goo.gl/3Jp2BD for a description
905 // of rect-based targeting.
906 TEST_F(ViewTest, GetEventHandlerForRect) {
907 Widget* widget = new Widget;
908 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
909 widget->Init(params);
910 View* root_view = widget->GetRootView();
911 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
913 // Have this hierarchy of views (the coordinates here are all in
914 // the root view's coordinate space):
915 // v1 (0, 0, 100, 100)
916 // v2 (150, 0, 250, 100)
917 // v3 (0, 200, 150, 100)
918 // v31 (10, 210, 80, 80)
919 // v32 (110, 210, 30, 80)
920 // v4 (300, 200, 100, 100)
921 // v41 (310, 210, 80, 80)
922 // v411 (370, 275, 10, 5)
923 // v5 (450, 197, 30, 36)
924 // v51 (450, 200, 30, 30)
926 // The coordinates used for SetBounds are in parent coordinates.
928 TestView* v1 = new TestView;
929 v1->SetBounds(0, 0, 100, 100);
930 root_view->AddChildView(v1);
932 TestView* v2 = new TestView;
933 v2->SetBounds(150, 0, 250, 100);
934 root_view->AddChildView(v2);
936 TestView* v3 = new TestView;
937 v3->SetBounds(0, 200, 150, 100);
938 root_view->AddChildView(v3);
940 TestView* v4 = new TestView;
941 v4->SetBounds(300, 200, 100, 100);
942 root_view->AddChildView(v4);
944 TestView* v31 = new TestView;
945 v31->SetBounds(10, 10, 80, 80);
946 v3->AddChildView(v31);
948 TestView* v32 = new TestView;
949 v32->SetBounds(110, 10, 30, 80);
950 v3->AddChildView(v32);
952 TestView* v41 = new TestView;
953 v41->SetBounds(10, 10, 80, 80);
954 v4->AddChildView(v41);
956 TestView* v411 = new TestView;
957 v411->SetBounds(60, 65, 10, 5);
958 v41->AddChildView(v411);
960 TestView* v5 = new TestView;
961 v5->SetBounds(450, 197, 30, 36);
962 root_view->AddChildView(v5);
964 TestView* v51 = new TestView;
965 v51->SetBounds(0, 3, 30, 30);
966 v5->AddChildView(v51);
968 // |touch_rect| does not intersect any descendant view of |root_view|.
969 gfx::Rect touch_rect(105, 105, 30, 45);
970 View* result_view = root_view->GetEventHandlerForRect(touch_rect);
971 EXPECT_EQ(root_view, result_view);
972 result_view = NULL;
974 // Covers |v1| by at least 60%.
975 touch_rect.SetRect(15, 15, 100, 100);
976 result_view = root_view->GetEventHandlerForRect(touch_rect);
977 EXPECT_EQ(v1, result_view);
978 result_view = NULL;
980 // Intersects |v1| but does not cover it by at least 60%. The center
981 // of |touch_rect| is within |v1|.
982 touch_rect.SetRect(50, 50, 5, 10);
983 result_view = root_view->GetEventHandlerForRect(touch_rect);
984 EXPECT_EQ(v1, result_view);
985 result_view = NULL;
987 // Intersects |v1| but does not cover it by at least 60%. The center
988 // of |touch_rect| is not within |v1|.
989 touch_rect.SetRect(95, 96, 21, 22);
990 result_view = root_view->GetEventHandlerForRect(touch_rect);
991 EXPECT_EQ(root_view, result_view);
992 result_view = NULL;
994 // Intersects |v1| and |v2|, but only covers |v2| by at least 60%.
995 touch_rect.SetRect(95, 10, 300, 120);
996 result_view = root_view->GetEventHandlerForRect(touch_rect);
997 EXPECT_EQ(v2, result_view);
998 result_view = NULL;
1000 // Covers both |v1| and |v2| by at least 60%, but the center point
1001 // of |touch_rect| is closer to the center point of |v2|.
1002 touch_rect.SetRect(20, 20, 400, 100);
1003 result_view = root_view->GetEventHandlerForRect(touch_rect);
1004 EXPECT_EQ(v2, result_view);
1005 result_view = NULL;
1007 // Covers both |v1| and |v2| by at least 60%, but the center point
1008 // of |touch_rect| is closer to the center point of |v1|.
1009 touch_rect.SetRect(-700, -15, 1050, 110);
1010 result_view = root_view->GetEventHandlerForRect(touch_rect);
1011 EXPECT_EQ(v1, result_view);
1012 result_view = NULL;
1014 // A mouse click within |v1| will target |v1|.
1015 touch_rect.SetRect(15, 15, 1, 1);
1016 result_view = root_view->GetEventHandlerForRect(touch_rect);
1017 EXPECT_EQ(v1, result_view);
1018 result_view = NULL;
1020 // Intersects |v3| and |v31| by at least 60% and the center point
1021 // of |touch_rect| is closer to the center point of |v31|.
1022 touch_rect.SetRect(0, 200, 110, 100);
1023 result_view = root_view->GetEventHandlerForRect(touch_rect);
1024 EXPECT_EQ(v31, result_view);
1025 result_view = NULL;
1027 // Intersects |v3| and |v31|, but neither by at least 60%. The
1028 // center point of |touch_rect| lies within |v31|.
1029 touch_rect.SetRect(80, 280, 15, 15);
1030 result_view = root_view->GetEventHandlerForRect(touch_rect);
1031 EXPECT_EQ(v31, result_view);
1032 result_view = NULL;
1034 // Covers |v3|, |v31|, and |v32| all by at least 60%, and the
1035 // center point of |touch_rect| is closest to the center point
1036 // of |v32|.
1037 touch_rect.SetRect(0, 200, 200, 100);
1038 result_view = root_view->GetEventHandlerForRect(touch_rect);
1039 EXPECT_EQ(v32, result_view);
1040 result_view = NULL;
1042 // Intersects all of |v3|, |v31|, and |v32|, but only covers
1043 // |v31| and |v32| by at least 60%. The center point of
1044 // |touch_rect| is closest to the center point of |v32|.
1045 touch_rect.SetRect(30, 225, 180, 115);
1046 result_view = root_view->GetEventHandlerForRect(touch_rect);
1047 EXPECT_EQ(v32, result_view);
1048 result_view = NULL;
1050 // A mouse click at the corner of |v3| will target |v3|.
1051 touch_rect.SetRect(0, 200, 1, 1);
1052 result_view = root_view->GetEventHandlerForRect(touch_rect);
1053 EXPECT_EQ(v3, result_view);
1054 result_view = NULL;
1056 // A mouse click within |v32| will target |v32|.
1057 touch_rect.SetRect(112, 211, 1, 1);
1058 result_view = root_view->GetEventHandlerForRect(touch_rect);
1059 EXPECT_EQ(v32, result_view);
1060 result_view = NULL;
1062 // Covers all of |v4|, |v41|, and |v411| by at least 60%.
1063 // The center point of |touch_rect| is equally close to
1064 // the center points of |v4| and |v41|.
1065 touch_rect.SetRect(310, 210, 80, 80);
1066 result_view = root_view->GetEventHandlerForRect(touch_rect);
1067 EXPECT_EQ(v41, result_view);
1068 result_view = NULL;
1070 // Intersects all of |v4|, |v41|, and |v411| but only covers
1071 // |v411| by at least 60%.
1072 touch_rect.SetRect(370, 275, 7, 5);
1073 result_view = root_view->GetEventHandlerForRect(touch_rect);
1074 EXPECT_EQ(v411, result_view);
1075 result_view = NULL;
1077 // Intersects |v4| and |v41| but covers neither by at least 60%.
1078 // The center point of |touch_rect| is equally close to the center
1079 // points of |v4| and |v41|.
1080 touch_rect.SetRect(345, 245, 7, 7);
1081 result_view = root_view->GetEventHandlerForRect(touch_rect);
1082 EXPECT_EQ(v41, result_view);
1083 result_view = NULL;
1085 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1086 // them by at least 60%. The center point of |touch_rect| lies
1087 // within |v411|.
1088 touch_rect.SetRect(368, 272, 4, 6);
1089 result_view = root_view->GetEventHandlerForRect(touch_rect);
1090 EXPECT_EQ(v411, result_view);
1091 result_view = NULL;
1093 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1094 // them by at least 60%. The center point of |touch_rect| lies
1095 // within |v41|.
1096 touch_rect.SetRect(365, 270, 7, 7);
1097 result_view = root_view->GetEventHandlerForRect(touch_rect);
1098 EXPECT_EQ(v41, result_view);
1099 result_view = NULL;
1101 // Intersects all of |v4|, |v41|, and |v411| and covers none of
1102 // them by at least 60%. The center point of |touch_rect| lies
1103 // within |v4|.
1104 touch_rect.SetRect(205, 275, 200, 2);
1105 result_view = root_view->GetEventHandlerForRect(touch_rect);
1106 EXPECT_EQ(v4, result_view);
1107 result_view = NULL;
1109 // Intersects all of |v4|, |v41|, and |v411| but only covers
1110 // |v41| by at least 60%.
1111 touch_rect.SetRect(310, 210, 61, 66);
1112 result_view = root_view->GetEventHandlerForRect(touch_rect);
1113 EXPECT_EQ(v41, result_view);
1114 result_view = NULL;
1116 // A mouse click within |v411| will target |v411|.
1117 touch_rect.SetRect(372, 275, 1, 1);
1118 result_view = root_view->GetEventHandlerForRect(touch_rect);
1119 EXPECT_EQ(v411, result_view);
1120 result_view = NULL;
1122 // A mouse click within |v41| will target |v41|.
1123 touch_rect.SetRect(350, 215, 1, 1);
1124 result_view = root_view->GetEventHandlerForRect(touch_rect);
1125 EXPECT_EQ(v41, result_view);
1126 result_view = NULL;
1128 // Covers |v3|, |v4|, and all of their descendants by at
1129 // least 60%. The center point of |touch_rect| is closest
1130 // to the center point of |v32|.
1131 touch_rect.SetRect(0, 200, 400, 100);
1132 result_view = root_view->GetEventHandlerForRect(touch_rect);
1133 EXPECT_EQ(v32, result_view);
1134 result_view = NULL;
1136 // Intersects all of |v2|, |v3|, |v32|, |v4|, |v41|, and |v411|.
1137 // Covers |v2|, |v32|, |v4|, |v41|, and |v411| by at least 60%.
1138 // The center point of |touch_rect| is closest to the center
1139 // point of |root_view|.
1140 touch_rect.SetRect(110, 15, 375, 450);
1141 result_view = root_view->GetEventHandlerForRect(touch_rect);
1142 EXPECT_EQ(root_view, result_view);
1143 result_view = NULL;
1145 // Covers all views (except |v5| and |v51|) by at least 60%. The
1146 // center point of |touch_rect| is equally close to the center
1147 // points of |v2| and |v32|. One is not a descendant of the other,
1148 // so in this case the view selected is arbitrary (i.e.,
1149 // it depends only on the ordering of nodes in the views
1150 // hierarchy).
1151 touch_rect.SetRect(0, 0, 400, 300);
1152 result_view = root_view->GetEventHandlerForRect(touch_rect);
1153 EXPECT_EQ(v32, result_view);
1154 result_view = NULL;
1156 // Covers |v5| and |v51| by at least 60%, and the center point of
1157 // the touch is located within both views. Since both views share
1158 // the same center point, the child view should be selected.
1159 touch_rect.SetRect(440, 190, 40, 40);
1160 result_view = root_view->GetEventHandlerForRect(touch_rect);
1161 EXPECT_EQ(v51, result_view);
1162 result_view = NULL;
1164 // Covers |v5| and |v51| by at least 60%, but the center point of
1165 // the touch is not located within either view. Since both views
1166 // share the same center point, the child view should be selected.
1167 touch_rect.SetRect(455, 187, 60, 60);
1168 result_view = root_view->GetEventHandlerForRect(touch_rect);
1169 EXPECT_EQ(v51, result_view);
1170 result_view = NULL;
1172 // Covers neither |v5| nor |v51| by at least 60%, but the center
1173 // of the touch is located within |v51|.
1174 touch_rect.SetRect(450, 197, 10, 10);
1175 result_view = root_view->GetEventHandlerForRect(touch_rect);
1176 EXPECT_EQ(v51, result_view);
1177 result_view = NULL;
1179 // Covers neither |v5| nor |v51| by at least 60% but intersects both.
1180 // The center point is located outside of both views.
1181 touch_rect.SetRect(433, 180, 24, 24);
1182 result_view = root_view->GetEventHandlerForRect(touch_rect);
1183 EXPECT_EQ(root_view, result_view);
1184 result_view = NULL;
1186 // Only intersects |v5| but does not cover it by at least 60%. The
1187 // center point of the touch region is located within |v5|.
1188 touch_rect.SetRect(449, 196, 3, 3);
1189 result_view = root_view->GetEventHandlerForRect(touch_rect);
1190 EXPECT_EQ(v5, result_view);
1191 result_view = NULL;
1193 // A mouse click within |v5| (but not |v51|) should target |v5|.
1194 touch_rect.SetRect(462, 199, 1, 1);
1195 result_view = root_view->GetEventHandlerForRect(touch_rect);
1196 EXPECT_EQ(v5, result_view);
1197 result_view = NULL;
1199 // A mouse click |v5| and |v51| should target the child view.
1200 touch_rect.SetRect(452, 226, 1, 1);
1201 result_view = root_view->GetEventHandlerForRect(touch_rect);
1202 EXPECT_EQ(v51, result_view);
1203 result_view = NULL;
1205 // A mouse click on the center of |v5| and |v51| should target
1206 // the child view.
1207 touch_rect.SetRect(465, 215, 1, 1);
1208 result_view = root_view->GetEventHandlerForRect(touch_rect);
1209 EXPECT_EQ(v51, result_view);
1210 result_view = NULL;
1212 widget->CloseNow();
1215 TEST_F(ViewTest, NotifyEnterExitOnChild) {
1216 Widget* widget = new Widget;
1217 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1218 widget->Init(params);
1219 View* root_view = widget->GetRootView();
1220 root_view->SetBoundsRect(gfx::Rect(0, 0, 500, 500));
1222 // Have this hierarchy of views (the coords here are in root coord):
1223 // v1 (0, 0, 100, 100)
1224 // - v11 (0, 0, 20, 30)
1225 // - v111 (5, 5, 5, 15)
1226 // - v12 (50, 10, 30, 90)
1227 // - v121 (60, 20, 10, 10)
1228 // v2 (105, 0, 100, 100)
1229 // - v21 (120, 10, 50, 20)
1231 TestView* v1 = new TestView;
1232 v1->SetBounds(0, 0, 100, 100);
1233 root_view->AddChildView(v1);
1234 v1->set_notify_enter_exit_on_child(true);
1236 TestView* v11 = new TestView;
1237 v11->SetBounds(0, 0, 20, 30);
1238 v1->AddChildView(v11);
1240 TestView* v111 = new TestView;
1241 v111->SetBounds(5, 5, 5, 15);
1242 v11->AddChildView(v111);
1244 TestView* v12 = new TestView;
1245 v12->SetBounds(50, 10, 30, 90);
1246 v1->AddChildView(v12);
1248 TestView* v121 = new TestView;
1249 v121->SetBounds(10, 10, 10, 10);
1250 v12->AddChildView(v121);
1252 TestView* v2 = new TestView;
1253 v2->SetBounds(105, 0, 100, 100);
1254 root_view->AddChildView(v2);
1256 TestView* v21 = new TestView;
1257 v21->SetBounds(15, 10, 50, 20);
1258 v2->AddChildView(v21);
1260 v1->Reset();
1261 v11->Reset();
1262 v111->Reset();
1263 v12->Reset();
1264 v121->Reset();
1265 v2->Reset();
1266 v21->Reset();
1268 // Move the mouse in v111.
1269 gfx::Point p1(6, 6);
1270 ui::MouseEvent move1(ui::ET_MOUSE_MOVED, p1, p1, 0, 0);
1271 root_view->OnMouseMoved(move1);
1272 EXPECT_TRUE(v111->received_mouse_enter_);
1273 EXPECT_FALSE(v11->last_mouse_event_type_);
1274 EXPECT_TRUE(v1->received_mouse_enter_);
1276 v111->Reset();
1277 v1->Reset();
1279 // Now, move into v121.
1280 gfx::Point p2(65, 21);
1281 ui::MouseEvent move2(ui::ET_MOUSE_MOVED, p2, p2, 0, 0);
1282 root_view->OnMouseMoved(move2);
1283 EXPECT_TRUE(v111->received_mouse_exit_);
1284 EXPECT_TRUE(v121->received_mouse_enter_);
1285 EXPECT_FALSE(v1->last_mouse_event_type_);
1287 v111->Reset();
1288 v121->Reset();
1290 // Now, move into v11.
1291 gfx::Point p3(1, 1);
1292 ui::MouseEvent move3(ui::ET_MOUSE_MOVED, p3, p3, 0, 0);
1293 root_view->OnMouseMoved(move3);
1294 EXPECT_TRUE(v121->received_mouse_exit_);
1295 EXPECT_TRUE(v11->received_mouse_enter_);
1296 EXPECT_FALSE(v1->last_mouse_event_type_);
1298 v121->Reset();
1299 v11->Reset();
1301 // Move to v21.
1302 gfx::Point p4(121, 15);
1303 ui::MouseEvent move4(ui::ET_MOUSE_MOVED, p4, p4, 0, 0);
1304 root_view->OnMouseMoved(move4);
1305 EXPECT_TRUE(v21->received_mouse_enter_);
1306 EXPECT_FALSE(v2->last_mouse_event_type_);
1307 EXPECT_TRUE(v11->received_mouse_exit_);
1308 EXPECT_TRUE(v1->received_mouse_exit_);
1310 v21->Reset();
1311 v11->Reset();
1312 v1->Reset();
1314 // Move to v1.
1315 gfx::Point p5(21, 0);
1316 ui::MouseEvent move5(ui::ET_MOUSE_MOVED, p5, p5, 0, 0);
1317 root_view->OnMouseMoved(move5);
1318 EXPECT_TRUE(v21->received_mouse_exit_);
1319 EXPECT_TRUE(v1->received_mouse_enter_);
1321 v21->Reset();
1322 v1->Reset();
1324 // Now, move into v11.
1325 gfx::Point p6(15, 15);
1326 ui::MouseEvent mouse6(ui::ET_MOUSE_MOVED, p6, p6, 0, 0);
1327 root_view->OnMouseMoved(mouse6);
1328 EXPECT_TRUE(v11->received_mouse_enter_);
1329 EXPECT_FALSE(v1->last_mouse_event_type_);
1331 v11->Reset();
1332 v1->Reset();
1334 // Move back into v1. Although |v1| had already received an ENTER for mouse6,
1335 // and the mouse remains inside |v1| the whole time, it receives another ENTER
1336 // when the mouse leaves v11.
1337 gfx::Point p7(21, 0);
1338 ui::MouseEvent mouse7(ui::ET_MOUSE_MOVED, p7, p7, 0, 0);
1339 root_view->OnMouseMoved(mouse7);
1340 EXPECT_TRUE(v11->received_mouse_exit_);
1341 EXPECT_FALSE(v1->received_mouse_enter_);
1343 widget->CloseNow();
1346 TEST_F(ViewTest, Textfield) {
1347 const base::string16 kText = ASCIIToUTF16(
1348 "Reality is that which, when you stop believing it, doesn't go away.");
1349 const base::string16 kExtraText = ASCIIToUTF16("Pretty deep, Philip!");
1350 const base::string16 kEmptyString;
1352 Widget* widget = new Widget;
1353 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1354 params.bounds = gfx::Rect(0, 0, 100, 100);
1355 widget->Init(params);
1356 View* root_view = widget->GetRootView();
1358 Textfield* textfield = new Textfield();
1359 root_view->AddChildView(textfield);
1361 // Test setting, appending text.
1362 textfield->SetText(kText);
1363 EXPECT_EQ(kText, textfield->text());
1364 textfield->AppendText(kExtraText);
1365 EXPECT_EQ(kText + kExtraText, textfield->text());
1366 textfield->SetText(base::string16());
1367 EXPECT_EQ(kEmptyString, textfield->text());
1369 // Test selection related methods.
1370 textfield->SetText(kText);
1371 EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
1372 textfield->SelectAll(false);
1373 EXPECT_EQ(kText, textfield->text());
1374 textfield->ClearSelection();
1375 EXPECT_EQ(kEmptyString, textfield->GetSelectedText());
1377 widget->CloseNow();
1380 // Tests that the Textfield view respond appropiately to cut/copy/paste.
1381 TEST_F(ViewTest, TextfieldCutCopyPaste) {
1382 const base::string16 kNormalText = ASCIIToUTF16("Normal");
1383 const base::string16 kReadOnlyText = ASCIIToUTF16("Read only");
1384 const base::string16 kPasswordText =
1385 ASCIIToUTF16("Password! ** Secret stuff **");
1387 ui::Clipboard* clipboard = ui::Clipboard::GetForCurrentThread();
1389 Widget* widget = new Widget;
1390 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1391 params.bounds = gfx::Rect(0, 0, 100, 100);
1392 widget->Init(params);
1393 View* root_view = widget->GetRootView();
1395 Textfield* normal = new Textfield();
1396 Textfield* read_only = new Textfield();
1397 read_only->SetReadOnly(true);
1398 Textfield* password = new Textfield();
1399 password->SetTextInputType(ui::TEXT_INPUT_TYPE_PASSWORD);
1401 root_view->AddChildView(normal);
1402 root_view->AddChildView(read_only);
1403 root_view->AddChildView(password);
1405 normal->SetText(kNormalText);
1406 read_only->SetText(kReadOnlyText);
1407 password->SetText(kPasswordText);
1410 // Test cut.
1413 normal->SelectAll(false);
1414 normal->ExecuteCommand(IDS_APP_CUT);
1415 base::string16 result;
1416 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1417 EXPECT_EQ(kNormalText, result);
1418 normal->SetText(kNormalText); // Let's revert to the original content.
1420 read_only->SelectAll(false);
1421 read_only->ExecuteCommand(IDS_APP_CUT);
1422 result.clear();
1423 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1424 // Cut should have failed, so the clipboard content should not have changed.
1425 EXPECT_EQ(kNormalText, result);
1427 password->SelectAll(false);
1428 password->ExecuteCommand(IDS_APP_CUT);
1429 result.clear();
1430 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1431 // Cut should have failed, so the clipboard content should not have changed.
1432 EXPECT_EQ(kNormalText, result);
1435 // Test copy.
1438 // Start with |read_only| to observe a change in clipboard text.
1439 read_only->SelectAll(false);
1440 read_only->ExecuteCommand(IDS_APP_COPY);
1441 result.clear();
1442 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1443 EXPECT_EQ(kReadOnlyText, result);
1445 normal->SelectAll(false);
1446 normal->ExecuteCommand(IDS_APP_COPY);
1447 result.clear();
1448 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1449 EXPECT_EQ(kNormalText, result);
1451 password->SelectAll(false);
1452 password->ExecuteCommand(IDS_APP_COPY);
1453 result.clear();
1454 clipboard->ReadText(ui::CLIPBOARD_TYPE_COPY_PASTE, &result);
1455 // Text cannot be copied from an obscured field; the clipboard won't change.
1456 EXPECT_EQ(kNormalText, result);
1459 // Test paste.
1462 // Attempting to paste kNormalText in a read-only text-field should fail.
1463 read_only->SelectAll(false);
1464 read_only->ExecuteCommand(IDS_APP_PASTE);
1465 EXPECT_EQ(kReadOnlyText, read_only->text());
1467 password->SelectAll(false);
1468 password->ExecuteCommand(IDS_APP_PASTE);
1469 EXPECT_EQ(kNormalText, password->text());
1471 // Copy from |read_only| to observe a change in the normal textfield text.
1472 read_only->SelectAll(false);
1473 read_only->ExecuteCommand(IDS_APP_COPY);
1474 normal->SelectAll(false);
1475 normal->ExecuteCommand(IDS_APP_PASTE);
1476 EXPECT_EQ(kReadOnlyText, normal->text());
1477 widget->CloseNow();
1480 ////////////////////////////////////////////////////////////////////////////////
1481 // Accelerators
1482 ////////////////////////////////////////////////////////////////////////////////
1483 bool TestView::AcceleratorPressed(const ui::Accelerator& accelerator) {
1484 accelerator_count_map_[accelerator]++;
1485 return true;
1488 // TODO: these tests were initially commented out when getting aura to
1489 // run. Figure out if still valuable and either nuke or fix.
1490 #if defined(false)
1491 TEST_F(ViewTest, ActivateAccelerator) {
1492 // Register a keyboard accelerator before the view is added to a window.
1493 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1494 TestView* view = new TestView();
1495 view->Reset();
1496 view->AddAccelerator(return_accelerator);
1497 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1499 // Create a window and add the view as its child.
1500 scoped_ptr<Widget> widget(new Widget);
1501 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1502 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1503 params.bounds = gfx::Rect(0, 0, 100, 100);
1504 widget->Init(params);
1505 View* root = widget->GetRootView();
1506 root->AddChildView(view);
1507 widget->Show();
1509 // Get the focus manager.
1510 FocusManager* focus_manager = widget->GetFocusManager();
1511 ASSERT_TRUE(focus_manager);
1513 // Hit the return key and see if it takes effect.
1514 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1515 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1517 // Hit the escape key. Nothing should happen.
1518 ui::Accelerator escape_accelerator(ui::VKEY_ESCAPE, ui::EF_NONE);
1519 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1520 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1521 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 0);
1523 // Now register the escape key and hit it again.
1524 view->AddAccelerator(escape_accelerator);
1525 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1526 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1527 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1529 // Remove the return key accelerator.
1530 view->RemoveAccelerator(return_accelerator);
1531 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1532 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 1);
1533 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1535 // Add it again. Hit the return key and the escape key.
1536 view->AddAccelerator(return_accelerator);
1537 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1538 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1539 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 1);
1540 EXPECT_TRUE(focus_manager->ProcessAccelerator(escape_accelerator));
1541 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1542 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1544 // Remove all the accelerators.
1545 view->ResetAccelerators();
1546 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1547 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1548 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1549 EXPECT_FALSE(focus_manager->ProcessAccelerator(escape_accelerator));
1550 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 2);
1551 EXPECT_EQ(view->accelerator_count_map_[escape_accelerator], 2);
1553 widget->CloseNow();
1556 TEST_F(ViewTest, HiddenViewWithAccelerator) {
1557 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1558 TestView* view = new TestView();
1559 view->Reset();
1560 view->AddAccelerator(return_accelerator);
1561 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1563 scoped_ptr<Widget> widget(new Widget);
1564 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1565 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1566 params.bounds = gfx::Rect(0, 0, 100, 100);
1567 widget->Init(params);
1568 View* root = widget->GetRootView();
1569 root->AddChildView(view);
1570 widget->Show();
1572 FocusManager* focus_manager = widget->GetFocusManager();
1573 ASSERT_TRUE(focus_manager);
1575 view->SetVisible(false);
1576 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1578 view->SetVisible(true);
1579 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1581 widget->CloseNow();
1584 TEST_F(ViewTest, ViewInHiddenWidgetWithAccelerator) {
1585 ui::Accelerator return_accelerator(ui::VKEY_RETURN, ui::EF_NONE);
1586 TestView* view = new TestView();
1587 view->Reset();
1588 view->AddAccelerator(return_accelerator);
1589 EXPECT_EQ(view->accelerator_count_map_[return_accelerator], 0);
1591 scoped_ptr<Widget> widget(new Widget);
1592 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1593 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1594 params.bounds = gfx::Rect(0, 0, 100, 100);
1595 widget->Init(params);
1596 View* root = widget->GetRootView();
1597 root->AddChildView(view);
1599 FocusManager* focus_manager = widget->GetFocusManager();
1600 ASSERT_TRUE(focus_manager);
1602 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1603 EXPECT_EQ(0, view->accelerator_count_map_[return_accelerator]);
1605 widget->Show();
1606 EXPECT_TRUE(focus_manager->ProcessAccelerator(return_accelerator));
1607 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1609 widget->Hide();
1610 EXPECT_FALSE(focus_manager->ProcessAccelerator(return_accelerator));
1611 EXPECT_EQ(1, view->accelerator_count_map_[return_accelerator]);
1613 widget->CloseNow();
1616 ////////////////////////////////////////////////////////////////////////////////
1617 // Mouse-wheel message rerouting
1618 ////////////////////////////////////////////////////////////////////////////////
1619 class ScrollableTestView : public View {
1620 public:
1621 ScrollableTestView() { }
1623 virtual gfx::Size GetPreferredSize() {
1624 return gfx::Size(100, 10000);
1627 virtual void Layout() {
1628 SizeToPreferredSize();
1632 class TestViewWithControls : public View {
1633 public:
1634 TestViewWithControls() {
1635 text_field_ = new Textfield();
1636 AddChildView(text_field_);
1639 Textfield* text_field_;
1642 class SimpleWidgetDelegate : public WidgetDelegate {
1643 public:
1644 explicit SimpleWidgetDelegate(View* contents) : contents_(contents) { }
1646 virtual void DeleteDelegate() { delete this; }
1648 virtual View* GetContentsView() { return contents_; }
1650 virtual Widget* GetWidget() { return contents_->GetWidget(); }
1651 virtual const Widget* GetWidget() const { return contents_->GetWidget(); }
1653 private:
1654 View* contents_;
1657 // Tests that the mouse-wheel messages are correctly rerouted to the window
1658 // under the mouse.
1659 // TODO(jcampan): http://crbug.com/10572 Disabled as it fails on the Vista build
1660 // bot.
1661 // Note that this fails for a variety of reasons:
1662 // - focused view is apparently reset across window activations and never
1663 // properly restored
1664 // - this test depends on you not having any other window visible open under the
1665 // area that it opens the test windows. --beng
1666 TEST_F(ViewTest, DISABLED_RerouteMouseWheelTest) {
1667 TestViewWithControls* view_with_controls = new TestViewWithControls();
1668 Widget* window1 = Widget::CreateWindowWithBounds(
1669 new SimpleWidgetDelegate(view_with_controls),
1670 gfx::Rect(0, 0, 100, 100));
1671 window1->Show();
1672 ScrollView* scroll_view = new ScrollView();
1673 scroll_view->SetContents(new ScrollableTestView());
1674 Widget* window2 = Widget::CreateWindowWithBounds(
1675 new SimpleWidgetDelegate(scroll_view),
1676 gfx::Rect(200, 200, 100, 100));
1677 window2->Show();
1678 EXPECT_EQ(0, scroll_view->GetVisibleRect().y());
1680 // Make the window1 active, as this is what it would be in real-world.
1681 window1->Activate();
1683 // Let's send a mouse-wheel message to the different controls and check that
1684 // it is rerouted to the window under the mouse (effectively scrolling the
1685 // scroll-view).
1687 // First to the Window's HWND.
1688 ::SendMessage(view_with_controls->GetWidget()->GetNativeView(),
1689 WM_MOUSEWHEEL, MAKEWPARAM(0, -20), MAKELPARAM(250, 250));
1690 EXPECT_EQ(20, scroll_view->GetVisibleRect().y());
1692 window1->CloseNow();
1693 window2->CloseNow();
1695 #endif // false
1697 ////////////////////////////////////////////////////////////////////////////////
1698 // Native view hierachy
1699 ////////////////////////////////////////////////////////////////////////////////
1700 class ToplevelWidgetObserverView : public View {
1701 public:
1702 ToplevelWidgetObserverView() : toplevel_(NULL) {
1704 virtual ~ToplevelWidgetObserverView() {
1707 // View overrides:
1708 virtual void ViewHierarchyChanged(
1709 const ViewHierarchyChangedDetails& details) OVERRIDE {
1710 if (details.is_add) {
1711 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1712 } else {
1713 toplevel_ = NULL;
1716 virtual void NativeViewHierarchyChanged() OVERRIDE {
1717 toplevel_ = GetWidget() ? GetWidget()->GetTopLevelWidget() : NULL;
1720 Widget* toplevel() { return toplevel_; }
1722 private:
1723 Widget* toplevel_;
1725 DISALLOW_COPY_AND_ASSIGN(ToplevelWidgetObserverView);
1728 // Test that a view can track the current top level widget by overriding
1729 // View::ViewHierarchyChanged() and View::NativeViewHierarchyChanged().
1730 TEST_F(ViewTest, NativeViewHierarchyChanged) {
1731 scoped_ptr<Widget> toplevel1(new Widget);
1732 Widget::InitParams toplevel1_params =
1733 CreateParams(Widget::InitParams::TYPE_POPUP);
1734 toplevel1_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1735 toplevel1->Init(toplevel1_params);
1737 scoped_ptr<Widget> toplevel2(new Widget);
1738 Widget::InitParams toplevel2_params =
1739 CreateParams(Widget::InitParams::TYPE_POPUP);
1740 toplevel2_params.ownership = Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1741 toplevel2->Init(toplevel2_params);
1743 Widget* child = new Widget;
1744 Widget::InitParams child_params(Widget::InitParams::TYPE_CONTROL);
1745 child_params.parent = toplevel1->GetNativeView();
1746 child->Init(child_params);
1748 ToplevelWidgetObserverView* observer_view =
1749 new ToplevelWidgetObserverView();
1750 EXPECT_EQ(NULL, observer_view->toplevel());
1752 child->SetContentsView(observer_view);
1753 EXPECT_EQ(toplevel1, observer_view->toplevel());
1755 Widget::ReparentNativeView(child->GetNativeView(),
1756 toplevel2->GetNativeView());
1757 EXPECT_EQ(toplevel2, observer_view->toplevel());
1759 observer_view->parent()->RemoveChildView(observer_view);
1760 EXPECT_EQ(NULL, observer_view->toplevel());
1762 // Make |observer_view| |child|'s contents view again so that it gets deleted
1763 // with the widget.
1764 child->SetContentsView(observer_view);
1767 ////////////////////////////////////////////////////////////////////////////////
1768 // Transformations
1769 ////////////////////////////////////////////////////////////////////////////////
1771 class TransformPaintView : public TestView {
1772 public:
1773 TransformPaintView() {}
1774 virtual ~TransformPaintView() {}
1776 void ClearScheduledPaintRect() {
1777 scheduled_paint_rect_ = gfx::Rect();
1780 gfx::Rect scheduled_paint_rect() const { return scheduled_paint_rect_; }
1782 // Overridden from View:
1783 virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE {
1784 gfx::Rect xrect = ConvertRectToParent(rect);
1785 scheduled_paint_rect_.Union(xrect);
1788 private:
1789 gfx::Rect scheduled_paint_rect_;
1791 DISALLOW_COPY_AND_ASSIGN(TransformPaintView);
1794 TEST_F(ViewTest, TransformPaint) {
1795 TransformPaintView* v1 = new TransformPaintView();
1796 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1798 TestView* v2 = new TestView();
1799 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1801 Widget* widget = new Widget;
1802 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1803 params.bounds = gfx::Rect(50, 50, 650, 650);
1804 widget->Init(params);
1805 widget->Show();
1806 View* root = widget->GetRootView();
1808 root->AddChildView(v1);
1809 v1->AddChildView(v2);
1811 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1812 v1->ClearScheduledPaintRect();
1813 v2->SchedulePaint();
1815 EXPECT_EQ(gfx::Rect(100, 100, 200, 100), v1->scheduled_paint_rect());
1817 // Rotate |v1| counter-clockwise.
1818 gfx::Transform transform;
1819 RotateCounterclockwise(&transform);
1820 transform.matrix().set(1, 3, 500.0);
1821 v1->SetTransform(transform);
1823 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1825 v1->ClearScheduledPaintRect();
1826 v2->SchedulePaint();
1828 EXPECT_EQ(gfx::Rect(100, 200, 100, 200), v1->scheduled_paint_rect());
1830 widget->CloseNow();
1833 TEST_F(ViewTest, TransformEvent) {
1834 TestView* v1 = new TestView();
1835 v1->SetBoundsRect(gfx::Rect(0, 0, 500, 300));
1837 TestView* v2 = new TestView();
1838 v2->SetBoundsRect(gfx::Rect(100, 100, 200, 100));
1840 Widget* widget = new Widget;
1841 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1842 params.bounds = gfx::Rect(50, 50, 650, 650);
1843 widget->Init(params);
1844 View* root = widget->GetRootView();
1846 root->AddChildView(v1);
1847 v1->AddChildView(v2);
1849 // At this moment, |v2| occupies (100, 100) to (300, 200) in |root|.
1851 // Rotate |v1| counter-clockwise.
1852 gfx::Transform transform(v1->GetTransform());
1853 RotateCounterclockwise(&transform);
1854 transform.matrix().set(1, 3, 500.0);
1855 v1->SetTransform(transform);
1857 // |v2| now occupies (100, 200) to (200, 400) in |root|.
1858 v1->Reset();
1859 v2->Reset();
1861 gfx::Point p1(110, 210);
1862 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED, p1, p1,
1863 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1864 root->OnMousePressed(pressed);
1865 EXPECT_EQ(0, v1->last_mouse_event_type_);
1866 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1867 EXPECT_EQ(190, v2->location_.x());
1868 EXPECT_EQ(10, v2->location_.y());
1870 ui::MouseEvent released(ui::ET_MOUSE_RELEASED, gfx::Point(), gfx::Point(), 0,
1872 root->OnMouseReleased(released);
1874 // Now rotate |v2| inside |v1| clockwise.
1875 transform = v2->GetTransform();
1876 RotateClockwise(&transform);
1877 transform.matrix().set(0, 3, 100.f);
1878 v2->SetTransform(transform);
1880 // Now, |v2| occupies (100, 100) to (200, 300) in |v1|, and (100, 300) to
1881 // (300, 400) in |root|.
1883 v1->Reset();
1884 v2->Reset();
1886 gfx::Point point2(110, 320);
1887 ui::MouseEvent p2(ui::ET_MOUSE_PRESSED, point2, point2,
1888 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1889 root->OnMousePressed(p2);
1890 EXPECT_EQ(0, v1->last_mouse_event_type_);
1891 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v2->last_mouse_event_type_);
1892 EXPECT_EQ(10, v2->location_.x());
1893 EXPECT_EQ(20, v2->location_.y());
1895 root->OnMouseReleased(released);
1897 v1->SetTransform(gfx::Transform());
1898 v2->SetTransform(gfx::Transform());
1900 TestView* v3 = new TestView();
1901 v3->SetBoundsRect(gfx::Rect(10, 10, 20, 30));
1902 v2->AddChildView(v3);
1904 // Rotate |v3| clockwise with respect to |v2|.
1905 transform = v1->GetTransform();
1906 RotateClockwise(&transform);
1907 transform.matrix().set(0, 3, 30.f);
1908 v3->SetTransform(transform);
1910 // Scale |v2| with respect to |v1| along both axis.
1911 transform = v2->GetTransform();
1912 transform.matrix().set(0, 0, 0.8f);
1913 transform.matrix().set(1, 1, 0.5f);
1914 v2->SetTransform(transform);
1916 // |v3| occupies (108, 105) to (132, 115) in |root|.
1918 v1->Reset();
1919 v2->Reset();
1920 v3->Reset();
1922 gfx::Point point(112, 110);
1923 ui::MouseEvent p3(ui::ET_MOUSE_PRESSED, point, point,
1924 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1925 root->OnMousePressed(p3);
1927 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1928 EXPECT_EQ(10, v3->location_.x());
1929 EXPECT_EQ(25, v3->location_.y());
1931 root->OnMouseReleased(released);
1933 v1->SetTransform(gfx::Transform());
1934 v2->SetTransform(gfx::Transform());
1935 v3->SetTransform(gfx::Transform());
1937 v1->Reset();
1938 v2->Reset();
1939 v3->Reset();
1941 // Rotate |v3| clockwise with respect to |v2|, and scale it along both axis.
1942 transform = v3->GetTransform();
1943 RotateClockwise(&transform);
1944 transform.matrix().set(0, 3, 30.f);
1945 // Rotation sets some scaling transformation. Using SetScale would overwrite
1946 // that and pollute the rotation. So combine the scaling with the existing
1947 // transforamtion.
1948 gfx::Transform scale;
1949 scale.Scale(0.8f, 0.5f);
1950 transform.ConcatTransform(scale);
1951 v3->SetTransform(transform);
1953 // Translate |v2| with respect to |v1|.
1954 transform = v2->GetTransform();
1955 transform.matrix().set(0, 3, 10.f);
1956 transform.matrix().set(1, 3, 10.f);
1957 v2->SetTransform(transform);
1959 // |v3| now occupies (120, 120) to (144, 130) in |root|.
1961 gfx::Point point3(124, 125);
1962 ui::MouseEvent p4(ui::ET_MOUSE_PRESSED, point3, point3,
1963 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
1964 root->OnMousePressed(p4);
1966 EXPECT_EQ(ui::ET_MOUSE_PRESSED, v3->last_mouse_event_type_);
1967 EXPECT_EQ(10, v3->location_.x());
1968 EXPECT_EQ(25, v3->location_.y());
1970 root->OnMouseReleased(released);
1972 widget->CloseNow();
1975 TEST_F(ViewTest, TransformVisibleBound) {
1976 gfx::Rect viewport_bounds(0, 0, 100, 100);
1978 scoped_ptr<Widget> widget(new Widget);
1979 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
1980 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
1981 params.bounds = viewport_bounds;
1982 widget->Init(params);
1983 widget->GetRootView()->SetBoundsRect(viewport_bounds);
1985 View* viewport = new View;
1986 widget->SetContentsView(viewport);
1987 View* contents = new View;
1988 viewport->AddChildView(contents);
1989 viewport->SetBoundsRect(viewport_bounds);
1990 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
1992 View* child = new View;
1993 contents->AddChildView(child);
1994 child->SetBoundsRect(gfx::Rect(10, 90, 50, 50));
1995 EXPECT_EQ(gfx::Rect(0, 0, 50, 10), child->GetVisibleBounds());
1997 // Rotate |child| counter-clockwise
1998 gfx::Transform transform;
1999 RotateCounterclockwise(&transform);
2000 transform.matrix().set(1, 3, 50.f);
2001 child->SetTransform(transform);
2002 EXPECT_EQ(gfx::Rect(40, 0, 10, 50), child->GetVisibleBounds());
2004 widget->CloseNow();
2007 ////////////////////////////////////////////////////////////////////////////////
2008 // OnVisibleBoundsChanged()
2010 class VisibleBoundsView : public View {
2011 public:
2012 VisibleBoundsView() : received_notification_(false) {}
2013 virtual ~VisibleBoundsView() {}
2015 bool received_notification() const { return received_notification_; }
2016 void set_received_notification(bool received) {
2017 received_notification_ = received;
2020 private:
2021 // Overridden from View:
2022 virtual bool NeedsNotificationWhenVisibleBoundsChange() const OVERRIDE {
2023 return true;
2025 virtual void OnVisibleBoundsChanged() OVERRIDE {
2026 received_notification_ = true;
2029 bool received_notification_;
2031 DISALLOW_COPY_AND_ASSIGN(VisibleBoundsView);
2034 TEST_F(ViewTest, OnVisibleBoundsChanged) {
2035 gfx::Rect viewport_bounds(0, 0, 100, 100);
2037 scoped_ptr<Widget> widget(new Widget);
2038 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2039 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2040 params.bounds = viewport_bounds;
2041 widget->Init(params);
2042 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2044 View* viewport = new View;
2045 widget->SetContentsView(viewport);
2046 View* contents = new View;
2047 viewport->AddChildView(contents);
2048 viewport->SetBoundsRect(viewport_bounds);
2049 contents->SetBoundsRect(gfx::Rect(0, 0, 100, 200));
2051 // Create a view that cares about visible bounds notifications, and position
2052 // it just outside the visible bounds of the viewport.
2053 VisibleBoundsView* child = new VisibleBoundsView;
2054 contents->AddChildView(child);
2055 child->SetBoundsRect(gfx::Rect(10, 110, 50, 50));
2057 // The child bound should be fully clipped.
2058 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2060 // Now scroll the contents, but not enough to make the child visible.
2061 contents->SetY(contents->y() - 1);
2063 // We should have received the notification since the visible bounds may have
2064 // changed (even though they didn't).
2065 EXPECT_TRUE(child->received_notification());
2066 EXPECT_TRUE(child->GetVisibleBounds().IsEmpty());
2067 child->set_received_notification(false);
2069 // Now scroll the contents, this time by enough to make the child visible by
2070 // one pixel.
2071 contents->SetY(contents->y() - 10);
2072 EXPECT_TRUE(child->received_notification());
2073 EXPECT_EQ(1, child->GetVisibleBounds().height());
2074 child->set_received_notification(false);
2076 widget->CloseNow();
2079 TEST_F(ViewTest, SetBoundsPaint) {
2080 TestView top_view;
2081 TestView* child_view = new TestView;
2083 top_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2084 top_view.scheduled_paint_rects_.clear();
2085 child_view->SetBoundsRect(gfx::Rect(10, 10, 20, 20));
2086 top_view.AddChildView(child_view);
2088 top_view.scheduled_paint_rects_.clear();
2089 child_view->SetBoundsRect(gfx::Rect(30, 30, 20, 20));
2090 EXPECT_EQ(2U, top_view.scheduled_paint_rects_.size());
2092 // There should be 2 rects, spanning from (10, 10) to (50, 50).
2093 gfx::Rect paint_rect = top_view.scheduled_paint_rects_[0];
2094 paint_rect.Union(top_view.scheduled_paint_rects_[1]);
2095 EXPECT_EQ(gfx::Rect(10, 10, 40, 40), paint_rect);
2098 // Assertions around painting and focus gain/lost.
2099 TEST_F(ViewTest, FocusBlurPaints) {
2100 TestView parent_view;
2101 TestView* child_view1 = new TestView; // Owned by |parent_view|.
2103 parent_view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2105 child_view1->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2106 parent_view.AddChildView(child_view1);
2108 parent_view.scheduled_paint_rects_.clear();
2109 child_view1->scheduled_paint_rects_.clear();
2111 // Focus change shouldn't trigger paints.
2112 child_view1->DoFocus();
2114 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2115 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2117 child_view1->DoBlur();
2118 EXPECT_TRUE(parent_view.scheduled_paint_rects_.empty());
2119 EXPECT_TRUE(child_view1->scheduled_paint_rects_.empty());
2122 // Verifies SetBounds(same bounds) doesn't trigger a SchedulePaint().
2123 TEST_F(ViewTest, SetBoundsSameBoundsDoesntSchedulePaint) {
2124 TestView view;
2126 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2127 view.InvalidateLayout();
2128 view.scheduled_paint_rects_.clear();
2129 view.SetBoundsRect(gfx::Rect(0, 0, 100, 100));
2130 EXPECT_TRUE(view.scheduled_paint_rects_.empty());
2133 // Verifies AddChildView() and RemoveChildView() schedule appropriate paints.
2134 TEST_F(ViewTest, AddAndRemoveSchedulePaints) {
2135 gfx::Rect viewport_bounds(0, 0, 100, 100);
2137 // We have to put the View hierarchy into a Widget or no paints will be
2138 // scheduled.
2139 scoped_ptr<Widget> widget(new Widget);
2140 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2141 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2142 params.bounds = viewport_bounds;
2143 widget->Init(params);
2144 widget->GetRootView()->SetBoundsRect(viewport_bounds);
2146 TestView* parent_view = new TestView;
2147 widget->SetContentsView(parent_view);
2148 parent_view->SetBoundsRect(viewport_bounds);
2149 parent_view->scheduled_paint_rects_.clear();
2151 View* child_view = new View;
2152 child_view->SetBoundsRect(gfx::Rect(0, 0, 20, 20));
2153 parent_view->AddChildView(child_view);
2154 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2155 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2157 parent_view->scheduled_paint_rects_.clear();
2158 parent_view->RemoveChildView(child_view);
2159 scoped_ptr<View> child_deleter(child_view);
2160 ASSERT_EQ(1U, parent_view->scheduled_paint_rects_.size());
2161 EXPECT_EQ(child_view->bounds(), parent_view->scheduled_paint_rects_.front());
2163 widget->CloseNow();
2166 // Tests conversion methods with a transform.
2167 TEST_F(ViewTest, ConversionsWithTransform) {
2168 TestView top_view;
2170 // View hierarchy used to test scale transforms.
2171 TestView* child = new TestView;
2172 TestView* child_child = new TestView;
2174 // View used to test a rotation transform.
2175 TestView* child_2 = new TestView;
2177 top_view.AddChildView(child);
2178 child->AddChildView(child_child);
2180 top_view.SetBoundsRect(gfx::Rect(0, 0, 1000, 1000));
2182 child->SetBoundsRect(gfx::Rect(7, 19, 500, 500));
2183 gfx::Transform transform;
2184 transform.Scale(3.0, 4.0);
2185 child->SetTransform(transform);
2187 child_child->SetBoundsRect(gfx::Rect(17, 13, 100, 100));
2188 transform.MakeIdentity();
2189 transform.Scale(5.0, 7.0);
2190 child_child->SetTransform(transform);
2192 top_view.AddChildView(child_2);
2193 child_2->SetBoundsRect(gfx::Rect(700, 725, 100, 100));
2194 transform.MakeIdentity();
2195 RotateClockwise(&transform);
2196 child_2->SetTransform(transform);
2198 // Sanity check to make sure basic transforms act as expected.
2200 gfx::Transform transform;
2201 transform.Translate(110.0, -110.0);
2202 transform.Scale(100.0, 55.0);
2203 transform.Translate(1.0, 1.0);
2205 // convert to a 3x3 matrix.
2206 const SkMatrix& matrix = transform.matrix();
2208 EXPECT_EQ(210, matrix.getTranslateX());
2209 EXPECT_EQ(-55, matrix.getTranslateY());
2210 EXPECT_EQ(100, matrix.getScaleX());
2211 EXPECT_EQ(55, matrix.getScaleY());
2212 EXPECT_EQ(0, matrix.getSkewX());
2213 EXPECT_EQ(0, matrix.getSkewY());
2217 gfx::Transform transform;
2218 transform.Translate(1.0, 1.0);
2219 gfx::Transform t2;
2220 t2.Scale(100.0, 55.0);
2221 gfx::Transform t3;
2222 t3.Translate(110.0, -110.0);
2223 transform.ConcatTransform(t2);
2224 transform.ConcatTransform(t3);
2226 // convert to a 3x3 matrix
2227 const SkMatrix& matrix = transform.matrix();
2229 EXPECT_EQ(210, matrix.getTranslateX());
2230 EXPECT_EQ(-55, matrix.getTranslateY());
2231 EXPECT_EQ(100, matrix.getScaleX());
2232 EXPECT_EQ(55, matrix.getScaleY());
2233 EXPECT_EQ(0, matrix.getSkewX());
2234 EXPECT_EQ(0, matrix.getSkewY());
2237 // Conversions from child->top and top->child.
2239 gfx::Point point(5, 5);
2240 View::ConvertPointToTarget(child, &top_view, &point);
2241 EXPECT_EQ(22, point.x());
2242 EXPECT_EQ(39, point.y());
2244 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2245 View::ConvertRectToTarget(child, &top_view, &rect);
2246 EXPECT_FLOAT_EQ(22.0f, rect.x());
2247 EXPECT_FLOAT_EQ(39.0f, rect.y());
2248 EXPECT_FLOAT_EQ(30.0f, rect.width());
2249 EXPECT_FLOAT_EQ(80.0f, rect.height());
2251 point.SetPoint(22, 39);
2252 View::ConvertPointToTarget(&top_view, child, &point);
2253 EXPECT_EQ(5, point.x());
2254 EXPECT_EQ(5, point.y());
2256 rect.SetRect(22.0f, 39.0f, 30.0f, 80.0f);
2257 View::ConvertRectToTarget(&top_view, child, &rect);
2258 EXPECT_FLOAT_EQ(5.0f, rect.x());
2259 EXPECT_FLOAT_EQ(5.0f, rect.y());
2260 EXPECT_FLOAT_EQ(10.0f, rect.width());
2261 EXPECT_FLOAT_EQ(20.0f, rect.height());
2264 // Conversions from child_child->top and top->child_child.
2266 gfx::Point point(5, 5);
2267 View::ConvertPointToTarget(child_child, &top_view, &point);
2268 EXPECT_EQ(133, point.x());
2269 EXPECT_EQ(211, point.y());
2271 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2272 View::ConvertRectToTarget(child_child, &top_view, &rect);
2273 EXPECT_FLOAT_EQ(133.0f, rect.x());
2274 EXPECT_FLOAT_EQ(211.0f, rect.y());
2275 EXPECT_FLOAT_EQ(150.0f, rect.width());
2276 EXPECT_FLOAT_EQ(560.0f, rect.height());
2278 point.SetPoint(133, 211);
2279 View::ConvertPointToTarget(&top_view, child_child, &point);
2280 EXPECT_EQ(5, point.x());
2281 EXPECT_EQ(5, point.y());
2283 rect.SetRect(133.0f, 211.0f, 150.0f, 560.0f);
2284 View::ConvertRectToTarget(&top_view, child_child, &rect);
2285 EXPECT_FLOAT_EQ(5.0f, rect.x());
2286 EXPECT_FLOAT_EQ(5.0f, rect.y());
2287 EXPECT_FLOAT_EQ(10.0f, rect.width());
2288 EXPECT_FLOAT_EQ(20.0f, rect.height());
2291 // Conversions from child_child->child and child->child_child
2293 gfx::Point point(5, 5);
2294 View::ConvertPointToTarget(child_child, child, &point);
2295 EXPECT_EQ(42, point.x());
2296 EXPECT_EQ(48, point.y());
2298 gfx::RectF rect(5.0f, 5.0f, 10.0f, 20.0f);
2299 View::ConvertRectToTarget(child_child, child, &rect);
2300 EXPECT_FLOAT_EQ(42.0f, rect.x());
2301 EXPECT_FLOAT_EQ(48.0f, rect.y());
2302 EXPECT_FLOAT_EQ(50.0f, rect.width());
2303 EXPECT_FLOAT_EQ(140.0f, rect.height());
2305 point.SetPoint(42, 48);
2306 View::ConvertPointToTarget(child, child_child, &point);
2307 EXPECT_EQ(5, point.x());
2308 EXPECT_EQ(5, point.y());
2310 rect.SetRect(42.0f, 48.0f, 50.0f, 140.0f);
2311 View::ConvertRectToTarget(child, child_child, &rect);
2312 EXPECT_FLOAT_EQ(5.0f, rect.x());
2313 EXPECT_FLOAT_EQ(5.0f, rect.y());
2314 EXPECT_FLOAT_EQ(10.0f, rect.width());
2315 EXPECT_FLOAT_EQ(20.0f, rect.height());
2318 // Conversions from top_view to child with a value that should be negative.
2319 // This ensures we don't round up with negative numbers.
2321 gfx::Point point(6, 18);
2322 View::ConvertPointToTarget(&top_view, child, &point);
2323 EXPECT_EQ(-1, point.x());
2324 EXPECT_EQ(-1, point.y());
2326 float error = 0.01f;
2327 gfx::RectF rect(6.0f, 18.0f, 10.0f, 39.0f);
2328 View::ConvertRectToTarget(&top_view, child, &rect);
2329 EXPECT_NEAR(-0.33f, rect.x(), error);
2330 EXPECT_NEAR(-0.25f, rect.y(), error);
2331 EXPECT_NEAR(3.33f, rect.width(), error);
2332 EXPECT_NEAR(9.75f, rect.height(), error);
2335 // Rect conversions from top_view->child_2 and child_2->top_view.
2337 gfx::RectF rect(50.0f, 55.0f, 20.0f, 30.0f);
2338 View::ConvertRectToTarget(child_2, &top_view, &rect);
2339 EXPECT_FLOAT_EQ(615.0f, rect.x());
2340 EXPECT_FLOAT_EQ(775.0f, rect.y());
2341 EXPECT_FLOAT_EQ(30.0f, rect.width());
2342 EXPECT_FLOAT_EQ(20.0f, rect.height());
2344 rect.SetRect(615.0f, 775.0f, 30.0f, 20.0f);
2345 View::ConvertRectToTarget(&top_view, child_2, &rect);
2346 EXPECT_FLOAT_EQ(50.0f, rect.x());
2347 EXPECT_FLOAT_EQ(55.0f, rect.y());
2348 EXPECT_FLOAT_EQ(20.0f, rect.width());
2349 EXPECT_FLOAT_EQ(30.0f, rect.height());
2353 // Tests conversion methods to and from screen coordinates.
2354 TEST_F(ViewTest, ConversionsToFromScreen) {
2355 scoped_ptr<Widget> widget(new Widget);
2356 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2357 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2358 params.bounds = gfx::Rect(50, 50, 650, 650);
2359 widget->Init(params);
2361 View* child = new View;
2362 widget->GetRootView()->AddChildView(child);
2363 child->SetBounds(10, 10, 100, 200);
2364 gfx::Transform t;
2365 t.Scale(0.5, 0.5);
2366 child->SetTransform(t);
2368 gfx::Point point_in_screen(100, 90);
2369 gfx::Point point_in_child(80,60);
2371 gfx::Point point = point_in_screen;
2372 View::ConvertPointFromScreen(child, &point);
2373 EXPECT_EQ(point_in_child.ToString(), point.ToString());
2375 View::ConvertPointToScreen(child, &point);
2376 EXPECT_EQ(point_in_screen.ToString(), point.ToString());
2379 // Tests conversion methods for rectangles.
2380 TEST_F(ViewTest, ConvertRectWithTransform) {
2381 scoped_ptr<Widget> widget(new Widget);
2382 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2383 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
2384 params.bounds = gfx::Rect(50, 50, 650, 650);
2385 widget->Init(params);
2386 View* root = widget->GetRootView();
2388 TestView* v1 = new TestView;
2389 TestView* v2 = new TestView;
2390 root->AddChildView(v1);
2391 v1->AddChildView(v2);
2393 v1->SetBoundsRect(gfx::Rect(10, 10, 500, 500));
2394 v2->SetBoundsRect(gfx::Rect(20, 20, 100, 200));
2396 // |v2| now occupies (30, 30) to (130, 230) in |widget|
2397 gfx::Rect rect(5, 5, 15, 40);
2398 EXPECT_EQ(gfx::Rect(25, 25, 15, 40), v2->ConvertRectToParent(rect));
2399 EXPECT_EQ(gfx::Rect(35, 35, 15, 40), v2->ConvertRectToWidget(rect));
2401 // Rotate |v2|
2402 gfx::Transform t2;
2403 RotateCounterclockwise(&t2);
2404 t2.matrix().set(1, 3, 100.f);
2405 v2->SetTransform(t2);
2407 // |v2| now occupies (30, 30) to (230, 130) in |widget|
2408 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2409 EXPECT_EQ(gfx::Rect(35, 110, 40, 15), v2->ConvertRectToWidget(rect));
2411 // Scale down |v1|
2412 gfx::Transform t1;
2413 t1.Scale(0.5, 0.5);
2414 v1->SetTransform(t1);
2416 // The rectangle should remain the same for |v1|.
2417 EXPECT_EQ(gfx::Rect(25, 100, 40, 15), v2->ConvertRectToParent(rect));
2419 // |v2| now occupies (20, 20) to (120, 70) in |widget|
2420 EXPECT_EQ(gfx::Rect(22, 60, 21, 8).ToString(),
2421 v2->ConvertRectToWidget(rect).ToString());
2423 widget->CloseNow();
2426 class ObserverView : public View {
2427 public:
2428 ObserverView();
2429 virtual ~ObserverView();
2431 void ResetTestState();
2433 bool has_add_details() const { return has_add_details_; }
2434 bool has_remove_details() const { return has_remove_details_; }
2436 const ViewHierarchyChangedDetails& add_details() const {
2437 return add_details_;
2440 const ViewHierarchyChangedDetails& remove_details() const {
2441 return remove_details_;
2444 private:
2445 // View:
2446 virtual void ViewHierarchyChanged(
2447 const ViewHierarchyChangedDetails& details) OVERRIDE;
2449 bool has_add_details_;
2450 bool has_remove_details_;
2451 ViewHierarchyChangedDetails add_details_;
2452 ViewHierarchyChangedDetails remove_details_;
2454 DISALLOW_COPY_AND_ASSIGN(ObserverView);
2457 ObserverView::ObserverView()
2458 : has_add_details_(false),
2459 has_remove_details_(false) {
2462 ObserverView::~ObserverView() {}
2464 void ObserverView::ResetTestState() {
2465 has_add_details_ = false;
2466 has_remove_details_ = false;
2467 add_details_ = ViewHierarchyChangedDetails();
2468 remove_details_ = ViewHierarchyChangedDetails();
2471 void ObserverView::ViewHierarchyChanged(
2472 const ViewHierarchyChangedDetails& details) {
2473 if (details.is_add) {
2474 has_add_details_ = true;
2475 add_details_ = details;
2476 } else {
2477 has_remove_details_ = true;
2478 remove_details_ = details;
2482 // Verifies that the ViewHierarchyChanged() notification is sent correctly when
2483 // a child view is added or removed to all the views in the hierarchy (up and
2484 // down).
2485 // The tree looks like this:
2486 // v1
2487 // +-- v2
2488 // +-- v3
2489 // +-- v4 (starts here, then get reparented to v1)
2490 TEST_F(ViewTest, ViewHierarchyChanged) {
2491 ObserverView v1;
2493 ObserverView* v3 = new ObserverView();
2495 // Add |v3| to |v2|.
2496 scoped_ptr<ObserverView> v2(new ObserverView());
2497 v2->AddChildView(v3);
2499 // Make sure both |v2| and |v3| receive the ViewHierarchyChanged()
2500 // notification.
2501 EXPECT_TRUE(v2->has_add_details());
2502 EXPECT_FALSE(v2->has_remove_details());
2503 EXPECT_EQ(v2.get(), v2->add_details().parent);
2504 EXPECT_EQ(v3, v2->add_details().child);
2505 EXPECT_EQ(NULL, v2->add_details().move_view);
2507 EXPECT_TRUE(v3->has_add_details());
2508 EXPECT_FALSE(v3->has_remove_details());
2509 EXPECT_EQ(v2.get(), v3->add_details().parent);
2510 EXPECT_EQ(v3, v3->add_details().child);
2511 EXPECT_EQ(NULL, v3->add_details().move_view);
2513 // Reset everything to the initial state.
2514 v2->ResetTestState();
2515 v3->ResetTestState();
2517 // Add |v2| to v1.
2518 v1.AddChildView(v2.get());
2520 // Verifies that |v2| is the child view *added* and the parent view is |v1|.
2521 // Make sure all the views (v1, v2, v3) received _that_ information.
2522 EXPECT_TRUE(v1.has_add_details());
2523 EXPECT_FALSE(v1.has_remove_details());
2524 EXPECT_EQ(&v1, v1.add_details().parent);
2525 EXPECT_EQ(v2.get(), v1.add_details().child);
2526 EXPECT_EQ(NULL, v1.add_details().move_view);
2528 EXPECT_TRUE(v2->has_add_details());
2529 EXPECT_FALSE(v2->has_remove_details());
2530 EXPECT_EQ(&v1, v2->add_details().parent);
2531 EXPECT_EQ(v2.get(), v2->add_details().child);
2532 EXPECT_EQ(NULL, v2->add_details().move_view);
2534 EXPECT_TRUE(v3->has_add_details());
2535 EXPECT_FALSE(v3->has_remove_details());
2536 EXPECT_EQ(&v1, v3->add_details().parent);
2537 EXPECT_EQ(v2.get(), v3->add_details().child);
2538 EXPECT_EQ(NULL, v3->add_details().move_view);
2540 // Reset everything to the initial state.
2541 v1.ResetTestState();
2542 v2->ResetTestState();
2543 v3->ResetTestState();
2545 // Remove |v2| from |v1|.
2546 v1.RemoveChildView(v2.get());
2548 // Verifies that |v2| is the child view *removed* and the parent view is |v1|.
2549 // Make sure all the views (v1, v2, v3) received _that_ information.
2550 EXPECT_FALSE(v1.has_add_details());
2551 EXPECT_TRUE(v1.has_remove_details());
2552 EXPECT_EQ(&v1, v1.remove_details().parent);
2553 EXPECT_EQ(v2.get(), v1.remove_details().child);
2554 EXPECT_EQ(NULL, v1.remove_details().move_view);
2556 EXPECT_FALSE(v2->has_add_details());
2557 EXPECT_TRUE(v2->has_remove_details());
2558 EXPECT_EQ(&v1, v2->remove_details().parent);
2559 EXPECT_EQ(v2.get(), v2->remove_details().child);
2560 EXPECT_EQ(NULL, v2->remove_details().move_view);
2562 EXPECT_FALSE(v3->has_add_details());
2563 EXPECT_TRUE(v3->has_remove_details());
2564 EXPECT_EQ(&v1, v3->remove_details().parent);
2565 EXPECT_EQ(v3, v3->remove_details().child);
2566 EXPECT_EQ(NULL, v3->remove_details().move_view);
2568 // Verifies notifications when reparenting a view.
2569 ObserverView* v4 = new ObserverView();
2570 // Add |v4| to |v2|.
2571 v2->AddChildView(v4);
2573 // Reset everything to the initial state.
2574 v1.ResetTestState();
2575 v2->ResetTestState();
2576 v3->ResetTestState();
2577 v4->ResetTestState();
2579 // Reparent |v4| to |v1|.
2580 v1.AddChildView(v4);
2582 // Verifies that all views receive the correct information for all the child,
2583 // parent and move views.
2585 // |v1| is the new parent, |v4| is the child for add, |v2| is the old parent.
2586 EXPECT_TRUE(v1.has_add_details());
2587 EXPECT_FALSE(v1.has_remove_details());
2588 EXPECT_EQ(&v1, v1.add_details().parent);
2589 EXPECT_EQ(v4, v1.add_details().child);
2590 EXPECT_EQ(v2.get(), v1.add_details().move_view);
2592 // |v2| is the old parent, |v4| is the child for remove, |v1| is the new
2593 // parent.
2594 EXPECT_FALSE(v2->has_add_details());
2595 EXPECT_TRUE(v2->has_remove_details());
2596 EXPECT_EQ(v2.get(), v2->remove_details().parent);
2597 EXPECT_EQ(v4, v2->remove_details().child);
2598 EXPECT_EQ(&v1, v2->remove_details().move_view);
2600 // |v3| is not impacted by this operation, and hence receives no notification.
2601 EXPECT_FALSE(v3->has_add_details());
2602 EXPECT_FALSE(v3->has_remove_details());
2604 // |v4| is the reparented child, so it receives notifications for the remove
2605 // and then the add. |v2| is its old parent, |v1| is its new parent.
2606 EXPECT_TRUE(v4->has_remove_details());
2607 EXPECT_TRUE(v4->has_add_details());
2608 EXPECT_EQ(v2.get(), v4->remove_details().parent);
2609 EXPECT_EQ(&v1, v4->add_details().parent);
2610 EXPECT_EQ(v4, v4->add_details().child);
2611 EXPECT_EQ(v4, v4->remove_details().child);
2612 EXPECT_EQ(&v1, v4->remove_details().move_view);
2613 EXPECT_EQ(v2.get(), v4->add_details().move_view);
2616 // Verifies if the child views added under the root are all deleted when calling
2617 // RemoveAllChildViews.
2618 // The tree looks like this:
2619 // root
2620 // +-- child1
2621 // +-- foo
2622 // +-- bar0
2623 // +-- bar1
2624 // +-- bar2
2625 // +-- child2
2626 // +-- child3
2627 TEST_F(ViewTest, RemoveAllChildViews) {
2628 View root;
2630 View* child1 = new View;
2631 root.AddChildView(child1);
2633 for (int i = 0; i < 2; ++i)
2634 root.AddChildView(new View);
2636 View* foo = new View;
2637 child1->AddChildView(foo);
2639 // Add some nodes to |foo|.
2640 for (int i = 0; i < 3; ++i)
2641 foo->AddChildView(new View);
2643 EXPECT_EQ(3, root.child_count());
2644 EXPECT_EQ(1, child1->child_count());
2645 EXPECT_EQ(3, foo->child_count());
2647 // Now remove all child views from root.
2648 root.RemoveAllChildViews(true);
2650 EXPECT_EQ(0, root.child_count());
2651 EXPECT_FALSE(root.has_children());
2654 TEST_F(ViewTest, Contains) {
2655 View v1;
2656 View* v2 = new View;
2657 View* v3 = new View;
2659 v1.AddChildView(v2);
2660 v2->AddChildView(v3);
2662 EXPECT_FALSE(v1.Contains(NULL));
2663 EXPECT_TRUE(v1.Contains(&v1));
2664 EXPECT_TRUE(v1.Contains(v2));
2665 EXPECT_TRUE(v1.Contains(v3));
2667 EXPECT_FALSE(v2->Contains(NULL));
2668 EXPECT_TRUE(v2->Contains(v2));
2669 EXPECT_FALSE(v2->Contains(&v1));
2670 EXPECT_TRUE(v2->Contains(v3));
2672 EXPECT_FALSE(v3->Contains(NULL));
2673 EXPECT_TRUE(v3->Contains(v3));
2674 EXPECT_FALSE(v3->Contains(&v1));
2675 EXPECT_FALSE(v3->Contains(v2));
2678 // Verifies if GetIndexOf() returns the correct index for the specified child
2679 // view.
2680 // The tree looks like this:
2681 // root
2682 // +-- child1
2683 // +-- foo1
2684 // +-- child2
2685 TEST_F(ViewTest, GetIndexOf) {
2686 View root;
2688 View* child1 = new View;
2689 root.AddChildView(child1);
2691 View* child2 = new View;
2692 root.AddChildView(child2);
2694 View* foo1 = new View;
2695 child1->AddChildView(foo1);
2697 EXPECT_EQ(-1, root.GetIndexOf(NULL));
2698 EXPECT_EQ(-1, root.GetIndexOf(&root));
2699 EXPECT_EQ(0, root.GetIndexOf(child1));
2700 EXPECT_EQ(1, root.GetIndexOf(child2));
2701 EXPECT_EQ(-1, root.GetIndexOf(foo1));
2703 EXPECT_EQ(-1, child1->GetIndexOf(NULL));
2704 EXPECT_EQ(-1, child1->GetIndexOf(&root));
2705 EXPECT_EQ(-1, child1->GetIndexOf(child1));
2706 EXPECT_EQ(-1, child1->GetIndexOf(child2));
2707 EXPECT_EQ(0, child1->GetIndexOf(foo1));
2709 EXPECT_EQ(-1, child2->GetIndexOf(NULL));
2710 EXPECT_EQ(-1, child2->GetIndexOf(&root));
2711 EXPECT_EQ(-1, child2->GetIndexOf(child2));
2712 EXPECT_EQ(-1, child2->GetIndexOf(child1));
2713 EXPECT_EQ(-1, child2->GetIndexOf(foo1));
2716 // Verifies that the child views can be reordered correctly.
2717 TEST_F(ViewTest, ReorderChildren) {
2718 View root;
2720 View* child = new View();
2721 root.AddChildView(child);
2723 View* foo1 = new View();
2724 child->AddChildView(foo1);
2725 View* foo2 = new View();
2726 child->AddChildView(foo2);
2727 View* foo3 = new View();
2728 child->AddChildView(foo3);
2729 foo1->SetFocusable(true);
2730 foo2->SetFocusable(true);
2731 foo3->SetFocusable(true);
2733 ASSERT_EQ(0, child->GetIndexOf(foo1));
2734 ASSERT_EQ(1, child->GetIndexOf(foo2));
2735 ASSERT_EQ(2, child->GetIndexOf(foo3));
2736 ASSERT_EQ(foo2, foo1->GetNextFocusableView());
2737 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2738 ASSERT_EQ(NULL, foo3->GetNextFocusableView());
2740 // Move |foo2| at the end.
2741 child->ReorderChildView(foo2, -1);
2742 ASSERT_EQ(0, child->GetIndexOf(foo1));
2743 ASSERT_EQ(1, child->GetIndexOf(foo3));
2744 ASSERT_EQ(2, child->GetIndexOf(foo2));
2745 ASSERT_EQ(foo3, foo1->GetNextFocusableView());
2746 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2747 ASSERT_EQ(NULL, foo2->GetNextFocusableView());
2749 // Move |foo1| at the end.
2750 child->ReorderChildView(foo1, -1);
2751 ASSERT_EQ(0, child->GetIndexOf(foo3));
2752 ASSERT_EQ(1, child->GetIndexOf(foo2));
2753 ASSERT_EQ(2, child->GetIndexOf(foo1));
2754 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2755 ASSERT_EQ(foo2, foo1->GetPreviousFocusableView());
2756 ASSERT_EQ(foo2, foo3->GetNextFocusableView());
2757 ASSERT_EQ(foo1, foo2->GetNextFocusableView());
2759 // Move |foo2| to the front.
2760 child->ReorderChildView(foo2, 0);
2761 ASSERT_EQ(0, child->GetIndexOf(foo2));
2762 ASSERT_EQ(1, child->GetIndexOf(foo3));
2763 ASSERT_EQ(2, child->GetIndexOf(foo1));
2764 ASSERT_EQ(NULL, foo1->GetNextFocusableView());
2765 ASSERT_EQ(foo3, foo1->GetPreviousFocusableView());
2766 ASSERT_EQ(foo3, foo2->GetNextFocusableView());
2767 ASSERT_EQ(foo1, foo3->GetNextFocusableView());
2770 // Verifies that GetViewByID returns the correctly child view from the specified
2771 // ID.
2772 // The tree looks like this:
2773 // v1
2774 // +-- v2
2775 // +-- v3
2776 // +-- v4
2777 TEST_F(ViewTest, GetViewByID) {
2778 View v1;
2779 const int kV1ID = 1;
2780 v1.set_id(kV1ID);
2782 View v2;
2783 const int kV2ID = 2;
2784 v2.set_id(kV2ID);
2786 View v3;
2787 const int kV3ID = 3;
2788 v3.set_id(kV3ID);
2790 View v4;
2791 const int kV4ID = 4;
2792 v4.set_id(kV4ID);
2794 const int kV5ID = 5;
2796 v1.AddChildView(&v2);
2797 v2.AddChildView(&v3);
2798 v2.AddChildView(&v4);
2800 EXPECT_EQ(&v1, v1.GetViewByID(kV1ID));
2801 EXPECT_EQ(&v2, v1.GetViewByID(kV2ID));
2802 EXPECT_EQ(&v4, v1.GetViewByID(kV4ID));
2804 EXPECT_EQ(NULL, v1.GetViewByID(kV5ID)); // No V5 exists.
2805 EXPECT_EQ(NULL, v2.GetViewByID(kV1ID)); // It can get only from child views.
2807 const int kGroup = 1;
2808 v3.SetGroup(kGroup);
2809 v4.SetGroup(kGroup);
2811 View::Views views;
2812 v1.GetViewsInGroup(kGroup, &views);
2813 EXPECT_EQ(2U, views.size());
2815 View::Views::const_iterator i(std::find(views.begin(), views.end(), &v3));
2816 EXPECT_NE(views.end(), i);
2818 i = std::find(views.begin(), views.end(), &v4);
2819 EXPECT_NE(views.end(), i);
2822 TEST_F(ViewTest, AddExistingChild) {
2823 View v1, v2, v3;
2825 v1.AddChildView(&v2);
2826 v1.AddChildView(&v3);
2827 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2828 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2830 // Check that there's no change in order when adding at same index.
2831 v1.AddChildViewAt(&v2, 0);
2832 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2833 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2834 v1.AddChildViewAt(&v3, 1);
2835 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2836 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2838 // Add it at a different index and check for change in order.
2839 v1.AddChildViewAt(&v2, 1);
2840 EXPECT_EQ(1, v1.GetIndexOf(&v2));
2841 EXPECT_EQ(0, v1.GetIndexOf(&v3));
2842 v1.AddChildViewAt(&v2, 0);
2843 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2844 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2846 // Check that calling |AddChildView()| does not change the order.
2847 v1.AddChildView(&v2);
2848 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2849 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2850 v1.AddChildView(&v3);
2851 EXPECT_EQ(0, v1.GetIndexOf(&v2));
2852 EXPECT_EQ(1, v1.GetIndexOf(&v3));
2855 ////////////////////////////////////////////////////////////////////////////////
2856 // Layers
2857 ////////////////////////////////////////////////////////////////////////////////
2859 namespace {
2861 // Test implementation of LayerAnimator.
2862 class TestLayerAnimator : public ui::LayerAnimator {
2863 public:
2864 TestLayerAnimator();
2866 const gfx::Rect& last_bounds() const { return last_bounds_; }
2868 // LayerAnimator.
2869 virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
2871 protected:
2872 virtual ~TestLayerAnimator() { }
2874 private:
2875 gfx::Rect last_bounds_;
2877 DISALLOW_COPY_AND_ASSIGN(TestLayerAnimator);
2880 TestLayerAnimator::TestLayerAnimator()
2881 : ui::LayerAnimator(base::TimeDelta::FromMilliseconds(0)) {
2884 void TestLayerAnimator::SetBounds(const gfx::Rect& bounds) {
2885 last_bounds_ = bounds;
2888 } // namespace
2890 class ViewLayerTest : public ViewsTestBase {
2891 public:
2892 ViewLayerTest() : widget_(NULL) {}
2894 virtual ~ViewLayerTest() {
2897 // Returns the Layer used by the RootView.
2898 ui::Layer* GetRootLayer() {
2899 return widget()->GetLayer();
2902 virtual void SetUp() OVERRIDE {
2903 ViewTest::SetUp();
2904 widget_ = new Widget;
2905 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_POPUP);
2906 params.bounds = gfx::Rect(50, 50, 200, 200);
2907 widget_->Init(params);
2908 widget_->Show();
2909 widget_->GetRootView()->SetBounds(0, 0, 200, 200);
2912 virtual void TearDown() OVERRIDE {
2913 widget_->CloseNow();
2914 ViewsTestBase::TearDown();
2917 Widget* widget() { return widget_; }
2919 private:
2920 Widget* widget_;
2924 TEST_F(ViewLayerTest, LayerToggling) {
2925 // Because we lazily create textures the calls to DrawTree are necessary to
2926 // ensure we trigger creation of textures.
2927 ui::Layer* root_layer = widget()->GetLayer();
2928 View* content_view = new View;
2929 widget()->SetContentsView(content_view);
2931 // Create v1, give it a bounds and verify everything is set up correctly.
2932 View* v1 = new View;
2933 v1->SetPaintToLayer(true);
2934 EXPECT_TRUE(v1->layer() != NULL);
2935 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2936 content_view->AddChildView(v1);
2937 ASSERT_TRUE(v1->layer() != NULL);
2938 EXPECT_EQ(root_layer, v1->layer()->parent());
2939 EXPECT_EQ(gfx::Rect(20, 30, 140, 150), v1->layer()->bounds());
2941 // Create v2 as a child of v1 and do basic assertion testing.
2942 View* v2 = new View;
2943 v1->AddChildView(v2);
2944 EXPECT_TRUE(v2->layer() == NULL);
2945 v2->SetBoundsRect(gfx::Rect(10, 20, 30, 40));
2946 v2->SetPaintToLayer(true);
2947 ASSERT_TRUE(v2->layer() != NULL);
2948 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2949 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2951 // Turn off v1s layer. v2 should still have a layer but its parent should have
2952 // changed.
2953 v1->SetPaintToLayer(false);
2954 EXPECT_TRUE(v1->layer() == NULL);
2955 EXPECT_TRUE(v2->layer() != NULL);
2956 EXPECT_EQ(root_layer, v2->layer()->parent());
2957 ASSERT_EQ(1u, root_layer->children().size());
2958 EXPECT_EQ(root_layer->children()[0], v2->layer());
2959 // The bounds of the layer should have changed to be relative to the root view
2960 // now.
2961 EXPECT_EQ(gfx::Rect(30, 50, 30, 40), v2->layer()->bounds());
2963 // Make v1 have a layer again and verify v2s layer is wired up correctly.
2964 gfx::Transform transform;
2965 transform.Scale(2.0, 2.0);
2966 v1->SetTransform(transform);
2967 EXPECT_TRUE(v1->layer() != NULL);
2968 EXPECT_TRUE(v2->layer() != NULL);
2969 EXPECT_EQ(root_layer, v1->layer()->parent());
2970 EXPECT_EQ(v1->layer(), v2->layer()->parent());
2971 ASSERT_EQ(1u, root_layer->children().size());
2972 EXPECT_EQ(root_layer->children()[0], v1->layer());
2973 ASSERT_EQ(1u, v1->layer()->children().size());
2974 EXPECT_EQ(v1->layer()->children()[0], v2->layer());
2975 EXPECT_EQ(gfx::Rect(10, 20, 30, 40), v2->layer()->bounds());
2978 // Verifies turning on a layer wires up children correctly.
2979 TEST_F(ViewLayerTest, NestedLayerToggling) {
2980 View* content_view = new View;
2981 widget()->SetContentsView(content_view);
2983 // Create v1, give it a bounds and verify everything is set up correctly.
2984 View* v1 = new View;
2985 content_view->AddChildView(v1);
2986 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
2988 View* v2 = new View;
2989 v1->AddChildView(v2);
2991 View* v3 = new View;
2992 v3->SetPaintToLayer(true);
2993 v2->AddChildView(v3);
2994 ASSERT_TRUE(v3->layer() != NULL);
2996 // At this point we have v1-v2-v3. v3 has a layer, v1 and v2 don't.
2998 v1->SetPaintToLayer(true);
2999 EXPECT_EQ(v1->layer(), v3->layer()->parent());
3002 TEST_F(ViewLayerTest, LayerAnimator) {
3003 View* content_view = new View;
3004 widget()->SetContentsView(content_view);
3006 View* v1 = new View;
3007 content_view->AddChildView(v1);
3008 v1->SetPaintToLayer(true);
3009 EXPECT_TRUE(v1->layer() != NULL);
3011 TestLayerAnimator* animator = new TestLayerAnimator();
3012 v1->layer()->SetAnimator(animator);
3014 gfx::Rect bounds(1, 2, 3, 4);
3015 v1->SetBoundsRect(bounds);
3016 EXPECT_EQ(bounds, animator->last_bounds());
3017 // TestLayerAnimator doesn't update the layer.
3018 EXPECT_NE(bounds, v1->layer()->bounds());
3021 // Verifies the bounds of a layer are updated if the bounds of ancestor that
3022 // doesn't have a layer change.
3023 TEST_F(ViewLayerTest, BoundsChangeWithLayer) {
3024 View* content_view = new View;
3025 widget()->SetContentsView(content_view);
3027 View* v1 = new View;
3028 content_view->AddChildView(v1);
3029 v1->SetBoundsRect(gfx::Rect(20, 30, 140, 150));
3031 View* v2 = new View;
3032 v2->SetBoundsRect(gfx::Rect(10, 11, 40, 50));
3033 v1->AddChildView(v2);
3034 v2->SetPaintToLayer(true);
3035 ASSERT_TRUE(v2->layer() != NULL);
3036 EXPECT_EQ(gfx::Rect(30, 41, 40, 50), v2->layer()->bounds());
3038 v1->SetPosition(gfx::Point(25, 36));
3039 EXPECT_EQ(gfx::Rect(35, 47, 40, 50), v2->layer()->bounds());
3041 v2->SetPosition(gfx::Point(11, 12));
3042 EXPECT_EQ(gfx::Rect(36, 48, 40, 50), v2->layer()->bounds());
3044 // Bounds of the layer should change even if the view is not invisible.
3045 v1->SetVisible(false);
3046 v1->SetPosition(gfx::Point(20, 30));
3047 EXPECT_EQ(gfx::Rect(31, 42, 40, 50), v2->layer()->bounds());
3049 v2->SetVisible(false);
3050 v2->SetBoundsRect(gfx::Rect(10, 11, 20, 30));
3051 EXPECT_EQ(gfx::Rect(30, 41, 20, 30), v2->layer()->bounds());
3054 // Make sure layers are positioned correctly in RTL.
3055 TEST_F(ViewLayerTest, BoundInRTL) {
3056 std::string locale = l10n_util::GetApplicationLocale(std::string());
3057 base::i18n::SetICUDefaultLocale("he");
3059 View* view = new View;
3060 widget()->SetContentsView(view);
3062 int content_width = view->width();
3064 // |v1| is initially not attached to anything. So its layer will have the same
3065 // bounds as the view.
3066 View* v1 = new View;
3067 v1->SetPaintToLayer(true);
3068 v1->SetBounds(10, 10, 20, 10);
3069 EXPECT_EQ(gfx::Rect(10, 10, 20, 10),
3070 v1->layer()->bounds());
3072 // Once |v1| is attached to the widget, its layer will get RTL-appropriate
3073 // bounds.
3074 view->AddChildView(v1);
3075 EXPECT_EQ(gfx::Rect(content_width - 30, 10, 20, 10),
3076 v1->layer()->bounds());
3077 gfx::Rect l1bounds = v1->layer()->bounds();
3079 // Now attach a View to the widget first, then create a layer for it. Make
3080 // sure the bounds are correct.
3081 View* v2 = new View;
3082 v2->SetBounds(50, 10, 30, 10);
3083 EXPECT_FALSE(v2->layer());
3084 view->AddChildView(v2);
3085 v2->SetPaintToLayer(true);
3086 EXPECT_EQ(gfx::Rect(content_width - 80, 10, 30, 10),
3087 v2->layer()->bounds());
3088 gfx::Rect l2bounds = v2->layer()->bounds();
3090 view->SetPaintToLayer(true);
3091 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3092 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3094 // Move one of the views. Make sure the layer is positioned correctly
3095 // afterwards.
3096 v1->SetBounds(v1->x() - 5, v1->y(), v1->width(), v1->height());
3097 l1bounds.set_x(l1bounds.x() + 5);
3098 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3100 view->SetPaintToLayer(false);
3101 EXPECT_EQ(l1bounds, v1->layer()->bounds());
3102 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3104 // Move a view again.
3105 v2->SetBounds(v2->x() + 5, v2->y(), v2->width(), v2->height());
3106 l2bounds.set_x(l2bounds.x() - 5);
3107 EXPECT_EQ(l2bounds, v2->layer()->bounds());
3109 // Reset locale.
3110 base::i18n::SetICUDefaultLocale(locale);
3113 // Makes sure a transform persists after toggling the visibility.
3114 TEST_F(ViewLayerTest, ToggleVisibilityWithTransform) {
3115 View* view = new View;
3116 gfx::Transform transform;
3117 transform.Scale(2.0, 2.0);
3118 view->SetTransform(transform);
3119 widget()->SetContentsView(view);
3120 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3122 view->SetVisible(false);
3123 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3125 view->SetVisible(true);
3126 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3129 // Verifies a transform persists after removing/adding a view with a transform.
3130 TEST_F(ViewLayerTest, ResetTransformOnLayerAfterAdd) {
3131 View* view = new View;
3132 gfx::Transform transform;
3133 transform.Scale(2.0, 2.0);
3134 view->SetTransform(transform);
3135 widget()->SetContentsView(view);
3136 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3137 ASSERT_TRUE(view->layer() != NULL);
3138 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3140 View* parent = view->parent();
3141 parent->RemoveChildView(view);
3142 parent->AddChildView(view);
3144 EXPECT_EQ(2.0f, view->GetTransform().matrix().get(0, 0));
3145 ASSERT_TRUE(view->layer() != NULL);
3146 EXPECT_EQ(2.0f, view->layer()->transform().matrix().get(0, 0));
3149 // Makes sure that layer visibility is correct after toggling View visibility.
3150 TEST_F(ViewLayerTest, ToggleVisibilityWithLayer) {
3151 View* content_view = new View;
3152 widget()->SetContentsView(content_view);
3154 // The view isn't attached to a widget or a parent view yet. But it should
3155 // still have a layer, but the layer should not be attached to the root
3156 // layer.
3157 View* v1 = new View;
3158 v1->SetPaintToLayer(true);
3159 EXPECT_TRUE(v1->layer());
3160 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3161 v1->layer()));
3163 // Once the view is attached to a widget, its layer should be attached to the
3164 // root layer and visible.
3165 content_view->AddChildView(v1);
3166 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3167 v1->layer()));
3168 EXPECT_TRUE(v1->layer()->IsDrawn());
3170 v1->SetVisible(false);
3171 EXPECT_FALSE(v1->layer()->IsDrawn());
3173 v1->SetVisible(true);
3174 EXPECT_TRUE(v1->layer()->IsDrawn());
3176 widget()->Hide();
3177 EXPECT_FALSE(v1->layer()->IsDrawn());
3179 widget()->Show();
3180 EXPECT_TRUE(v1->layer()->IsDrawn());
3183 // Tests that the layers in the subtree are orphaned after a View is removed
3184 // from the parent.
3185 TEST_F(ViewLayerTest, OrphanLayerAfterViewRemove) {
3186 View* content_view = new View;
3187 widget()->SetContentsView(content_view);
3189 View* v1 = new View;
3190 content_view->AddChildView(v1);
3192 View* v2 = new View;
3193 v1->AddChildView(v2);
3194 v2->SetPaintToLayer(true);
3195 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3196 v2->layer()));
3197 EXPECT_TRUE(v2->layer()->IsDrawn());
3199 content_view->RemoveChildView(v1);
3201 EXPECT_FALSE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3202 v2->layer()));
3204 // Reparent |v2|.
3205 content_view->AddChildView(v2);
3206 delete v1;
3207 v1 = NULL;
3208 EXPECT_TRUE(LayerIsAncestor(widget()->GetCompositor()->root_layer(),
3209 v2->layer()));
3210 EXPECT_TRUE(v2->layer()->IsDrawn());
3213 class PaintTrackingView : public View {
3214 public:
3215 PaintTrackingView() : painted_(false) {
3218 bool painted() const { return painted_; }
3219 void set_painted(bool value) { painted_ = value; }
3221 virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE {
3222 painted_ = true;
3225 private:
3226 bool painted_;
3228 DISALLOW_COPY_AND_ASSIGN(PaintTrackingView);
3231 // Makes sure child views with layers aren't painted when paint starts at an
3232 // ancestor.
3233 TEST_F(ViewLayerTest, DontPaintChildrenWithLayers) {
3234 PaintTrackingView* content_view = new PaintTrackingView;
3235 widget()->SetContentsView(content_view);
3236 content_view->SetPaintToLayer(true);
3237 GetRootLayer()->GetCompositor()->ScheduleDraw();
3238 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3239 GetRootLayer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3240 content_view->set_painted(false);
3241 // content_view no longer has a dirty rect. Paint from the root and make sure
3242 // PaintTrackingView isn't painted.
3243 GetRootLayer()->GetCompositor()->ScheduleDraw();
3244 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3245 EXPECT_FALSE(content_view->painted());
3247 // Make content_view have a dirty rect, paint the layers and make sure
3248 // PaintTrackingView is painted.
3249 content_view->layer()->SchedulePaint(gfx::Rect(0, 0, 10, 10));
3250 GetRootLayer()->GetCompositor()->ScheduleDraw();
3251 ui::DrawWaiterForTest::Wait(GetRootLayer()->GetCompositor());
3252 EXPECT_TRUE(content_view->painted());
3255 // Tests that the visibility of child layers are updated correctly when a View's
3256 // visibility changes.
3257 TEST_F(ViewLayerTest, VisibilityChildLayers) {
3258 View* v1 = new View;
3259 v1->SetPaintToLayer(true);
3260 widget()->SetContentsView(v1);
3262 View* v2 = new View;
3263 v1->AddChildView(v2);
3265 View* v3 = new View;
3266 v2->AddChildView(v3);
3267 v3->SetVisible(false);
3269 View* v4 = new View;
3270 v4->SetPaintToLayer(true);
3271 v3->AddChildView(v4);
3273 EXPECT_TRUE(v1->layer()->IsDrawn());
3274 EXPECT_FALSE(v4->layer()->IsDrawn());
3276 v2->SetVisible(false);
3277 EXPECT_TRUE(v1->layer()->IsDrawn());
3278 EXPECT_FALSE(v4->layer()->IsDrawn());
3280 v2->SetVisible(true);
3281 EXPECT_TRUE(v1->layer()->IsDrawn());
3282 EXPECT_FALSE(v4->layer()->IsDrawn());
3284 v2->SetVisible(false);
3285 EXPECT_TRUE(v1->layer()->IsDrawn());
3286 EXPECT_FALSE(v4->layer()->IsDrawn());
3287 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3289 v3->SetVisible(true);
3290 EXPECT_TRUE(v1->layer()->IsDrawn());
3291 EXPECT_FALSE(v4->layer()->IsDrawn());
3292 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3294 // Reparent |v3| to |v1|.
3295 v1->AddChildView(v3);
3296 EXPECT_TRUE(v1->layer()->IsDrawn());
3297 EXPECT_TRUE(v4->layer()->IsDrawn());
3298 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(v1, v1->layer()));
3301 // This test creates a random View tree, and then randomly reorders child views,
3302 // reparents views etc. Unrelated changes can appear to break this test. So
3303 // marking this as FLAKY.
3304 TEST_F(ViewLayerTest, DISABLED_ViewLayerTreesInSync) {
3305 View* content = new View;
3306 content->SetPaintToLayer(true);
3307 widget()->SetContentsView(content);
3308 widget()->Show();
3310 ConstructTree(content, 5);
3311 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3313 ScrambleTree(content);
3314 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3316 ScrambleTree(content);
3317 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3319 ScrambleTree(content);
3320 EXPECT_TRUE(ViewAndLayerTreeAreConsistent(content, content->layer()));
3323 // Verifies when views are reordered the layer is also reordered. The widget is
3324 // providing the parent layer.
3325 TEST_F(ViewLayerTest, ReorderUnderWidget) {
3326 View* content = new View;
3327 widget()->SetContentsView(content);
3328 View* c1 = new View;
3329 c1->SetPaintToLayer(true);
3330 content->AddChildView(c1);
3331 View* c2 = new View;
3332 c2->SetPaintToLayer(true);
3333 content->AddChildView(c2);
3335 ui::Layer* parent_layer = c1->layer()->parent();
3336 ASSERT_TRUE(parent_layer);
3337 ASSERT_EQ(2u, parent_layer->children().size());
3338 EXPECT_EQ(c1->layer(), parent_layer->children()[0]);
3339 EXPECT_EQ(c2->layer(), parent_layer->children()[1]);
3341 // Move c1 to the front. The layers should have moved too.
3342 content->ReorderChildView(c1, -1);
3343 EXPECT_EQ(c1->layer(), parent_layer->children()[1]);
3344 EXPECT_EQ(c2->layer(), parent_layer->children()[0]);
3347 // Verifies that the layer of a view can be acquired properly.
3348 TEST_F(ViewLayerTest, AcquireLayer) {
3349 View* content = new View;
3350 widget()->SetContentsView(content);
3351 scoped_ptr<View> c1(new View);
3352 c1->SetPaintToLayer(true);
3353 EXPECT_TRUE(c1->layer());
3354 content->AddChildView(c1.get());
3356 scoped_ptr<ui::Layer> layer(c1->AcquireLayer());
3357 EXPECT_EQ(layer.get(), c1->layer());
3359 scoped_ptr<ui::Layer> layer2(c1->RecreateLayer());
3360 EXPECT_NE(c1->layer(), layer2.get());
3362 // Destroy view before destroying layer.
3363 c1.reset();
3366 // Verify that new layer scales content only if the old layer does.
3367 TEST_F(ViewLayerTest, RecreateLayerScaling) {
3368 scoped_ptr<View> v(new View());
3369 v->SetPaintToLayer(true);
3370 // Set to non default value.
3371 v->layer()->set_scale_content(false);
3372 scoped_ptr<ui::Layer> old_layer(v->RecreateLayer());
3373 ui::Layer* new_layer = v->layer();
3374 EXPECT_FALSE(new_layer->scale_content());
3377 // Verify the z-order of the layers as a result of calling RecreateLayer().
3378 TEST_F(ViewLayerTest, RecreateLayerZOrder) {
3379 scoped_ptr<View> v(new View());
3380 v->SetPaintToLayer(true);
3382 View* v1 = new View();
3383 v1->SetPaintToLayer(true);
3384 v->AddChildView(v1);
3385 View* v2 = new View();
3386 v2->SetPaintToLayer(true);
3387 v->AddChildView(v2);
3389 // Test the initial z-order.
3390 const std::vector<ui::Layer*>& child_layers_pre = v->layer()->children();
3391 ASSERT_EQ(2u, child_layers_pre.size());
3392 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3393 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3395 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3397 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3398 // for |v1| and |v2|.
3399 const std::vector<ui::Layer*>& child_layers_post = v->layer()->children();
3400 ASSERT_EQ(3u, child_layers_post.size());
3401 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3402 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3403 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3406 // Verify the z-order of the layers as a result of calling RecreateLayer when
3407 // the widget is the parent with the layer.
3408 TEST_F(ViewLayerTest, RecreateLayerZOrderWidgetParent) {
3409 View* v = new View();
3410 widget()->SetContentsView(v);
3412 View* v1 = new View();
3413 v1->SetPaintToLayer(true);
3414 v->AddChildView(v1);
3415 View* v2 = new View();
3416 v2->SetPaintToLayer(true);
3417 v->AddChildView(v2);
3419 ui::Layer* root_layer = GetRootLayer();
3421 // Test the initial z-order.
3422 const std::vector<ui::Layer*>& child_layers_pre = root_layer->children();
3423 ASSERT_EQ(2u, child_layers_pre.size());
3424 EXPECT_EQ(v1->layer(), child_layers_pre[0]);
3425 EXPECT_EQ(v2->layer(), child_layers_pre[1]);
3427 scoped_ptr<ui::Layer> v1_old_layer(v1->RecreateLayer());
3429 // Test the new layer order. We expect: |v1| |v1_old_layer| |v2|.
3430 const std::vector<ui::Layer*>& child_layers_post = root_layer->children();
3431 ASSERT_EQ(3u, child_layers_post.size());
3432 EXPECT_EQ(v1->layer(), child_layers_post[0]);
3433 EXPECT_EQ(v1_old_layer, child_layers_post[1]);
3434 EXPECT_EQ(v2->layer(), child_layers_post[2]);
3437 // Verifies RecreateLayer() moves all Layers over, even those that don't have
3438 // a View.
3439 TEST_F(ViewLayerTest, RecreateLayerMovesNonViewChildren) {
3440 View v;
3441 v.SetPaintToLayer(true);
3442 View child;
3443 child.SetPaintToLayer(true);
3444 v.AddChildView(&child);
3445 ASSERT_TRUE(v.layer() != NULL);
3446 ASSERT_EQ(1u, v.layer()->children().size());
3447 EXPECT_EQ(v.layer()->children()[0], child.layer());
3449 ui::Layer layer(ui::LAYER_NOT_DRAWN);
3450 v.layer()->Add(&layer);
3451 v.layer()->StackAtBottom(&layer);
3453 scoped_ptr<ui::Layer> old_layer(v.RecreateLayer());
3455 // All children should be moved from old layer to new layer.
3456 ASSERT_TRUE(old_layer.get() != NULL);
3457 EXPECT_TRUE(old_layer->children().empty());
3459 // And new layer should have the two children.
3460 ASSERT_TRUE(v.layer() != NULL);
3461 ASSERT_EQ(2u, v.layer()->children().size());
3462 EXPECT_EQ(v.layer()->children()[0], &layer);
3463 EXPECT_EQ(v.layer()->children()[1], child.layer());
3466 TEST_F(ViewTest, FocusableAssertions) {
3467 // View subclasses may change insets based on whether they are focusable,
3468 // which effects the preferred size. To avoid preferred size changing around
3469 // these Views need to key off the last value set to SetFocusable(), not
3470 // whether the View is focusable right now. For this reason it's important
3471 // that focusable() return the last value passed to SetFocusable and not
3472 // whether the View is focusable right now.
3473 TestView view;
3474 view.SetFocusable(true);
3475 EXPECT_TRUE(view.focusable());
3476 view.SetEnabled(false);
3477 EXPECT_TRUE(view.focusable());
3478 view.SetFocusable(false);
3479 EXPECT_FALSE(view.focusable());
3482 // Creates a widget of TYPE_CONTROL.
3483 // The caller takes ownership of the returned widget.
3484 Widget* CreateControlWidget(aura::Window* parent, const gfx::Rect& bounds) {
3485 Widget::InitParams params(Widget::InitParams::TYPE_CONTROL);
3486 params.parent = parent;
3487 params.bounds = bounds;
3488 Widget* widget = new Widget();
3489 widget->Init(params);
3490 return widget;
3493 // Returns a view with a layer with the passed in |bounds| and |layer_name|.
3494 // The caller takes ownership of the returned view.
3495 View* CreateViewWithLayer(const gfx::Rect& bounds,
3496 const char* layer_name) {
3497 View* view = new View();
3498 view->SetBoundsRect(bounds);
3499 view->SetPaintToLayer(true);
3500 view->layer()->set_name(layer_name);
3501 return view;
3504 // Test that RecreateWindowLayers() recreates the layers for all child windows
3505 // and all child views and that the z-order of the recreated layers matches that
3506 // of the original layers.
3507 // Test hierarchy:
3508 // w1
3509 // +-- v1
3510 // +-- v2 (no layer)
3511 // +-- v3 (no layer)
3512 // +-- v4
3513 // +-- w2
3514 // +-- v5
3515 // +-- v6
3516 // +-- v7
3517 // +-- v8
3518 // +-- v9
3519 TEST_F(ViewTest, RecreateLayers) {
3520 Widget* w1 = CreateControlWidget(GetContext(), gfx::Rect(0, 0, 100, 100));
3521 w1->GetNativeView()->layer()->set_name("w1");
3523 View* v2 = new View();
3524 v2->SetBounds(0, 1, 100, 101);
3525 View* v3 = new View();
3526 v3->SetBounds(0, 2, 100, 102);
3527 View* w2_host_view = new View();
3529 View* v1 = CreateViewWithLayer(gfx::Rect(0, 3, 100, 103), "v1");
3530 ui::Layer* v1_layer = v1->layer();
3531 w1->GetRootView()->AddChildView(v1);
3532 w1->GetRootView()->AddChildView(v2);
3533 v2->AddChildView(v3);
3534 View* v4 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v4");
3535 ui::Layer* v4_layer = v4->layer();
3536 v2->AddChildView(v4);
3538 w1->GetRootView()->AddChildView(w2_host_view);
3539 View* v7 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v7");
3540 ui::Layer* v7_layer = v7->layer();
3541 w1->GetRootView()->AddChildView(v7);
3543 View* v8 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v8");
3544 ui::Layer* v8_layer = v8->layer();
3545 v7->AddChildView(v8);
3547 View* v9 = CreateViewWithLayer(gfx::Rect(0, 4, 100, 104), "v9");
3548 ui::Layer* v9_layer = v9->layer();
3549 v7->AddChildView(v9);
3551 Widget* w2 = CreateControlWidget(w1->GetNativeView(),
3552 gfx::Rect(0, 5, 100, 105));
3553 w2->GetNativeView()->layer()->set_name("w2");
3554 w2->GetNativeView()->SetProperty(kHostViewKey, w2_host_view);
3556 View* v5 = CreateViewWithLayer(gfx::Rect(0, 6, 100, 106), "v5");
3557 w2->GetRootView()->AddChildView(v5);
3558 View* v6 = CreateViewWithLayer(gfx::Rect(0, 7, 100, 107), "v6");
3559 ui::Layer* v6_layer = v6->layer();
3560 v5->AddChildView(v6);
3562 // Test the initial order of the layers.
3563 ui::Layer* w1_layer = w1->GetNativeView()->layer();
3564 ASSERT_EQ("w1", w1_layer->name());
3565 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
3566 ui::Layer* w2_layer = w1_layer->children()[2];
3567 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
3568 ui::Layer* v5_layer = w2_layer->children()[0];
3569 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
3572 scoped_ptr<ui::LayerTreeOwner> cloned_owner(
3573 wm::RecreateLayers(w1->GetNativeView()));
3574 EXPECT_EQ(w1_layer, cloned_owner->root());
3575 EXPECT_NE(w1_layer, w1->GetNativeView()->layer());
3577 // The old layers should still exist and have the same hierarchy.
3578 ASSERT_EQ("w1", w1_layer->name());
3579 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_layer));
3580 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_layer));
3581 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_layer));
3582 EXPECT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_layer));
3584 ASSERT_EQ(4u, w1_layer->children().size());
3585 EXPECT_EQ(v1_layer, w1_layer->children()[0]);
3586 EXPECT_EQ(v4_layer, w1_layer->children()[1]);
3587 EXPECT_EQ(w2_layer, w1_layer->children()[2]);
3588 EXPECT_EQ(v7_layer, w1_layer->children()[3]);
3590 ASSERT_EQ(1u, w2_layer->children().size());
3591 EXPECT_EQ(v5_layer, w2_layer->children()[0]);
3593 ASSERT_EQ(1u, v5_layer->children().size());
3594 EXPECT_EQ(v6_layer, v5_layer->children()[0]);
3596 ASSERT_EQ(0u, v6_layer->children().size());
3598 EXPECT_EQ(2u, v7_layer->children().size());
3599 EXPECT_EQ(v8_layer, v7_layer->children()[0]);
3600 EXPECT_EQ(v9_layer, v7_layer->children()[1]);
3602 // The cloned layers should have the same hierarchy as old.
3603 ui::Layer* w1_new_layer = w1->GetNativeView()->layer();
3604 EXPECT_EQ("w1", w1_new_layer->name());
3605 ASSERT_EQ("v1 v4 w2 v7", ui::test::ChildLayerNamesAsString(*w1_new_layer));
3606 ui::Layer* w2_new_layer = w1_new_layer->children()[2];
3607 ASSERT_EQ("v5", ui::test::ChildLayerNamesAsString(*w2_new_layer));
3608 ui::Layer* v5_new_layer = w2_new_layer->children()[0];
3609 ASSERT_EQ("v6", ui::test::ChildLayerNamesAsString(*v5_new_layer));
3610 ui::Layer* v7_new_layer = w1_new_layer->children()[3];
3611 ASSERT_EQ("v8 v9", ui::test::ChildLayerNamesAsString(*v7_new_layer));
3613 // The views and the widgets are destroyed when AuraTestHelper::TearDown()
3614 // destroys root_window().
3617 // Verifies when a view is deleted it is removed from ViewStorage.
3618 TEST_F(ViewTest, UpdateViewStorageOnDelete) {
3619 ViewStorage* view_storage = ViewStorage::GetInstance();
3620 const int storage_id = view_storage->CreateStorageID();
3622 View view;
3623 view_storage->StoreView(storage_id, &view);
3625 EXPECT_TRUE(view_storage->RetrieveView(storage_id) == NULL);
3628 ////////////////////////////////////////////////////////////////////////////////
3629 // NativeTheme
3630 ////////////////////////////////////////////////////////////////////////////////
3632 void TestView::OnNativeThemeChanged(const ui::NativeTheme* native_theme) {
3633 native_theme_ = native_theme;
3636 TEST_F(ViewTest, OnNativeThemeChanged) {
3637 TestView* test_view = new TestView();
3638 EXPECT_FALSE(test_view->native_theme_);
3639 TestView* test_view_child = new TestView();
3640 EXPECT_FALSE(test_view_child->native_theme_);
3642 // Child view added before the widget hierarchy exists should get the
3643 // new native theme notification.
3644 test_view->AddChildView(test_view_child);
3646 scoped_ptr<Widget> widget(new Widget);
3647 Widget::InitParams params = CreateParams(Widget::InitParams::TYPE_WINDOW);
3648 params.ownership = views::Widget::InitParams::WIDGET_OWNS_NATIVE_WIDGET;
3649 widget->Init(params);
3651 widget->GetRootView()->AddChildView(test_view);
3652 EXPECT_TRUE(test_view->native_theme_);
3653 EXPECT_EQ(widget->GetNativeTheme(), test_view->native_theme_);
3654 EXPECT_TRUE(test_view_child->native_theme_);
3655 EXPECT_EQ(widget->GetNativeTheme(), test_view_child->native_theme_);
3657 // Child view added after the widget hierarchy exists should also get the
3658 // notification.
3659 TestView* test_view_child_2 = new TestView();
3660 test_view->AddChildView(test_view_child_2);
3661 EXPECT_TRUE(test_view_child_2->native_theme_);
3662 EXPECT_EQ(widget->GetNativeTheme(), test_view_child_2->native_theme_);
3664 widget->CloseNow();
3667 } // namespace views