1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ipc/ipc_sync_channel.h"
10 #include "base/basictypes.h"
11 #include "base/bind.h"
12 #include "base/logging.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/message_loop/message_loop.h"
15 #include "base/process/process_handle.h"
16 #include "base/run_loop.h"
17 #include "base/strings/string_util.h"
18 #include "base/synchronization/waitable_event.h"
19 #include "base/threading/platform_thread.h"
20 #include "base/threading/thread.h"
21 #include "ipc/ipc_listener.h"
22 #include "ipc/ipc_message.h"
23 #include "ipc/ipc_sender.h"
24 #include "ipc/ipc_sync_message_filter.h"
25 #include "ipc/ipc_sync_message_unittest.h"
26 #include "testing/gtest/include/gtest/gtest.h"
28 using base::WaitableEvent
;
33 // Base class for a "process" with listener and IPC threads.
34 class Worker
: public Listener
, public Sender
{
36 // Will create a channel without a name.
37 Worker(Channel::Mode mode
, const std::string
& thread_name
)
38 : done_(new WaitableEvent(false, false)),
39 channel_created_(new WaitableEvent(false, false)),
41 ipc_thread_((thread_name
+ "_ipc").c_str()),
42 listener_thread_((thread_name
+ "_listener").c_str()),
43 overrided_thread_(NULL
),
44 shutdown_event_(true, false),
48 // Will create a named channel and use this name for the threads' name.
49 Worker(const std::string
& channel_name
, Channel::Mode mode
)
50 : done_(new WaitableEvent(false, false)),
51 channel_created_(new WaitableEvent(false, false)),
52 channel_name_(channel_name
),
54 ipc_thread_((channel_name
+ "_ipc").c_str()),
55 listener_thread_((channel_name
+ "_listener").c_str()),
56 overrided_thread_(NULL
),
57 shutdown_event_(true, false),
62 // Shutdown() must be called before destruction.
67 bool Send(Message
* msg
) override
{ return channel_
->Send(msg
); }
68 void WaitForChannelCreation() { channel_created_
->Wait(); }
70 DCHECK(base::MessageLoop::current() == ListenerThread()->message_loop());
74 StartThread(&listener_thread_
, base::MessageLoop::TYPE_DEFAULT
);
75 ListenerThread()->message_loop()->PostTask(
76 FROM_HERE
, base::Bind(&Worker::OnStart
, this));
79 // The IPC thread needs to outlive SyncChannel. We can't do this in
80 // ~Worker(), since that'll reset the vtable pointer (to Worker's), which
81 // may result in a race conditions. See http://crbug.com/25841.
82 WaitableEvent
listener_done(false, false), ipc_done(false, false);
83 ListenerThread()->message_loop()->PostTask(
84 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown1
, this,
85 &listener_done
, &ipc_done
));
89 listener_thread_
.Stop();
92 void OverrideThread(base::Thread
* overrided_thread
) {
93 DCHECK(overrided_thread_
== NULL
);
94 overrided_thread_
= overrided_thread
;
96 bool SendAnswerToLife(bool pump
, bool succeed
) {
98 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
100 msg
->EnableMessagePumping();
101 bool result
= Send(msg
);
102 DCHECK_EQ(result
, succeed
);
103 DCHECK_EQ(answer
, (succeed
? 42 : 0));
106 bool SendDouble(bool pump
, bool succeed
) {
108 SyncMessage
* msg
= new SyncChannelTestMsg_Double(5, &answer
);
110 msg
->EnableMessagePumping();
111 bool result
= Send(msg
);
112 DCHECK_EQ(result
, succeed
);
113 DCHECK_EQ(answer
, (succeed
? 10 : 0));
116 const std::string
& channel_name() { return channel_name_
; }
117 Channel::Mode
mode() { return mode_
; }
118 WaitableEvent
* done_event() { return done_
.get(); }
119 WaitableEvent
* shutdown_event() { return &shutdown_event_
; }
120 void ResetChannel() { channel_
.reset(); }
121 // Derived classes need to call this when they've completed their part of
123 void Done() { done_
->Signal(); }
126 SyncChannel
* channel() { return channel_
.get(); }
127 // Functions for derived classes to implement if they wish.
128 virtual void Run() { }
129 virtual void OnAnswer(int* answer
) { NOTREACHED(); }
130 virtual void OnAnswerDelay(Message
* reply_msg
) {
131 // The message handler map below can only take one entry for
132 // SyncChannelTestMsg_AnswerToLife, so since some classes want
133 // the normal version while other want the delayed reply, we
134 // call the normal version if the derived class didn't override
138 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, answer
);
141 virtual void OnDouble(int in
, int* out
) { NOTREACHED(); }
142 virtual void OnDoubleDelay(int in
, Message
* reply_msg
) {
144 OnDouble(in
, &result
);
145 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, result
);
149 virtual void OnNestedTestMsg(Message
* reply_msg
) {
153 virtual SyncChannel
* CreateChannel() {
154 scoped_ptr
<SyncChannel
> channel
= SyncChannel::Create(
155 channel_name_
, mode_
, this, ipc_thread_
.message_loop_proxy().get(),
156 true, &shutdown_event_
);
157 return channel
.release();
160 base::Thread
* ListenerThread() {
161 return overrided_thread_
? overrided_thread_
: &listener_thread_
;
164 const base::Thread
& ipc_thread() const { return ipc_thread_
; }
167 // Called on the listener thread to create the sync channel.
169 // Link ipc_thread_, listener_thread_ and channel_ altogether.
170 StartThread(&ipc_thread_
, base::MessageLoop::TYPE_IO
);
171 channel_
.reset(CreateChannel());
172 channel_created_
->Signal();
176 void OnListenerThreadShutdown1(WaitableEvent
* listener_event
,
177 WaitableEvent
* ipc_event
) {
178 // SyncChannel needs to be destructed on the thread that it was created on.
181 base::RunLoop().RunUntilIdle();
183 ipc_thread_
.message_loop()->PostTask(
184 FROM_HERE
, base::Bind(&Worker::OnIPCThreadShutdown
, this,
185 listener_event
, ipc_event
));
188 void OnIPCThreadShutdown(WaitableEvent
* listener_event
,
189 WaitableEvent
* ipc_event
) {
190 base::RunLoop().RunUntilIdle();
193 listener_thread_
.message_loop()->PostTask(
194 FROM_HERE
, base::Bind(&Worker::OnListenerThreadShutdown2
, this,
198 void OnListenerThreadShutdown2(WaitableEvent
* listener_event
) {
199 base::RunLoop().RunUntilIdle();
200 listener_event
->Signal();
203 bool OnMessageReceived(const Message
& message
) override
{
204 IPC_BEGIN_MESSAGE_MAP(Worker
, message
)
205 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_Double
, OnDoubleDelay
)
206 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_AnswerToLife
,
208 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelNestedTestMsg_String
,
210 IPC_END_MESSAGE_MAP()
214 void StartThread(base::Thread
* thread
, base::MessageLoop::Type type
) {
215 base::Thread::Options options
;
216 options
.message_loop_type
= type
;
217 thread
->StartWithOptions(options
);
220 scoped_ptr
<WaitableEvent
> done_
;
221 scoped_ptr
<WaitableEvent
> channel_created_
;
222 std::string channel_name_
;
224 scoped_ptr
<SyncChannel
> channel_
;
225 base::Thread ipc_thread_
;
226 base::Thread listener_thread_
;
227 base::Thread
* overrided_thread_
;
229 base::WaitableEvent shutdown_event_
;
233 DISALLOW_COPY_AND_ASSIGN(Worker
);
237 // Starts the test with the given workers. This function deletes the workers
239 void RunTest(std::vector
<Worker
*> workers
) {
240 // First we create the workers that are channel servers, or else the other
241 // workers' channel initialization might fail because the pipe isn't created..
242 for (size_t i
= 0; i
< workers
.size(); ++i
) {
243 if (workers
[i
]->mode() & Channel::MODE_SERVER_FLAG
) {
245 workers
[i
]->WaitForChannelCreation();
249 // now create the clients
250 for (size_t i
= 0; i
< workers
.size(); ++i
) {
251 if (workers
[i
]->mode() & Channel::MODE_CLIENT_FLAG
)
255 // wait for all the workers to finish
256 for (size_t i
= 0; i
< workers
.size(); ++i
)
257 workers
[i
]->done_event()->Wait();
259 for (size_t i
= 0; i
< workers
.size(); ++i
) {
260 workers
[i
]->Shutdown();
265 class IPCSyncChannelTest
: public testing::Test
{
267 base::MessageLoop message_loop_
;
270 //------------------------------------------------------------------------------
272 class SimpleServer
: public Worker
{
274 explicit SimpleServer(bool pump_during_send
)
275 : Worker(Channel::MODE_SERVER
, "simpler_server"),
276 pump_during_send_(pump_during_send
) { }
277 void Run() override
{
278 SendAnswerToLife(pump_during_send_
, true);
282 bool pump_during_send_
;
285 class SimpleClient
: public Worker
{
287 SimpleClient() : Worker(Channel::MODE_CLIENT
, "simple_client") { }
289 void OnAnswer(int* answer
) override
{
295 void Simple(bool pump_during_send
) {
296 std::vector
<Worker
*> workers
;
297 workers
.push_back(new SimpleServer(pump_during_send
));
298 workers
.push_back(new SimpleClient());
302 // Tests basic synchronous call
303 TEST_F(IPCSyncChannelTest
, Simple
) {
308 //------------------------------------------------------------------------------
310 // Worker classes which override how the sync channel is created to use the
311 // two-step initialization (calling the lightweight constructor and then
312 // ChannelProxy::Init separately) process.
313 class TwoStepServer
: public Worker
{
315 explicit TwoStepServer(bool create_pipe_now
)
316 : Worker(Channel::MODE_SERVER
, "simpler_server"),
317 create_pipe_now_(create_pipe_now
) { }
319 void Run() override
{
320 SendAnswerToLife(false, true);
324 SyncChannel
* CreateChannel() override
{
325 SyncChannel
* channel
=
326 SyncChannel::Create(channel_name(), mode(), this,
327 ipc_thread().message_loop_proxy().get(),
329 shutdown_event()).release();
333 bool create_pipe_now_
;
336 class TwoStepClient
: public Worker
{
338 TwoStepClient(bool create_pipe_now
)
339 : Worker(Channel::MODE_CLIENT
, "simple_client"),
340 create_pipe_now_(create_pipe_now
) { }
342 void OnAnswer(int* answer
) override
{
347 SyncChannel
* CreateChannel() override
{
348 SyncChannel
* channel
=
349 SyncChannel::Create(channel_name(), mode(), this,
350 ipc_thread().message_loop_proxy().get(),
352 shutdown_event()).release();
356 bool create_pipe_now_
;
359 void TwoStep(bool create_server_pipe_now
, bool create_client_pipe_now
) {
360 std::vector
<Worker
*> workers
;
361 workers
.push_back(new TwoStepServer(create_server_pipe_now
));
362 workers
.push_back(new TwoStepClient(create_client_pipe_now
));
366 // Tests basic two-step initialization, where you call the lightweight
367 // constructor then Init.
368 TEST_F(IPCSyncChannelTest
, TwoStepInitialization
) {
369 TwoStep(false, false);
370 TwoStep(false, true);
371 TwoStep(true, false);
375 //------------------------------------------------------------------------------
377 class DelayClient
: public Worker
{
379 DelayClient() : Worker(Channel::MODE_CLIENT
, "delay_client") { }
381 void OnAnswerDelay(Message
* reply_msg
) override
{
382 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
388 void DelayReply(bool pump_during_send
) {
389 std::vector
<Worker
*> workers
;
390 workers
.push_back(new SimpleServer(pump_during_send
));
391 workers
.push_back(new DelayClient());
395 // Tests that asynchronous replies work
396 TEST_F(IPCSyncChannelTest
, DelayReply
) {
401 //------------------------------------------------------------------------------
403 class NoHangServer
: public Worker
{
405 NoHangServer(WaitableEvent
* got_first_reply
, bool pump_during_send
)
406 : Worker(Channel::MODE_SERVER
, "no_hang_server"),
407 got_first_reply_(got_first_reply
),
408 pump_during_send_(pump_during_send
) { }
409 void Run() override
{
410 SendAnswerToLife(pump_during_send_
, true);
411 got_first_reply_
->Signal();
413 SendAnswerToLife(pump_during_send_
, false);
417 WaitableEvent
* got_first_reply_
;
418 bool pump_during_send_
;
421 class NoHangClient
: public Worker
{
423 explicit NoHangClient(WaitableEvent
* got_first_reply
)
424 : Worker(Channel::MODE_CLIENT
, "no_hang_client"),
425 got_first_reply_(got_first_reply
) { }
427 void OnAnswerDelay(Message
* reply_msg
) override
{
428 // Use the DELAY_REPLY macro so that we can force the reply to be sent
429 // before this function returns (when the channel will be reset).
430 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
432 got_first_reply_
->Wait();
437 WaitableEvent
* got_first_reply_
;
440 void NoHang(bool pump_during_send
) {
441 WaitableEvent
got_first_reply(false, false);
442 std::vector
<Worker
*> workers
;
443 workers
.push_back(new NoHangServer(&got_first_reply
, pump_during_send
));
444 workers
.push_back(new NoHangClient(&got_first_reply
));
448 // Tests that caller doesn't hang if receiver dies
449 TEST_F(IPCSyncChannelTest
, NoHang
) {
454 //------------------------------------------------------------------------------
456 class UnblockServer
: public Worker
{
458 UnblockServer(bool pump_during_send
, bool delete_during_send
)
459 : Worker(Channel::MODE_SERVER
, "unblock_server"),
460 pump_during_send_(pump_during_send
),
461 delete_during_send_(delete_during_send
) { }
462 void Run() override
{
463 if (delete_during_send_
) {
464 // Use custom code since race conditions mean the answer may or may not be
467 SyncMessage
* msg
= new SyncChannelTestMsg_AnswerToLife(&answer
);
468 if (pump_during_send_
)
469 msg
->EnableMessagePumping();
472 SendAnswerToLife(pump_during_send_
, true);
477 void OnDoubleDelay(int in
, Message
* reply_msg
) override
{
478 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
480 if (delete_during_send_
)
484 bool pump_during_send_
;
485 bool delete_during_send_
;
488 class UnblockClient
: public Worker
{
490 explicit UnblockClient(bool pump_during_send
)
491 : Worker(Channel::MODE_CLIENT
, "unblock_client"),
492 pump_during_send_(pump_during_send
) { }
494 void OnAnswer(int* answer
) override
{
495 SendDouble(pump_during_send_
, true);
500 bool pump_during_send_
;
503 void Unblock(bool server_pump
, bool client_pump
, bool delete_during_send
) {
504 std::vector
<Worker
*> workers
;
505 workers
.push_back(new UnblockServer(server_pump
, delete_during_send
));
506 workers
.push_back(new UnblockClient(client_pump
));
510 // Tests that the caller unblocks to answer a sync message from the receiver.
511 TEST_F(IPCSyncChannelTest
, Unblock
) {
512 Unblock(false, false, false);
513 Unblock(false, true, false);
514 Unblock(true, false, false);
515 Unblock(true, true, false);
518 //------------------------------------------------------------------------------
520 // Tests that the the SyncChannel object can be deleted during a Send.
521 TEST_F(IPCSyncChannelTest
, ChannelDeleteDuringSend
) {
522 Unblock(false, false, true);
523 Unblock(false, true, true);
524 Unblock(true, false, true);
525 Unblock(true, true, true);
528 //------------------------------------------------------------------------------
530 class RecursiveServer
: public Worker
{
532 RecursiveServer(bool expected_send_result
, bool pump_first
, bool pump_second
)
533 : Worker(Channel::MODE_SERVER
, "recursive_server"),
534 expected_send_result_(expected_send_result
),
535 pump_first_(pump_first
), pump_second_(pump_second
) {}
536 void Run() override
{
537 SendDouble(pump_first_
, expected_send_result_
);
541 void OnDouble(int in
, int* out
) override
{
543 SendAnswerToLife(pump_second_
, expected_send_result_
);
546 bool expected_send_result_
, pump_first_
, pump_second_
;
549 class RecursiveClient
: public Worker
{
551 RecursiveClient(bool pump_during_send
, bool close_channel
)
552 : Worker(Channel::MODE_CLIENT
, "recursive_client"),
553 pump_during_send_(pump_during_send
), close_channel_(close_channel
) {}
555 void OnDoubleDelay(int in
, Message
* reply_msg
) override
{
556 SendDouble(pump_during_send_
, !close_channel_
);
557 if (close_channel_
) {
560 SyncChannelTestMsg_Double::WriteReplyParams(reply_msg
, in
* 2);
566 void OnAnswerDelay(Message
* reply_msg
) override
{
567 if (close_channel_
) {
571 SyncChannelTestMsg_AnswerToLife::WriteReplyParams(reply_msg
, 42);
576 bool pump_during_send_
, close_channel_
;
580 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
581 std::vector
<Worker
*> workers
;
583 new RecursiveServer(true, server_pump_first
, server_pump_second
));
584 workers
.push_back(new RecursiveClient(client_pump
, false));
588 // Tests a server calling Send while another Send is pending.
589 TEST_F(IPCSyncChannelTest
, Recursive
) {
590 Recursive(false, false, false);
591 Recursive(false, false, true);
592 Recursive(false, true, false);
593 Recursive(false, true, true);
594 Recursive(true, false, false);
595 Recursive(true, false, true);
596 Recursive(true, true, false);
597 Recursive(true, true, true);
600 //------------------------------------------------------------------------------
602 void RecursiveNoHang(
603 bool server_pump_first
, bool server_pump_second
, bool client_pump
) {
604 std::vector
<Worker
*> workers
;
606 new RecursiveServer(false, server_pump_first
, server_pump_second
));
607 workers
.push_back(new RecursiveClient(client_pump
, true));
611 // Tests that if a caller makes a sync call during an existing sync call and
612 // the receiver dies, neither of the Send() calls hang.
613 TEST_F(IPCSyncChannelTest
, RecursiveNoHang
) {
614 RecursiveNoHang(false, false, false);
615 RecursiveNoHang(false, false, true);
616 RecursiveNoHang(false, true, false);
617 RecursiveNoHang(false, true, true);
618 RecursiveNoHang(true, false, false);
619 RecursiveNoHang(true, false, true);
620 RecursiveNoHang(true, true, false);
621 RecursiveNoHang(true, true, true);
624 //------------------------------------------------------------------------------
626 class MultipleServer1
: public Worker
{
628 explicit MultipleServer1(bool pump_during_send
)
629 : Worker("test_channel1", Channel::MODE_SERVER
),
630 pump_during_send_(pump_during_send
) { }
632 void Run() override
{
633 SendDouble(pump_during_send_
, true);
637 bool pump_during_send_
;
640 class MultipleClient1
: public Worker
{
642 MultipleClient1(WaitableEvent
* client1_msg_received
,
643 WaitableEvent
* client1_can_reply
) :
644 Worker("test_channel1", Channel::MODE_CLIENT
),
645 client1_msg_received_(client1_msg_received
),
646 client1_can_reply_(client1_can_reply
) { }
648 void OnDouble(int in
, int* out
) override
{
649 client1_msg_received_
->Signal();
651 client1_can_reply_
->Wait();
656 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
659 class MultipleServer2
: public Worker
{
661 MultipleServer2() : Worker("test_channel2", Channel::MODE_SERVER
) { }
663 void OnAnswer(int* result
) override
{
669 class MultipleClient2
: public Worker
{
672 WaitableEvent
* client1_msg_received
, WaitableEvent
* client1_can_reply
,
673 bool pump_during_send
)
674 : Worker("test_channel2", Channel::MODE_CLIENT
),
675 client1_msg_received_(client1_msg_received
),
676 client1_can_reply_(client1_can_reply
),
677 pump_during_send_(pump_during_send
) { }
679 void Run() override
{
680 client1_msg_received_
->Wait();
681 SendAnswerToLife(pump_during_send_
, true);
682 client1_can_reply_
->Signal();
687 WaitableEvent
*client1_msg_received_
, *client1_can_reply_
;
688 bool pump_during_send_
;
691 void Multiple(bool server_pump
, bool client_pump
) {
692 std::vector
<Worker
*> workers
;
694 // A shared worker thread so that server1 and server2 run on one thread.
695 base::Thread
worker_thread("Multiple");
696 ASSERT_TRUE(worker_thread
.Start());
698 // Server1 sends a sync msg to client1, which blocks the reply until
699 // server2 (which runs on the same worker thread as server1) responds
700 // to a sync msg from client2.
701 WaitableEvent
client1_msg_received(false, false);
702 WaitableEvent
client1_can_reply(false, false);
706 worker
= new MultipleServer2();
707 worker
->OverrideThread(&worker_thread
);
708 workers
.push_back(worker
);
710 worker
= new MultipleClient2(
711 &client1_msg_received
, &client1_can_reply
, client_pump
);
712 workers
.push_back(worker
);
714 worker
= new MultipleServer1(server_pump
);
715 worker
->OverrideThread(&worker_thread
);
716 workers
.push_back(worker
);
718 worker
= new MultipleClient1(
719 &client1_msg_received
, &client1_can_reply
);
720 workers
.push_back(worker
);
725 // Tests that multiple SyncObjects on the same listener thread can unblock each
727 TEST_F(IPCSyncChannelTest
, Multiple
) {
728 Multiple(false, false);
729 Multiple(false, true);
730 Multiple(true, false);
731 Multiple(true, true);
734 //------------------------------------------------------------------------------
736 // This class provides server side functionality to test the case where
737 // multiple sync channels are in use on the same thread on the client and
738 // nested calls are issued.
739 class QueuedReplyServer
: public Worker
{
741 QueuedReplyServer(base::Thread
* listener_thread
,
742 const std::string
& channel_name
,
743 const std::string
& reply_text
)
744 : Worker(channel_name
, Channel::MODE_SERVER
),
745 reply_text_(reply_text
) {
746 Worker::OverrideThread(listener_thread
);
749 void OnNestedTestMsg(Message
* reply_msg
) override
{
750 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
751 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
757 std::string reply_text_
;
760 // The QueuedReplyClient class provides functionality to test the case where
761 // multiple sync channels are in use on the same thread and they make nested
762 // sync calls, i.e. while the first channel waits for a response it makes a
763 // sync call on another channel.
764 // The callstack should unwind correctly, i.e. the outermost call should
765 // complete first, and so on.
766 class QueuedReplyClient
: public Worker
{
768 QueuedReplyClient(base::Thread
* listener_thread
,
769 const std::string
& channel_name
,
770 const std::string
& expected_text
,
771 bool pump_during_send
)
772 : Worker(channel_name
, Channel::MODE_CLIENT
),
773 pump_during_send_(pump_during_send
),
774 expected_text_(expected_text
) {
775 Worker::OverrideThread(listener_thread
);
778 void Run() override
{
779 std::string response
;
780 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
781 if (pump_during_send_
)
782 msg
->EnableMessagePumping();
783 bool result
= Send(msg
);
785 DCHECK_EQ(response
, expected_text_
);
787 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
792 bool pump_during_send_
;
793 std::string expected_text_
;
796 void QueuedReply(bool client_pump
) {
797 std::vector
<Worker
*> workers
;
799 // A shared worker thread for servers
800 base::Thread
server_worker_thread("QueuedReply_ServerListener");
801 ASSERT_TRUE(server_worker_thread
.Start());
803 base::Thread
client_worker_thread("QueuedReply_ClientListener");
804 ASSERT_TRUE(client_worker_thread
.Start());
808 worker
= new QueuedReplyServer(&server_worker_thread
,
809 "QueuedReply_Server1",
810 "Got first message");
811 workers
.push_back(worker
);
813 worker
= new QueuedReplyServer(&server_worker_thread
,
814 "QueuedReply_Server2",
815 "Got second message");
816 workers
.push_back(worker
);
818 worker
= new QueuedReplyClient(&client_worker_thread
,
819 "QueuedReply_Server1",
822 workers
.push_back(worker
);
824 worker
= new QueuedReplyClient(&client_worker_thread
,
825 "QueuedReply_Server2",
826 "Got second message",
828 workers
.push_back(worker
);
833 // While a blocking send is in progress, the listener thread might answer other
834 // synchronous messages. This tests that if during the response to another
835 // message the reply to the original messages comes, it is queued up correctly
836 // and the original Send is unblocked later.
837 // We also test that the send call stacks unwind correctly when the channel
838 // pumps messages while waiting for a response.
839 TEST_F(IPCSyncChannelTest
, QueuedReply
) {
844 //------------------------------------------------------------------------------
846 class ChattyClient
: public Worker
{
849 Worker(Channel::MODE_CLIENT
, "chatty_client") { }
851 void OnAnswer(int* answer
) override
{
852 // The PostMessage limit is 10k. Send 20% more than that.
853 const int kMessageLimit
= 10000;
854 const int kMessagesToSend
= kMessageLimit
* 120 / 100;
855 for (int i
= 0; i
< kMessagesToSend
; ++i
) {
856 if (!SendDouble(false, true))
864 void ChattyServer(bool pump_during_send
) {
865 std::vector
<Worker
*> workers
;
866 workers
.push_back(new UnblockServer(pump_during_send
, false));
867 workers
.push_back(new ChattyClient());
871 // Tests http://b/1093251 - that sending lots of sync messages while
872 // the receiver is waiting for a sync reply does not overflow the PostMessage
874 TEST_F(IPCSyncChannelTest
, ChattyServer
) {
879 //------------------------------------------------------------------------------
881 void NestedCallback(Worker
* server
) {
882 // Sleep a bit so that we wake up after the reply has been received.
883 base::PlatformThread::Sleep(base::TimeDelta::FromMilliseconds(250));
884 server
->SendAnswerToLife(true, true);
887 bool timeout_occurred
= false;
889 void TimeoutCallback() {
890 timeout_occurred
= true;
893 class DoneEventRaceServer
: public Worker
{
895 DoneEventRaceServer()
896 : Worker(Channel::MODE_SERVER
, "done_event_race_server") { }
898 void Run() override
{
899 base::MessageLoop::current()->PostTask(FROM_HERE
,
900 base::Bind(&NestedCallback
, this));
901 base::MessageLoop::current()->PostDelayedTask(
903 base::Bind(&TimeoutCallback
),
904 base::TimeDelta::FromSeconds(9));
905 // Even though we have a timeout on the Send, it will succeed since for this
906 // bug, the reply message comes back and is deserialized, however the done
907 // event wasn't set. So we indirectly use the timeout task to notice if a
909 SendAnswerToLife(true, true);
910 DCHECK(!timeout_occurred
);
915 // Tests http://b/1474092 - that if after the done_event is set but before
916 // OnObjectSignaled is called another message is sent out, then after its
917 // reply comes back OnObjectSignaled will be called for the first message.
918 TEST_F(IPCSyncChannelTest
, DoneEventRace
) {
919 std::vector
<Worker
*> workers
;
920 workers
.push_back(new DoneEventRaceServer());
921 workers
.push_back(new SimpleClient());
925 //------------------------------------------------------------------------------
927 class TestSyncMessageFilter
: public SyncMessageFilter
{
929 TestSyncMessageFilter(base::WaitableEvent
* shutdown_event
,
931 scoped_refptr
<base::MessageLoopProxy
> message_loop
)
932 : SyncMessageFilter(shutdown_event
),
934 message_loop_(message_loop
) {
937 void OnFilterAdded(Sender
* sender
) override
{
938 SyncMessageFilter::OnFilterAdded(sender
);
939 message_loop_
->PostTask(
941 base::Bind(&TestSyncMessageFilter::SendMessageOnHelperThread
, this));
944 void SendMessageOnHelperThread() {
946 bool result
= Send(new SyncChannelTestMsg_AnswerToLife(&answer
));
948 DCHECK_EQ(answer
, 42);
954 ~TestSyncMessageFilter() override
{}
957 scoped_refptr
<base::MessageLoopProxy
> message_loop_
;
960 class SyncMessageFilterServer
: public Worker
{
962 SyncMessageFilterServer()
963 : Worker(Channel::MODE_SERVER
, "sync_message_filter_server"),
964 thread_("helper_thread") {
965 base::Thread::Options options
;
966 options
.message_loop_type
= base::MessageLoop::TYPE_DEFAULT
;
967 thread_
.StartWithOptions(options
);
968 filter_
= new TestSyncMessageFilter(shutdown_event(), this,
969 thread_
.message_loop_proxy());
972 void Run() override
{
973 channel()->AddFilter(filter_
.get());
976 base::Thread thread_
;
977 scoped_refptr
<TestSyncMessageFilter
> filter_
;
980 // This class provides functionality to test the case that a Send on the sync
981 // channel does not crash after the channel has been closed.
982 class ServerSendAfterClose
: public Worker
{
984 ServerSendAfterClose()
985 : Worker(Channel::MODE_SERVER
, "simpler_server"),
990 ListenerThread()->message_loop()->PostTask(
991 FROM_HERE
, base::Bind(base::IgnoreResult(&ServerSendAfterClose::Send
),
992 this, new SyncChannelTestMsg_NoArgs
));
996 bool send_result() const {
1001 void Run() override
{
1006 bool Send(Message
* msg
) override
{
1007 send_result_
= Worker::Send(msg
);
1009 return send_result_
;
1015 // Tests basic synchronous call
1016 TEST_F(IPCSyncChannelTest
, SyncMessageFilter
) {
1017 std::vector
<Worker
*> workers
;
1018 workers
.push_back(new SyncMessageFilterServer());
1019 workers
.push_back(new SimpleClient());
1023 // Test the case when the channel is closed and a Send is attempted after that.
1024 TEST_F(IPCSyncChannelTest
, SendAfterClose
) {
1025 ServerSendAfterClose server
;
1028 server
.done_event()->Wait();
1029 server
.done_event()->Reset();
1032 server
.done_event()->Wait();
1034 EXPECT_FALSE(server
.send_result());
1039 //------------------------------------------------------------------------------
1041 class RestrictedDispatchServer
: public Worker
{
1043 RestrictedDispatchServer(WaitableEvent
* sent_ping_event
,
1044 WaitableEvent
* wait_event
)
1045 : Worker("restricted_channel", Channel::MODE_SERVER
),
1046 sent_ping_event_(sent_ping_event
),
1047 wait_event_(wait_event
) { }
1049 void OnDoPing(int ping
) {
1050 // Send an asynchronous message that unblocks the caller.
1051 Message
* msg
= new SyncChannelTestMsg_Ping(ping
);
1052 msg
->set_unblock(true);
1054 // Signal the event after the message has been sent on the channel, on the
1056 ipc_thread().message_loop()->PostTask(
1057 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnPingSent
, this));
1060 void OnPingTTL(int ping
, int* out
) {
1062 wait_event_
->Wait();
1065 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1068 bool OnMessageReceived(const Message
& message
) override
{
1069 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchServer
, message
)
1070 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1071 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1072 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1073 IPC_END_MESSAGE_MAP()
1078 sent_ping_event_
->Signal();
1082 WaitableEvent
* sent_ping_event_
;
1083 WaitableEvent
* wait_event_
;
1086 class NonRestrictedDispatchServer
: public Worker
{
1088 NonRestrictedDispatchServer(WaitableEvent
* signal_event
)
1089 : Worker("non_restricted_channel", Channel::MODE_SERVER
),
1090 signal_event_(signal_event
) {}
1092 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1094 void OnDoPingTTL(int ping
) {
1096 Send(new SyncChannelTestMsg_PingTTL(ping
, &value
));
1097 signal_event_
->Signal();
1101 bool OnMessageReceived(const Message
& message
) override
{
1102 IPC_BEGIN_MESSAGE_MAP(NonRestrictedDispatchServer
, message
)
1103 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1104 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1105 IPC_END_MESSAGE_MAP()
1110 WaitableEvent
* signal_event_
;
1113 class RestrictedDispatchClient
: public Worker
{
1115 RestrictedDispatchClient(WaitableEvent
* sent_ping_event
,
1116 RestrictedDispatchServer
* server
,
1117 NonRestrictedDispatchServer
* server2
,
1119 : Worker("restricted_channel", Channel::MODE_CLIENT
),
1124 sent_ping_event_(sent_ping_event
) {}
1126 void Run() override
{
1127 // Incoming messages from our channel should only be dispatched when we
1128 // send a message on that same channel.
1129 channel()->SetRestrictDispatchChannelGroup(1);
1131 server_
->ListenerThread()->message_loop()->PostTask(
1132 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 1));
1133 sent_ping_event_
->Wait();
1134 Send(new SyncChannelTestMsg_NoArgs
);
1138 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1140 non_restricted_channel_
=
1141 SyncChannel::Create("non_restricted_channel",
1142 IPC::Channel::MODE_CLIENT
,
1144 ipc_thread().message_loop_proxy().get(),
1148 server_
->ListenerThread()->message_loop()->PostTask(
1149 FROM_HERE
, base::Bind(&RestrictedDispatchServer::OnDoPing
, server_
, 2));
1150 sent_ping_event_
->Wait();
1151 // Check that the incoming message is *not* dispatched when sending on the
1152 // non restricted channel.
1153 // TODO(piman): there is a possibility of a false positive race condition
1154 // here, if the message that was posted on the server-side end of the pipe
1155 // is not visible yet on the client side, but I don't know how to solve this
1156 // without hooking into the internals of SyncChannel. I haven't seen it in
1157 // practice (i.e. not setting SetRestrictDispatchToSameChannel does cause
1158 // the following to fail).
1159 non_restricted_channel_
->Send(new SyncChannelTestMsg_NoArgs
);
1163 LOG(ERROR
) << "Send dispatched message from restricted channel";
1165 Send(new SyncChannelTestMsg_NoArgs
);
1169 LOG(ERROR
) << "Send failed to dispatch incoming message on same channel";
1171 // Check that the incoming message on the non-restricted channel is
1172 // dispatched when sending on the restricted channel.
1173 server2_
->ListenerThread()->message_loop()->PostTask(
1175 base::Bind(&NonRestrictedDispatchServer::OnDoPingTTL
, server2_
, 3));
1177 Send(new SyncChannelTestMsg_PingTTL(4, &value
));
1178 if (ping_
== 3 && value
== 4)
1181 LOG(ERROR
) << "Send failed to dispatch message from unrestricted channel";
1183 non_restricted_channel_
->Send(new SyncChannelTestMsg_Done
);
1184 non_restricted_channel_
.reset();
1185 Send(new SyncChannelTestMsg_Done
);
1190 bool OnMessageReceived(const Message
& message
) override
{
1191 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchClient
, message
)
1192 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Ping
, OnPing
)
1193 IPC_MESSAGE_HANDLER_DELAY_REPLY(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1194 IPC_END_MESSAGE_MAP()
1198 void OnPing(int ping
) {
1202 void OnPingTTL(int ping
, IPC::Message
* reply
) {
1204 // This message comes from the NonRestrictedDispatchServer, we have to send
1205 // the reply back manually.
1206 SyncChannelTestMsg_PingTTL::WriteReplyParams(reply
, ping
);
1207 non_restricted_channel_
->Send(reply
);
1211 RestrictedDispatchServer
* server_
;
1212 NonRestrictedDispatchServer
* server2_
;
1214 WaitableEvent
* sent_ping_event_
;
1215 scoped_ptr
<SyncChannel
> non_restricted_channel_
;
1218 TEST_F(IPCSyncChannelTest
, RestrictedDispatch
) {
1219 WaitableEvent
sent_ping_event(false, false);
1220 WaitableEvent
wait_event(false, false);
1221 RestrictedDispatchServer
* server
=
1222 new RestrictedDispatchServer(&sent_ping_event
, &wait_event
);
1223 NonRestrictedDispatchServer
* server2
=
1224 new NonRestrictedDispatchServer(&wait_event
);
1227 std::vector
<Worker
*> workers
;
1228 workers
.push_back(server
);
1229 workers
.push_back(server2
);
1230 workers
.push_back(new RestrictedDispatchClient(
1231 &sent_ping_event
, server
, server2
, &success
));
1233 EXPECT_EQ(4, success
);
1236 //------------------------------------------------------------------------------
1238 // This test case inspired by crbug.com/108491
1239 // We create two servers that use the same ListenerThread but have
1240 // SetRestrictDispatchToSameChannel set to true.
1241 // We create clients, then use some specific WaitableEvent wait/signalling to
1242 // ensure that messages get dispatched in a way that causes a deadlock due to
1243 // a nested dispatch and an eligible message in a higher-level dispatch's
1244 // delayed_queue. Specifically, we start with client1 about so send an
1245 // unblocking message to server1, while the shared listener thread for the
1246 // servers server1 and server2 is about to send a non-unblocking message to
1247 // client1. At the same time, client2 will be about to send an unblocking
1248 // message to server2. Server1 will handle the client1->server1 message by
1249 // telling server2 to send a non-unblocking message to client2.
1250 // What should happen is that the send to server2 should find the pending,
1251 // same-context client2->server2 message to dispatch, causing client2 to
1252 // unblock then handle the server2->client2 message, so that the shared
1253 // servers' listener thread can then respond to the client1->server1 message.
1254 // Then client1 can handle the non-unblocking server1->client1 message.
1255 // The old code would end up in a state where the server2->client2 message is
1256 // sent, but the client2->server2 message (which is eligible for dispatch, and
1257 // which is what client2 is waiting for) is stashed in a local delayed_queue
1258 // that has server1's channel context, causing a deadlock.
1259 // WaitableEvents in the events array are used to:
1260 // event 0: indicate to client1 that server listener is in OnDoServerTask
1261 // event 1: indicate to client1 that client2 listener is in OnDoClient2Task
1262 // event 2: indicate to server1 that client2 listener is in OnDoClient2Task
1263 // event 3: indicate to client2 that server listener is in OnDoServerTask
1265 class RestrictedDispatchDeadlockServer
: public Worker
{
1267 RestrictedDispatchDeadlockServer(int server_num
,
1268 WaitableEvent
* server_ready_event
,
1269 WaitableEvent
** events
,
1270 RestrictedDispatchDeadlockServer
* peer
)
1271 : Worker(server_num
== 1 ? "channel1" : "channel2", Channel::MODE_SERVER
),
1272 server_num_(server_num
),
1273 server_ready_event_(server_ready_event
),
1277 void OnDoServerTask() {
1278 events_
[3]->Signal();
1280 events_
[0]->Signal();
1281 SendMessageToClient();
1284 void Run() override
{
1285 channel()->SetRestrictDispatchChannelGroup(1);
1286 server_ready_event_
->Signal();
1289 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1292 bool OnMessageReceived(const Message
& message
) override
{
1293 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockServer
, message
)
1294 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1295 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, Done
)
1296 IPC_END_MESSAGE_MAP()
1301 if (server_num_
== 1) {
1302 DCHECK(peer_
!= NULL
);
1303 peer_
->SendMessageToClient();
1307 void SendMessageToClient() {
1308 Message
* msg
= new SyncChannelTestMsg_NoArgs
;
1309 msg
->set_unblock(false);
1310 DCHECK(!msg
->should_unblock());
1315 WaitableEvent
* server_ready_event_
;
1316 WaitableEvent
** events_
;
1317 RestrictedDispatchDeadlockServer
* peer_
;
1320 class RestrictedDispatchDeadlockClient2
: public Worker
{
1322 RestrictedDispatchDeadlockClient2(RestrictedDispatchDeadlockServer
* server
,
1323 WaitableEvent
* server_ready_event
,
1324 WaitableEvent
** events
)
1325 : Worker("channel2", Channel::MODE_CLIENT
),
1326 server_ready_event_(server_ready_event
),
1328 received_msg_(false),
1329 received_noarg_reply_(false),
1330 done_issued_(false) {}
1332 void Run() override
{
1333 server_ready_event_
->Wait();
1336 void OnDoClient2Task() {
1338 events_
[1]->Signal();
1339 events_
[2]->Signal();
1340 DCHECK(received_msg_
== false);
1342 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1343 message
->set_unblock(true);
1345 received_noarg_reply_
= true;
1348 base::Thread
* ListenerThread() { return Worker::ListenerThread(); }
1350 bool OnMessageReceived(const Message
& message
) override
{
1351 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient2
, message
)
1352 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1353 IPC_END_MESSAGE_MAP()
1358 received_msg_
= true;
1362 void PossiblyDone() {
1363 if (received_noarg_reply_
&& received_msg_
) {
1364 DCHECK(done_issued_
== false);
1365 done_issued_
= true;
1366 Send(new SyncChannelTestMsg_Done
);
1371 WaitableEvent
* server_ready_event_
;
1372 WaitableEvent
** events_
;
1374 bool received_noarg_reply_
;
1378 class RestrictedDispatchDeadlockClient1
: public Worker
{
1380 RestrictedDispatchDeadlockClient1(RestrictedDispatchDeadlockServer
* server
,
1381 RestrictedDispatchDeadlockClient2
* peer
,
1382 WaitableEvent
* server_ready_event
,
1383 WaitableEvent
** events
)
1384 : Worker("channel1", Channel::MODE_CLIENT
),
1387 server_ready_event_(server_ready_event
),
1389 received_msg_(false),
1390 received_noarg_reply_(false),
1391 done_issued_(false) {}
1393 void Run() override
{
1394 server_ready_event_
->Wait();
1395 server_
->ListenerThread()->message_loop()->PostTask(
1397 base::Bind(&RestrictedDispatchDeadlockServer::OnDoServerTask
, server_
));
1398 peer_
->ListenerThread()->message_loop()->PostTask(
1400 base::Bind(&RestrictedDispatchDeadlockClient2::OnDoClient2Task
, peer_
));
1403 DCHECK(received_msg_
== false);
1405 Message
* message
= new SyncChannelTestMsg_NoArgs
;
1406 message
->set_unblock(true);
1408 received_noarg_reply_
= true;
1413 bool OnMessageReceived(const Message
& message
) override
{
1414 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchDeadlockClient1
, message
)
1415 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_NoArgs
, OnNoArgs
)
1416 IPC_END_MESSAGE_MAP()
1421 received_msg_
= true;
1425 void PossiblyDone() {
1426 if (received_noarg_reply_
&& received_msg_
) {
1427 DCHECK(done_issued_
== false);
1428 done_issued_
= true;
1429 Send(new SyncChannelTestMsg_Done
);
1434 RestrictedDispatchDeadlockServer
* server_
;
1435 RestrictedDispatchDeadlockClient2
* peer_
;
1436 WaitableEvent
* server_ready_event_
;
1437 WaitableEvent
** events_
;
1439 bool received_noarg_reply_
;
1443 TEST_F(IPCSyncChannelTest
, RestrictedDispatchDeadlock
) {
1444 std::vector
<Worker
*> workers
;
1446 // A shared worker thread so that server1 and server2 run on one thread.
1447 base::Thread
worker_thread("RestrictedDispatchDeadlock");
1448 ASSERT_TRUE(worker_thread
.Start());
1450 WaitableEvent
server1_ready(false, false);
1451 WaitableEvent
server2_ready(false, false);
1453 WaitableEvent
event0(false, false);
1454 WaitableEvent
event1(false, false);
1455 WaitableEvent
event2(false, false);
1456 WaitableEvent
event3(false, false);
1457 WaitableEvent
* events
[4] = {&event0
, &event1
, &event2
, &event3
};
1459 RestrictedDispatchDeadlockServer
* server1
;
1460 RestrictedDispatchDeadlockServer
* server2
;
1461 RestrictedDispatchDeadlockClient1
* client1
;
1462 RestrictedDispatchDeadlockClient2
* client2
;
1464 server2
= new RestrictedDispatchDeadlockServer(2, &server2_ready
, events
,
1466 server2
->OverrideThread(&worker_thread
);
1467 workers
.push_back(server2
);
1469 client2
= new RestrictedDispatchDeadlockClient2(server2
, &server2_ready
,
1471 workers
.push_back(client2
);
1473 server1
= new RestrictedDispatchDeadlockServer(1, &server1_ready
, events
,
1475 server1
->OverrideThread(&worker_thread
);
1476 workers
.push_back(server1
);
1478 client1
= new RestrictedDispatchDeadlockClient1(server1
, client2
,
1479 &server1_ready
, events
);
1480 workers
.push_back(client1
);
1485 //------------------------------------------------------------------------------
1487 // This test case inspired by crbug.com/120530
1488 // We create 4 workers that pipe to each other W1->W2->W3->W4->W1 then we send a
1489 // message that recurses through 3, 4 or 5 steps to make sure, say, W1 can
1490 // re-enter when called from W4 while it's sending a message to W2.
1491 // The first worker drives the whole test so it must be treated specially.
1493 class RestrictedDispatchPipeWorker
: public Worker
{
1495 RestrictedDispatchPipeWorker(
1496 const std::string
&channel1
,
1497 WaitableEvent
* event1
,
1498 const std::string
&channel2
,
1499 WaitableEvent
* event2
,
1502 : Worker(channel1
, Channel::MODE_SERVER
),
1505 other_channel_name_(channel2
),
1510 void OnPingTTL(int ping
, int* ret
) {
1514 other_channel_
->Send(new SyncChannelTestMsg_PingTTL(ping
- 1, ret
));
1521 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1522 other_channel_
.reset();
1526 void Run() override
{
1527 channel()->SetRestrictDispatchChannelGroup(group_
);
1532 SyncChannel::Create(other_channel_name_
,
1533 IPC::Channel::MODE_CLIENT
,
1535 ipc_thread().message_loop_proxy().get(),
1538 other_channel_
->SetRestrictDispatchChannelGroup(group_
);
1545 OnPingTTL(3, &value
);
1546 *success_
+= (value
== 3);
1547 OnPingTTL(4, &value
);
1548 *success_
+= (value
== 4);
1549 OnPingTTL(5, &value
);
1550 *success_
+= (value
== 5);
1551 other_channel_
->Send(new SyncChannelTestMsg_Done
);
1552 other_channel_
.reset();
1556 bool is_first() { return !!success_
; }
1559 bool OnMessageReceived(const Message
& message
) override
{
1560 IPC_BEGIN_MESSAGE_MAP(RestrictedDispatchPipeWorker
, message
)
1561 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_PingTTL
, OnPingTTL
)
1562 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Done
, OnDone
)
1563 IPC_END_MESSAGE_MAP()
1567 scoped_ptr
<SyncChannel
> other_channel_
;
1568 WaitableEvent
* event1_
;
1569 WaitableEvent
* event2_
;
1570 std::string other_channel_name_
;
1575 TEST_F(IPCSyncChannelTest
, RestrictedDispatch4WayDeadlock
) {
1577 std::vector
<Worker
*> workers
;
1578 WaitableEvent
event0(true, false);
1579 WaitableEvent
event1(true, false);
1580 WaitableEvent
event2(true, false);
1581 WaitableEvent
event3(true, false);
1582 workers
.push_back(new RestrictedDispatchPipeWorker(
1583 "channel0", &event0
, "channel1", &event1
, 1, &success
));
1584 workers
.push_back(new RestrictedDispatchPipeWorker(
1585 "channel1", &event1
, "channel2", &event2
, 2, NULL
));
1586 workers
.push_back(new RestrictedDispatchPipeWorker(
1587 "channel2", &event2
, "channel3", &event3
, 3, NULL
));
1588 workers
.push_back(new RestrictedDispatchPipeWorker(
1589 "channel3", &event3
, "channel0", &event0
, 4, NULL
));
1591 EXPECT_EQ(3, success
);
1594 //------------------------------------------------------------------------------
1596 // This test case inspired by crbug.com/122443
1597 // We want to make sure a reply message with the unblock flag set correctly
1598 // behaves as a reply, not a regular message.
1599 // We have 3 workers. Server1 will send a message to Server2 (which will block),
1600 // during which it will dispatch a message comming from Client, at which point
1601 // it will send another message to Server2. While sending that second message it
1602 // will receive a reply from Server1 with the unblock flag.
1604 class ReentrantReplyServer1
: public Worker
{
1606 ReentrantReplyServer1(WaitableEvent
* server_ready
)
1607 : Worker("reentrant_reply1", Channel::MODE_SERVER
),
1608 server_ready_(server_ready
) { }
1610 void Run() override
{
1612 SyncChannel::Create("reentrant_reply2",
1613 IPC::Channel::MODE_CLIENT
,
1615 ipc_thread().message_loop_proxy().get(),
1618 server_ready_
->Signal();
1619 Message
* msg
= new SyncChannelTestMsg_Reentrant1();
1620 server2_channel_
->Send(msg
);
1621 server2_channel_
.reset();
1626 bool OnMessageReceived(const Message
& message
) override
{
1627 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer1
, message
)
1628 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant2
, OnReentrant2
)
1629 IPC_REPLY_HANDLER(OnReply
)
1630 IPC_END_MESSAGE_MAP()
1634 void OnReentrant2() {
1635 Message
* msg
= new SyncChannelTestMsg_Reentrant3();
1636 server2_channel_
->Send(msg
);
1639 void OnReply(const Message
& message
) {
1640 // If we get here, the Send() will never receive the reply (thus would
1641 // hang), so abort instead.
1642 LOG(FATAL
) << "Reply message was dispatched";
1645 WaitableEvent
* server_ready_
;
1646 scoped_ptr
<SyncChannel
> server2_channel_
;
1649 class ReentrantReplyServer2
: public Worker
{
1651 ReentrantReplyServer2()
1652 : Worker("reentrant_reply2", Channel::MODE_SERVER
),
1656 bool OnMessageReceived(const Message
& message
) override
{
1657 IPC_BEGIN_MESSAGE_MAP(ReentrantReplyServer2
, message
)
1658 IPC_MESSAGE_HANDLER_DELAY_REPLY(
1659 SyncChannelTestMsg_Reentrant1
, OnReentrant1
)
1660 IPC_MESSAGE_HANDLER(SyncChannelTestMsg_Reentrant3
, OnReentrant3
)
1661 IPC_END_MESSAGE_MAP()
1665 void OnReentrant1(Message
* reply
) {
1670 void OnReentrant3() {
1672 Message
* reply
= reply_
;
1674 reply
->set_unblock(true);
1682 class ReentrantReplyClient
: public Worker
{
1684 ReentrantReplyClient(WaitableEvent
* server_ready
)
1685 : Worker("reentrant_reply1", Channel::MODE_CLIENT
),
1686 server_ready_(server_ready
) { }
1688 void Run() override
{
1689 server_ready_
->Wait();
1690 Send(new SyncChannelTestMsg_Reentrant2());
1695 WaitableEvent
* server_ready_
;
1698 TEST_F(IPCSyncChannelTest
, ReentrantReply
) {
1699 std::vector
<Worker
*> workers
;
1700 WaitableEvent
server_ready(false, false);
1701 workers
.push_back(new ReentrantReplyServer2());
1702 workers
.push_back(new ReentrantReplyServer1(&server_ready
));
1703 workers
.push_back(new ReentrantReplyClient(&server_ready
));
1707 //------------------------------------------------------------------------------
1709 // Generate a validated channel ID using Channel::GenerateVerifiedChannelID().
1711 class VerifiedServer
: public Worker
{
1713 VerifiedServer(base::Thread
* listener_thread
,
1714 const std::string
& channel_name
,
1715 const std::string
& reply_text
)
1716 : Worker(channel_name
, Channel::MODE_SERVER
),
1717 reply_text_(reply_text
) {
1718 Worker::OverrideThread(listener_thread
);
1721 void OnNestedTestMsg(Message
* reply_msg
) override
{
1722 VLOG(1) << __FUNCTION__
<< " Sending reply: " << reply_text_
;
1723 SyncChannelNestedTestMsg_String::WriteReplyParams(reply_msg
, reply_text_
);
1725 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1730 std::string reply_text_
;
1733 class VerifiedClient
: public Worker
{
1735 VerifiedClient(base::Thread
* listener_thread
,
1736 const std::string
& channel_name
,
1737 const std::string
& expected_text
)
1738 : Worker(channel_name
, Channel::MODE_CLIENT
),
1739 expected_text_(expected_text
) {
1740 Worker::OverrideThread(listener_thread
);
1743 void Run() override
{
1744 std::string response
;
1745 SyncMessage
* msg
= new SyncChannelNestedTestMsg_String(&response
);
1746 bool result
= Send(msg
);
1748 DCHECK_EQ(response
, expected_text_
);
1749 // expected_text_ is only used in the above DCHECK. This line suppresses the
1750 // "unused private field" warning in release builds.
1751 (void)expected_text_
;
1753 VLOG(1) << __FUNCTION__
<< " Received reply: " << response
;
1754 ASSERT_EQ(channel()->GetPeerPID(), base::GetCurrentProcId());
1759 std::string expected_text_
;
1763 std::vector
<Worker
*> workers
;
1765 // A shared worker thread for servers
1766 base::Thread
server_worker_thread("Verified_ServerListener");
1767 ASSERT_TRUE(server_worker_thread
.Start());
1769 base::Thread
client_worker_thread("Verified_ClientListener");
1770 ASSERT_TRUE(client_worker_thread
.Start());
1772 std::string channel_id
= Channel::GenerateVerifiedChannelID("Verified");
1775 worker
= new VerifiedServer(&server_worker_thread
,
1777 "Got first message");
1778 workers
.push_back(worker
);
1780 worker
= new VerifiedClient(&client_worker_thread
,
1782 "Got first message");
1783 workers
.push_back(worker
);
1788 // Windows needs to send an out-of-band secret to verify the client end of the
1789 // channel. Test that we still connect correctly in that case.
1790 TEST_F(IPCSyncChannelTest
, Verified
) {