1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_QUADS_DRAW_QUAD_H_
6 #define CC_QUADS_DRAW_QUAD_H_
8 #include "base/callback.h"
9 #include "cc/base/cc_export.h"
10 #include "cc/base/resource_id.h"
11 #include "cc/quads/shared_quad_state.h"
14 namespace trace_event
{
18 class DictionaryValue
;
23 // DrawQuad is a bag of data used for drawing a quad. Because different
24 // materials need different bits of per-quad data to render, classes that derive
25 // from DrawQuad store additional data in their derived instance. The Material
26 // enum is used to "safely" downcast to the derived class.
27 // Note: quads contain rects and sizes, which live in different spaces. There is
28 // the "content space", which is the arbitrary space in which the quad's
29 // geometry is defined (generally related to the layer that produced the quad,
30 // e.g. the geometry space for PictureLayerImpls or the layer's coordinate space
31 // for most other layers). There is also the "target space", which is the space,
32 // in "physical" pixels, of the render target where the quads is drawn. The
33 // quad's transform maps the content space to the target space.
34 class CC_EXPORT DrawQuad
{
49 MATERIAL_LAST
= YUV_VIDEO_CONTENT
56 // This rect, after applying the quad_transform(), gives the geometry that
57 // this quad should draw to. This rect lives in content space.
60 // This specifies the region of the quad that is opaque. This rect lives in
62 gfx::Rect opaque_rect
;
64 // Allows changing the rect that gets drawn to make it smaller. This value
65 // should be clipped to |rect|. This rect lives in content space.
66 gfx::Rect visible_rect
;
68 // By default blending is used when some part of the quad is not opaque.
69 // With this setting, it is possible to force blending on regardless of the
73 // Stores state common to a large bundle of quads; kept separate for memory
74 // efficiency. There is special treatment to reconstruct these pointers
75 // during serialization.
76 const SharedQuadState
* shared_quad_state
;
78 bool IsDebugQuad() const { return material
== DEBUG_BORDER
; }
80 bool ShouldDrawWithBlending() const {
81 if (needs_blending
|| shared_quad_state
->opacity
< 1.0f
)
83 if (visible_rect
.IsEmpty())
85 return !opaque_rect
.Contains(visible_rect
);
88 // Is the left edge of this tile aligned with the originating layer's
90 bool IsLeftEdge() const { return !rect
.x(); }
92 // Is the top edge of this tile aligned with the originating layer's
94 bool IsTopEdge() const { return !rect
.y(); }
96 // Is the right edge of this tile aligned with the originating layer's
98 bool IsRightEdge() const {
99 return rect
.right() == shared_quad_state
->quad_layer_bounds
.width();
102 // Is the bottom edge of this tile aligned with the originating layer's
104 bool IsBottomEdge() const {
105 return rect
.bottom() == shared_quad_state
->quad_layer_bounds
.height();
108 // Is any edge of this tile aligned with the originating layer's
109 // corresponding edge?
110 bool IsEdge() const {
111 return IsLeftEdge() || IsTopEdge() || IsRightEdge() || IsBottomEdge();
114 void AsValueInto(base::trace_event::TracedValue
* value
) const;
116 struct CC_EXPORT Resources
{
117 enum : size_t { kMaxResourceIdCount
= 4 };
120 ResourceId
* begin() { return ids
; }
122 DCHECK_LE(count
, kMaxResourceIdCount
);
127 ResourceId ids
[kMaxResourceIdCount
];
135 void SetAll(const SharedQuadState
* shared_quad_state
,
137 const gfx::Rect
& rect
,
138 const gfx::Rect
& opaque_rect
,
139 const gfx::Rect
& visible_rect
,
140 bool needs_blending
);
141 virtual void ExtendValue(base::trace_event::TracedValue
* value
) const = 0;
146 #endif // CC_QUADS_DRAW_QUAD_H_