Roll src/third_party/skia 7b05ff1:dab1f60
[chromium-blink-merge.git] / cc / surfaces / surface_aggregator.cc
blob5bac2df6e5de676a3ce62e313a095747bef773f1
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "cc/surfaces/surface_aggregator.h"
7 #include <map>
9 #include "base/bind.h"
10 #include "base/containers/hash_tables.h"
11 #include "base/logging.h"
12 #include "base/trace_event/trace_event.h"
13 #include "cc/base/math_util.h"
14 #include "cc/output/compositor_frame.h"
15 #include "cc/output/delegated_frame_data.h"
16 #include "cc/quads/draw_quad.h"
17 #include "cc/quads/render_pass_draw_quad.h"
18 #include "cc/quads/shared_quad_state.h"
19 #include "cc/quads/surface_draw_quad.h"
20 #include "cc/surfaces/surface.h"
21 #include "cc/surfaces/surface_factory.h"
22 #include "cc/surfaces/surface_manager.h"
23 #include "cc/trees/blocking_task_runner.h"
25 namespace cc {
26 namespace {
28 void MoveMatchingRequests(
29 RenderPassId id,
30 std::multimap<RenderPassId, CopyOutputRequest*>* copy_requests,
31 ScopedPtrVector<CopyOutputRequest>* output_requests) {
32 auto request_range = copy_requests->equal_range(id);
33 for (auto it = request_range.first; it != request_range.second; ++it) {
34 DCHECK(it->second);
35 output_requests->push_back(scoped_ptr<CopyOutputRequest>(it->second));
36 it->second = nullptr;
38 copy_requests->erase(request_range.first, request_range.second);
41 } // namespace
43 SurfaceAggregator::SurfaceAggregator(SurfaceManager* manager,
44 ResourceProvider* provider)
45 : manager_(manager), provider_(provider), next_render_pass_id_(1) {
46 DCHECK(manager_);
49 SurfaceAggregator::~SurfaceAggregator() {}
51 // Create a clip rect for an aggregated quad from the original clip rect and
52 // the clip rect from the surface it's on.
53 SurfaceAggregator::ClipData SurfaceAggregator::CalculateClipRect(
54 const ClipData& surface_clip,
55 const ClipData& quad_clip,
56 const gfx::Transform& target_transform) {
57 ClipData out_clip;
58 if (surface_clip.is_clipped)
59 out_clip = surface_clip;
61 if (quad_clip.is_clipped) {
62 // TODO(jamesr): This only works if target_transform maps integer
63 // rects to integer rects.
64 gfx::Rect final_clip =
65 MathUtil::MapEnclosingClippedRect(target_transform, quad_clip.rect);
66 if (out_clip.is_clipped)
67 out_clip.rect.Intersect(final_clip);
68 else
69 out_clip.rect = final_clip;
70 out_clip.is_clipped = true;
73 return out_clip;
76 class SurfaceAggregator::RenderPassIdAllocator {
77 public:
78 explicit RenderPassIdAllocator(int* next_index) : next_index_(next_index) {}
79 ~RenderPassIdAllocator() {}
81 void AddKnownPass(RenderPassId id) {
82 if (id_to_index_map_.find(id) != id_to_index_map_.end())
83 return;
84 id_to_index_map_[id] = (*next_index_)++;
87 RenderPassId Remap(RenderPassId id) {
88 DCHECK(id_to_index_map_.find(id) != id_to_index_map_.end());
89 return RenderPassId(1, id_to_index_map_[id]);
92 private:
93 base::hash_map<RenderPassId, int> id_to_index_map_;
94 int* next_index_;
96 DISALLOW_COPY_AND_ASSIGN(RenderPassIdAllocator);
99 static void UnrefHelper(base::WeakPtr<SurfaceFactory> surface_factory,
100 const ReturnedResourceArray& resources,
101 BlockingTaskRunner* main_thread_task_runner) {
102 if (surface_factory)
103 surface_factory->UnrefResources(resources);
106 RenderPassId SurfaceAggregator::RemapPassId(RenderPassId surface_local_pass_id,
107 SurfaceId surface_id) {
108 RenderPassIdAllocator* allocator = render_pass_allocator_map_.get(surface_id);
109 if (!allocator) {
110 allocator = new RenderPassIdAllocator(&next_render_pass_id_);
111 render_pass_allocator_map_.set(surface_id, make_scoped_ptr(allocator));
113 allocator->AddKnownPass(surface_local_pass_id);
114 return allocator->Remap(surface_local_pass_id);
117 int SurfaceAggregator::ChildIdForSurface(Surface* surface) {
118 SurfaceToResourceChildIdMap::iterator it =
119 surface_id_to_resource_child_id_.find(surface->surface_id());
120 if (it == surface_id_to_resource_child_id_.end()) {
121 int child_id =
122 provider_->CreateChild(base::Bind(&UnrefHelper, surface->factory()));
123 if (surface->factory()) {
124 provider_->SetChildNeedsSyncPoints(
125 child_id, surface->factory()->needs_sync_points());
127 surface_id_to_resource_child_id_[surface->surface_id()] = child_id;
128 return child_id;
129 } else {
130 return it->second;
134 bool SurfaceAggregator::ValidateResources(
135 Surface* surface,
136 const DelegatedFrameData* frame_data) {
137 if (!provider_) // TODO(jamesr): hack for unit tests that don't set up rp
138 return false;
140 int child_id = ChildIdForSurface(surface);
141 if (surface->factory())
142 surface->factory()->RefResources(frame_data->resource_list);
143 provider_->ReceiveFromChild(child_id, frame_data->resource_list);
145 ResourceProvider::ResourceIdSet referenced_resources;
146 size_t reserve_size = frame_data->resource_list.size();
147 #if defined(COMPILER_MSVC)
148 referenced_resources.reserve(reserve_size);
149 #elif defined(COMPILER_GCC)
150 // Pre-standard hash-tables only implement resize, which behaves similarly
151 // to reserve for these keys. Resizing to 0 may also be broken (particularly
152 // on stlport).
153 // TODO(jbauman): Replace with reserve when C++11 is supported everywhere.
154 if (reserve_size)
155 referenced_resources.resize(reserve_size);
156 #endif
158 bool invalid_frame = false;
159 const ResourceProvider::ResourceIdMap& child_to_parent_map =
160 provider_->GetChildToParentMap(child_id);
161 for (const auto& render_pass : frame_data->render_pass_list) {
162 for (const auto& quad : render_pass->quad_list) {
163 for (ResourceId resource_id : quad->resources) {
164 ResourceProvider::ResourceIdMap::const_iterator it =
165 child_to_parent_map.find(resource_id);
166 if (it == child_to_parent_map.end()) {
167 invalid_frame = true;
168 break;
170 referenced_resources.insert(resource_id);
175 if (!invalid_frame)
176 provider_->DeclareUsedResourcesFromChild(child_id, referenced_resources);
178 return invalid_frame;
181 gfx::Rect SurfaceAggregator::DamageRectForSurface(const Surface* surface,
182 const RenderPass& source,
183 const gfx::Rect& full_rect) {
184 int previous_index = previous_contained_surfaces_[surface->surface_id()];
185 if (previous_index == surface->frame_index())
186 return gfx::Rect();
187 else if (previous_index == surface->frame_index() - 1)
188 return source.damage_rect;
189 return full_rect;
192 void SurfaceAggregator::HandleSurfaceQuad(
193 const SurfaceDrawQuad* surface_quad,
194 const gfx::Transform& target_transform,
195 const ClipData& clip_rect,
196 RenderPass* dest_pass) {
197 SurfaceId surface_id = surface_quad->surface_id;
198 // If this surface's id is already in our referenced set then it creates
199 // a cycle in the graph and should be dropped.
200 if (referenced_surfaces_.count(surface_id))
201 return;
202 Surface* surface = manager_->GetSurfaceForId(surface_id);
203 if (!surface) {
204 contained_surfaces_[surface_id] = 0;
205 return;
207 contained_surfaces_[surface_id] = surface->frame_index();
208 const CompositorFrame* frame = surface->GetEligibleFrame();
209 if (!frame)
210 return;
211 const DelegatedFrameData* frame_data = frame->delegated_frame_data.get();
212 if (!frame_data)
213 return;
215 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests;
216 surface->TakeCopyOutputRequests(&copy_requests);
218 const RenderPassList& render_pass_list = frame_data->render_pass_list;
219 bool invalid_frame = ValidateResources(surface, frame_data);
220 if (invalid_frame) {
221 for (auto& request : copy_requests) {
222 request.second->SendEmptyResult();
223 delete request.second;
225 return;
228 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first;
229 // TODO(vmpstr): provider check is a hack for unittests that don't set up a
230 // resource provider.
231 ResourceProvider::ResourceIdMap empty_map;
232 const ResourceProvider::ResourceIdMap& child_to_parent_map =
233 provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface))
234 : empty_map;
235 bool merge_pass =
236 surface_quad->shared_quad_state->opacity == 1.f && copy_requests.empty();
238 gfx::Rect surface_damage = DamageRectForSurface(
239 surface, *render_pass_list.back(), surface_quad->visible_rect);
240 const RenderPassList& referenced_passes = render_pass_list;
241 size_t passes_to_copy =
242 merge_pass ? referenced_passes.size() - 1 : referenced_passes.size();
243 for (size_t j = 0; j < passes_to_copy; ++j) {
244 const RenderPass& source = *referenced_passes[j];
246 size_t sqs_size = source.shared_quad_state_list.size();
247 size_t dq_size = source.quad_list.size();
248 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size));
250 RenderPassId remapped_pass_id = RemapPassId(source.id, surface_id);
252 copy_pass->SetAll(remapped_pass_id, source.output_rect, gfx::Rect(),
253 source.transform_to_root_target,
254 source.has_transparent_background);
256 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests);
258 // Contributing passes aggregated in to the pass list need to take the
259 // transform of the surface quad into account to update their transform to
260 // the root surface.
261 copy_pass->transform_to_root_target.ConcatTransform(
262 surface_quad->shared_quad_state->quad_to_target_transform);
263 copy_pass->transform_to_root_target.ConcatTransform(target_transform);
264 copy_pass->transform_to_root_target.ConcatTransform(
265 dest_pass->transform_to_root_target);
267 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list,
268 child_to_parent_map, gfx::Transform(), ClipData(),
269 copy_pass.get(), surface_id);
271 if (j == referenced_passes.size() - 1)
272 surface_damage = gfx::UnionRects(surface_damage, copy_pass->damage_rect);
274 dest_pass_list_->push_back(copy_pass.Pass());
277 gfx::Transform surface_transform =
278 surface_quad->shared_quad_state->quad_to_target_transform;
279 surface_transform.ConcatTransform(target_transform);
281 const RenderPass& last_pass = *render_pass_list.back();
282 if (merge_pass) {
283 // TODO(jamesr): Clean up last pass special casing.
284 const QuadList& quads = last_pass.quad_list;
286 // Intersect the transformed visible rect and the clip rect to create a
287 // smaller cliprect for the quad.
288 ClipData surface_quad_clip_rect(
289 true, MathUtil::MapEnclosingClippedRect(
290 surface_quad->shared_quad_state->quad_to_target_transform,
291 surface_quad->visible_rect));
292 if (surface_quad->shared_quad_state->is_clipped) {
293 surface_quad_clip_rect.rect.Intersect(
294 surface_quad->shared_quad_state->clip_rect);
297 ClipData quads_clip =
298 CalculateClipRect(clip_rect, surface_quad_clip_rect, target_transform);
300 CopyQuadsToPass(quads, last_pass.shared_quad_state_list,
301 child_to_parent_map, surface_transform, quads_clip,
302 dest_pass, surface_id);
303 } else {
304 RenderPassId remapped_pass_id = RemapPassId(last_pass.id, surface_id);
306 CopySharedQuadState(surface_quad->shared_quad_state, target_transform,
307 clip_rect, dest_pass);
309 SharedQuadState* shared_quad_state =
310 dest_pass->shared_quad_state_list.back();
311 RenderPassDrawQuad* quad =
312 dest_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
313 quad->SetNew(shared_quad_state,
314 surface_quad->rect,
315 surface_quad->visible_rect,
316 remapped_pass_id,
318 gfx::Vector2dF(),
319 gfx::Size(),
320 FilterOperations(),
321 gfx::Vector2dF(),
322 FilterOperations());
325 dest_pass->damage_rect = gfx::UnionRects(
326 dest_pass->damage_rect,
327 MathUtil::MapEnclosingClippedRect(surface_transform, surface_damage));
329 referenced_surfaces_.erase(it);
332 void SurfaceAggregator::CopySharedQuadState(
333 const SharedQuadState* source_sqs,
334 const gfx::Transform& target_transform,
335 const ClipData& clip_rect,
336 RenderPass* dest_render_pass) {
337 SharedQuadState* copy_shared_quad_state =
338 dest_render_pass->CreateAndAppendSharedQuadState();
339 copy_shared_quad_state->CopyFrom(source_sqs);
340 // target_transform contains any transformation that may exist
341 // between the context that these quads are being copied from (i.e. the
342 // surface's draw transform when aggregated from within a surface) to the
343 // target space of the pass. This will be identity except when copying the
344 // root draw pass from a surface into a pass when the surface draw quad's
345 // transform is not identity.
346 copy_shared_quad_state->quad_to_target_transform.ConcatTransform(
347 target_transform);
349 ClipData new_clip_rect = CalculateClipRect(
350 clip_rect, ClipData(source_sqs->is_clipped, source_sqs->clip_rect),
351 target_transform);
352 copy_shared_quad_state->is_clipped = new_clip_rect.is_clipped;
353 copy_shared_quad_state->clip_rect = new_clip_rect.rect;
356 void SurfaceAggregator::CopyQuadsToPass(
357 const QuadList& source_quad_list,
358 const SharedQuadStateList& source_shared_quad_state_list,
359 const ResourceProvider::ResourceIdMap& child_to_parent_map,
360 const gfx::Transform& target_transform,
361 const ClipData& clip_rect,
362 RenderPass* dest_pass,
363 SurfaceId surface_id) {
364 const SharedQuadState* last_copied_source_shared_quad_state = NULL;
366 SharedQuadStateList::ConstIterator sqs_iter =
367 source_shared_quad_state_list.begin();
368 for (const auto& quad : source_quad_list) {
369 while (quad->shared_quad_state != *sqs_iter) {
370 ++sqs_iter;
371 DCHECK(sqs_iter != source_shared_quad_state_list.end());
373 DCHECK_EQ(quad->shared_quad_state, *sqs_iter);
375 if (quad->material == DrawQuad::SURFACE_CONTENT) {
376 const SurfaceDrawQuad* surface_quad = SurfaceDrawQuad::MaterialCast(quad);
377 HandleSurfaceQuad(surface_quad, target_transform, clip_rect, dest_pass);
378 } else {
379 if (quad->shared_quad_state != last_copied_source_shared_quad_state) {
380 CopySharedQuadState(quad->shared_quad_state, target_transform,
381 clip_rect, dest_pass);
382 last_copied_source_shared_quad_state = quad->shared_quad_state;
384 DrawQuad* dest_quad;
385 if (quad->material == DrawQuad::RENDER_PASS) {
386 const RenderPassDrawQuad* pass_quad =
387 RenderPassDrawQuad::MaterialCast(quad);
388 RenderPassId original_pass_id = pass_quad->render_pass_id;
389 RenderPassId remapped_pass_id =
390 RemapPassId(original_pass_id, surface_id);
392 gfx::Rect pass_damage;
393 for (const auto* pass : *dest_pass_list_) {
394 if (pass->id == remapped_pass_id) {
395 pass_damage = pass->damage_rect;
396 break;
400 dest_quad = dest_pass->CopyFromAndAppendRenderPassDrawQuad(
401 pass_quad, dest_pass->shared_quad_state_list.back(),
402 remapped_pass_id);
403 dest_pass->damage_rect = gfx::UnionRects(
404 dest_pass->damage_rect,
405 MathUtil::MapEnclosingClippedRect(
406 dest_quad->shared_quad_state->quad_to_target_transform,
407 pass_damage));
408 } else {
409 dest_quad = dest_pass->CopyFromAndAppendDrawQuad(
410 quad, dest_pass->shared_quad_state_list.back());
412 if (!child_to_parent_map.empty()) {
413 for (ResourceId& resource_id : dest_quad->resources) {
414 ResourceProvider::ResourceIdMap::const_iterator it =
415 child_to_parent_map.find(resource_id);
416 DCHECK(it != child_to_parent_map.end());
418 DCHECK_EQ(it->first, resource_id);
419 ResourceId remapped_id = it->second;
420 resource_id = remapped_id;
427 void SurfaceAggregator::CopyPasses(const DelegatedFrameData* frame_data,
428 Surface* surface) {
429 // The root surface is allowed to have copy output requests, so grab them
430 // off its render passes.
431 std::multimap<RenderPassId, CopyOutputRequest*> copy_requests;
432 surface->TakeCopyOutputRequests(&copy_requests);
434 const RenderPassList& source_pass_list = frame_data->render_pass_list;
435 bool invalid_frame = ValidateResources(surface, frame_data);
436 DCHECK(!invalid_frame);
437 if (invalid_frame)
438 return;
440 // TODO(vmpstr): provider check is a hack for unittests that don't set up a
441 // resource provider.
442 ResourceProvider::ResourceIdMap empty_map;
443 const ResourceProvider::ResourceIdMap& child_to_parent_map =
444 provider_ ? provider_->GetChildToParentMap(ChildIdForSurface(surface))
445 : empty_map;
446 for (size_t i = 0; i < source_pass_list.size(); ++i) {
447 const RenderPass& source = *source_pass_list[i];
449 size_t sqs_size = source.shared_quad_state_list.size();
450 size_t dq_size = source.quad_list.size();
451 scoped_ptr<RenderPass> copy_pass(RenderPass::Create(sqs_size, dq_size));
453 MoveMatchingRequests(source.id, &copy_requests, &copy_pass->copy_requests);
455 RenderPassId remapped_pass_id =
456 RemapPassId(source.id, surface->surface_id());
458 gfx::Rect damage_rect =
459 (i < source_pass_list.size() - 1)
460 ? gfx::Rect()
461 : DamageRectForSurface(surface, source, source.output_rect);
462 copy_pass->SetAll(remapped_pass_id, source.output_rect, damage_rect,
463 source.transform_to_root_target,
464 source.has_transparent_background);
466 CopyQuadsToPass(source.quad_list, source.shared_quad_state_list,
467 child_to_parent_map, gfx::Transform(), ClipData(),
468 copy_pass.get(), surface->surface_id());
470 dest_pass_list_->push_back(copy_pass.Pass());
474 void SurfaceAggregator::RemoveUnreferencedChildren() {
475 for (const auto& surface : previous_contained_surfaces_) {
476 if (!contained_surfaces_.count(surface.first)) {
477 SurfaceToResourceChildIdMap::iterator it =
478 surface_id_to_resource_child_id_.find(surface.first);
479 if (it != surface_id_to_resource_child_id_.end()) {
480 provider_->DestroyChild(it->second);
481 surface_id_to_resource_child_id_.erase(it);
484 Surface* surface_ptr = manager_->GetSurfaceForId(surface.first);
485 if (surface_ptr)
486 surface_ptr->RunDrawCallbacks(SurfaceDrawStatus::DRAW_SKIPPED);
491 scoped_ptr<CompositorFrame> SurfaceAggregator::Aggregate(SurfaceId surface_id) {
492 Surface* surface = manager_->GetSurfaceForId(surface_id);
493 DCHECK(surface);
494 contained_surfaces_[surface_id] = surface->frame_index();
495 const CompositorFrame* root_surface_frame = surface->GetEligibleFrame();
496 if (!root_surface_frame)
497 return nullptr;
498 TRACE_EVENT0("cc", "SurfaceAggregator::Aggregate");
500 scoped_ptr<CompositorFrame> frame(new CompositorFrame);
501 frame->delegated_frame_data = make_scoped_ptr(new DelegatedFrameData);
503 DCHECK(root_surface_frame->delegated_frame_data);
505 SurfaceSet::iterator it = referenced_surfaces_.insert(surface_id).first;
507 dest_resource_list_ = &frame->delegated_frame_data->resource_list;
508 dest_pass_list_ = &frame->delegated_frame_data->render_pass_list;
510 CopyPasses(root_surface_frame->delegated_frame_data.get(), surface);
512 referenced_surfaces_.erase(it);
513 DCHECK(referenced_surfaces_.empty());
515 if (dest_pass_list_->empty())
516 return nullptr;
518 dest_pass_list_ = NULL;
519 RemoveUnreferencedChildren();
520 contained_surfaces_.swap(previous_contained_surfaces_);
521 contained_surfaces_.clear();
523 for (SurfaceIndexMap::iterator it = previous_contained_surfaces_.begin();
524 it != previous_contained_surfaces_.end();
525 ++it) {
526 Surface* surface = manager_->GetSurfaceForId(it->first);
527 if (surface)
528 surface->TakeLatencyInfo(&frame->metadata.latency_info);
531 // TODO(jamesr): Aggregate all resource references into the returned frame's
532 // resource list.
534 return frame.Pass();
537 void SurfaceAggregator::ReleaseResources(SurfaceId surface_id) {
538 SurfaceToResourceChildIdMap::iterator it =
539 surface_id_to_resource_child_id_.find(surface_id);
540 if (it != surface_id_to_resource_child_id_.end()) {
541 provider_->DestroyChild(it->second);
542 surface_id_to_resource_child_id_.erase(it);
546 void SurfaceAggregator::SetFullDamageForSurface(SurfaceId surface_id) {
547 auto it = previous_contained_surfaces_.find(surface_id);
548 if (it == previous_contained_surfaces_.end())
549 return;
550 // Set the last drawn index as 0 to ensure full damage next time it's drawn.
551 it->second = 0;
554 } // namespace cc