1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/frame/caption_buttons/frame_caption_button_container_view.h"
10 #include "ash/ash_switches.h"
11 #include "ash/frame/caption_buttons/frame_caption_button.h"
12 #include "ash/frame/caption_buttons/frame_size_button.h"
13 #include "ash/metrics/user_metrics_recorder.h"
14 #include "ash/shell.h"
15 #include "ash/touch/touch_uma.h"
16 #include "ash/wm/maximize_mode/maximize_mode_controller.h"
17 #include "ui/base/hit_test.h"
18 #include "ui/base/l10n/l10n_util.h"
19 #include "ui/compositor/scoped_animation_duration_scale_mode.h"
20 #include "ui/gfx/animation/slide_animation.h"
21 #include "ui/gfx/animation/tween.h"
22 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/geometry/insets.h"
24 #include "ui/gfx/geometry/point.h"
25 #include "ui/strings/grit/ui_strings.h" // Accessibility names
26 #include "ui/views/widget/widget.h"
27 #include "ui/views/widget/widget_delegate.h"
33 // Duration of the animation of the position of |minimize_button_|.
34 const int kPositionAnimationDurationMs
= 500;
36 // Duration of the animation of the alpha of |size_button_|.
37 const int kAlphaAnimationDurationMs
= 250;
39 // Delay during |maximize_mode_animation_| hide to wait before beginning to
40 // animate the position of |minimize_button_|.
41 const int kHidePositionDelayMs
= 100;
43 // Duration of |maximize_mode_animation_| hiding.
44 // Hiding size button 250
45 // |------------------------|
46 // Delay 100 Slide minimize button 500
47 // |---------|-------------------------------------------------|
48 const int kHideAnimationDurationMs
=
49 kHidePositionDelayMs
+ kPositionAnimationDurationMs
;
51 // Delay during |maximize_mode_animation_| show to wait before beginning to
52 // animate the alpha of |size_button_|.
53 const int kShowAnimationAlphaDelayMs
= 100;
55 // Duration of |maximize_mode_animation_| showing.
56 // Slide minimize button 500
57 // |-------------------------------------------------|
58 // Delay 100 Show size button 250
59 // |---------|-----------------------|
60 const int kShowAnimationDurationMs
= kPositionAnimationDurationMs
;
62 // Value of |maximize_mode_animation_| showing to begin animating alpha of
64 float SizeButtonShowStartValue() {
65 return static_cast<float>(kShowAnimationAlphaDelayMs
)
66 / kShowAnimationDurationMs
;
69 // Amount of |maximize_mode_animation_| showing to animate the alpha of
71 float SizeButtonShowDuration() {
72 return static_cast<float>(kAlphaAnimationDurationMs
)
73 / kShowAnimationDurationMs
;
76 // Amount of |maximize_mode_animation_| hiding to animate the alpha of
78 float SizeButtonHideDuration() {
79 return static_cast<float>(kAlphaAnimationDurationMs
)
80 / kHideAnimationDurationMs
;
83 // Value of |maximize_mode_animation_| hiding to begin animating the position of
84 // |minimize_button_|.
85 float HidePositionStartValue() {
86 return 1.0f
- static_cast<float>(kHidePositionDelayMs
)
87 / kHideAnimationDurationMs
;
90 // Converts |point| from |src| to |dst| and hittests against |dst|.
91 bool ConvertPointToViewAndHitTest(const views::View
* src
,
92 const views::View
* dst
,
93 const gfx::Point
& point
) {
94 gfx::Point
converted(point
);
95 views::View::ConvertPointToTarget(src
, dst
, &converted
);
96 return dst
->HitTestPoint(converted
);
99 // Bounds animation values to the range 0.0 - 1.0. Allows for mapping of offset
100 // animations to the expected range so that gfx::Tween::CalculateValue() can be
102 double CapAnimationValue(double value
) {
103 return std::min(1.0, std::max(0.0, value
));
109 const char FrameCaptionButtonContainerView::kViewClassName
[] =
110 "FrameCaptionButtonContainerView";
112 FrameCaptionButtonContainerView::FrameCaptionButtonContainerView(
113 views::Widget
* frame
)
115 minimize_button_(NULL
),
117 close_button_(NULL
) {
118 bool size_button_visibility
= ShouldSizeButtonBeVisible();
119 maximize_mode_animation_
.reset(new gfx::SlideAnimation(this));
120 maximize_mode_animation_
->SetTweenType(gfx::Tween::LINEAR
);
122 // Ensure animation tracks visibility of size button.
123 if (size_button_visibility
)
124 maximize_mode_animation_
->Reset(1.0f
);
126 // Insert the buttons left to right.
127 minimize_button_
= new FrameCaptionButton(this, CAPTION_BUTTON_ICON_MINIMIZE
);
128 minimize_button_
->SetAccessibleName(
129 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MINIMIZE
));
130 minimize_button_
->SetVisible(frame_
->widget_delegate()->CanMinimize());
131 AddChildView(minimize_button_
);
133 size_button_
= new FrameSizeButton(this, frame
, this);
134 size_button_
->SetAccessibleName(
135 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_MAXIMIZE
));
136 size_button_
->SetVisible(size_button_visibility
);
137 AddChildView(size_button_
);
139 close_button_
= new FrameCaptionButton(this, CAPTION_BUTTON_ICON_CLOSE
);
140 close_button_
->SetAccessibleName(
141 l10n_util::GetStringUTF16(IDS_APP_ACCNAME_CLOSE
));
142 AddChildView(close_button_
);
145 FrameCaptionButtonContainerView::~FrameCaptionButtonContainerView() {
148 void FrameCaptionButtonContainerView::TestApi::EndAnimations() {
149 container_view_
->maximize_mode_animation_
->End();
152 void FrameCaptionButtonContainerView::SetButtonImages(
153 CaptionButtonIcon icon
,
155 int hovered_background_image_id
,
156 int pressed_background_image_id
) {
157 button_icon_id_map_
[icon
] = ButtonIconIds(icon_image_id
,
158 hovered_background_image_id
,
159 pressed_background_image_id
);
160 FrameCaptionButton
* buttons
[] = {
161 minimize_button_
, size_button_
, close_button_
163 for (size_t i
= 0; i
< arraysize(buttons
); ++i
) {
164 if (buttons
[i
]->icon() == icon
) {
165 buttons
[i
]->SetImages(icon
,
166 FrameCaptionButton::ANIMATE_NO
,
168 hovered_background_image_id
,
169 pressed_background_image_id
);
174 void FrameCaptionButtonContainerView::SetPaintAsActive(bool paint_as_active
) {
175 minimize_button_
->set_paint_as_active(paint_as_active
);
176 size_button_
->set_paint_as_active(paint_as_active
);
177 close_button_
->set_paint_as_active(paint_as_active
);
180 void FrameCaptionButtonContainerView::ResetWindowControls() {
181 SetButtonsToNormal(ANIMATE_NO
);
184 int FrameCaptionButtonContainerView::NonClientHitTest(
185 const gfx::Point
& point
) const {
186 if (close_button_
->visible() &&
187 ConvertPointToViewAndHitTest(this, close_button_
, point
)) {
189 } else if (size_button_
->visible() &&
190 ConvertPointToViewAndHitTest(this, size_button_
, point
)) {
192 } else if (minimize_button_
->visible() &&
193 ConvertPointToViewAndHitTest(this, minimize_button_
, point
)) {
199 void FrameCaptionButtonContainerView::UpdateSizeButtonVisibility() {
200 bool visible
= ShouldSizeButtonBeVisible();
202 size_button_
->SetVisible(true);
203 maximize_mode_animation_
->SetSlideDuration(kShowAnimationDurationMs
);
204 maximize_mode_animation_
->Show();
206 maximize_mode_animation_
->SetSlideDuration(kHideAnimationDurationMs
);
207 maximize_mode_animation_
->Hide();
211 gfx::Size
FrameCaptionButtonContainerView::GetPreferredSize() const {
213 for (int i
= 0; i
< child_count(); ++i
) {
214 const views::View
* child
= child_at(i
);
215 if (child
->visible())
216 width
+= child_at(i
)->GetPreferredSize().width();
218 return gfx::Size(width
, close_button_
->GetPreferredSize().height());
221 void FrameCaptionButtonContainerView::Layout() {
223 for (int i
= 0; i
< child_count(); ++i
) {
224 views::View
* child
= child_at(i
);
225 if (!child
->visible())
228 gfx::Size size
= child
->GetPreferredSize();
229 child
->SetBounds(x
, 0, size
.width(), size
.height());
232 if (maximize_mode_animation_
->is_animating()) {
233 AnimationProgressed(maximize_mode_animation_
.get());
237 const char* FrameCaptionButtonContainerView::GetClassName() const {
238 return kViewClassName
;
241 void FrameCaptionButtonContainerView::AnimationEnded(
242 const gfx::Animation
* animation
) {
243 // Ensure that position is calculated at least once.
244 AnimationProgressed(animation
);
246 double current_value
= maximize_mode_animation_
->GetCurrentValue();
247 if (current_value
== 0.0) {
248 size_button_
->SetVisible(false);
249 PreferredSizeChanged();
253 void FrameCaptionButtonContainerView::AnimationProgressed(
254 const gfx::Animation
* animation
) {
255 double current_value
= animation
->GetCurrentValue();
258 if (maximize_mode_animation_
->IsShowing()) {
259 double scaled_value
= CapAnimationValue(
260 (current_value
- SizeButtonShowStartValue())
261 / SizeButtonShowDuration());
262 double tweened_value_alpha
=
263 gfx::Tween::CalculateValue(gfx::Tween::EASE_OUT
,scaled_value
);
264 size_alpha
= gfx::Tween::LinearIntValueBetween(tweened_value_alpha
, 0, 255);
266 double tweened_value_slide
=
267 gfx::Tween::CalculateValue(gfx::Tween::EASE_OUT
, current_value
);
268 minimize_x
= gfx::Tween::LinearIntValueBetween(tweened_value_slide
,
269 size_button_
->x(), 0);
271 double scaled_value_alpha
= CapAnimationValue(
272 (1.0f
- current_value
) / SizeButtonHideDuration());
273 double tweened_value_alpha
=
274 gfx::Tween::CalculateValue(gfx::Tween::EASE_IN
, scaled_value_alpha
);
275 size_alpha
= gfx::Tween::LinearIntValueBetween(tweened_value_alpha
, 255, 0);
277 double scaled_value_position
= CapAnimationValue(
278 (HidePositionStartValue() - current_value
)
279 / HidePositionStartValue());
280 double tweened_value_position
=
281 gfx::Tween::CalculateValue(gfx::Tween::EASE_OUT
, scaled_value_position
);
282 minimize_x
= gfx::Tween::LinearIntValueBetween(tweened_value_position
, 0,
285 size_button_
->SetAlpha(size_alpha
);
286 minimize_button_
->SetX(minimize_x
);
289 void FrameCaptionButtonContainerView::SetButtonIcon(FrameCaptionButton
* button
,
290 CaptionButtonIcon icon
,
292 // The early return is dependant on |animate| because callers use
293 // SetButtonIcon() with ANIMATE_NO to progress |button|'s crossfade animation
295 if (button
->icon() == icon
&&
296 (animate
== ANIMATE_YES
|| !button
->IsAnimatingImageSwap())) {
300 FrameCaptionButton::Animate fcb_animate
= (animate
== ANIMATE_YES
) ?
301 FrameCaptionButton::ANIMATE_YES
: FrameCaptionButton::ANIMATE_NO
;
302 std::map
<CaptionButtonIcon
, ButtonIconIds
>::const_iterator it
=
303 button_icon_id_map_
.find(icon
);
304 if (it
!= button_icon_id_map_
.end()) {
305 button
->SetImages(icon
,
307 it
->second
.icon_image_id
,
308 it
->second
.hovered_background_image_id
,
309 it
->second
.pressed_background_image_id
);
313 bool FrameCaptionButtonContainerView::ShouldSizeButtonBeVisible() const {
314 return !Shell::GetInstance()->maximize_mode_controller()->
315 IsMaximizeModeWindowManagerEnabled() &&
316 frame_
->widget_delegate()->CanMaximize();
319 void FrameCaptionButtonContainerView::ButtonPressed(views::Button
* sender
,
320 const ui::Event
& event
) {
321 // Abort any animations of the button icons.
322 SetButtonsToNormal(ANIMATE_NO
);
324 ash::UserMetricsAction action
=
325 ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MINIMIZE
;
326 if (sender
== minimize_button_
) {
328 } else if (sender
== size_button_
) {
329 if (frame_
->IsFullscreen()) { // Can be clicked in immersive fullscreen.
331 action
= ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_EXIT_FULLSCREEN
;
332 } else if (frame_
->IsMaximized()) {
334 action
= ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_RESTORE
;
337 action
= ash::UMA_WINDOW_MAXIMIZE_BUTTON_CLICK_MAXIMIZE
;
340 if (event
.IsGestureEvent()) {
341 TouchUMA::GetInstance()->RecordGestureAction(
342 TouchUMA::GESTURE_FRAMEMAXIMIZE_TAP
);
344 } else if (sender
== close_button_
) {
346 action
= ash::UMA_WINDOW_CLOSE_BUTTON_CLICK
;
350 ash::Shell::GetInstance()->metrics()->RecordUserMetricsAction(action
);
353 bool FrameCaptionButtonContainerView::IsMinimizeButtonVisible() const {
354 return minimize_button_
->visible();
357 void FrameCaptionButtonContainerView::SetButtonsToNormal(Animate animate
) {
358 SetButtonIcons(CAPTION_BUTTON_ICON_MINIMIZE
, CAPTION_BUTTON_ICON_CLOSE
,
360 minimize_button_
->SetState(views::Button::STATE_NORMAL
);
361 size_button_
->SetState(views::Button::STATE_NORMAL
);
362 close_button_
->SetState(views::Button::STATE_NORMAL
);
365 void FrameCaptionButtonContainerView::SetButtonIcons(
366 CaptionButtonIcon minimize_button_icon
,
367 CaptionButtonIcon close_button_icon
,
369 SetButtonIcon(minimize_button_
, minimize_button_icon
, animate
);
370 SetButtonIcon(close_button_
, close_button_icon
, animate
);
373 const FrameCaptionButton
* FrameCaptionButtonContainerView::GetButtonClosestTo(
374 const gfx::Point
& position_in_screen
) const {
375 // Since the buttons all have the same size, the closest button is the button
376 // with the center point closest to |position_in_screen|.
377 // TODO(pkotwicz): Make the caption buttons not overlap.
378 gfx::Point
position(position_in_screen
);
379 views::View::ConvertPointFromScreen(this, &position
);
381 FrameCaptionButton
* buttons
[] = {
382 minimize_button_
, size_button_
, close_button_
384 int min_squared_distance
= INT_MAX
;
385 FrameCaptionButton
* closest_button
= NULL
;
386 for (size_t i
= 0; i
< arraysize(buttons
); ++i
) {
387 FrameCaptionButton
* button
= buttons
[i
];
388 if (!button
->visible())
391 gfx::Point center_point
= button
->GetLocalBounds().CenterPoint();
392 views::View::ConvertPointToTarget(button
, this, ¢er_point
);
393 int squared_distance
= static_cast<int>(
394 pow(static_cast<double>(position
.x() - center_point
.x()), 2) +
395 pow(static_cast<double>(position
.y() - center_point
.y()), 2));
396 if (squared_distance
< min_squared_distance
) {
397 min_squared_distance
= squared_distance
;
398 closest_button
= button
;
401 return closest_button
;
404 void FrameCaptionButtonContainerView::SetHoveredAndPressedButtons(
405 const FrameCaptionButton
* to_hover
,
406 const FrameCaptionButton
* to_press
) {
407 FrameCaptionButton
* buttons
[] = {
408 minimize_button_
, size_button_
, close_button_
410 for (size_t i
= 0; i
< arraysize(buttons
); ++i
) {
411 FrameCaptionButton
* button
= buttons
[i
];
412 views::Button::ButtonState new_state
= views::Button::STATE_NORMAL
;
413 if (button
== to_hover
)
414 new_state
= views::Button::STATE_HOVERED
;
415 else if (button
== to_press
)
416 new_state
= views::Button::STATE_PRESSED
;
417 button
->SetState(new_state
);
421 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds()
423 hovered_background_image_id(-1),
424 pressed_background_image_id(-1) {
427 FrameCaptionButtonContainerView::ButtonIconIds::ButtonIconIds(
429 int hovered_background_id
,
430 int pressed_background_id
)
431 : icon_image_id(icon_id
),
432 hovered_background_image_id(hovered_background_id
),
433 pressed_background_image_id(pressed_background_id
) {
436 FrameCaptionButtonContainerView::ButtonIconIds::~ButtonIconIds() {