1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_
10 #include "base/containers/hash_tables.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
12 #include "gpu/gpu_export.h"
21 // This class encapsulates the resources required to implement the
22 // GL_CHROMIUM_copy_texture extension. The copy operation is performed
23 // via glCopyTexImage2D() or a blit to a framebuffer object.
24 // The target of |dest_id| texture must be GL_TEXTURE_2D.
25 class GPU_EXPORT CopyTextureCHROMIUMResourceManager
{
27 CopyTextureCHROMIUMResourceManager();
28 ~CopyTextureCHROMIUMResourceManager();
30 void Initialize(const gles2::GLES2Decoder
* decoder
);
33 void DoCopyTexture(const gles2::GLES2Decoder
* decoder
,
36 GLenum source_internal_format
,
38 GLenum dest_internal_format
,
42 bool premultiply_alpha
,
43 bool unpremultiply_alpha
);
45 void DoCopySubTexture(const gles2::GLES2Decoder
* decoder
,
48 GLenum source_internal_format
,
50 GLenum dest_internal_format
,
60 GLsizei source_height
,
62 bool premultiply_alpha
,
63 bool unpremultiply_alpha
);
65 // This will apply a transform on the texture coordinates before sampling
66 // the source texture and copying to the destination texture. The transform
67 // matrix should be given in column-major form, so it can be passed
69 void DoCopyTextureWithTransform(const gles2::GLES2Decoder
* decoder
,
76 bool premultiply_alpha
,
77 bool unpremultiply_alpha
,
78 const GLfloat transform_matrix
[16]);
80 // The attributes used during invocation of the extension.
81 static const GLuint kVertexPositionAttrib
= 0;
87 vertex_translate_handle(0u),
88 tex_coord_transform_handle(0u),
93 GLuint vertex_translate_handle
;
94 GLuint tex_coord_transform_handle
;
95 GLuint half_size_handle
;
96 GLuint sampler_handle
;
99 void DoCopyTextureInternal(const gles2::GLES2Decoder
* decoder
,
100 GLenum source_target
,
111 GLsizei source_width
,
112 GLsizei source_height
,
114 bool premultiply_alpha
,
115 bool unpremultiply_alpha
,
116 const GLfloat transform_matrix
[16]);
119 typedef std::vector
<GLuint
> ShaderVector
;
120 ShaderVector vertex_shaders_
;
121 ShaderVector fragment_shaders_
;
122 typedef std::pair
<int, int> ProgramMapKey
;
123 typedef base::hash_map
<ProgramMapKey
, ProgramInfo
> ProgramMap
;
124 ProgramMap programs_
;
128 DISALLOW_COPY_AND_ASSIGN(CopyTextureCHROMIUMResourceManager
);
133 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_COPY_TEXTURE_CHROMIUM_H_