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[chromium-blink-merge.git] / gpu / command_buffer / service / gles2_cmd_decoder_mock.h
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This file contains the mock GLES2Decoder class.
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_
10 #include <vector>
12 #include "base/callback.h"
13 #include "gpu/command_buffer/common/mailbox.h"
14 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
15 #include "testing/gmock/include/gmock/gmock.h"
16 #include "ui/gfx/geometry/size.h"
18 namespace gfx {
19 class GLContext;
20 class GLSurface;
23 namespace gpu {
24 class AsyncPixelTransferDelegate;
26 namespace gles2 {
28 class ContextGroup;
29 class ErrorState;
30 class QueryManager;
31 struct ContextState;
33 class MockGLES2Decoder : public GLES2Decoder {
34 public:
35 MockGLES2Decoder();
36 virtual ~MockGLES2Decoder();
38 error::Error FakeDoCommands(unsigned int num_commands,
39 const void* buffer,
40 int num_entries,
41 int* entries_processed);
43 MOCK_METHOD6(Initialize,
44 bool(const scoped_refptr<gfx::GLSurface>& surface,
45 const scoped_refptr<gfx::GLContext>& context,
46 bool offscreen,
47 const gfx::Size& size,
48 const DisallowedFeatures& disallowed_features,
49 const std::vector<int32>& attribs));
50 MOCK_METHOD1(Destroy, void(bool have_context));
51 MOCK_METHOD1(SetSurface, void(const scoped_refptr<gfx::GLSurface>& surface));
52 MOCK_METHOD1(ProduceFrontBuffer, void(const Mailbox& mailbox));
53 MOCK_METHOD1(ResizeOffscreenFrameBuffer, bool(const gfx::Size& size));
54 MOCK_METHOD0(MakeCurrent, bool());
55 MOCK_METHOD1(GetServiceIdForTesting, uint32(uint32 client_id));
56 MOCK_METHOD0(GetGLES2Util, GLES2Util*());
57 MOCK_METHOD0(GetGLSurface, gfx::GLSurface*());
58 MOCK_METHOD0(GetGLContext, gfx::GLContext*());
59 MOCK_METHOD0(GetContextGroup, ContextGroup*());
60 MOCK_METHOD0(GetContextState, const ContextState*());
61 MOCK_METHOD0(GetCapabilities, Capabilities());
62 MOCK_CONST_METHOD0(HasPendingQueries, bool());
63 MOCK_METHOD1(ProcessPendingQueries, void(bool));
64 MOCK_CONST_METHOD0(HasMoreIdleWork, bool());
65 MOCK_METHOD0(PerformIdleWork, void());
66 MOCK_METHOD1(RestoreState, void(const ContextState* prev_state));
67 MOCK_CONST_METHOD0(RestoreActiveTexture, void());
68 MOCK_CONST_METHOD1(
69 RestoreAllTextureUnitBindings, void(const ContextState* state));
70 MOCK_CONST_METHOD1(
71 RestoreActiveTextureUnitBinding, void(unsigned int target));
72 MOCK_CONST_METHOD0(RestoreBufferBindings, void());
73 MOCK_CONST_METHOD0(RestoreFramebufferBindings, void());
74 MOCK_CONST_METHOD0(RestoreGlobalState, void());
75 MOCK_CONST_METHOD0(RestoreProgramBindings, void());
76 MOCK_METHOD0(RestoreRenderbufferBindings, void());
77 MOCK_CONST_METHOD1(RestoreTextureState, void(unsigned service_id));
78 MOCK_CONST_METHOD1(RestoreTextureUnitBindings, void(unsigned unit));
79 MOCK_CONST_METHOD0(ClearAllAttributes, void());
80 MOCK_CONST_METHOD0(RestoreAllAttributes, void());
81 MOCK_METHOD0(GetQueryManager, gpu::gles2::QueryManager*());
82 MOCK_METHOD0(GetVertexArrayManager, gpu::gles2::VertexArrayManager*());
83 MOCK_METHOD0(GetImageManager, gpu::gles2::ImageManager*());
84 MOCK_METHOD0(GetValuebufferManager, gpu::gles2::ValuebufferManager*());
85 MOCK_METHOD1(
86 SetResizeCallback, void(const base::Callback<void(gfx::Size, float)>&));
87 MOCK_METHOD1(SetIgnoreCachedStateForTest, void(bool ignore));
88 MOCK_METHOD1(SetAllowExit, void(bool allow));
89 MOCK_METHOD3(DoCommand, error::Error(unsigned int command,
90 unsigned int arg_count,
91 const void* cmd_data));
92 MOCK_METHOD4(DoCommands,
93 error::Error(unsigned int num_commands,
94 const void* buffer,
95 int num_entries,
96 int* entries_processed));
97 MOCK_METHOD2(GetServiceTextureId, bool(uint32 client_texture_id,
98 uint32* service_texture_id));
99 MOCK_METHOD0(GetContextLostReason, error::ContextLostReason());
100 MOCK_CONST_METHOD1(GetCommandName, const char*(unsigned int command_id));
101 MOCK_METHOD9(ClearLevel,
102 bool(Texture* texture,
103 unsigned target,
104 int level,
105 unsigned format,
106 unsigned type,
107 int x_offset,
108 int y_offset,
109 int width,
110 int height));
111 MOCK_METHOD0(GetErrorState, ErrorState *());
113 MOCK_METHOD0(GetLogger, Logger*());
114 MOCK_METHOD1(SetShaderCacheCallback,
115 void(const ShaderCacheCallback& callback));
116 MOCK_METHOD1(SetWaitSyncPointCallback,
117 void(const WaitSyncPointCallback& callback));
118 MOCK_METHOD1(WaitForReadPixels,
119 void(base::Closure callback));
120 MOCK_METHOD0(GetTextureUploadCount, uint32());
121 MOCK_METHOD0(GetTotalTextureUploadTime, base::TimeDelta());
122 MOCK_METHOD0(GetTotalProcessingCommandsTime, base::TimeDelta());
123 MOCK_METHOD1(AddProcessingCommandsTime, void(base::TimeDelta));
124 MOCK_CONST_METHOD0(WasContextLost, bool());
125 MOCK_CONST_METHOD0(WasContextLostByRobustnessExtension, bool());
126 MOCK_METHOD1(MarkContextLost, void(gpu::error::ContextLostReason reason));
128 DISALLOW_COPY_AND_ASSIGN(MockGLES2Decoder);
131 } // namespace gles2
132 } // namespace gpu
134 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_MOCK_H_