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[chromium-blink-merge.git] / gpu / command_buffer / service / texture_definition.h
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1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_
8 #include <vector>
10 #include "base/memory/ref_counted.h"
11 #include "gpu/command_buffer/service/gl_utils.h"
12 #include "ui/gfx/geometry/rect.h"
14 namespace gfx {
15 class GLImage;
18 namespace gpu {
19 namespace gles2 {
21 class Texture;
23 class NativeImageBuffer : public base::RefCountedThreadSafe<NativeImageBuffer> {
24 public:
25 static scoped_refptr<NativeImageBuffer> Create(GLuint texture_id);
27 virtual void AddClient(gfx::GLImage* client) = 0;
28 virtual void RemoveClient(gfx::GLImage* client) = 0;
29 virtual bool IsClient(gfx::GLImage* client) = 0;
30 virtual void BindToTexture(GLenum target) const = 0;
32 protected:
33 friend class base::RefCountedThreadSafe<NativeImageBuffer>;
34 NativeImageBuffer() {}
35 virtual ~NativeImageBuffer() {}
37 DISALLOW_COPY_AND_ASSIGN(NativeImageBuffer);
40 // An immutable description that can be used to create a texture that shares
41 // the underlying image buffer(s).
42 class TextureDefinition {
43 public:
44 static void AvoidEGLTargetTextureReuse();
46 TextureDefinition();
47 TextureDefinition(Texture* texture,
48 unsigned int version,
49 const scoped_refptr<NativeImageBuffer>& image);
50 virtual ~TextureDefinition();
52 Texture* CreateTexture() const;
54 void UpdateTexture(Texture* texture) const;
56 unsigned int version() const { return version_; }
57 bool IsOlderThan(unsigned int version) const {
58 return (version - version_) < 0x80000000;
60 bool Matches(const Texture* texture) const;
62 scoped_refptr<NativeImageBuffer> image() const { return image_buffer_; }
64 private:
65 bool SafeToRenderFrom() const;
66 void UpdateTextureInternal(Texture* texture) const;
68 struct LevelInfo {
69 LevelInfo();
70 LevelInfo(GLenum target,
71 GLenum internal_format,
72 GLsizei width,
73 GLsizei height,
74 GLsizei depth,
75 GLint border,
76 GLenum format,
77 GLenum type,
78 const gfx::Rect& cleared_rect);
79 ~LevelInfo();
81 GLenum target;
82 GLenum internal_format;
83 GLsizei width;
84 GLsizei height;
85 GLsizei depth;
86 GLint border;
87 GLenum format;
88 GLenum type;
89 gfx::Rect cleared_rect;
92 unsigned int version_;
93 GLenum target_;
94 scoped_refptr<NativeImageBuffer> image_buffer_;
95 GLenum min_filter_;
96 GLenum mag_filter_;
97 GLenum wrap_s_;
98 GLenum wrap_t_;
99 GLenum usage_;
100 bool immutable_;
101 bool defined_;
103 // Only support textures with one face and one level.
104 LevelInfo level_info_;
107 } // namespage gles2
108 } // namespace gpu
110 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_DEFINITION_H_