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[chromium-blink-merge.git] / media / audio / audio_input_device.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/audio/audio_input_device.h"
7 #include "base/bind.h"
8 #include "base/memory/scoped_vector.h"
9 #include "base/strings/stringprintf.h"
10 #include "base/threading/thread_restrictions.h"
11 #include "base/time/time.h"
12 #include "media/audio/audio_manager_base.h"
13 #include "media/base/audio_bus.h"
15 namespace media {
17 // The number of shared memory buffer segments indicated to browser process
18 // in order to avoid data overwriting. This number can be any positive number,
19 // dependent how fast the renderer process can pick up captured data from
20 // shared memory.
21 static const int kRequestedSharedMemoryCount = 10;
23 // Takes care of invoking the capture callback on the audio thread.
24 // An instance of this class is created for each capture stream in
25 // OnLowLatencyCreated().
26 class AudioInputDevice::AudioThreadCallback
27 : public AudioDeviceThread::Callback {
28 public:
29 AudioThreadCallback(const AudioParameters& audio_parameters,
30 base::SharedMemoryHandle memory,
31 int memory_length,
32 int total_segments,
33 CaptureCallback* capture_callback);
34 ~AudioThreadCallback() override;
36 void MapSharedMemory() override;
38 // Called whenever we receive notifications about pending data.
39 void Process(uint32 pending_data) override;
41 private:
42 int current_segment_id_;
43 uint32 last_buffer_id_;
44 ScopedVector<media::AudioBus> audio_buses_;
45 CaptureCallback* capture_callback_;
47 DISALLOW_COPY_AND_ASSIGN(AudioThreadCallback);
50 AudioInputDevice::AudioInputDevice(
51 scoped_ptr<AudioInputIPC> ipc,
52 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner)
53 : ScopedTaskRunnerObserver(io_task_runner),
54 callback_(NULL),
55 ipc_(ipc.Pass()),
56 state_(IDLE),
57 session_id_(0),
58 agc_is_enabled_(false),
59 stopping_hack_(false) {
60 CHECK(ipc_);
62 // The correctness of the code depends on the relative values assigned in the
63 // State enum.
64 static_assert(IPC_CLOSED < IDLE, "invalid enum value assignment 0");
65 static_assert(IDLE < CREATING_STREAM, "invalid enum value assignment 1");
66 static_assert(CREATING_STREAM < RECORDING, "invalid enum value assignment 2");
69 void AudioInputDevice::Initialize(const AudioParameters& params,
70 CaptureCallback* callback,
71 int session_id) {
72 DCHECK(params.IsValid());
73 DCHECK(!callback_);
74 DCHECK_EQ(0, session_id_);
75 audio_parameters_ = params;
76 callback_ = callback;
77 session_id_ = session_id;
80 void AudioInputDevice::Start() {
81 DCHECK(callback_) << "Initialize hasn't been called";
82 DVLOG(1) << "Start()";
83 task_runner()->PostTask(FROM_HERE,
84 base::Bind(&AudioInputDevice::StartUpOnIOThread, this));
87 void AudioInputDevice::Stop() {
88 DVLOG(1) << "Stop()";
91 base::AutoLock auto_lock(audio_thread_lock_);
92 audio_thread_.Stop(base::MessageLoop::current());
93 stopping_hack_ = true;
96 task_runner()->PostTask(FROM_HERE,
97 base::Bind(&AudioInputDevice::ShutDownOnIOThread, this));
100 void AudioInputDevice::SetVolume(double volume) {
101 if (volume < 0 || volume > 1.0) {
102 DLOG(ERROR) << "Invalid volume value specified";
103 return;
106 task_runner()->PostTask(FROM_HERE,
107 base::Bind(&AudioInputDevice::SetVolumeOnIOThread, this, volume));
110 void AudioInputDevice::SetAutomaticGainControl(bool enabled) {
111 DVLOG(1) << "SetAutomaticGainControl(enabled=" << enabled << ")";
112 task_runner()->PostTask(FROM_HERE,
113 base::Bind(&AudioInputDevice::SetAutomaticGainControlOnIOThread,
114 this, enabled));
117 void AudioInputDevice::OnStreamCreated(
118 base::SharedMemoryHandle handle,
119 base::SyncSocket::Handle socket_handle,
120 int length,
121 int total_segments) {
122 DCHECK(task_runner()->BelongsToCurrentThread());
123 DCHECK(base::SharedMemory::IsHandleValid(handle));
124 #if defined(OS_WIN)
125 DCHECK(socket_handle);
126 #else
127 DCHECK_GE(socket_handle, 0);
128 #endif
129 DCHECK_GT(length, 0);
131 if (state_ != CREATING_STREAM)
132 return;
134 base::AutoLock auto_lock(audio_thread_lock_);
135 // TODO(miu): See TODO in OnStreamCreated method for AudioOutputDevice.
136 // Interface changes need to be made; likely, after AudioInputDevice is merged
137 // into AudioOutputDevice (http://crbug.com/179597).
138 if (stopping_hack_)
139 return;
141 DCHECK(audio_thread_.IsStopped());
142 audio_callback_.reset(new AudioInputDevice::AudioThreadCallback(
143 audio_parameters_, handle, length, total_segments, callback_));
144 audio_thread_.Start(
145 audio_callback_.get(), socket_handle, "AudioInputDevice", true);
147 state_ = RECORDING;
148 ipc_->RecordStream();
151 void AudioInputDevice::OnVolume(double volume) {
152 NOTIMPLEMENTED();
155 void AudioInputDevice::OnStateChanged(
156 AudioInputIPCDelegateState state) {
157 DCHECK(task_runner()->BelongsToCurrentThread());
159 // Do nothing if the stream has been closed.
160 if (state_ < CREATING_STREAM)
161 return;
163 // TODO(miu): Clean-up inconsistent and incomplete handling here.
164 // http://crbug.com/180640
165 switch (state) {
166 case AUDIO_INPUT_IPC_DELEGATE_STATE_STOPPED:
167 ShutDownOnIOThread();
168 break;
169 case AUDIO_INPUT_IPC_DELEGATE_STATE_RECORDING:
170 NOTIMPLEMENTED();
171 break;
172 case AUDIO_INPUT_IPC_DELEGATE_STATE_ERROR:
173 DLOG(WARNING) << "AudioInputDevice::OnStateChanged(ERROR)";
174 // Don't dereference the callback object if the audio thread
175 // is stopped or stopping. That could mean that the callback
176 // object has been deleted.
177 // TODO(tommi): Add an explicit contract for clearing the callback
178 // object. Possibly require calling Initialize again or provide
179 // a callback object via Start() and clear it in Stop().
180 if (!audio_thread_.IsStopped())
181 callback_->OnCaptureError(
182 "AudioInputDevice::OnStateChanged - audio thread still running");
183 break;
184 default:
185 NOTREACHED();
186 break;
190 void AudioInputDevice::OnIPCClosed() {
191 DCHECK(task_runner()->BelongsToCurrentThread());
192 state_ = IPC_CLOSED;
193 ipc_.reset();
196 AudioInputDevice::~AudioInputDevice() {
197 // TODO(henrika): The current design requires that the user calls
198 // Stop before deleting this class.
199 DCHECK(audio_thread_.IsStopped());
202 void AudioInputDevice::StartUpOnIOThread() {
203 DCHECK(task_runner()->BelongsToCurrentThread());
205 // Make sure we don't call Start() more than once.
206 if (state_ != IDLE)
207 return;
209 if (session_id_ <= 0) {
210 DLOG(WARNING) << "Invalid session id for the input stream " << session_id_;
211 return;
214 state_ = CREATING_STREAM;
215 ipc_->CreateStream(this, session_id_, audio_parameters_,
216 agc_is_enabled_, kRequestedSharedMemoryCount);
219 void AudioInputDevice::ShutDownOnIOThread() {
220 DCHECK(task_runner()->BelongsToCurrentThread());
222 // Close the stream, if we haven't already.
223 if (state_ >= CREATING_STREAM) {
224 ipc_->CloseStream();
225 state_ = IDLE;
226 agc_is_enabled_ = false;
229 // We can run into an issue where ShutDownOnIOThread is called right after
230 // OnStreamCreated is called in cases where Start/Stop are called before we
231 // get the OnStreamCreated callback. To handle that corner case, we call
232 // Stop(). In most cases, the thread will already be stopped.
234 // Another situation is when the IO thread goes away before Stop() is called
235 // in which case, we cannot use the message loop to close the thread handle
236 // and can't not rely on the main thread existing either.
237 base::AutoLock auto_lock_(audio_thread_lock_);
238 base::ThreadRestrictions::ScopedAllowIO allow_io;
239 audio_thread_.Stop(NULL);
240 audio_callback_.reset();
241 stopping_hack_ = false;
244 void AudioInputDevice::SetVolumeOnIOThread(double volume) {
245 DCHECK(task_runner()->BelongsToCurrentThread());
246 if (state_ >= CREATING_STREAM)
247 ipc_->SetVolume(volume);
250 void AudioInputDevice::SetAutomaticGainControlOnIOThread(bool enabled) {
251 DCHECK(task_runner()->BelongsToCurrentThread());
253 if (state_ >= CREATING_STREAM) {
254 DLOG(WARNING) << "The AGC state can not be modified after starting.";
255 return;
258 // We simply store the new AGC setting here. This value will be used when
259 // a new stream is initialized and by GetAutomaticGainControl().
260 agc_is_enabled_ = enabled;
263 void AudioInputDevice::WillDestroyCurrentMessageLoop() {
264 LOG(ERROR) << "IO loop going away before the input device has been stopped";
265 ShutDownOnIOThread();
268 // AudioInputDevice::AudioThreadCallback
269 AudioInputDevice::AudioThreadCallback::AudioThreadCallback(
270 const AudioParameters& audio_parameters,
271 base::SharedMemoryHandle memory,
272 int memory_length,
273 int total_segments,
274 CaptureCallback* capture_callback)
275 : AudioDeviceThread::Callback(audio_parameters, memory, memory_length,
276 total_segments),
277 current_segment_id_(0),
278 last_buffer_id_(UINT32_MAX),
279 capture_callback_(capture_callback) {
282 AudioInputDevice::AudioThreadCallback::~AudioThreadCallback() {
285 void AudioInputDevice::AudioThreadCallback::MapSharedMemory() {
286 shared_memory_.Map(memory_length_);
288 // Create vector of audio buses by wrapping existing blocks of memory.
289 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
290 for (int i = 0; i < total_segments_; ++i) {
291 media::AudioInputBuffer* buffer =
292 reinterpret_cast<media::AudioInputBuffer*>(ptr);
293 scoped_ptr<media::AudioBus> audio_bus =
294 media::AudioBus::WrapMemory(audio_parameters_, buffer->audio);
295 audio_buses_.push_back(audio_bus.Pass());
296 ptr += segment_length_;
300 void AudioInputDevice::AudioThreadCallback::Process(uint32 pending_data) {
301 // The shared memory represents parameters, size of the data buffer and the
302 // actual data buffer containing audio data. Map the memory into this
303 // structure and parse out parameters and the data area.
304 uint8* ptr = static_cast<uint8*>(shared_memory_.memory());
305 ptr += current_segment_id_ * segment_length_;
306 AudioInputBuffer* buffer = reinterpret_cast<AudioInputBuffer*>(ptr);
308 // Usually this will be equal but in the case of low sample rate (e.g. 8kHz,
309 // the buffer may be bigger (on mac at least)).
310 DCHECK_GE(buffer->params.size,
311 segment_length_ - sizeof(AudioInputBufferParameters));
313 // Verify correct sequence.
314 if (buffer->params.id != last_buffer_id_ + 1) {
315 std::string message = base::StringPrintf(
316 "Incorrect buffer sequence. Expected = %u. Actual = %u.",
317 last_buffer_id_ + 1, buffer->params.id);
318 LOG(ERROR) << message;
319 capture_callback_->OnCaptureError(message);
321 if (current_segment_id_ != static_cast<int>(pending_data)) {
322 std::string message = base::StringPrintf(
323 "Segment id not matching. Remote = %u. Local = %d.",
324 pending_data, current_segment_id_);
325 LOG(ERROR) << message;
326 capture_callback_->OnCaptureError(message);
328 last_buffer_id_ = buffer->params.id;
330 // Use pre-allocated audio bus wrapping existing block of shared memory.
331 media::AudioBus* audio_bus = audio_buses_[current_segment_id_];
333 // Deliver captured data to the client in floating point format and update
334 // the audio delay measurement.
335 capture_callback_->Capture(
336 audio_bus,
337 buffer->params.hardware_delay_bytes / bytes_per_ms_, // Delay in ms
338 buffer->params.volume,
339 buffer->params.key_pressed);
341 if (++current_segment_id_ >= total_segments_)
342 current_segment_id_ = 0;
345 } // namespace media