1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "google_apis/gcm/engine/fake_connection_handler.h"
7 #include "base/logging.h"
8 #include "google_apis/gcm/base/mcs_util.h"
9 #include "net/socket/stream_socket.h"
10 #include "testing/gtest/include/gtest/gtest.h"
16 // Build a basic login response.
17 scoped_ptr
<google::protobuf::MessageLite
> BuildLoginResponse(bool fail_login
) {
18 scoped_ptr
<mcs_proto::LoginResponse
> login_response(
19 new mcs_proto::LoginResponse());
20 login_response
->set_id("id");
22 login_response
->mutable_error()->set_code(1);
23 return login_response
.PassAs
<google::protobuf::MessageLite
>();
28 FakeConnectionHandler::FakeConnectionHandler(
29 const ConnectionHandler::ProtoReceivedCallback
& read_callback
,
30 const ConnectionHandler::ProtoSentCallback
& write_callback
)
31 : read_callback_(read_callback
),
32 write_callback_(write_callback
),
38 FakeConnectionHandler::~FakeConnectionHandler() {
41 void FakeConnectionHandler::Init(const mcs_proto::LoginRequest
& login_request
,
42 net::StreamSocket
* socket
) {
43 EXPECT_EQ(expected_outgoing_messages_
.front().SerializeAsString(),
44 login_request
.SerializeAsString());
45 expected_outgoing_messages_
.pop_front();
46 DVLOG(1) << "Received init call.";
47 read_callback_
.Run(BuildLoginResponse(fail_login_
));
48 initialized_
= !fail_login_
;
51 bool FakeConnectionHandler::CanSendMessage() const {
55 void FakeConnectionHandler::SendMessage(
56 const google::protobuf::MessageLite
& message
) {
57 if (expected_outgoing_messages_
.empty())
58 FAIL() << "Unexpected message sent.";
59 EXPECT_EQ(expected_outgoing_messages_
.front().SerializeAsString(),
60 message
.SerializeAsString());
61 expected_outgoing_messages_
.pop_front();
62 DVLOG(1) << "Received message, "
63 << (fail_send_
? " failing send." : "calling back.");
65 write_callback_
.Run();
67 initialized_
= false; // Prevent future messages until reconnect.
70 void FakeConnectionHandler::ExpectOutgoingMessage(const MCSMessage
& message
) {
71 expected_outgoing_messages_
.push_back(message
);
74 void FakeConnectionHandler::ResetOutgoingMessageExpectations() {
75 expected_outgoing_messages_
.clear();
78 bool FakeConnectionHandler::AllOutgoingMessagesReceived() const {
79 return expected_outgoing_messages_
.empty();
82 void FakeConnectionHandler::ReceiveMessage(const MCSMessage
& message
) {
83 read_callback_
.Run(message
.CloneProtobuf());