1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/drag_window_controller.h"
7 #include "ash/shell_window_ids.h"
8 #include "ash/wm/window_util.h"
9 #include "ui/aura/client/screen_position_client.h"
10 #include "ui/aura/window.h"
11 #include "ui/aura/window_event_dispatcher.h"
12 #include "ui/compositor/layer.h"
13 #include "ui/compositor/layer_tree_owner.h"
14 #include "ui/compositor/scoped_layer_animation_settings.h"
15 #include "ui/views/view.h"
16 #include "ui/views/widget/widget.h"
17 #include "ui/wm/core/shadow_types.h"
18 #include "ui/wm/core/window_util.h"
22 DragWindowController::DragWindowController(aura::Window
* window
)
27 DragWindowController::~DragWindowController() {
31 void DragWindowController::SetDestinationDisplay(
32 const gfx::Display
& dst_display
) {
33 dst_display_
= dst_display
;
36 void DragWindowController::Show() {
38 CreateDragWidget(window_
->GetBoundsInScreen());
42 void DragWindowController::SetBounds(const gfx::Rect
& bounds
) {
45 SetBoundsInternal(bounds
);
48 void DragWindowController::Hide() {
50 drag_widget_
->Close();
56 void DragWindowController::SetOpacity(float opacity
) {
58 ui::Layer
* layer
= drag_widget_
->GetNativeWindow()->layer();
59 ui::ScopedLayerAnimationSettings
scoped_setter(layer
->GetAnimator());
60 layer
->SetOpacity(opacity
);
63 void DragWindowController::CreateDragWidget(const gfx::Rect
& bounds
) {
64 DCHECK(!drag_widget_
);
65 drag_widget_
= new views::Widget
;
66 views::Widget::InitParams
params(views::Widget::InitParams::TYPE_POPUP
);
67 params
.opacity
= views::Widget::InitParams::TRANSLUCENT_WINDOW
;
68 params
.parent
= window_
->parent();
69 params
.can_activate
= false;
70 params
.keep_on_top
= true;
71 drag_widget_
->set_focus_on_creation(false);
72 drag_widget_
->Init(params
);
73 drag_widget_
->SetVisibilityChangedAnimationsEnabled(false);
74 drag_widget_
->GetNativeWindow()->SetName("DragWindow");
75 drag_widget_
->GetNativeWindow()->set_id(kShellWindowId_PhantomWindow
);
76 // Show shadow for the dragging window.
77 SetShadowType(drag_widget_
->GetNativeWindow(),
78 ::wm::SHADOW_TYPE_RECTANGULAR
);
79 SetBoundsInternal(bounds
);
80 drag_widget_
->StackAbove(window_
);
82 RecreateWindowLayers();
83 aura::Window
* window
= drag_widget_
->GetNativeWindow();
84 layer_owner_
->root()->SetVisible(true);
85 window
->layer()->Add(layer_owner_
->root());
86 window
->layer()->StackAtTop(layer_owner_
->root());
88 // Show the widget after all the setups.
91 // Fade the window in.
92 ui::Layer
* widget_layer
= drag_widget_
->GetNativeWindow()->layer();
93 widget_layer
->SetOpacity(0);
94 ui::ScopedLayerAnimationSettings
scoped_setter(widget_layer
->GetAnimator());
95 widget_layer
->SetOpacity(1);
98 void DragWindowController::SetBoundsInternal(const gfx::Rect
& bounds
) {
99 aura::Window
* window
= drag_widget_
->GetNativeWindow();
100 aura::client::ScreenPositionClient
* screen_position_client
=
101 aura::client::GetScreenPositionClient(window
->GetRootWindow());
102 if (screen_position_client
&& dst_display_
.is_valid())
103 screen_position_client
->SetBounds(window
, bounds
, dst_display_
);
105 drag_widget_
->SetBounds(bounds
);
108 void DragWindowController::RecreateWindowLayers() {
109 DCHECK(!layer_owner_
.get());
110 layer_owner_
= ::wm::RecreateLayers(window_
);
111 layer_owner_
->root()->set_delegate(window_
->layer()->delegate());
112 // Place the layer at (0, 0) of the DragWindowController's window.
113 gfx::Rect layer_bounds
= layer_owner_
->root()->bounds();
114 layer_bounds
.set_origin(gfx::Point(0, 0));
115 layer_owner_
->root()->SetBounds(layer_bounds
);
116 layer_owner_
->root()->SetVisible(false);
117 // Detach it from the current container.
118 layer_owner_
->root()->parent()->Remove(layer_owner_
->root());