1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_
6 #define ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_
10 #include "ash/ash_export.h"
11 #include "base/basictypes.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "third_party/skia/include/core/SkColor.h"
14 #include "ui/aura/window_observer.h"
22 // SystemBackgroundController manages a ui::Layer that's stacked at the bottom
23 // of an aura::RootWindow's children. It exists solely to obscure portions of
24 // the root layer that aren't covered by any other layers (e.g. before the
25 // desktop background image is loaded at startup, or when we scale down all of
26 // the other layers as part of a power-button or window-management animation).
27 // It should never be transformed or restacked.
28 class SystemBackgroundController
: public aura::WindowObserver
{
30 SystemBackgroundController(aura::Window
* root_window
, SkColor color
);
31 virtual ~SystemBackgroundController();
33 void SetColor(SkColor color
);
35 // aura::WindowObserver overrides:
36 virtual void OnWindowBoundsChanged(aura::Window
* root
,
37 const gfx::Rect
& old_bounds
,
38 const gfx::Rect
& new_bounds
) OVERRIDE
;
41 class HostContentLayerDelegate
;
43 aura::Window
* root_window_
; // not owned
45 scoped_ptr
<ui::Layer
> layer_
;
47 DISALLOW_COPY_AND_ASSIGN(SystemBackgroundController
);
52 #endif // ASH_WM_SYSTEM_BACKGROUND_CONTROLLER_H_