Stop UI jumping when clicking Contextual Search Results in Custom Tab
[chromium-blink-merge.git] / cc / layers / layer_impl.h
blob3fd6bc53800dbe10a49f64d68b2889323e0028fa
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_LAYERS_LAYER_IMPL_H_
6 #define CC_LAYERS_LAYER_IMPL_H_
8 #include <map>
9 #include <set>
10 #include <string>
11 #include <vector>
13 #include "base/logging.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/values.h"
16 #include "cc/animation/animation_delegate.h"
17 #include "cc/animation/layer_animation_controller.h"
18 #include "cc/animation/layer_animation_value_observer.h"
19 #include "cc/animation/layer_animation_value_provider.h"
20 #include "cc/base/cc_export.h"
21 #include "cc/base/region.h"
22 #include "cc/base/scoped_ptr_vector.h"
23 #include "cc/base/synced_property.h"
24 #include "cc/debug/frame_timing_request.h"
25 #include "cc/input/input_handler.h"
26 #include "cc/input/scrollbar.h"
27 #include "cc/layers/draw_properties.h"
28 #include "cc/layers/layer_lists.h"
29 #include "cc/layers/layer_position_constraint.h"
30 #include "cc/layers/render_surface_impl.h"
31 #include "cc/layers/scroll_blocks_on.h"
32 #include "cc/output/filter_operations.h"
33 #include "cc/quads/shared_quad_state.h"
34 #include "cc/resources/resource_provider.h"
35 #include "cc/tiles/tile_priority.h"
36 #include "skia/ext/refptr.h"
37 #include "third_party/skia/include/core/SkColor.h"
38 #include "third_party/skia/include/core/SkImageFilter.h"
39 #include "third_party/skia/include/core/SkPicture.h"
40 #include "ui/gfx/geometry/point3_f.h"
41 #include "ui/gfx/geometry/rect.h"
42 #include "ui/gfx/geometry/rect_f.h"
43 #include "ui/gfx/geometry/scroll_offset.h"
44 #include "ui/gfx/transform.h"
46 namespace base {
47 namespace trace_event {
48 class ConvertableToTraceFormat;
49 class TracedValue;
51 class DictionaryValue;
54 namespace cc {
56 class LayerTreeHostImpl;
57 class LayerTreeImpl;
58 class MicroBenchmarkImpl;
59 class Occlusion;
60 class OpacityTree;
61 class PrioritizedTile;
62 class RenderPass;
63 class RenderPassId;
64 class Renderer;
65 class ScrollbarAnimationController;
66 class ScrollbarLayerImplBase;
67 class SimpleEnclosedRegion;
68 class Tile;
69 class TransformTree;
70 class ScrollState;
72 struct AppendQuadsData;
74 enum DrawMode {
75 DRAW_MODE_NONE,
76 DRAW_MODE_HARDWARE,
77 DRAW_MODE_SOFTWARE,
78 DRAW_MODE_RESOURCELESS_SOFTWARE
81 class CC_EXPORT LayerImpl : public LayerAnimationValueObserver,
82 public LayerAnimationValueProvider,
83 public AnimationDelegate {
84 public:
85 typedef SyncedProperty<AdditionGroup<gfx::ScrollOffset>> SyncedScrollOffset;
86 typedef LayerImplList RenderSurfaceListType;
87 typedef LayerImplList LayerListType;
88 typedef RenderSurfaceImpl RenderSurfaceType;
90 enum RenderingContextConstants { NO_RENDERING_CONTEXT = 0 };
92 static scoped_ptr<LayerImpl> Create(
93 LayerTreeImpl* tree_impl,
94 int id,
95 scoped_refptr<SyncedScrollOffset> scroll_offset) {
96 return make_scoped_ptr(new LayerImpl(tree_impl, id, scroll_offset));
99 static scoped_ptr<LayerImpl> Create(LayerTreeImpl* tree_impl, int id) {
100 return make_scoped_ptr(new LayerImpl(tree_impl, id));
103 ~LayerImpl() override;
105 int id() const { return layer_id_; }
107 // LayerAnimationValueProvider implementation.
108 gfx::ScrollOffset ScrollOffsetForAnimation() const override;
110 // LayerAnimationValueObserver implementation.
111 void OnFilterAnimated(const FilterOperations& filters) override;
112 void OnOpacityAnimated(float opacity) override;
113 void OnTransformAnimated(const gfx::Transform& transform) override;
114 void OnScrollOffsetAnimated(const gfx::ScrollOffset& scroll_offset) override;
115 void OnAnimationWaitingForDeletion() override;
116 bool IsActive() const override;
118 // AnimationDelegate implementation.
119 void NotifyAnimationStarted(base::TimeTicks monotonic_time,
120 Animation::TargetProperty target_property,
121 int group) override{};
122 void NotifyAnimationFinished(base::TimeTicks monotonic_time,
123 Animation::TargetProperty target_property,
124 int group) override;
126 // Tree structure.
127 LayerImpl* parent() { return parent_; }
128 const LayerImpl* parent() const { return parent_; }
129 const OwnedLayerImplList& children() const { return children_; }
130 OwnedLayerImplList& children() { return children_; }
131 LayerImpl* child_at(size_t index) const { return children_[index]; }
132 void AddChild(scoped_ptr<LayerImpl> child);
133 scoped_ptr<LayerImpl> RemoveChild(LayerImpl* child);
134 void SetParent(LayerImpl* parent);
136 // Warning: This does not preserve tree structure invariants.
137 void ClearChildList();
139 bool HasAncestor(const LayerImpl* ancestor) const;
141 void SetScrollParent(LayerImpl* parent);
143 LayerImpl* scroll_parent() { return scroll_parent_; }
144 const LayerImpl* scroll_parent() const { return scroll_parent_; }
146 void SetScrollChildren(std::set<LayerImpl*>* children);
148 std::set<LayerImpl*>* scroll_children() { return scroll_children_.get(); }
149 const std::set<LayerImpl*>* scroll_children() const {
150 return scroll_children_.get();
153 void DistributeScroll(ScrollState* scroll_state);
154 void ApplyScroll(ScrollState* scroll_state);
156 void set_property_tree_sequence_number(int sequence_number) {}
158 void SetTransformTreeIndex(int index);
159 int transform_tree_index() const { return transform_tree_index_; }
161 void SetClipTreeIndex(int index);
162 int clip_tree_index() const { return clip_tree_index_; }
164 void SetOpacityTreeIndex(int index);
165 int opacity_tree_index() const { return opacity_tree_index_; }
167 void set_offset_to_transform_parent(const gfx::Vector2dF& offset) {
168 offset_to_transform_parent_ = offset;
169 SetNeedsPushProperties();
171 gfx::Vector2dF offset_to_transform_parent() const {
172 return offset_to_transform_parent_;
175 const gfx::Rect& visible_rect_from_property_trees() const {
176 return visible_rect_from_property_trees_;
178 void set_visible_rect_from_property_trees(const gfx::Rect& rect) {
179 visible_rect_from_property_trees_ = rect;
182 void set_should_flatten_transform_from_property_tree(bool should_flatten) {
183 should_flatten_transform_from_property_tree_ = should_flatten;
184 SetNeedsPushProperties();
186 bool should_flatten_transform_from_property_tree() const {
187 return should_flatten_transform_from_property_tree_;
190 void set_is_clipped(bool is_clipped) {
191 is_clipped_ = is_clipped;
192 SetNeedsPushProperties();
194 bool is_clipped() const { return is_clipped_; }
196 void UpdatePropertyTreeTransform();
197 void UpdatePropertyTreeOpacity();
198 void UpdatePropertyTreeScrollOffset();
200 // For compatibility with Layer.
201 bool has_render_surface() const { return !!render_surface(); }
203 void SetNumDescendantsThatDrawContent(int num_descendants);
204 void SetClipParent(LayerImpl* ancestor);
206 LayerImpl* clip_parent() {
207 return clip_parent_;
209 const LayerImpl* clip_parent() const {
210 return clip_parent_;
213 void SetClipChildren(std::set<LayerImpl*>* children);
215 std::set<LayerImpl*>* clip_children() { return clip_children_.get(); }
216 const std::set<LayerImpl*>* clip_children() const {
217 return clip_children_.get();
220 void PassCopyRequests(ScopedPtrVector<CopyOutputRequest>* requests);
221 // Can only be called when the layer has a copy request.
222 void TakeCopyRequestsAndTransformToTarget(
223 ScopedPtrVector<CopyOutputRequest>* request);
224 bool HasCopyRequest() const { return !copy_requests_.empty(); }
226 void SetMaskLayer(scoped_ptr<LayerImpl> mask_layer);
227 LayerImpl* mask_layer() { return mask_layer_.get(); }
228 const LayerImpl* mask_layer() const { return mask_layer_.get(); }
229 scoped_ptr<LayerImpl> TakeMaskLayer();
231 void SetReplicaLayer(scoped_ptr<LayerImpl> replica_layer);
232 LayerImpl* replica_layer() { return replica_layer_.get(); }
233 const LayerImpl* replica_layer() const { return replica_layer_.get(); }
234 scoped_ptr<LayerImpl> TakeReplicaLayer();
236 bool has_mask() const { return mask_layer_; }
237 bool has_replica() const { return replica_layer_; }
238 bool replica_has_mask() const {
239 return replica_layer_ && (mask_layer_ || replica_layer_->mask_layer_);
242 LayerTreeImpl* layer_tree_impl() const { return layer_tree_impl_; }
244 void PopulateSharedQuadState(SharedQuadState* state) const;
245 void PopulateScaledSharedQuadState(SharedQuadState* state, float scale) const;
246 // WillDraw must be called before AppendQuads. If WillDraw returns false,
247 // AppendQuads and DidDraw will not be called. If WillDraw returns true,
248 // DidDraw is guaranteed to be called before another WillDraw or before
249 // the layer is destroyed. To enforce this, any class that overrides
250 // WillDraw/DidDraw must call the base class version only if WillDraw
251 // returns true.
252 virtual bool WillDraw(DrawMode draw_mode,
253 ResourceProvider* resource_provider);
254 virtual void AppendQuads(RenderPass* render_pass,
255 AppendQuadsData* append_quads_data) {}
256 virtual void DidDraw(ResourceProvider* resource_provider);
258 // Verify that the resource ids in the quad are valid.
259 void ValidateQuadResources(DrawQuad* quad) const {
260 #if DCHECK_IS_ON()
261 ValidateQuadResourcesInternal(quad);
262 #endif
265 virtual void GetContentsResourceId(ResourceId* resource_id,
266 gfx::Size* resource_size) const;
268 virtual bool HasDelegatedContent() const;
269 virtual bool HasContributingDelegatedRenderPasses() const;
270 virtual RenderPassId FirstContributingRenderPassId() const;
271 virtual RenderPassId NextContributingRenderPassId(RenderPassId id) const;
273 virtual void NotifyTileStateChanged(const Tile* tile) {}
275 virtual ScrollbarLayerImplBase* ToScrollbarLayer();
277 // Returns true if this layer has content to draw.
278 void SetDrawsContent(bool draws_content);
279 bool DrawsContent() const { return draws_content_; }
281 int NumDescendantsThatDrawContent() const;
282 void SetHideLayerAndSubtree(bool hide);
283 bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
285 void SetTransformOrigin(const gfx::Point3F& transform_origin);
286 gfx::Point3F transform_origin() const { return transform_origin_; }
288 void SetBackgroundColor(SkColor background_color);
289 SkColor background_color() const { return background_color_; }
290 // If contents_opaque(), return an opaque color else return a
291 // non-opaque color. Tries to return background_color(), if possible.
292 SkColor SafeOpaqueBackgroundColor() const;
294 void SetFilters(const FilterOperations& filters);
295 const FilterOperations& filters() const { return filters_; }
296 bool FilterIsAnimating() const;
297 bool HasPotentiallyRunningFilterAnimation() const;
298 bool FilterIsAnimatingOnImplOnly() const;
300 void SetBackgroundFilters(const FilterOperations& filters);
301 const FilterOperations& background_filters() const {
302 return background_filters_;
305 void SetMasksToBounds(bool masks_to_bounds);
306 bool masks_to_bounds() const { return masks_to_bounds_; }
308 void SetContentsOpaque(bool opaque);
309 bool contents_opaque() const { return contents_opaque_; }
311 void SetOpacity(float opacity);
312 float opacity() const { return opacity_; }
313 bool OpacityIsAnimating() const;
314 bool HasPotentiallyRunningOpacityAnimation() const;
315 bool OpacityIsAnimatingOnImplOnly() const;
317 void SetBlendMode(SkXfermode::Mode);
318 SkXfermode::Mode blend_mode() const { return blend_mode_; }
319 bool uses_default_blend_mode() const {
320 return blend_mode_ == SkXfermode::kSrcOver_Mode;
323 void SetIsRootForIsolatedGroup(bool root);
324 bool is_root_for_isolated_group() const {
325 return is_root_for_isolated_group_;
328 void SetPosition(const gfx::PointF& position);
329 gfx::PointF position() const { return position_; }
331 void SetIsContainerForFixedPositionLayers(bool container) {
332 is_container_for_fixed_position_layers_ = container;
334 // This is a non-trivial function in Layer.
335 bool IsContainerForFixedPositionLayers() const {
336 return is_container_for_fixed_position_layers_;
339 bool IsAffectedByPageScale() const { return is_affected_by_page_scale_; }
340 void SetIsAffectedByPageScale(bool is_affected) {
341 is_affected_by_page_scale_ = is_affected;
344 gfx::Vector2dF FixedContainerSizeDelta() const;
346 void SetPositionConstraint(const LayerPositionConstraint& constraint) {
347 position_constraint_ = constraint;
349 const LayerPositionConstraint& position_constraint() const {
350 return position_constraint_;
353 void SetShouldFlattenTransform(bool flatten);
354 bool should_flatten_transform() const { return should_flatten_transform_; }
356 bool Is3dSorted() const { return sorting_context_id_ != 0; }
358 void SetUseParentBackfaceVisibility(bool use) {
359 use_parent_backface_visibility_ = use;
361 bool use_parent_backface_visibility() const {
362 return use_parent_backface_visibility_;
365 bool ShowDebugBorders() const;
367 // These invalidate the host's render surface layer list. The caller
368 // is responsible for calling set_needs_update_draw_properties on the tree
369 // so that its list can be recreated.
370 void ClearRenderSurfaceLayerList();
371 void SetHasRenderSurface(bool has_render_surface);
373 RenderSurfaceImpl* render_surface() const { return render_surface_.get(); }
375 DrawProperties<LayerImpl>& draw_properties() {
376 return draw_properties_;
378 const DrawProperties<LayerImpl>& draw_properties() const {
379 return draw_properties_;
382 // The following are shortcut accessors to get various information from
383 // draw_properties_
384 const gfx::Transform& draw_transform() const {
385 return draw_properties_.target_space_transform;
387 const gfx::Transform& screen_space_transform() const {
388 return draw_properties_.screen_space_transform;
390 float draw_opacity() const { return draw_properties_.opacity; }
391 SkXfermode::Mode draw_blend_mode() const {
392 return draw_properties_.blend_mode;
394 bool screen_space_transform_is_animating() const {
395 return draw_properties_.screen_space_transform_is_animating;
397 bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
398 gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
399 gfx::Rect drawable_content_rect() const {
400 return draw_properties_.drawable_content_rect;
402 gfx::Rect visible_layer_rect() const {
403 return draw_properties_.visible_layer_rect;
405 LayerImpl* render_target() {
406 DCHECK(!draw_properties_.render_target ||
407 draw_properties_.render_target->render_surface());
408 return draw_properties_.render_target;
410 const LayerImpl* render_target() const {
411 DCHECK(!draw_properties_.render_target ||
412 draw_properties_.render_target->render_surface());
413 return draw_properties_.render_target;
416 size_t num_unclipped_descendants() const {
417 return draw_properties_.num_unclipped_descendants;
420 // The client should be responsible for setting bounds, content bounds and
421 // contents scale to appropriate values. LayerImpl doesn't calculate any of
422 // them from the other values.
424 void SetBounds(const gfx::Size& bounds);
425 gfx::Size bounds() const;
426 // Like bounds() but doesn't snap to int. Lossy on giant pages (e.g. millions
427 // of pixels) due to use of single precision float.
428 gfx::SizeF BoundsForScrolling() const;
429 void SetBoundsDelta(const gfx::Vector2dF& bounds_delta);
430 gfx::Vector2dF bounds_delta() const { return bounds_delta_; }
432 bool IsExternalScrollActive() const;
434 void SetCurrentScrollOffset(const gfx::ScrollOffset& scroll_offset);
435 void SetCurrentScrollOffsetFromDelegate(
436 const gfx::ScrollOffset& scroll_offset);
437 void PushScrollOffsetFromMainThread(const gfx::ScrollOffset& scroll_offset);
438 // This method is similar to PushScrollOffsetFromMainThread but will cause the
439 // scroll offset given to clobber any scroll changes on the active tree in the
440 // time until this value is pushed to the active tree.
441 void PushScrollOffsetFromMainThreadAndClobberActiveValue(
442 const gfx::ScrollOffset& scroll_offset);
443 gfx::ScrollOffset PullDeltaForMainThread();
444 gfx::ScrollOffset CurrentScrollOffset() const;
445 gfx::ScrollOffset BaseScrollOffset() const;
446 gfx::Vector2dF ScrollDelta() const;
447 void SetScrollDelta(const gfx::Vector2dF& delta);
449 gfx::ScrollOffset MaxScrollOffset() const;
450 gfx::ScrollOffset ClampScrollOffsetToLimits(gfx::ScrollOffset offset) const;
451 gfx::Vector2dF ClampScrollToMaxScrollOffset();
452 void SetScrollbarPosition(ScrollbarLayerImplBase* scrollbar_layer,
453 LayerImpl* scrollbar_clip_layer,
454 bool on_resize) const;
455 void SetScrollCompensationAdjustment(const gfx::Vector2dF& scroll_offset) {
456 scroll_compensation_adjustment_ = scroll_offset;
458 gfx::Vector2dF ScrollCompensationAdjustment() const {
459 return scroll_compensation_adjustment_;
462 // Returns the delta of the scroll that was outside of the bounds of the
463 // initial scroll
464 gfx::Vector2dF ScrollBy(const gfx::Vector2dF& scroll);
466 void SetScrollClipLayer(int scroll_clip_layer_id);
467 LayerImpl* scroll_clip_layer() const { return scroll_clip_layer_; }
468 bool scrollable() const { return !!scroll_clip_layer_; }
470 void set_user_scrollable_horizontal(bool scrollable) {
471 user_scrollable_horizontal_ = scrollable;
473 bool user_scrollable_horizontal() const {
474 return user_scrollable_horizontal_;
476 void set_user_scrollable_vertical(bool scrollable) {
477 user_scrollable_vertical_ = scrollable;
479 bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
481 bool user_scrollable(ScrollbarOrientation orientation) const;
483 void ApplySentScrollDeltasFromAbortedCommit();
485 void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread) {
486 should_scroll_on_main_thread_ = should_scroll_on_main_thread;
488 bool should_scroll_on_main_thread() const {
489 return should_scroll_on_main_thread_;
492 void SetHaveWheelEventHandlers(bool have_wheel_event_handlers) {
493 have_wheel_event_handlers_ = have_wheel_event_handlers;
495 bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
497 void SetHaveScrollEventHandlers(bool have_scroll_event_handlers) {
498 have_scroll_event_handlers_ = have_scroll_event_handlers;
500 bool have_scroll_event_handlers() const {
501 return have_scroll_event_handlers_;
504 void SetNonFastScrollableRegion(const Region& region) {
505 non_fast_scrollable_region_ = region;
507 const Region& non_fast_scrollable_region() const {
508 return non_fast_scrollable_region_;
511 void SetTouchEventHandlerRegion(const Region& region) {
512 touch_event_handler_region_ = region;
514 const Region& touch_event_handler_region() const {
515 return touch_event_handler_region_;
518 void SetScrollBlocksOn(ScrollBlocksOn scroll_blocks_on) {
519 scroll_blocks_on_ = scroll_blocks_on;
521 ScrollBlocksOn scroll_blocks_on() const { return scroll_blocks_on_; }
522 void SetDrawCheckerboardForMissingTiles(bool checkerboard) {
523 draw_checkerboard_for_missing_tiles_ = checkerboard;
525 bool draw_checkerboard_for_missing_tiles() const {
526 return draw_checkerboard_for_missing_tiles_;
529 InputHandler::ScrollStatus TryScroll(
530 const gfx::PointF& screen_space_point,
531 InputHandler::ScrollInputType type,
532 ScrollBlocksOn effective_block_mode) const;
534 void SetDoubleSided(bool double_sided);
535 bool double_sided() const { return double_sided_; }
537 void SetTransform(const gfx::Transform& transform);
538 const gfx::Transform& transform() const { return transform_; }
539 bool TransformIsAnimating() const;
540 bool HasPotentiallyRunningTransformAnimation() const;
541 bool TransformIsAnimatingOnImplOnly() const;
542 bool HasOnlyTranslationTransforms() const;
543 void SetTransformAndInvertibility(const gfx::Transform& transform,
544 bool transform_is_invertible);
545 bool transform_is_invertible() const { return transform_is_invertible_; }
547 bool MaximumTargetScale(float* max_scale) const;
548 bool AnimationStartScale(float* start_scale) const;
550 // This includes all animations, even those that are finished but haven't yet
551 // been deleted.
552 bool HasAnyAnimationTargetingProperty(
553 Animation::TargetProperty property) const;
555 bool HasFilterAnimationThatInflatesBounds() const;
556 bool HasTransformAnimationThatInflatesBounds() const;
557 bool HasAnimationThatInflatesBounds() const;
559 bool FilterAnimationBoundsForBox(const gfx::BoxF& box,
560 gfx::BoxF* bounds) const;
561 bool TransformAnimationBoundsForBox(const gfx::BoxF& box,
562 gfx::BoxF* bounds) const;
564 // Note this rect is in layer space (not content space).
565 void SetUpdateRect(const gfx::Rect& update_rect);
566 gfx::Rect update_rect() const { return update_rect_; }
568 void AddDamageRect(const gfx::RectF& damage_rect);
570 const gfx::RectF& damage_rect() const { return damage_rect_; }
572 virtual base::DictionaryValue* LayerTreeAsJson() const;
574 void SetStackingOrderChanged(bool stacking_order_changed);
576 bool LayerPropertyChanged() const { return layer_property_changed_; }
578 void ResetAllChangeTrackingForSubtree();
580 LayerAnimationController* layer_animation_controller() {
581 return layer_animation_controller_.get();
584 const LayerAnimationController* layer_animation_controller() const {
585 return layer_animation_controller_.get();
588 virtual SimpleEnclosedRegion VisibleOpaqueRegion() const;
590 virtual void DidBecomeActive();
592 virtual void DidBeginTracing();
594 // Release resources held by this layer. Called when the output surface
595 // that rendered this layer was lost or a rendering mode switch has occured.
596 virtual void ReleaseResources();
598 // Recreate resources that are required after they were released by a
599 // ReleaseResources call.
600 virtual void RecreateResources();
602 ScrollbarAnimationController* scrollbar_animation_controller() const {
603 return scrollbar_animation_controller_.get();
606 typedef std::set<ScrollbarLayerImplBase*> ScrollbarSet;
607 ScrollbarSet* scrollbars() { return scrollbars_.get(); }
608 void ClearScrollbars();
609 void AddScrollbar(ScrollbarLayerImplBase* layer);
610 void RemoveScrollbar(ScrollbarLayerImplBase* layer);
611 bool HasScrollbar(ScrollbarOrientation orientation) const;
612 void ScrollbarParametersDidChange(bool on_resize);
613 int clip_height() {
614 return scroll_clip_layer_ ? scroll_clip_layer_->bounds().height() : 0;
617 virtual skia::RefPtr<SkPicture> GetPicture();
619 virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
620 virtual void PushPropertiesTo(LayerImpl* layer);
622 virtual void GetAllPrioritizedTilesForTracing(
623 std::vector<PrioritizedTile>* prioritized_tiles) const;
624 virtual void AsValueInto(base::trace_event::TracedValue* dict) const;
626 virtual size_t GPUMemoryUsageInBytes() const;
628 void SetNeedsPushProperties();
629 void AddDependentNeedsPushProperties();
630 void RemoveDependentNeedsPushProperties();
631 bool parent_should_know_need_push_properties() const {
632 return needs_push_properties() || descendant_needs_push_properties();
635 bool needs_push_properties() const { return needs_push_properties_; }
636 bool descendant_needs_push_properties() const {
637 return num_dependents_need_push_properties_ > 0;
640 virtual void RunMicroBenchmark(MicroBenchmarkImpl* benchmark);
642 virtual void SetDebugInfo(
643 scoped_refptr<base::trace_event::ConvertableToTraceFormat> other);
645 bool IsDrawnRenderSurfaceLayerListMember() const;
647 void Set3dSortingContextId(int id);
648 int sorting_context_id() { return sorting_context_id_; }
650 void SetFrameTimingRequests(
651 const std::vector<FrameTimingRequest>& frame_timing_requests);
652 const std::vector<FrameTimingRequest>& frame_timing_requests() const {
653 return frame_timing_requests_;
655 void GatherFrameTimingRequestIds(std::vector<int64_t>* request_ids);
657 SyncedScrollOffset* synced_scroll_offset() { return scroll_offset_.get(); }
659 // Get the correct invalidation region instead of conservative Rect
660 // for layers that provide it.
661 virtual Region GetInvalidationRegion();
663 virtual gfx::Rect GetEnclosingRectInTargetSpace() const;
665 void set_visited(bool visited) { visited_ = visited; }
667 bool visited() { return visited_; }
669 void set_layer_or_descendant_is_drawn(bool layer_or_descendant_is_drawn) {
670 layer_or_descendant_is_drawn_ = layer_or_descendant_is_drawn;
673 bool layer_or_descendant_is_drawn() { return layer_or_descendant_is_drawn_; }
675 void set_sorted_for_recursion(bool sorted_for_recursion) {
676 sorted_for_recursion_ = sorted_for_recursion;
679 bool sorted_for_recursion() { return sorted_for_recursion_; }
681 void UpdatePropertyTreeForScrollingAndAnimationIfNeeded();
683 float GetIdealContentsScale() const;
685 protected:
686 LayerImpl(LayerTreeImpl* layer_impl,
687 int id,
688 scoped_refptr<SyncedScrollOffset> scroll_offset);
689 LayerImpl(LayerTreeImpl* layer_impl, int id);
691 // Get the color and size of the layer's debug border.
692 virtual void GetDebugBorderProperties(SkColor* color, float* width) const;
694 void AppendDebugBorderQuad(RenderPass* render_pass,
695 const gfx::Size& bounds,
696 const SharedQuadState* shared_quad_state,
697 AppendQuadsData* append_quads_data) const;
698 void AppendDebugBorderQuad(RenderPass* render_pass,
699 const gfx::Size& bounds,
700 const SharedQuadState* shared_quad_state,
701 AppendQuadsData* append_quads_data,
702 SkColor color,
703 float width) const;
705 void NoteLayerPropertyChanged();
706 void NoteLayerPropertyChangedForSubtree();
708 // Note carefully this does not affect the current layer.
709 void NoteLayerPropertyChangedForDescendants();
711 gfx::Rect GetScaledEnclosingRectInTargetSpace(float scale) const;
713 private:
714 void ValidateQuadResourcesInternal(DrawQuad* quad) const;
716 void PushScrollOffset(const gfx::ScrollOffset* scroll_offset);
717 // If the new scroll offset is assigned from the root scroll offset delegate,
718 // LayerImpl won't inform the root scroll offset delegate about the scroll
719 // change to avoid feedback.
720 void DidUpdateScrollOffset(bool is_from_root_delegate);
721 void NoteLayerPropertyChangedForDescendantsInternal();
723 virtual const char* LayerTypeAsString() const;
725 // Properties internal to LayerImpl
726 LayerImpl* parent_;
727 OwnedLayerImplList children_;
729 LayerImpl* scroll_parent_;
731 // Storing a pointer to a set rather than a set since this will be rarely
732 // used. If this pointer turns out to be too heavy, we could have this (and
733 // the scroll parent above) be stored in a LayerImpl -> scroll_info
734 // map somewhere.
735 scoped_ptr<std::set<LayerImpl*>> scroll_children_;
737 LayerImpl* clip_parent_;
738 scoped_ptr<std::set<LayerImpl*>> clip_children_;
740 // mask_layer_ can be temporarily stolen during tree sync, we need this ID to
741 // confirm newly assigned layer is still the previous one
742 int mask_layer_id_;
743 scoped_ptr<LayerImpl> mask_layer_;
744 int replica_layer_id_; // ditto
745 scoped_ptr<LayerImpl> replica_layer_;
746 int layer_id_;
747 LayerTreeImpl* layer_tree_impl_;
749 // Properties dynamically changeable on active tree.
750 scoped_refptr<SyncedScrollOffset> scroll_offset_;
751 gfx::Vector2dF bounds_delta_;
753 // Properties synchronized from the associated Layer.
754 gfx::Point3F transform_origin_;
755 gfx::Size bounds_;
756 LayerImpl* scroll_clip_layer_;
758 gfx::Vector2dF offset_to_transform_parent_;
760 bool scrollable_ : 1;
761 bool should_scroll_on_main_thread_ : 1;
762 bool have_wheel_event_handlers_ : 1;
763 bool have_scroll_event_handlers_ : 1;
765 static_assert(SCROLL_BLOCKS_ON_MAX < (1 << 3), "ScrollBlocksOn too big");
766 ScrollBlocksOn scroll_blocks_on_ : 3;
768 bool user_scrollable_horizontal_ : 1;
769 bool user_scrollable_vertical_ : 1;
770 bool stacking_order_changed_ : 1;
771 // Whether the "back" of this layer should draw.
772 bool double_sided_ : 1;
773 bool should_flatten_transform_ : 1;
774 bool should_flatten_transform_from_property_tree_ : 1;
775 bool is_clipped_ : 1;
777 // Tracks if drawing-related properties have changed since last redraw.
778 bool layer_property_changed_ : 1;
780 bool masks_to_bounds_ : 1;
781 bool contents_opaque_ : 1;
782 bool is_root_for_isolated_group_ : 1;
783 bool use_parent_backface_visibility_ : 1;
784 bool draw_checkerboard_for_missing_tiles_ : 1;
785 bool draws_content_ : 1;
786 bool hide_layer_and_subtree_ : 1;
788 // Cache transform_'s invertibility.
789 bool transform_is_invertible_ : 1;
791 // Set for the layer that other layers are fixed to.
792 bool is_container_for_fixed_position_layers_ : 1;
794 bool is_affected_by_page_scale_ : 1;
796 Region non_fast_scrollable_region_;
797 Region touch_event_handler_region_;
798 SkColor background_color_;
800 float opacity_;
801 SkXfermode::Mode blend_mode_;
802 gfx::PointF position_;
803 gfx::Transform transform_;
805 LayerPositionConstraint position_constraint_;
807 gfx::Vector2dF scroll_compensation_adjustment_;
809 int num_descendants_that_draw_content_;
811 gfx::Rect visible_rect_from_property_trees_;
812 int transform_tree_index_;
813 int opacity_tree_index_;
814 int clip_tree_index_;
816 // The global depth value of the center of the layer. This value is used
817 // to sort layers from back to front.
818 float draw_depth_;
820 FilterOperations filters_;
821 FilterOperations background_filters_;
823 protected:
824 friend class TreeSynchronizer;
826 // This flag is set when the layer needs to push properties to the active
827 // side.
828 bool needs_push_properties_;
830 // The number of direct children or dependent layers that need to be recursed
831 // to in order for them or a descendent of them to push properties to the
832 // active side.
833 int num_dependents_need_push_properties_;
835 // Layers that share a sorting context id will be sorted together in 3d
836 // space. 0 is a special value that means this layer will not be sorted and
837 // will be drawn in paint order.
838 int sorting_context_id_;
840 DrawMode current_draw_mode_;
842 private:
843 // Rect indicating what was repainted/updated during update.
844 // Note that plugin layers bypass this and leave it empty.
845 // Uses layer (not content) space.
846 gfx::Rect update_rect_;
848 // This rect is in layer space.
849 gfx::RectF damage_rect_;
851 // Manages animations for this layer.
852 scoped_refptr<LayerAnimationController> layer_animation_controller_;
854 // Manages scrollbars for this layer
855 scoped_ptr<ScrollbarAnimationController> scrollbar_animation_controller_;
857 scoped_ptr<ScrollbarSet> scrollbars_;
859 ScopedPtrVector<CopyOutputRequest> copy_requests_;
861 // Group of properties that need to be computed based on the layer tree
862 // hierarchy before layers can be drawn.
863 DrawProperties<LayerImpl> draw_properties_;
865 scoped_refptr<base::trace_event::ConvertableToTraceFormat> debug_info_;
866 scoped_ptr<RenderSurfaceImpl> render_surface_;
868 std::vector<FrameTimingRequest> frame_timing_requests_;
869 bool frame_timing_requests_dirty_;
870 bool visited_;
871 bool layer_or_descendant_is_drawn_;
872 bool sorted_for_recursion_;
874 DISALLOW_COPY_AND_ASSIGN(LayerImpl);
877 } // namespace cc
879 #endif // CC_LAYERS_LAYER_IMPL_H_