Add 'did_proceed' and 'repeat_visit' to ClientMalwareReportRequest to track CTR.
[chromium-blink-merge.git] / components / mus / focus_controller_unittest.cc
blob162bcea3577efe37f2f3dc1aba06ba03cb12c490
1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "components/mus/focus_controller.h"
7 #include "components/mus/focus_controller_delegate.h"
8 #include "components/mus/server_view.h"
9 #include "components/mus/test_server_view_delegate.h"
10 #include "testing/gtest/include/gtest/gtest.h"
12 namespace mus {
13 namespace {
15 class TestFocusControllerDelegate : public FocusControllerDelegate {
16 public:
17 TestFocusControllerDelegate()
18 : change_count_(0u),
19 old_focused_view_(nullptr),
20 new_focused_view_(nullptr) {}
22 void ClearAll() {
23 change_count_ = 0u;
24 old_focused_view_ = nullptr;
25 new_focused_view_ = nullptr;
27 size_t change_count() const { return change_count_; }
28 ServerView* old_focused_view() { return old_focused_view_; }
29 ServerView* new_focused_view() { return new_focused_view_; }
31 private:
32 // FocusControllerDelegate:
33 void OnFocusChanged(ServerView* old_focused_view,
34 ServerView* new_focused_view) override {
35 change_count_++;
36 old_focused_view_ = old_focused_view;
37 new_focused_view_ = new_focused_view;
40 size_t change_count_;
41 ServerView* old_focused_view_;
42 ServerView* new_focused_view_;
44 DISALLOW_COPY_AND_ASSIGN(TestFocusControllerDelegate);
47 } // namespace
49 TEST(FocusControllerTest, Basic) {
50 TestServerViewDelegate server_view_delegate;
51 ServerView root(&server_view_delegate, ViewId());
52 server_view_delegate.set_root_view(&root);
53 root.SetVisible(true);
54 ServerView child(&server_view_delegate, ViewId());
55 child.SetVisible(true);
56 root.Add(&child);
57 ServerView child_child(&server_view_delegate, ViewId());
58 child_child.SetVisible(true);
59 child.Add(&child_child);
61 TestFocusControllerDelegate focus_delegate;
62 FocusController focus_controller(&focus_delegate);
64 focus_controller.SetFocusedView(&child_child);
65 EXPECT_EQ(0u, focus_delegate.change_count());
67 // Remove the ancestor of the focused view, focus should go to the |root|.
68 root.Remove(&child);
69 EXPECT_EQ(1u, focus_delegate.change_count());
70 EXPECT_EQ(&root, focus_delegate.new_focused_view());
71 EXPECT_EQ(&child_child, focus_delegate.old_focused_view());
72 focus_delegate.ClearAll();
74 // Make the focused view invisible. Focus is lost in this case (as no one
75 // to give focus to).
76 root.SetVisible(false);
77 EXPECT_EQ(1u, focus_delegate.change_count());
78 EXPECT_EQ(nullptr, focus_delegate.new_focused_view());
79 EXPECT_EQ(&root, focus_delegate.old_focused_view());
80 focus_delegate.ClearAll();
82 // Go back to initial state and focus |child_child|.
83 root.SetVisible(true);
84 root.Add(&child);
85 focus_controller.SetFocusedView(&child_child);
86 EXPECT_EQ(0u, focus_delegate.change_count());
88 // Hide the focused view, focus should go to parent.
89 child_child.SetVisible(false);
90 EXPECT_EQ(1u, focus_delegate.change_count());
91 EXPECT_EQ(&child, focus_delegate.new_focused_view());
92 EXPECT_EQ(&child_child, focus_delegate.old_focused_view());
93 focus_delegate.ClearAll();
95 child_child.SetVisible(true);
96 focus_controller.SetFocusedView(&child_child);
97 EXPECT_EQ(0u, focus_delegate.change_count());
99 // Hide the parent of the focused view.
100 child.SetVisible(false);
101 EXPECT_EQ(1u, focus_delegate.change_count());
102 EXPECT_EQ(&root, focus_delegate.new_focused_view());
103 EXPECT_EQ(&child_child, focus_delegate.old_focused_view());
104 focus_delegate.ClearAll();
107 } // namespace mus