1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
6 #define NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_
10 #include "base/basictypes.h"
11 #include "base/macros.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "net/base/completion_callback.h"
14 #include "net/base/net_export.h"
15 #include "net/log/net_log.h"
16 #include "net/socket/socket_descriptor.h"
17 #include "net/socket/stream_socket.h"
22 struct SockaddrStorage
;
24 // A client socket that uses unix domain socket as the transport layer.
25 class NET_EXPORT UnixDomainClientSocket
: public StreamSocket
{
27 // Builds a client socket with |socket_path|. The caller should call Connect()
28 // to connect to a server socket.
29 UnixDomainClientSocket(const std::string
& socket_path
,
30 bool use_abstract_namespace
);
31 // Builds a client socket with SocketPosix which is already connected.
32 // UnixDomainServerSocket uses this after it accepts a connection.
33 explicit UnixDomainClientSocket(scoped_ptr
<SocketPosix
> socket
);
35 ~UnixDomainClientSocket() override
;
37 // Fills |address| with |socket_path| and its length. For Android or Linux
38 // platform, this supports abstract namespaces.
39 static bool FillAddress(const std::string
& socket_path
,
40 bool use_abstract_namespace
,
41 SockaddrStorage
* address
);
43 // StreamSocket implementation.
44 int Connect(const CompletionCallback
& callback
) override
;
45 void Disconnect() override
;
46 bool IsConnected() const override
;
47 bool IsConnectedAndIdle() const override
;
48 int GetPeerAddress(IPEndPoint
* address
) const override
;
49 int GetLocalAddress(IPEndPoint
* address
) const override
;
50 const BoundNetLog
& NetLog() const override
;
51 void SetSubresourceSpeculation() override
;
52 void SetOmniboxSpeculation() override
;
53 bool WasEverUsed() const override
;
54 bool UsingTCPFastOpen() const override
;
55 bool WasNpnNegotiated() const override
;
56 NextProto
GetNegotiatedProtocol() const override
;
57 bool GetSSLInfo(SSLInfo
* ssl_info
) override
;
58 void GetConnectionAttempts(ConnectionAttempts
* out
) const override
;
59 void ClearConnectionAttempts() override
{}
60 void AddConnectionAttempts(const ConnectionAttempts
& attempts
) override
{}
62 // Socket implementation.
63 int Read(IOBuffer
* buf
,
65 const CompletionCallback
& callback
) override
;
66 int Write(IOBuffer
* buf
,
68 const CompletionCallback
& callback
) override
;
69 int SetReceiveBufferSize(int32 size
) override
;
70 int SetSendBufferSize(int32 size
) override
;
72 // Releases ownership of underlying SocketDescriptor to caller.
73 // Internal state is reset so that this object can be used again.
74 // Socket must be connected in order to release it.
75 SocketDescriptor
ReleaseConnectedSocket();
78 const std::string socket_path_
;
79 const bool use_abstract_namespace_
;
80 scoped_ptr
<SocketPosix
> socket_
;
81 // This net log is just to comply StreamSocket::NetLog(). It throws away
85 DISALLOW_COPY_AND_ASSIGN(UnixDomainClientSocket
);
90 #endif // NET_SOCKET_UNIX_DOMAIN_CLIENT_SOCKET_POSIX_H_