1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/shelf/shelf.h"
6 #include "ash/shelf/shelf_button.h"
7 #include "ash/shelf/shelf_item_delegate_manager.h"
8 #include "ash/shelf/shelf_model.h"
9 #include "ash/shelf/shelf_view.h"
10 #include "ash/shelf/shelf_widget.h"
11 #include "ash/shell.h"
12 #include "ash/test/ash_test_base.h"
13 #include "ash/test/shelf_test_api.h"
14 #include "ash/test/shelf_view_test_api.h"
15 #include "ash/test/test_shelf_item_delegate.h"
16 #include "ash/wm/window_util.h"
17 #include "ui/aura/window_event_dispatcher.h"
18 #include "ui/gfx/display.h"
19 #include "ui/gfx/screen.h"
20 #include "ui/views/view.h"
21 #include "ui/views/widget/widget.h"
24 #include "base/win/windows_version.h"
28 using ash::ShelfButton
;
32 class ShelfTest
: public ash::test::AshTestBase
{
38 item_delegate_manager_(NULL
) {}
40 ~ShelfTest() override
{}
42 void SetUp() override
{
43 test::AshTestBase::SetUp();
45 shelf_
= Shelf::ForPrimaryDisplay();
48 test::ShelfTestAPI
test(shelf_
);
49 shelf_view_
= test
.shelf_view();
50 shelf_model_
= shelf_view_
->model();
51 item_delegate_manager_
=
52 Shell::GetInstance()->shelf_item_delegate_manager();
54 test_
.reset(new ash::test::ShelfViewTestAPI(shelf_view_
));
57 void TearDown() override
{ test::AshTestBase::TearDown(); }
63 ShelfView
* shelf_view() {
67 ShelfModel
* shelf_model() {
71 ShelfItemDelegateManager
* item_manager() {
72 return item_delegate_manager_
;
75 ash::test::ShelfViewTestAPI
* test_api() {
81 ShelfView
* shelf_view_
;
82 ShelfModel
* shelf_model_
;
83 ShelfItemDelegateManager
* item_delegate_manager_
;
84 scoped_ptr
<test::ShelfViewTestAPI
> test_
;
86 DISALLOW_COPY_AND_ASSIGN(ShelfTest
);
89 // Confirms that ShelfItem reflects the appropriated state.
90 TEST_F(ShelfTest
, StatusReflection
) {
91 // Initially we have the app list.
92 int button_count
= test_api()->GetButtonCount();
94 // Add running platform app.
96 item
.type
= TYPE_PLATFORM_APP
;
97 item
.status
= STATUS_RUNNING
;
98 int index
= shelf_model()->Add(item
);
99 ASSERT_EQ(++button_count
, test_api()->GetButtonCount());
100 ShelfButton
* button
= test_api()->GetButton(index
);
101 EXPECT_EQ(ShelfButton::STATE_RUNNING
, button
->state());
104 shelf_model()->RemoveItemAt(index
);
105 ASSERT_EQ(--button_count
, test_api()->GetButtonCount());
108 // Confirm that using the menu will clear the hover attribute. To avoid another
109 // browser test we check this here.
110 TEST_F(ShelfTest
, checkHoverAfterMenu
) {
111 // Initially we have the app list.
112 int button_count
= test_api()->GetButtonCount();
114 // Add running platform app.
116 item
.type
= TYPE_PLATFORM_APP
;
117 item
.status
= STATUS_RUNNING
;
118 int index
= shelf_model()->Add(item
);
120 scoped_ptr
<ShelfItemDelegate
> delegate(
121 new test::TestShelfItemDelegate(NULL
));
122 item_manager()->SetShelfItemDelegate(shelf_model()->items()[index
].id
,
125 ASSERT_EQ(++button_count
, test_api()->GetButtonCount());
126 ShelfButton
* button
= test_api()->GetButton(index
);
127 button
->AddState(ShelfButton::STATE_HOVERED
);
128 button
->ShowContextMenu(gfx::Point(), ui::MENU_SOURCE_MOUSE
);
129 EXPECT_FALSE(button
->state() & ShelfButton::STATE_HOVERED
);
132 shelf_model()->RemoveItemAt(index
);
135 TEST_F(ShelfTest
, ShowOverflowBubble
) {
136 ShelfID first_item_id
= shelf_model()->next_id();
138 // Add platform app button until overflow.
140 while (!test_api()->IsOverflowButtonVisible()) {
142 item
.type
= TYPE_PLATFORM_APP
;
143 item
.status
= STATUS_RUNNING
;
144 shelf_model()->Add(item
);
147 ASSERT_LT(items_added
, 10000);
150 // Shows overflow bubble.
151 test_api()->ShowOverflowBubble();
152 EXPECT_TRUE(shelf()->IsShowingOverflowBubble());
154 // Removes the first item in main shelf view.
155 shelf_model()->RemoveItemAt(shelf_model()->ItemIndexByID(first_item_id
));
157 // Waits for all transitions to finish and there should be no crash.
158 test_api()->RunMessageLoopUntilAnimationsDone();
159 EXPECT_FALSE(shelf()->IsShowingOverflowBubble());