Roll WPR. (Remove old WPR code. Make WPR cert file name unique.)
[chromium-blink-merge.git] / cc / trees / thread_proxy.h
blob07f4c6ca69fe59782f323166700e384a527fcfc9
1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_TREES_THREAD_PROXY_H_
6 #define CC_TREES_THREAD_PROXY_H_
8 #include <string>
10 #include "base/memory/scoped_ptr.h"
11 #include "base/memory/weak_ptr.h"
12 #include "base/time/time.h"
13 #include "cc/animation/animation_events.h"
14 #include "cc/base/completion_event.h"
15 #include "cc/base/delayed_unique_notifier.h"
16 #include "cc/resources/resource_update_controller.h"
17 #include "cc/scheduler/commit_earlyout_reason.h"
18 #include "cc/scheduler/scheduler.h"
19 #include "cc/trees/layer_tree_host_impl.h"
20 #include "cc/trees/proxy.h"
21 #include "cc/trees/proxy_timing_history.h"
23 namespace base {
24 class SingleThreadTaskRunner;
27 namespace cc {
29 class BeginFrameSource;
30 class ContextProvider;
31 class InputHandlerClient;
32 class LayerTreeHost;
33 class PrioritizedResourceManager;
34 class ResourceUpdateQueue;
35 class Scheduler;
36 class ScopedThreadProxy;
38 class CC_EXPORT ThreadProxy : public Proxy,
39 NON_EXPORTED_BASE(LayerTreeHostImplClient),
40 NON_EXPORTED_BASE(SchedulerClient),
41 NON_EXPORTED_BASE(ResourceUpdateControllerClient) {
42 public:
43 static scoped_ptr<Proxy> Create(
44 LayerTreeHost* layer_tree_host,
45 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
46 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
47 scoped_ptr<BeginFrameSource> external_begin_frame_source);
49 ~ThreadProxy() override;
51 struct BeginMainFrameAndCommitState {
52 BeginMainFrameAndCommitState();
53 ~BeginMainFrameAndCommitState();
55 unsigned int begin_frame_id;
56 BeginFrameArgs begin_frame_args;
57 scoped_ptr<ScrollAndScaleSet> scroll_info;
58 size_t memory_allocation_limit_bytes;
59 int memory_allocation_priority_cutoff;
60 bool evicted_ui_resources;
63 struct MainThreadOnly {
64 MainThreadOnly(ThreadProxy* proxy, int layer_tree_host_id);
65 ~MainThreadOnly();
67 const int layer_tree_host_id;
69 // Set only when SetNeedsAnimate is called.
70 bool animate_requested;
71 // Set only when SetNeedsCommit is called.
72 bool commit_requested;
73 // Set by SetNeedsAnimate, SetNeedsUpdateLayers, and SetNeedsCommit.
74 bool commit_request_sent_to_impl_thread;
76 bool started;
77 bool prepare_tiles_pending;
78 bool can_cancel_commit;
79 bool defer_commits;
81 RendererCapabilities renderer_capabilities_main_thread_copy;
83 base::WeakPtrFactory<ThreadProxy> weak_factory;
86 // Accessed on the main thread, or when main thread is blocked.
87 struct MainThreadOrBlockedMainThread {
88 explicit MainThreadOrBlockedMainThread(LayerTreeHost* host);
89 ~MainThreadOrBlockedMainThread();
91 PrioritizedResourceManager* contents_texture_manager();
93 LayerTreeHost* layer_tree_host;
94 bool commit_waits_for_activation;
95 bool main_thread_inside_commit;
98 struct CompositorThreadOnly {
99 CompositorThreadOnly(
100 ThreadProxy* proxy,
101 int layer_tree_host_id,
102 RenderingStatsInstrumentation* rendering_stats_instrumentation,
103 scoped_ptr<BeginFrameSource> external_begin_frame_source);
104 ~CompositorThreadOnly();
106 const int layer_tree_host_id;
108 // Copy of the main thread side contents texture manager for work
109 // that needs to be done on the compositor thread.
110 PrioritizedResourceManager* contents_texture_manager;
112 scoped_ptr<Scheduler> scheduler;
114 // Set when the main thread is waiting on a
115 // ScheduledActionSendBeginMainFrame to be issued.
116 CompletionEvent* begin_main_frame_sent_completion_event;
118 // Set when the main thread is waiting on a commit to complete.
119 CompletionEvent* commit_completion_event;
121 // Set when the main thread is waiting on a pending tree activation.
122 CompletionEvent* completion_event_for_commit_held_on_tree_activation;
124 scoped_ptr<ResourceUpdateController> current_resource_update_controller;
126 // Set when the next draw should post DidCommitAndDrawFrame to the main
127 // thread.
128 bool next_frame_is_newly_committed_frame;
130 bool inside_draw;
132 bool input_throttled_until_commit;
134 base::TimeTicks animation_time;
136 // Whether a commit has been completed since the last time animations were
137 // ticked. If this happens, we need to animate again.
138 bool did_commit_after_animating;
140 DelayedUniqueNotifier smoothness_priority_expiration_notifier;
142 ProxyTimingHistory timing_history;
144 scoped_ptr<BeginFrameSource> external_begin_frame_source;
146 scoped_ptr<LayerTreeHostImpl> layer_tree_host_impl;
147 base::WeakPtrFactory<ThreadProxy> weak_factory;
150 const MainThreadOnly& main() const;
151 const MainThreadOrBlockedMainThread& blocked_main() const;
152 const CompositorThreadOnly& impl() const;
154 // Proxy implementation
155 void FinishAllRendering() override;
156 bool IsStarted() const override;
157 bool CommitToActiveTree() const override;
158 void SetOutputSurface(scoped_ptr<OutputSurface>) override;
159 void SetLayerTreeHostClientReady() override;
160 void SetVisible(bool visible) override;
161 void SetThrottleFrameProduction(bool throttle) override;
162 const RendererCapabilities& GetRendererCapabilities() const override;
163 void SetNeedsAnimate() override;
164 void SetNeedsUpdateLayers() override;
165 void SetNeedsCommit() override;
166 void SetNeedsRedraw(const gfx::Rect& damage_rect) override;
167 void SetNextCommitWaitsForActivation() override;
168 void NotifyInputThrottledUntilCommit() override;
169 void SetDeferCommits(bool defer_commits) override;
170 bool CommitRequested() const override;
171 bool BeginMainFrameRequested() const override;
172 void MainThreadHasStoppedFlinging() override;
173 void Start() override;
174 void Stop() override;
175 size_t MaxPartialTextureUpdates() const override;
176 void ForceSerializeOnSwapBuffers() override;
177 bool SupportsImplScrolling() const override;
178 void SetDebugState(const LayerTreeDebugState& debug_state) override;
179 bool MainFrameWillHappenForTesting() override;
180 void SetChildrenNeedBeginFrames(bool children_need_begin_frames) override;
181 void SetAuthoritativeVSyncInterval(const base::TimeDelta& interval) override;
183 // LayerTreeHostImplClient implementation
184 void UpdateRendererCapabilitiesOnImplThread() override;
185 void DidLoseOutputSurfaceOnImplThread() override;
186 void CommitVSyncParameters(base::TimeTicks timebase,
187 base::TimeDelta interval) override;
188 void SetEstimatedParentDrawTime(base::TimeDelta draw_time) override;
189 void SetMaxSwapsPendingOnImplThread(int max) override;
190 void DidSwapBuffersOnImplThread() override;
191 void DidSwapBuffersCompleteOnImplThread() override;
192 void OnCanDrawStateChanged(bool can_draw) override;
193 void NotifyReadyToActivate() override;
194 void NotifyReadyToDraw() override;
195 // Please call these 3 functions through
196 // LayerTreeHostImpl's SetNeedsRedraw(), SetNeedsRedrawRect() and
197 // SetNeedsAnimate().
198 void SetNeedsRedrawOnImplThread() override;
199 void SetNeedsRedrawRectOnImplThread(const gfx::Rect& dirty_rect) override;
200 void SetNeedsAnimateOnImplThread() override;
201 void SetNeedsPrepareTilesOnImplThread() override;
202 void SetNeedsCommitOnImplThread() override;
203 void PostAnimationEventsToMainThreadOnImplThread(
204 scoped_ptr<AnimationEventsVector> queue) override;
205 bool ReduceContentsTextureMemoryOnImplThread(size_t limit_bytes,
206 int priority_cutoff) override;
207 bool IsInsideDraw() override;
208 void RenewTreePriority() override;
209 void PostDelayedAnimationTaskOnImplThread(const base::Closure& task,
210 base::TimeDelta delay) override;
211 void DidActivateSyncTree() override;
212 void DidPrepareTiles() override;
213 void DidCompletePageScaleAnimationOnImplThread() override;
215 // SchedulerClient implementation
216 void WillBeginImplFrame(const BeginFrameArgs& args) override;
217 void ScheduledActionSendBeginMainFrame() override;
218 DrawResult ScheduledActionDrawAndSwapIfPossible() override;
219 DrawResult ScheduledActionDrawAndSwapForced() override;
220 void ScheduledActionAnimate() override;
221 void ScheduledActionCommit() override;
222 void ScheduledActionActivateSyncTree() override;
223 void ScheduledActionBeginOutputSurfaceCreation() override;
224 void ScheduledActionPrepareTiles() override;
225 void DidAnticipatedDrawTimeChange(base::TimeTicks time) override;
226 base::TimeDelta DrawDurationEstimate() override;
227 base::TimeDelta BeginMainFrameToCommitDurationEstimate() override;
228 base::TimeDelta CommitToActivateDurationEstimate() override;
229 void DidBeginImplFrameDeadline() override;
230 void SendBeginFramesToChildren(const BeginFrameArgs& args) override;
231 void SendBeginMainFrameNotExpectedSoon() override;
233 // ResourceUpdateControllerClient implementation
234 void ReadyToFinalizeTextureUpdates() override;
236 protected:
237 ThreadProxy(
238 LayerTreeHost* layer_tree_host,
239 scoped_refptr<base::SingleThreadTaskRunner> main_task_runner,
240 scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner,
241 scoped_ptr<BeginFrameSource> external_begin_frame_source);
243 private:
244 // Called on main thread.
245 void SetRendererCapabilitiesMainThreadCopy(
246 const RendererCapabilities& capabilities);
247 void BeginMainFrame(
248 scoped_ptr<BeginMainFrameAndCommitState> begin_main_frame_state);
249 void BeginMainFrameNotExpectedSoon();
250 void DidCommitAndDrawFrame();
251 void DidCompleteSwapBuffers();
252 void SetAnimationEvents(scoped_ptr<AnimationEventsVector> queue);
253 void DidLoseOutputSurface();
254 void RequestNewOutputSurface();
255 void DidInitializeOutputSurface(bool success,
256 const RendererCapabilities& capabilities);
257 void SendCommitRequestToImplThreadIfNeeded();
258 void DidCompletePageScaleAnimation();
260 // Called on impl thread.
261 struct SchedulerStateRequest;
263 void StartCommitOnImplThread(CompletionEvent* completion,
264 ResourceUpdateQueue* queue);
265 void BeginMainFrameAbortedOnImplThread(CommitEarlyOutReason reason);
266 void FinishAllRenderingOnImplThread(CompletionEvent* completion);
267 void InitializeImplOnImplThread(CompletionEvent* completion);
268 void SetLayerTreeHostClientReadyOnImplThread();
269 void SetVisibleOnImplThread(CompletionEvent* completion, bool visible);
270 void SetThrottleFrameProductionOnImplThread(bool throttle);
271 void HasInitializedOutputSurfaceOnImplThread(
272 CompletionEvent* completion,
273 bool* has_initialized_output_surface);
274 void DeleteContentsTexturesOnImplThread(CompletionEvent* completion);
275 void InitializeOutputSurfaceOnImplThread(
276 scoped_ptr<OutputSurface> output_surface);
277 void FinishGLOnImplThread(CompletionEvent* completion);
278 void LayerTreeHostClosedOnImplThread(CompletionEvent* completion);
279 DrawResult DrawSwapInternal(bool forced_draw);
280 void ForceSerializeOnSwapBuffersOnImplThread(CompletionEvent* completion);
281 void MainFrameWillHappenOnImplThreadForTesting(CompletionEvent* completion,
282 bool* main_frame_will_happen);
283 void SetSwapUsedIncompleteTileOnImplThread(bool used_incomplete_tile);
284 void MainThreadHasStoppedFlingingOnImplThread();
285 void SetInputThrottledUntilCommitOnImplThread(bool is_throttled);
286 void SetDebugStateOnImplThread(const LayerTreeDebugState& debug_state);
287 void SetDeferCommitsOnImplThread(bool defer_commits) const;
289 LayerTreeHost* layer_tree_host();
290 const LayerTreeHost* layer_tree_host() const;
292 // Use accessors instead of this variable directly.
293 MainThreadOnly main_thread_only_vars_unsafe_;
294 MainThreadOnly& main();
296 // Use accessors instead of this variable directly.
297 MainThreadOrBlockedMainThread main_thread_or_blocked_vars_unsafe_;
298 MainThreadOrBlockedMainThread& blocked_main();
300 // Use accessors instead of this variable directly.
301 CompositorThreadOnly compositor_thread_vars_unsafe_;
302 CompositorThreadOnly& impl();
304 base::WeakPtr<ThreadProxy> main_thread_weak_ptr_;
305 base::WeakPtr<ThreadProxy> impl_thread_weak_ptr_;
307 DISALLOW_COPY_AND_ASSIGN(ThreadProxy);
310 } // namespace cc
312 #endif // CC_TREES_THREAD_PROXY_H_