1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef GPU_CONFIG_GPU_TEST_CONFIG_H_
6 #define GPU_CONFIG_GPU_TEST_CONFIG_H_
11 #include "base/basictypes.h"
12 #include "base/compiler_specific.h"
13 #include "gpu/gpu_export.h"
19 class GPU_EXPORT GPUTestConfig
{
27 kOsMacLeopard
= 1 << 4,
28 kOsMacSnowLeopard
= 1 << 5,
30 kOsMacMountainLion
= 1 << 7,
31 kOsMacMavericks
= 1 << 8,
32 kOsMacYosemite
= 1 << 9,
33 kOsMac
= kOsMacLeopard
| kOsMacSnowLeopard
| kOsMacLion
|
34 kOsMacMountainLion
| kOsMacMavericks
| kOsMacYosemite
,
36 kOsChromeOS
= 1 << 11,
39 kOsWin
= kOsWinXP
| kOsWinVista
| kOsWin7
| kOsWin8
| kOsWin10
,
43 kBuildTypeUnknown
= 0,
44 kBuildTypeRelease
= 1 << 0,
45 kBuildTypeDebug
= 1 << 1,
52 kAPIGLDesktop
= 1 << 2,
57 virtual ~GPUTestConfig();
59 void set_os(int32 os
);
60 void set_gpu_device_id(uint32 id
);
61 void set_build_type(int32 build_type
);
62 void set_api(int32 api
);
64 virtual void AddGPUVendor(uint32 gpu_vendor
);
66 int32
os() const { return os_
; }
67 const std::vector
<uint32
>& gpu_vendor() const { return gpu_vendor_
; }
68 uint32
gpu_device_id() const { return gpu_device_id_
; }
69 int32
build_type() const { return build_type_
; }
70 int32
api() const { return api_
; }
72 // Check if the config is valid. For example, if gpu_device_id_ is set, but
73 // gpu_vendor_ is unknown, then it's invalid.
74 virtual bool IsValid() const;
76 // Check if two configs overlap, i.e., if there exists a config that matches
78 bool OverlapsWith(const GPUTestConfig
& config
) const;
80 // Disable validation of GPU vendor and device ids.
81 void DisableGPUInfoValidation();
84 void ClearGPUVendor();
86 // Indicates that the OS has the notion of a numeric GPU vendor and device id
87 // and this data should be validated.
88 bool validate_gpu_info_
;
95 std::vector
<uint32
> gpu_vendor_
;
97 // GPU device id (unique to each vendor).
98 uint32 gpu_device_id_
;
103 // Back-end rendering APIs.
107 class GPU_EXPORT GPUTestBotConfig
: public GPUTestConfig
{
109 GPUTestBotConfig() { }
110 ~GPUTestBotConfig() override
;
112 // This should only be called when no gpu_vendor is added.
113 void AddGPUVendor(uint32 gpu_vendor
) override
;
115 // Return false if gpu_info does not have valid vendor_id and device_id.
116 bool SetGPUInfo(const GPUInfo
& gpu_info
);
118 // Check if the bot config is valid, i.e., if it is one valid test-bot
119 // environment. For example, if a field is unknown, or if OS is not one
120 // fully defined OS, then it's valid.
121 bool IsValid() const override
;
123 // Check if a bot config matches a test config, i.e., the test config is a
124 // superset of the bot config.
125 bool Matches(const GPUTestConfig
& config
) const;
126 bool Matches(const std::string
& config_data
) const;
128 // Setup the config with the current gpu testing environment.
129 // If gpu_info is NULL, collect GPUInfo first.
130 bool LoadCurrentConfig(const GPUInfo
* gpu_info
);
132 // Check if this bot's config matches |config_data| or any of the |configs|.
133 static bool CurrentConfigMatches(const std::string
& config_data
);
134 static bool CurrentConfigMatches(const std::vector
<std::string
>& configs
);
136 // Check if the bot has blacklisted all GPU features.
137 static bool GpuBlacklistedOnBot();
142 #endif // GPU_CONFIG_GPU_TEST_CONFIG_H_