1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "remoting/protocol/input_event_tracker.h"
7 #include "base/logging.h"
8 #include "remoting/proto/event.pb.h"
13 InputEventTracker::InputEventTracker(InputStub
* input_stub
)
14 : input_stub_(input_stub
),
15 mouse_button_state_(0) {
18 InputEventTracker::~InputEventTracker() {}
20 bool InputEventTracker::IsKeyPressed(uint32 usb_keycode
) const {
21 return pressed_keys_
.find(usb_keycode
) != pressed_keys_
.end();
24 int InputEventTracker::PressedKeyCount() const {
25 return pressed_keys_
.size();
28 void InputEventTracker::ReleaseAll() {
29 std::set
<uint32
>::iterator i
;
30 for (i
= pressed_keys_
.begin(); i
!= pressed_keys_
.end(); ++i
) {
32 event
.set_pressed(false);
33 event
.set_usb_keycode(*i
);
34 input_stub_
->InjectKeyEvent(event
);
36 pressed_keys_
.clear();
38 for (int i
= MouseEvent::BUTTON_UNDEFINED
+ 1;
39 i
< MouseEvent::BUTTON_MAX
; ++i
) {
40 if (mouse_button_state_
& (1 << (i
- 1))) {
43 // TODO(wez): EventInjectors should cope with positionless events by
44 // using the current cursor position, and we wouldn't set position here.
45 mouse
.set_x(mouse_pos_
.x());
46 mouse
.set_y(mouse_pos_
.y());
48 mouse
.set_button((MouseEvent::MouseButton
)i
);
49 mouse
.set_button_down(false);
50 input_stub_
->InjectMouseEvent(mouse
);
53 mouse_button_state_
= 0;
56 void InputEventTracker::InjectKeyEvent(const KeyEvent
& event
) {
57 // We don't need to track the keyboard lock states of key down events.
58 // Pressed keys will be released with |lock_states| set to 0.
59 // The lock states of auto generated key up events don't matter as long as
60 // we release all the pressed keys at blurring/disconnection time.
61 if (event
.has_pressed()) {
62 if (event
.has_usb_keycode()) {
63 if (event
.pressed()) {
64 pressed_keys_
.insert(event
.usb_keycode());
66 pressed_keys_
.erase(event
.usb_keycode());
70 input_stub_
->InjectKeyEvent(event
);
73 void InputEventTracker::InjectTextEvent(const TextEvent
& event
) {
74 input_stub_
->InjectTextEvent(event
);
77 void InputEventTracker::InjectMouseEvent(const MouseEvent
& event
) {
78 if (event
.has_x() && event
.has_y()) {
79 mouse_pos_
= webrtc::DesktopVector(event
.x(), event
.y());
81 if (event
.has_button() && event
.has_button_down()) {
82 // Button values are defined in remoting/proto/event.proto.
83 if (event
.button() >= 1 && event
.button() < MouseEvent::BUTTON_MAX
) {
84 uint32 button_change
= 1 << (event
.button() - 1);
85 if (event
.button_down()) {
86 mouse_button_state_
|= button_change
;
88 mouse_button_state_
&= ~button_change
;
92 input_stub_
->InjectMouseEvent(event
);
95 } // namespace protocol
96 } // namespace remoting