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[chromium-blink-merge.git] / chrome / browser / speech / speech_recognition_bubble.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/speech/speech_recognition_bubble.h"
7 #include "base/bind.h"
8 #include "base/lazy_instance.h"
9 #include "base/message_loop/message_loop.h"
10 #include "content/public/browser/web_contents.h"
11 #include "content/public/browser/web_contents_view.h"
12 #include "grit/generated_resources.h"
13 #include "grit/theme_resources.h"
14 #include "ui/base/resource/resource_bundle.h"
15 #include "ui/gfx/canvas.h"
16 #include "ui/gfx/display.h"
17 #include "ui/gfx/image/image_skia_operations.h"
18 #include "ui/gfx/rect.h"
19 #include "ui/gfx/screen.h"
21 using content::WebContents;
23 namespace {
25 const color_utils::HSL kGrayscaleShift = { -1, 0, 0.6 };
26 const int kWarmingUpAnimationStartMs = 500;
27 const int kWarmingUpAnimationStepMs = 100;
28 const int kRecognizingAnimationStepMs = 100;
30 // A lazily initialized singleton to hold all the image used by the speech
31 // recognition bubbles and safely destroy them on exit.
32 class SpeechRecognitionBubbleImages {
33 public:
34 const std::vector<gfx::ImageSkia>& spinner() const { return spinner_; }
35 const std::vector<gfx::ImageSkia>& warm_up() const { return warm_up_; }
36 gfx::ImageSkia* mic_full() const { return mic_full_; }
37 gfx::ImageSkia* mic_empty() const { return mic_empty_; }
38 gfx::ImageSkia* mic_noise() const { return mic_noise_; }
39 gfx::ImageSkia* mic_mask() const { return mic_mask_; }
41 private:
42 // Private constructor to enforce singleton.
43 friend struct base::DefaultLazyInstanceTraits<SpeechRecognitionBubbleImages>;
44 SpeechRecognitionBubbleImages();
46 std::vector<gfx::ImageSkia> spinner_; // Frames for the progress spinner.
47 std::vector<gfx::ImageSkia> warm_up_; // Frames for the warm up animation.
49 // These images are owned by ResourceBundle and need not be destroyed.
50 gfx::ImageSkia* mic_full_; // Mic image with full volume.
51 gfx::ImageSkia* mic_noise_; // Mic image with full noise volume.
52 gfx::ImageSkia* mic_empty_; // Mic image with zero volume.
53 gfx::ImageSkia* mic_mask_; // Gradient mask used by the volume indicator.
56 SpeechRecognitionBubbleImages::SpeechRecognitionBubbleImages() {
57 mic_empty_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
58 IDR_SPEECH_INPUT_MIC_EMPTY);
59 mic_noise_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
60 IDR_SPEECH_INPUT_MIC_NOISE);
61 mic_full_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
62 IDR_SPEECH_INPUT_MIC_FULL);
63 mic_mask_ = ui::ResourceBundle::GetSharedInstance().GetImageSkiaNamed(
64 IDR_SPEECH_INPUT_MIC_MASK);
66 // The sprite image consists of all the animation frames put together in one
67 // horizontal/wide image. Each animation frame is square in shape within the
68 // sprite.
69 const gfx::ImageSkia* spinner_image = ui::ResourceBundle::GetSharedInstance().
70 GetImageSkiaNamed(IDR_SPEECH_INPUT_SPINNER);
71 int frame_size = spinner_image->height();
73 // When recording starts up, it may take a short while (few ms or even a
74 // couple of seconds) before the audio device starts really capturing data.
75 // This is more apparent on first use. To cover such cases we show a warming
76 // up state in the bubble starting with a blank spinner image. If audio data
77 // starts coming in within a couple hundred ms, we switch to the recording
78 // UI and if it takes longer, we show the real warm up animation frames.
79 // This reduces visual jank for the most part.
80 SkBitmap empty_spinner;
81 empty_spinner.setConfig(SkBitmap::kARGB_8888_Config, frame_size, frame_size);
82 empty_spinner.allocPixels();
83 empty_spinner.eraseRGB(255, 255, 255);
84 // |empty_spinner| has solid color. Pixel doubling a solid color is ok.
85 warm_up_.push_back(gfx::ImageSkia::CreateFrom1xBitmap(empty_spinner));
87 for (gfx::Rect src_rect(frame_size, frame_size);
88 src_rect.x() < spinner_image->width();
89 src_rect.Offset(frame_size, 0)) {
90 gfx::ImageSkia frame = gfx::ImageSkiaOperations::ExtractSubset(
91 *spinner_image, src_rect);
93 // The image created by ExtractSubset just points to the same pixels as
94 // the original and adjusts rowBytes accordingly. However that doesn't
95 // render properly and gets vertically squished in Linux due to a bug in
96 // Skia. Until that gets fixed we work around by taking a real copy of it
97 // below as the copied image has the correct rowBytes and renders fine.
98 frame.EnsureRepsForSupportedScales();
99 std::vector<gfx::ImageSkiaRep> image_reps = frame.image_reps();
100 gfx::ImageSkia frame_copy;
101 for (size_t i = 0; i < image_reps.size(); ++i) {
102 const SkBitmap& copy_src = image_reps[i].sk_bitmap();
103 SkBitmap copy_dst;
104 copy_src.copyTo(&copy_dst, SkBitmap::kARGB_8888_Config);
105 frame_copy.AddRepresentation(gfx::ImageSkiaRep(
106 copy_dst, image_reps[i].scale()));
108 spinner_.push_back(frame_copy);
110 // The warm up spinner animation is a gray scale version of the real one.
111 warm_up_.push_back(gfx::ImageSkiaOperations::CreateHSLShiftedImage(
112 frame_copy, kGrayscaleShift));
116 base::LazyInstance<SpeechRecognitionBubbleImages> g_images =
117 LAZY_INSTANCE_INITIALIZER;
119 } // namespace
121 SpeechRecognitionBubble::FactoryMethod SpeechRecognitionBubble::factory_ = NULL;
122 const int SpeechRecognitionBubble::kBubbleTargetOffsetX = 10;
124 SpeechRecognitionBubble* SpeechRecognitionBubble::Create(
125 WebContents* web_contents, Delegate* delegate,
126 const gfx::Rect& element_rect) {
127 if (factory_)
128 return (*factory_)(web_contents, delegate, element_rect);
130 // Has the tab already closed before bubble create request was processed?
131 if (!web_contents)
132 return NULL;
134 return CreateNativeBubble(web_contents, delegate, element_rect);
137 SpeechRecognitionBubbleBase::SpeechRecognitionBubbleBase(
138 WebContents* web_contents)
139 : weak_factory_(this),
140 animation_step_(0),
141 display_mode_(DISPLAY_MODE_RECORDING),
142 web_contents_(web_contents),
143 scale_(1.0f) {
144 gfx::NativeView view =
145 web_contents_ ? web_contents_->GetView()->GetNativeView() : NULL;
146 gfx::Screen* screen = gfx::Screen::GetScreenFor(view);
147 gfx::Display display = screen->GetDisplayNearestWindow(view);
148 scale_ = display.device_scale_factor();
150 const gfx::ImageSkiaRep& rep =
151 g_images.Get().mic_empty()->GetRepresentation(scale_);
152 mic_image_.reset(new SkBitmap());
153 mic_image_->setConfig(SkBitmap::kARGB_8888_Config,
154 rep.pixel_width(), rep.pixel_height());
155 mic_image_->allocPixels();
157 buffer_image_.reset(new SkBitmap());
158 buffer_image_->setConfig(SkBitmap::kARGB_8888_Config,
159 rep.pixel_width(), rep.pixel_height());
160 buffer_image_->allocPixels();
163 SpeechRecognitionBubbleBase::~SpeechRecognitionBubbleBase() {
164 // This destructor is added to make sure members such as the scoped_ptr
165 // get destroyed here and the derived classes don't have to care about such
166 // member variables which they don't use.
169 void SpeechRecognitionBubbleBase::SetWarmUpMode() {
170 weak_factory_.InvalidateWeakPtrs();
171 display_mode_ = DISPLAY_MODE_WARM_UP;
172 animation_step_ = 0;
173 DoWarmingUpAnimationStep();
174 UpdateLayout();
177 void SpeechRecognitionBubbleBase::DoWarmingUpAnimationStep() {
178 SetImage(g_images.Get().warm_up()[animation_step_]);
179 base::MessageLoop::current()->PostDelayedTask(
180 FROM_HERE,
181 base::Bind(&SpeechRecognitionBubbleBase::DoWarmingUpAnimationStep,
182 weak_factory_.GetWeakPtr()),
183 base::TimeDelta::FromMilliseconds(
184 animation_step_ == 0 ? kWarmingUpAnimationStartMs
185 : kWarmingUpAnimationStepMs));
186 if (++animation_step_ >= static_cast<int>(g_images.Get().warm_up().size()))
187 animation_step_ = 1; // Frame 0 is skipped during the animation.
190 void SpeechRecognitionBubbleBase::SetRecordingMode() {
191 weak_factory_.InvalidateWeakPtrs();
192 display_mode_ = DISPLAY_MODE_RECORDING;
193 SetInputVolume(0, 0);
194 UpdateLayout();
197 void SpeechRecognitionBubbleBase::SetRecognizingMode() {
198 display_mode_ = DISPLAY_MODE_RECOGNIZING;
199 animation_step_ = 0;
200 DoRecognizingAnimationStep();
201 UpdateLayout();
204 void SpeechRecognitionBubbleBase::DoRecognizingAnimationStep() {
205 SetImage(g_images.Get().spinner()[animation_step_]);
206 if (++animation_step_ >= static_cast<int>(g_images.Get().spinner().size()))
207 animation_step_ = 0;
208 base::MessageLoop::current()->PostDelayedTask(
209 FROM_HERE,
210 base::Bind(&SpeechRecognitionBubbleBase::DoRecognizingAnimationStep,
211 weak_factory_.GetWeakPtr()),
212 base::TimeDelta::FromMilliseconds(kRecognizingAnimationStepMs));
215 void SpeechRecognitionBubbleBase::SetMessage(const base::string16& text) {
216 weak_factory_.InvalidateWeakPtrs();
217 message_text_ = text;
218 display_mode_ = DISPLAY_MODE_MESSAGE;
219 UpdateLayout();
222 void SpeechRecognitionBubbleBase::DrawVolumeOverlay(SkCanvas* canvas,
223 const gfx::ImageSkia& image,
224 float volume) {
225 buffer_image_->eraseARGB(0, 0, 0, 0);
227 int width = mic_image_->width();
228 int height = mic_image_->height();
229 SkCanvas buffer_canvas(*buffer_image_);
231 buffer_canvas.save();
232 const int kVolumeSteps = 12;
233 SkScalar clip_right =
234 (((1.0f - volume) * (width * (kVolumeSteps + 1))) - width) / kVolumeSteps;
235 buffer_canvas.clipRect(SkRect::MakeLTRB(0, 0,
236 SkIntToScalar(width) - clip_right, SkIntToScalar(height)));
237 buffer_canvas.drawBitmap(image.GetRepresentation(scale_).sk_bitmap(), 0, 0);
238 buffer_canvas.restore();
239 SkPaint multiply_paint;
240 multiply_paint.setXfermodeMode(SkXfermode::kModulate_Mode);
241 buffer_canvas.drawBitmap(
242 g_images.Get().mic_mask()->GetRepresentation(scale_).sk_bitmap(),
243 -clip_right, 0, &multiply_paint);
245 canvas->drawBitmap(*buffer_image_.get(), 0, 0);
248 void SpeechRecognitionBubbleBase::SetInputVolume(float volume,
249 float noise_volume) {
250 mic_image_->eraseARGB(0, 0, 0, 0);
251 SkCanvas canvas(*mic_image_);
253 // Draw the empty volume image first and the current volume image on top,
254 // and then the noise volume image on top of both.
255 canvas.drawBitmap(
256 g_images.Get().mic_empty()->GetRepresentation(scale_).sk_bitmap(),
257 0, 0);
258 DrawVolumeOverlay(&canvas, *g_images.Get().mic_full(), volume);
259 DrawVolumeOverlay(&canvas, *g_images.Get().mic_noise(), noise_volume);
261 gfx::ImageSkia image(gfx::ImageSkiaRep(*mic_image_.get(), scale_));
262 SetImage(image);
265 WebContents* SpeechRecognitionBubbleBase::GetWebContents() {
266 return web_contents_;
269 void SpeechRecognitionBubbleBase::SetImage(const gfx::ImageSkia& image) {
270 icon_image_ = image;
271 UpdateImage();
274 gfx::ImageSkia SpeechRecognitionBubbleBase::icon_image() {
275 return icon_image_;