1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ash/wm/window_positioner.h"
8 #include "ash/test/ash_test_base.h"
9 #include "ash/test/test_shell_delegate.h"
10 #include "ash/wm/window_resizer.h"
11 #include "base/compiler_specific.h"
12 #include "base/logging.h"
13 #include "chrome/browser/ui/browser.h"
14 #include "chrome/browser/ui/host_desktop.h"
15 #include "chrome/test/base/test_browser_window.h"
16 #include "chrome/test/base/testing_profile.h"
17 #include "content/public/browser/browser_thread.h"
18 #include "content/public/test/render_view_test.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20 #include "ui/aura/env.h"
21 #include "ui/aura/root_window.h"
22 #include "ui/aura/test/test_windows.h"
23 #include "ui/gfx/screen.h"
30 // A browser window proxy which is able to associate an aura native window with
32 class TestBrowserWindowAura
: public TestBrowserWindow
{
34 explicit TestBrowserWindowAura(aura::Window
*native_window
);
35 virtual ~TestBrowserWindowAura();
37 virtual gfx::NativeWindow
GetNativeWindow() OVERRIDE
{
38 return native_window_
;
42 gfx::NativeWindow native_window_
;
44 DISALLOW_COPY_AND_ASSIGN(TestBrowserWindowAura
);
47 TestBrowserWindowAura::TestBrowserWindowAura(aura::Window
*native_window
)
48 : native_window_(native_window
) {
51 TestBrowserWindowAura::~TestBrowserWindowAura() {}
55 // A test class for preparing window positioner tests - it creates a testing
56 // base by adding a window and a popup which can be independently
57 // positioned to see where the positioner will place the window.
58 class WindowPositionerTest
: public AshTestBase
{
60 WindowPositionerTest();
62 virtual void SetUp() OVERRIDE
;
63 virtual void TearDown() OVERRIDE
;
66 aura::Window
* window() { return window_
.get(); }
67 aura::Window
* popup() { return popup_
.get(); }
69 Browser
* window_browser() { return window_owning_browser_
.get(); }
70 Browser
* popup_browser() { return popup_owning_browser_
.get(); }
72 WindowPositioner
* window_positioner() { return window_positioner_
; }
74 // The positioner & desktop's used grid alignment size.
78 WindowPositioner
* window_positioner_
;
80 // These two need to be deleted after everything else is gone.
81 TestingProfile profile_
;
83 // These get created for each session.
84 scoped_ptr
<aura::Window
> window_
;
85 scoped_ptr
<aura::Window
> popup_
;
87 scoped_ptr
<BrowserWindow
> browser_window_
;
88 scoped_ptr
<BrowserWindow
> browser_popup_
;
90 scoped_ptr
<Browser
> window_owning_browser_
;
91 scoped_ptr
<Browser
> popup_owning_browser_
;
93 DISALLOW_COPY_AND_ASSIGN(WindowPositionerTest
);
96 WindowPositionerTest::WindowPositionerTest()
97 : grid_size_(WindowPositioner::kMinimumWindowOffset
),
98 window_positioner_(NULL
) {
101 void WindowPositionerTest::SetUp() {
102 AshTestBase::SetUp();
103 // Create some default dummy windows.
104 window_
.reset(CreateTestWindowInShellWithId(0));
105 window_
->SetBounds(gfx::Rect(16, 32, 640, 320));
106 popup_
.reset(CreateTestWindowInShellWithId(1));
107 popup_
->SetBounds(gfx::Rect(16, 32, 128, 256));
109 // Create a browser for the window.
110 browser_window_
.reset(new TestBrowserWindowAura(window_
.get()));
111 Browser::CreateParams
window_params(&profile_
,
112 chrome::HOST_DESKTOP_TYPE_ASH
);
113 window_params
.window
= browser_window_
.get();
114 window_owning_browser_
.reset(new Browser(window_params
));
116 // Creating a browser for the popup.
117 browser_popup_
.reset(new TestBrowserWindowAura(popup_
.get()));
118 Browser::CreateParams
popup_params(Browser::TYPE_POPUP
, &profile_
,
119 chrome::HOST_DESKTOP_TYPE_ASH
);
120 popup_params
.window
= browser_popup_
.get();
121 popup_owning_browser_
.reset(new Browser(popup_params
));
123 // We hide all windows upon start - each user is required to set it up
127 window_positioner_
= new WindowPositioner();
130 void WindowPositionerTest::TearDown() {
131 // Since the AuraTestBase is needed to create our assets, we have to
132 // also delete them before we tear it down.
133 window_owning_browser_
.reset(NULL
);
134 popup_owning_browser_
.reset(NULL
);
136 browser_window_
.reset(NULL
);
137 browser_popup_
.reset(NULL
);
142 AshTestBase::TearDown();
143 delete window_positioner_
;
144 window_positioner_
= NULL
;
147 int AlignToGridRoundDown(int location
, int grid_size
) {
148 if (grid_size
<= 1 || location
% grid_size
== 0)
150 return location
/ grid_size
* grid_size
;
153 TEST_F(WindowPositionerTest
, cascading
) {
154 const gfx::Rect work_area
=
155 Shell::GetScreen()->GetPrimaryDisplay().work_area();
157 // First see that the window will cascade down when there is no space.
158 window()->SetBounds(work_area
);
161 gfx::Rect
popup_position(0, 0, 200, 200);
162 // Check that it gets cascaded.
163 gfx::Rect cascade_1
= window_positioner()->GetPopupPosition(popup_position
);
164 EXPECT_EQ(gfx::Rect(work_area
.x() + grid_size_
, work_area
.y() + grid_size_
,
165 popup_position
.width(), popup_position
.height()),
168 gfx::Rect cascade_2
= window_positioner()->GetPopupPosition(popup_position
);
169 EXPECT_EQ(gfx::Rect(work_area
.x() + 2 * grid_size_
,
170 work_area
.y() + 2 * grid_size_
,
171 popup_position
.width(), popup_position
.height()),
174 // Check that if there is even only a pixel missing it will cascade.
175 window()->SetBounds(gfx::Rect(work_area
.x() + popup_position
.width() - 1,
176 work_area
.y() + popup_position
.height() - 1,
178 2 * (popup_position
.width() - 1),
180 2 * (popup_position
.height() - 1)));
182 gfx::Rect cascade_3
= window_positioner()->GetPopupPosition(popup_position
);
183 EXPECT_EQ(gfx::Rect(work_area
.x() + 3 * grid_size_
,
184 work_area
.y() + 3 * grid_size_
,
185 popup_position
.width(), popup_position
.height()),
188 // Check that we overflow into the next line when we do not fit anymore in Y.
189 gfx::Rect
popup_position_4(0, 0, 200,
191 (cascade_3
.y() - work_area
.y()));
192 gfx::Rect cascade_4
=
193 window_positioner()->GetPopupPosition(popup_position_4
);
194 EXPECT_EQ(gfx::Rect(work_area
.x() + 2 * grid_size_
,
195 work_area
.y() + grid_size_
,
196 popup_position_4
.width(), popup_position_4
.height()),
199 // Check that we overflow back to the first possible location if we overflow
201 gfx::Rect
popup_position_5(0, 0,
202 work_area
.width() + 1 -
203 (cascade_4
.x() - work_area
.x()),
205 (2 * grid_size_
- work_area
.y()));
206 gfx::Rect cascade_5
=
207 window_positioner()->GetPopupPosition(popup_position_5
);
208 EXPECT_EQ(gfx::Rect(work_area
.x() + grid_size_
,
209 work_area
.y() + grid_size_
,
210 popup_position_5
.width(), popup_position_5
.height()),
214 TEST_F(WindowPositionerTest
, filling
) {
215 const gfx::Rect work_area
=
216 Shell::GetScreen()->GetPrimaryDisplay().work_area();
217 gfx::Rect
popup_position(0, 0, 256, 128);
218 // Leave space on the left and the right and see if we fill top to bottom.
219 window()->SetBounds(gfx::Rect(work_area
.x() + popup_position
.width(),
221 work_area
.width() - 2 * popup_position
.width(),
222 work_area
.height()));
224 // Check that we are positioned in the top left corner.
225 gfx::Rect top_left
= window_positioner()->GetPopupPosition(popup_position
);
226 EXPECT_EQ(gfx::Rect(work_area
.x(), work_area
.y(),
227 popup_position
.width(), popup_position
.height()),
230 // Now block the found location.
231 popup()->SetBounds(top_left
);
233 gfx::Rect mid_left
= window_positioner()->GetPopupPosition(popup_position
);
234 EXPECT_EQ(gfx::Rect(work_area
.x(),
235 AlignToGridRoundDown(
236 work_area
.y() + top_left
.height(), grid_size_
),
237 popup_position
.width(), popup_position
.height()),
240 // Block now everything so that we can only put the popup on the bottom
242 // Note: We need to keep one "grid spacing free" if the window does not
243 // fit into the grid (which is true for 200 height).`
244 popup()->SetBounds(gfx::Rect(work_area
.x(), work_area
.y(),
245 popup_position
.width(),
246 work_area
.height() - popup_position
.height() -
248 gfx::Rect bottom_left
= window_positioner()->GetPopupPosition(
250 EXPECT_EQ(gfx::Rect(work_area
.x(),
251 work_area
.bottom() - popup_position
.height(),
252 popup_position
.width(), popup_position
.height()),
255 // Block now enough to force the right side.
256 popup()->SetBounds(gfx::Rect(work_area
.x(), work_area
.y(),
257 popup_position
.width(),
258 work_area
.height() - popup_position
.height() +
260 gfx::Rect top_right
= window_positioner()->GetPopupPosition(
262 EXPECT_EQ(gfx::Rect(AlignToGridRoundDown(work_area
.right() -
263 popup_position
.width(), grid_size_
),
265 popup_position
.width(), popup_position
.height()),
269 TEST_F(WindowPositionerTest
, biggerThenBorder
) {
270 const gfx::Rect work_area
=
271 Shell::GetScreen()->GetPrimaryDisplay().work_area();
273 gfx::Rect
pop_position(0, 0, work_area
.width(), work_area
.height());
275 // Check that the popup is placed full screen.
276 gfx::Rect full
= window_positioner()->GetPopupPosition(pop_position
);
277 EXPECT_EQ(gfx::Rect(work_area
.x(), work_area
.y(),
278 pop_position
.width(), pop_position
.height()),