Disable view source for Developer Tools.
[chromium-blink-merge.git] / chrome / browser / ui / views / avatar_menu_button.cc
blobe9942f5c2f8eacfec052c503deb0cdb58b92cdd1
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/avatar_menu_button.h"
7 #include "base/command_line.h"
8 #include "base/prefs/pref_service.h"
9 #include "chrome/browser/browser_process.h"
10 #include "chrome/browser/chrome_notification_types.h"
11 #include "chrome/browser/profiles/avatar_menu.h"
12 #include "chrome/browser/profiles/profile_info_util.h"
13 #include "chrome/browser/profiles/profile_metrics.h"
14 #include "chrome/browser/ui/browser.h"
15 #include "chrome/browser/ui/views/avatar_menu_bubble_view.h"
16 #include "chrome/browser/ui/views/frame/browser_view.h"
17 #include "chrome/browser/ui/views/profile_chooser_view.h"
18 #include "chrome/common/pref_names.h"
19 #include "chrome/common/profile_management_switches.h"
20 #include "content/public/browser/notification_service.h"
21 #include "ui/gfx/canvas.h"
22 #include "ui/views/widget/widget.h"
24 static inline int Round(double x) {
25 return static_cast<int>(x + 0.5);
28 // static
29 const char AvatarMenuButton::kViewClassName[] = "AvatarMenuButton";
31 AvatarMenuButton::AvatarMenuButton(Browser* browser, bool disabled)
32 : MenuButton(NULL, base::string16(), this, false),
33 browser_(browser),
34 disabled_(disabled),
35 is_rectangle_(false),
36 old_height_(0) {
37 // In RTL mode, the avatar icon should be looking the opposite direction.
38 EnableCanvasFlippingForRTLUI(true);
41 AvatarMenuButton::~AvatarMenuButton() {
44 const char* AvatarMenuButton::GetClassName() const {
45 return kViewClassName;
48 void AvatarMenuButton::OnPaint(gfx::Canvas* canvas) {
49 if (!icon_.get())
50 return;
52 if (old_height_ != height() || button_icon_.isNull()) {
53 old_height_ = height();
54 button_icon_ = *profiles::GetAvatarIconForTitleBar(
55 *icon_, is_rectangle_, width(), height()).ToImageSkia();
58 // Scale the image to fit the width of the button.
59 int dst_width = std::min(button_icon_.width(), width());
60 // Truncate rather than rounding, so that for odd widths we put the extra
61 // pixel on the left.
62 int dst_x = (width() - dst_width) / 2;
64 // Scale the height and maintain aspect ratio. This means that the
65 // icon may not fit in the view. That's ok, we just vertically center it.
66 float scale =
67 static_cast<float>(dst_width) / static_cast<float>(button_icon_.width());
68 // Round here so that we minimize the aspect ratio drift.
69 int dst_height = Round(button_icon_.height() * scale);
70 // Round rather than truncating, so that for odd heights we select an extra
71 // pixel below the image center rather than above. This is because the
72 // incognito image has shadows at the top that make the apparent center below
73 // the real center.
74 int dst_y = Round((height() - dst_height) / 2.0);
75 canvas->DrawImageInt(button_icon_, 0, 0, button_icon_.width(),
76 button_icon_.height(), dst_x, dst_y, dst_width, dst_height, false);
79 bool AvatarMenuButton::HitTestRect(const gfx::Rect& rect) const {
80 if (disabled_)
81 return false;
82 return views::MenuButton::HitTestRect(rect);
85 void AvatarMenuButton::SetAvatarIcon(const gfx::Image& icon,
86 bool is_rectangle) {
87 icon_.reset(new gfx::Image(icon));
88 button_icon_ = gfx::ImageSkia();
89 is_rectangle_ = is_rectangle;
90 SchedulePaint();
93 // views::MenuButtonListener implementation
94 void AvatarMenuButton::OnMenuButtonClicked(views::View* source,
95 const gfx::Point& point) {
96 if (disabled_)
97 return;
99 ShowAvatarBubble();
102 void AvatarMenuButton::ShowAvatarBubble() {
103 gfx::Point origin;
104 views::View::ConvertPointToScreen(this, &origin);
105 gfx::Rect bounds(origin, size());
106 views::BubbleBorder::Arrow arrow = button_on_right_ ?
107 views::BubbleBorder::TOP_RIGHT : views::BubbleBorder::TOP_LEFT;
108 if (switches::IsNewProfileManagement()) {
109 ProfileChooserView::ShowBubble(
110 this, arrow, views::BubbleBorder::ALIGN_ARROW_TO_MID_ANCHOR, bounds,
111 browser_);
112 } else {
113 AvatarMenuBubbleView::ShowBubble(
114 this, arrow, views::BubbleBorder::ALIGN_ARROW_TO_MID_ANCHOR, bounds,
115 browser_);
118 ProfileMetrics::LogProfileOpenMethod(ProfileMetrics::ICON_AVATAR_BUBBLE);