1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/views/toolbar/reload_button.h"
7 #include "base/strings/utf_string_conversions.h"
8 #include "chrome/app/chrome_command_ids.h"
9 #include "chrome/browser/command_updater.h"
10 #include "chrome/browser/search/search.h"
11 #include "chrome/browser/ui/search/search_model.h"
12 #include "chrome/browser/ui/views/location_bar/location_bar_view.h"
13 #include "grit/generated_resources.h"
14 #include "grit/theme_resources.h"
15 #include "ui/base/l10n/l10n_util.h"
16 #include "ui/base/models/simple_menu_model.h"
17 #include "ui/base/theme_provider.h"
18 #include "ui/base/window_open_disposition.h"
19 #include "ui/views/metrics.h"
20 #include "ui/views/widget/widget.h"
25 // Contents of the Reload drop-down menu.
26 const int kReloadMenuItems
[] = {
27 IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM
,
28 IDS_RELOAD_MENU_HARD_RELOAD_ITEM
,
29 IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM
,
35 // ReloadButton ---------------------------------------------------------------
38 const char ReloadButton::kViewClassName
[] = "ReloadButton";
40 ReloadButton::ReloadButton(LocationBarView
* location_bar
,
41 CommandUpdater
* command_updater
)
42 : ToolbarButton(this, CreateMenuModel()),
43 location_bar_(location_bar
),
44 command_updater_(command_updater
),
45 intended_mode_(MODE_RELOAD
),
46 visible_mode_(MODE_RELOAD
),
47 double_click_timer_delay_(
48 base::TimeDelta::FromMilliseconds(views::GetDoubleClickInterval())),
49 stop_to_reload_timer_delay_(base::TimeDelta::FromMilliseconds(1350)),
51 testing_mouse_hovered_(false),
52 testing_reload_count_(0) {
55 ReloadButton::~ReloadButton() {
58 void ReloadButton::ChangeMode(Mode mode
, bool force
) {
59 intended_mode_
= mode
;
61 // If the change is forced, or the user isn't hovering the icon, or it's safe
62 // to change it to the other image type, make the change immediately;
63 // otherwise we'll let it happen later.
64 if (force
|| (!IsMouseHovered() && !testing_mouse_hovered_
) ||
65 ((mode
== MODE_STOP
) ?
66 !double_click_timer_
.IsRunning() : (visible_mode_
!= MODE_STOP
))) {
67 double_click_timer_
.Stop();
68 stop_to_reload_timer_
.Stop();
69 if (mode
!= visible_mode_
)
70 ChangeModeInternal(mode
);
73 // We want to disable the button if we're preventing a change from stop to
74 // reload due to hovering, but not if we're preventing a change from reload to
75 // stop due to the double-click timer running. (Disabled reload state is only
76 // applicable when instant extended API is enabled and mode is NTP, which is
77 // handled just above.)
78 } else if (visible_mode_
!= MODE_RELOAD
) {
81 // Go ahead and change to reload after a bit, which allows repeated reloads
82 // without moving the mouse.
83 if (!stop_to_reload_timer_
.IsRunning()) {
84 stop_to_reload_timer_
.Start(FROM_HERE
, stop_to_reload_timer_delay_
, this,
85 &ReloadButton::OnStopToReloadTimer
);
90 void ReloadButton::LoadImages() {
91 ChangeModeInternal(visible_mode_
);
94 PreferredSizeChanged();
97 void ReloadButton::OnMouseExited(const ui::MouseEvent
& event
) {
98 ToolbarButton::OnMouseExited(event
);
100 ChangeMode(intended_mode_
, true);
103 bool ReloadButton::GetTooltipText(const gfx::Point
& p
,
104 base::string16
* tooltip
) const {
105 int reload_tooltip
= menu_enabled_
?
106 IDS_TOOLTIP_RELOAD_WITH_MENU
: IDS_TOOLTIP_RELOAD
;
107 int text_id
= (visible_mode_
== MODE_RELOAD
) ?
108 reload_tooltip
: IDS_TOOLTIP_STOP
;
109 tooltip
->assign(l10n_util::GetStringUTF16(text_id
));
113 const char* ReloadButton::GetClassName() const {
114 return kViewClassName
;
117 void ReloadButton::GetAccessibleState(ui::AccessibleViewState
* state
) {
119 ToolbarButton::GetAccessibleState(state
);
121 CustomButton::GetAccessibleState(state
);
124 bool ReloadButton::ShouldShowMenu() {
125 return menu_enabled_
&& (visible_mode_
== MODE_RELOAD
);
128 void ReloadButton::ShowDropDownMenu(ui::MenuSourceType source_type
) {
129 ToolbarButton::ShowDropDownMenu(source_type
); // Blocks.
130 ChangeMode(intended_mode_
, true);
133 void ReloadButton::ButtonPressed(views::Button
* /* button */,
134 const ui::Event
& event
) {
137 if (visible_mode_
== MODE_STOP
) {
138 if (command_updater_
)
139 command_updater_
->ExecuteCommandWithDisposition(IDC_STOP
, CURRENT_TAB
);
140 // The user has clicked, so we can feel free to update the button,
141 // even if the mouse is still hovering.
142 ChangeMode(MODE_RELOAD
, true);
143 } else if (!double_click_timer_
.IsRunning()) {
144 // Shift-clicking or ctrl-clicking the reload button means we should ignore
145 // any cached content.
147 int flags
= event
.flags();
148 if (event
.IsShiftDown() || event
.IsControlDown()) {
149 command
= IDC_RELOAD_IGNORING_CACHE
;
150 // Mask off Shift and Control so they don't affect the disposition below.
151 flags
&= ~(ui::EF_SHIFT_DOWN
| ui::EF_CONTROL_DOWN
);
153 command
= IDC_RELOAD
;
156 // Start a timer - while this timer is running, the reload button cannot be
157 // changed to a stop button. We do not set |intended_mode_| to MODE_STOP
158 // here as the browser will do that when it actually starts loading (which
159 // may happen synchronously, thus the need to do this before telling the
160 // browser to execute the reload command).
161 double_click_timer_
.Start(FROM_HERE
, double_click_timer_delay_
, this,
162 &ReloadButton::OnDoubleClickTimer
);
164 ExecuteBrowserCommand(command
, flags
);
165 ++testing_reload_count_
;
169 bool ReloadButton::IsCommandIdChecked(int command_id
) const {
173 bool ReloadButton::IsCommandIdEnabled(int command_id
) const {
177 bool ReloadButton::IsCommandIdVisible(int command_id
) const {
181 bool ReloadButton::GetAcceleratorForCommandId(int command_id
,
182 ui::Accelerator
* accelerator
) {
183 switch (command_id
) {
184 case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM
:
185 GetWidget()->GetAccelerator(IDC_RELOAD
, accelerator
);
187 case IDS_RELOAD_MENU_HARD_RELOAD_ITEM
:
188 GetWidget()->GetAccelerator(IDC_RELOAD_IGNORING_CACHE
, accelerator
);
191 return GetWidget()->GetAccelerator(command_id
, accelerator
);
194 void ReloadButton::ExecuteCommand(int command_id
, int event_flags
) {
195 int browser_command
= 0;
196 switch (command_id
) {
197 case IDS_RELOAD_MENU_NORMAL_RELOAD_ITEM
:
198 browser_command
= IDC_RELOAD
;
200 case IDS_RELOAD_MENU_HARD_RELOAD_ITEM
:
201 browser_command
= IDC_RELOAD_IGNORING_CACHE
;
203 case IDS_RELOAD_MENU_EMPTY_AND_HARD_RELOAD_ITEM
:
204 browser_command
= IDC_RELOAD_CLEARING_CACHE
;
209 ExecuteBrowserCommand(browser_command
, event_flags
);
212 ui::SimpleMenuModel
* ReloadButton::CreateMenuModel() {
213 ui::SimpleMenuModel
* menu_model
= new ui::SimpleMenuModel(this);
214 for (size_t i
= 0; i
< arraysize(kReloadMenuItems
); ++i
)
215 menu_model
->AddItemWithStringId(kReloadMenuItems
[i
], kReloadMenuItems
[i
]);
220 void ReloadButton::ExecuteBrowserCommand(int command
, int event_flags
) {
221 if (!command_updater_
)
224 WindowOpenDisposition disposition
=
225 ui::DispositionFromEventFlags(event_flags
);
226 if ((disposition
== CURRENT_TAB
) && location_bar_
) {
227 // Forcibly reset the location bar, since otherwise it won't discard any
228 // ongoing user edits, since it doesn't realize this is a user-initiated
230 location_bar_
->Revert();
232 command_updater_
->ExecuteCommandWithDisposition(command
, disposition
);
235 void ReloadButton::ChangeModeInternal(Mode mode
) {
236 ui::ThemeProvider
* tp
= GetThemeProvider();
237 // |tp| can be NULL in unit tests.
239 SetImage(views::Button::STATE_NORMAL
, *(tp
->GetImageSkiaNamed(
240 (mode
== MODE_RELOAD
) ? IDR_RELOAD
: IDR_STOP
)));
241 SetImage(views::Button::STATE_DISABLED
, *(tp
->GetImageSkiaNamed(
242 (mode
== MODE_RELOAD
) ? IDR_RELOAD_D
: IDR_STOP_D
)));
245 visible_mode_
= mode
;
249 void ReloadButton::OnDoubleClickTimer() {
250 if (!IsMenuShowing())
251 ChangeMode(intended_mode_
, false);
254 void ReloadButton::OnStopToReloadTimer() {
255 DCHECK(!IsMenuShowing());
256 ChangeMode(intended_mode_
, true);