1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
7 #include "ash/wm/window_resizer.h"
8 #include "base/compiler_specific.h"
9 #include "chrome/browser/ui/browser.h"
10 #include "chrome/common/chrome_switches.h"
11 #include "chrome/test/base/testing_profile.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/screen.h"
17 #include "ui/aura/window.h"
22 class TestScreen
: public gfx::Screen
{
25 virtual ~TestScreen() {}
27 // Overridden from gfx::Screen:
28 virtual bool IsDIPEnabled() OVERRIDE
{
33 virtual gfx::Point
GetCursorScreenPoint() OVERRIDE
{
38 virtual gfx::NativeWindow
GetWindowUnderCursor() OVERRIDE
{
43 virtual gfx::NativeWindow
GetWindowAtScreenPoint(const gfx::Point
& point
)
49 virtual int GetNumDisplays() const OVERRIDE
{
50 return displays_
.size();
53 virtual std::vector
<gfx::Display
> GetAllDisplays() const OVERRIDE
{
57 virtual gfx::Display
GetDisplayNearestWindow(
58 gfx::NativeView view
) const OVERRIDE
{
60 return GetDisplayMatching(view
->GetBoundsInScreen());
63 return gfx::Display();
67 virtual gfx::Display
GetDisplayNearestPoint(
68 const gfx::Point
& point
) const OVERRIDE
{
70 return gfx::Display();
73 virtual gfx::Display
GetDisplayMatching(
74 const gfx::Rect
& match_rect
) const OVERRIDE
{
76 size_t max_area_index
= 0;
78 for (size_t i
= 0; i
< displays_
.size(); ++i
) {
79 gfx::Rect overlap
= displays_
[i
].bounds();
80 overlap
.Intersect(match_rect
);
81 int area
= overlap
.width() * overlap
.height();
82 if (area
> max_area
) {
87 return displays_
[max_area_index
];
90 virtual gfx::Display
GetPrimaryDisplay() const OVERRIDE
{
94 virtual void AddObserver(gfx::DisplayObserver
* observer
) OVERRIDE
{
98 virtual void RemoveObserver(gfx::DisplayObserver
* observer
) OVERRIDE
{
102 void AddDisplay(const gfx::Rect
& bounds
,
103 const gfx::Rect
& work_area
) {
104 gfx::Display
display(displays_
.size(), bounds
);
105 display
.set_work_area(work_area
);
106 displays_
.push_back(display
);
110 std::vector
<gfx::Display
> displays_
;
112 DISALLOW_COPY_AND_ASSIGN(TestScreen
);
115 class TestTargetDisplayProvider
: public WindowSizer::TargetDisplayProvider
{
117 TestTargetDisplayProvider() {}
118 virtual ~TestTargetDisplayProvider() {}
120 virtual gfx::Display
GetTargetDisplay(
121 const gfx::Screen
* screen
,
122 const gfx::Rect
& bounds
) const OVERRIDE
{
123 // On ash, the bounds is used as a indicator to specify
124 // the target display.
125 return screen
->GetDisplayMatching(bounds
);
129 DISALLOW_COPY_AND_ASSIGN(TestTargetDisplayProvider
);
134 TestStateProvider::TestStateProvider():
135 has_persistent_data_(false),
136 persistent_show_state_(ui::SHOW_STATE_DEFAULT
),
137 has_last_active_data_(false),
138 last_active_show_state_(ui::SHOW_STATE_DEFAULT
) {
141 void TestStateProvider::SetPersistentState(const gfx::Rect
& bounds
,
142 const gfx::Rect
& work_area
,
143 ui::WindowShowState show_state
,
144 bool has_persistent_data
) {
145 persistent_bounds_
= bounds
;
146 persistent_work_area_
= work_area
;
147 persistent_show_state_
= show_state
;
148 has_persistent_data_
= has_persistent_data
;
151 void TestStateProvider::SetLastActiveState(const gfx::Rect
& bounds
,
152 ui::WindowShowState show_state
,
153 bool has_last_active_data
) {
154 last_active_bounds_
= bounds
;
155 last_active_show_state_
= show_state
;
156 has_last_active_data_
= has_last_active_data
;
159 bool TestStateProvider::GetPersistentState(
161 gfx::Rect
* saved_work_area
,
162 ui::WindowShowState
* show_state
) const {
164 *bounds
= persistent_bounds_
;
165 *saved_work_area
= persistent_work_area_
;
166 if (*show_state
== ui::SHOW_STATE_DEFAULT
)
167 *show_state
= persistent_show_state_
;
168 return has_persistent_data_
;
171 bool TestStateProvider::GetLastActiveWindowState(
173 ui::WindowShowState
* show_state
) const {
175 *bounds
= last_active_bounds_
;
176 if (*show_state
== ui::SHOW_STATE_DEFAULT
)
177 *show_state
= last_active_show_state_
;
178 return has_last_active_data_
;
181 int kWindowTilePixels
= WindowSizer::kWindowTilePixels
;
183 // The window sizer commonly used test functions.
184 void GetWindowBoundsAndShowState(
185 const gfx::Rect
& monitor1_bounds
,
186 const gfx::Rect
& monitor1_work_area
,
187 const gfx::Rect
& monitor2_bounds
,
188 const gfx::Rect
& bounds
,
189 const gfx::Rect
& work_area
,
190 ui::WindowShowState show_state_persisted
,
191 ui::WindowShowState show_state_last
,
193 const Browser
* browser
,
194 const gfx::Rect
& passed_in
,
195 gfx::Rect
* out_bounds
,
196 ui::WindowShowState
* out_show_state
) {
197 DCHECK(out_show_state
);
198 TestScreen test_screen
;
199 test_screen
.AddDisplay(monitor1_bounds
, monitor1_work_area
);
200 if (!monitor2_bounds
.IsEmpty())
201 test_screen
.AddDisplay(monitor2_bounds
, monitor2_bounds
);
202 scoped_ptr
<TestStateProvider
> sp(new TestStateProvider
);
203 if (source
== PERSISTED
|| source
== BOTH
)
204 sp
->SetPersistentState(bounds
, work_area
, show_state_persisted
, true);
205 if (source
== LAST_ACTIVE
|| source
== BOTH
)
206 sp
->SetLastActiveState(bounds
, show_state_last
, true);
207 scoped_ptr
<WindowSizer::TargetDisplayProvider
> tdp(
208 new TestTargetDisplayProvider
);
210 WindowSizer
sizer(sp
.PassAs
<WindowSizer::StateProvider
>(),
211 tdp
.Pass(), &test_screen
, browser
);
212 sizer
.DetermineWindowBoundsAndShowState(passed_in
,
217 void GetWindowBounds(const gfx::Rect
& monitor1_bounds
,
218 const gfx::Rect
& monitor1_work_area
,
219 const gfx::Rect
& monitor2_bounds
,
220 const gfx::Rect
& bounds
,
221 const gfx::Rect
& work_area
,
223 const Browser
* browser
,
224 const gfx::Rect
& passed_in
,
225 gfx::Rect
* out_bounds
) {
226 ui::WindowShowState out_show_state
= ui::SHOW_STATE_DEFAULT
;
227 GetWindowBoundsAndShowState(
228 monitor1_bounds
, monitor1_work_area
, monitor2_bounds
, bounds
, work_area
,
229 ui::SHOW_STATE_DEFAULT
, ui::SHOW_STATE_DEFAULT
, source
, browser
,
230 passed_in
, out_bounds
, &out_show_state
);
233 ui::WindowShowState
GetWindowShowState(
234 ui::WindowShowState show_state_persisted
,
235 ui::WindowShowState show_state_last
,
237 const Browser
* browser
,
238 const gfx::Rect
& display_config
) {
239 gfx::Rect bounds
= display_config
;
240 gfx::Rect work_area
= display_config
;
241 TestScreen test_screen
;
242 test_screen
.AddDisplay(display_config
, display_config
);
243 scoped_ptr
<TestStateProvider
> sp(new TestStateProvider
);
244 if (source
== PERSISTED
|| source
== BOTH
)
245 sp
->SetPersistentState(bounds
, work_area
, show_state_persisted
, true);
246 if (source
== LAST_ACTIVE
|| source
== BOTH
)
247 sp
->SetLastActiveState(bounds
, show_state_last
, true);
248 scoped_ptr
<WindowSizer::TargetDisplayProvider
> tdp(
249 new TestTargetDisplayProvider
);
251 WindowSizer
sizer(sp
.PassAs
<WindowSizer::StateProvider
>(),
252 tdp
.Pass(), &test_screen
, browser
);
254 ui::WindowShowState out_show_state
= ui::SHOW_STATE_DEFAULT
;
255 gfx::Rect out_bounds
;
256 sizer
.DetermineWindowBoundsAndShowState(
260 return out_show_state
;
263 #if !defined(OS_MACOSX)
264 TEST(WindowSizerTestCommon
,
265 PersistedWindowOffscreenWithNonAggressiveRepositioning
) {
266 { // off the left but the minimum visibility condition is barely satisfied
267 // without relocaiton.
268 gfx::Rect
initial_bounds(-470, 50, 500, 400);
270 gfx::Rect window_bounds
;
271 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
272 initial_bounds
, gfx::Rect(), PERSISTED
,
273 NULL
, gfx::Rect(), &window_bounds
);
274 EXPECT_EQ(initial_bounds
.ToString(), window_bounds
.ToString());
277 { // off the left and the minimum visibility condition is satisfied by
279 gfx::Rect window_bounds
;
280 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
281 gfx::Rect(-471, 50, 500, 400), gfx::Rect(), PERSISTED
,
282 NULL
, gfx::Rect(), &window_bounds
);
283 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 50, 500, 400).ToString(),
284 window_bounds
.ToString());
288 gfx::Rect
initial_bounds(50, -370, 500, 400);
290 gfx::Rect window_bounds
;
291 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
292 gfx::Rect(50, -370, 500, 400), gfx::Rect(), PERSISTED
,
293 NULL
, gfx::Rect(), &window_bounds
);
294 EXPECT_EQ("50,0 500x400", window_bounds
.ToString());
297 { // off the right but the minimum visibility condition is barely satisified
298 // without relocation.
299 gfx::Rect
initial_bounds(994, 50, 500, 400);
301 gfx::Rect window_bounds
;
302 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
303 initial_bounds
, gfx::Rect(), PERSISTED
,
304 NULL
, gfx::Rect(), &window_bounds
);
305 EXPECT_EQ(initial_bounds
.ToString(), window_bounds
.ToString());
308 { // off the right and the minimum visibility condition is satisified by
310 gfx::Rect window_bounds
;
311 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
312 gfx::Rect(995, 50, 500, 400), gfx::Rect(), PERSISTED
,
313 NULL
, gfx::Rect(), &window_bounds
);
314 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 50, 500, 400).ToString(),
315 window_bounds
.ToString());
318 { // off the bottom but the minimum visibility condition is barely satisified
319 // without relocation.
320 gfx::Rect
initial_bounds(50, 738, 500, 400);
322 gfx::Rect window_bounds
;
323 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
324 initial_bounds
, gfx::Rect(), PERSISTED
,
325 NULL
, gfx::Rect(), &window_bounds
);
326 EXPECT_EQ(initial_bounds
.ToString(), window_bounds
.ToString());
329 { // off the bottom and the minimum visibility condition is satisified by
331 gfx::Rect window_bounds
;
332 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
333 gfx::Rect(50, 739, 500, 400), gfx::Rect(), PERSISTED
,
334 NULL
, gfx::Rect(), &window_bounds
);
335 EXPECT_EQ(gfx::Rect(50, 738 /* not 739 */, 500, 400).ToString(),
336 window_bounds
.ToString());
340 gfx::Rect window_bounds
;
341 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
342 gfx::Rect(-471, -371, 500, 400), gfx::Rect(), PERSISTED
,
343 NULL
, gfx::Rect(), &window_bounds
);
344 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 0, 500, 400).ToString(),
345 window_bounds
.ToString());
348 { // off the topright and the minimum visibility condition is satisified by
350 gfx::Rect window_bounds
;
351 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
352 gfx::Rect(995, -371, 500, 400), gfx::Rect(), PERSISTED
,
353 NULL
, gfx::Rect(), &window_bounds
);
354 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 0, 500, 400).ToString(),
355 window_bounds
.ToString());
358 { // off the bottomleft and the minimum visibility condition is satisified by
360 gfx::Rect window_bounds
;
361 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
362 gfx::Rect(-471, 739, 500, 400), gfx::Rect(), PERSISTED
,
363 NULL
, gfx::Rect(), &window_bounds
);
364 EXPECT_EQ(gfx::Rect(-470 /* not -471 */,
368 window_bounds
.ToString());
371 { // off the bottomright and the minimum visibility condition is satisified by
373 gfx::Rect window_bounds
;
374 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
375 gfx::Rect(995, 739, 500, 400), gfx::Rect(), PERSISTED
,
376 NULL
, gfx::Rect(), &window_bounds
);
377 EXPECT_EQ(gfx::Rect(994 /* not 995 */,
381 window_bounds
.ToString());
384 { // entirely off left
385 gfx::Rect window_bounds
;
386 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
387 gfx::Rect(-700, 50, 500, 400), gfx::Rect(), PERSISTED
,
388 NULL
, gfx::Rect(), &window_bounds
);
389 EXPECT_EQ(gfx::Rect(-470 /* not -700 */, 50, 500, 400).ToString(),
390 window_bounds
.ToString());
393 { // entirely off left (monitor was detached since last run)
394 gfx::Rect window_bounds
;
395 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
396 gfx::Rect(-700, 50, 500, 400), left_s1024x768
, PERSISTED
,
397 NULL
, gfx::Rect(), &window_bounds
);
398 EXPECT_EQ("0,50 500x400", window_bounds
.ToString());
401 { // entirely off top
402 gfx::Rect window_bounds
;
403 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
404 gfx::Rect(50, -500, 500, 400), gfx::Rect(), PERSISTED
,
405 NULL
, gfx::Rect(), &window_bounds
);
406 EXPECT_EQ("50,0 500x400", window_bounds
.ToString());
409 { // entirely off top (monitor was detached since last run)
410 gfx::Rect window_bounds
;
411 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
412 gfx::Rect(50, -500, 500, 400), top_s1024x768
,
413 PERSISTED
, NULL
, gfx::Rect(), &window_bounds
);
414 EXPECT_EQ("50,0 500x400", window_bounds
.ToString());
417 { // entirely off right
418 gfx::Rect window_bounds
;
419 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
420 gfx::Rect(1200, 50, 500, 400), gfx::Rect(), PERSISTED
,
421 NULL
, gfx::Rect(), &window_bounds
);
422 EXPECT_EQ(gfx::Rect(994 /* not 1200 */, 50, 500, 400).ToString(),
423 window_bounds
.ToString());
426 { // entirely off right (monitor was detached since last run)
427 gfx::Rect window_bounds
;
428 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
429 gfx::Rect(1200, 50, 500, 400), right_s1024x768
,
430 PERSISTED
, NULL
, gfx::Rect(), &window_bounds
);
431 EXPECT_EQ("524,50 500x400", window_bounds
.ToString());
434 { // entirely off bottom
435 gfx::Rect window_bounds
;
436 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
437 gfx::Rect(50, 800, 500, 400), gfx::Rect(), PERSISTED
,
438 NULL
, gfx::Rect(), &window_bounds
);
439 EXPECT_EQ(gfx::Rect(50, 738 /* not 800 */, 500, 400).ToString(),
440 window_bounds
.ToString());
443 { // entirely off bottom (monitor was detached since last run)
444 gfx::Rect window_bounds
;
445 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(),
446 gfx::Rect(50, 800, 500, 400), bottom_s1024x768
,
447 PERSISTED
, NULL
, gfx::Rect(), &window_bounds
);
448 EXPECT_EQ("50,368 500x400", window_bounds
.ToString());
452 // Test that the window is sized appropriately for the first run experience
453 // where the default window bounds calculation is invoked.
454 TEST(WindowSizerTestCommon
, AdjustFitSize
) {
455 { // Check that the window gets resized to the screen.
456 gfx::Rect window_bounds
;
457 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(), gfx::Rect(),
458 gfx::Rect(), DEFAULT
, NULL
,
459 gfx::Rect(-10, -10, 1024 + 20, 768 + 20), &window_bounds
);
460 EXPECT_EQ("0,0 1024x768", window_bounds
.ToString());
463 { // Check that a window which hangs out of the screen get moved back in.
464 gfx::Rect window_bounds
;
465 GetWindowBounds(p1024x768
, p1024x768
, gfx::Rect(), gfx::Rect(),
466 gfx::Rect(), DEFAULT
, NULL
,
467 gfx::Rect(1020, 700, 100, 100), &window_bounds
);
468 EXPECT_EQ("924,668 100x100", window_bounds
.ToString());
472 #endif // defined(OS_MACOSX)