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[chromium-blink-merge.git] / chrome / browser / ui / window_sizer / window_sizer_common_unittest.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "chrome/browser/ui/window_sizer/window_sizer_common_unittest.h"
7 #include "ash/wm/window_resizer.h"
8 #include "base/compiler_specific.h"
9 #include "chrome/browser/ui/browser.h"
10 #include "chrome/common/chrome_switches.h"
11 #include "chrome/test/base/testing_profile.h"
12 #include "testing/gtest/include/gtest/gtest.h"
13 #include "ui/gfx/display.h"
14 #include "ui/gfx/screen.h"
16 #if defined(USE_AURA)
17 #include "ui/aura/window.h"
18 #endif
20 namespace {
22 class TestScreen : public gfx::Screen {
23 public:
24 TestScreen() {}
25 virtual ~TestScreen() {}
27 // Overridden from gfx::Screen:
28 virtual bool IsDIPEnabled() OVERRIDE {
29 NOTREACHED();
30 return false;
33 virtual gfx::Point GetCursorScreenPoint() OVERRIDE {
34 NOTREACHED();
35 return gfx::Point();
38 virtual gfx::NativeWindow GetWindowUnderCursor() OVERRIDE {
39 NOTREACHED();
40 return NULL;
43 virtual gfx::NativeWindow GetWindowAtScreenPoint(const gfx::Point& point)
44 OVERRIDE {
45 NOTREACHED();
46 return NULL;
49 virtual int GetNumDisplays() const OVERRIDE {
50 return displays_.size();
53 virtual std::vector<gfx::Display> GetAllDisplays() const OVERRIDE {
54 return displays_;
57 virtual gfx::Display GetDisplayNearestWindow(
58 gfx::NativeView view) const OVERRIDE {
59 #if defined(USE_AURA)
60 return GetDisplayMatching(view->GetBoundsInScreen());
61 #else
62 NOTREACHED();
63 return gfx::Display();
64 #endif
67 virtual gfx::Display GetDisplayNearestPoint(
68 const gfx::Point& point) const OVERRIDE {
69 NOTREACHED();
70 return gfx::Display();
73 virtual gfx::Display GetDisplayMatching(
74 const gfx::Rect& match_rect) const OVERRIDE {
75 int max_area = 0;
76 size_t max_area_index = 0;
78 for (size_t i = 0; i < displays_.size(); ++i) {
79 gfx::Rect overlap = displays_[i].bounds();
80 overlap.Intersect(match_rect);
81 int area = overlap.width() * overlap.height();
82 if (area > max_area) {
83 max_area = area;
84 max_area_index = i;
87 return displays_[max_area_index];
90 virtual gfx::Display GetPrimaryDisplay() const OVERRIDE {
91 return displays_[0];
94 virtual void AddObserver(gfx::DisplayObserver* observer) OVERRIDE {
95 NOTREACHED();
98 virtual void RemoveObserver(gfx::DisplayObserver* observer) OVERRIDE {
99 NOTREACHED();
102 void AddDisplay(const gfx::Rect& bounds,
103 const gfx::Rect& work_area) {
104 gfx::Display display(displays_.size(), bounds);
105 display.set_work_area(work_area);
106 displays_.push_back(display);
109 private:
110 std::vector<gfx::Display> displays_;
112 DISALLOW_COPY_AND_ASSIGN(TestScreen);
115 class TestTargetDisplayProvider : public WindowSizer::TargetDisplayProvider {
116 public:
117 TestTargetDisplayProvider() {}
118 virtual ~TestTargetDisplayProvider() {}
120 virtual gfx::Display GetTargetDisplay(
121 const gfx::Screen* screen,
122 const gfx::Rect& bounds) const OVERRIDE {
123 // On ash, the bounds is used as a indicator to specify
124 // the target display.
125 return screen->GetDisplayMatching(bounds);
128 private:
129 DISALLOW_COPY_AND_ASSIGN(TestTargetDisplayProvider);
132 } // namespace
134 TestStateProvider::TestStateProvider():
135 has_persistent_data_(false),
136 persistent_show_state_(ui::SHOW_STATE_DEFAULT),
137 has_last_active_data_(false),
138 last_active_show_state_(ui::SHOW_STATE_DEFAULT) {
141 void TestStateProvider::SetPersistentState(const gfx::Rect& bounds,
142 const gfx::Rect& work_area,
143 ui::WindowShowState show_state,
144 bool has_persistent_data) {
145 persistent_bounds_ = bounds;
146 persistent_work_area_ = work_area;
147 persistent_show_state_ = show_state;
148 has_persistent_data_ = has_persistent_data;
151 void TestStateProvider::SetLastActiveState(const gfx::Rect& bounds,
152 ui::WindowShowState show_state,
153 bool has_last_active_data) {
154 last_active_bounds_ = bounds;
155 last_active_show_state_ = show_state;
156 has_last_active_data_ = has_last_active_data;
159 bool TestStateProvider::GetPersistentState(
160 gfx::Rect* bounds,
161 gfx::Rect* saved_work_area,
162 ui::WindowShowState* show_state) const {
163 DCHECK(show_state);
164 *bounds = persistent_bounds_;
165 *saved_work_area = persistent_work_area_;
166 if (*show_state == ui::SHOW_STATE_DEFAULT)
167 *show_state = persistent_show_state_;
168 return has_persistent_data_;
171 bool TestStateProvider::GetLastActiveWindowState(
172 gfx::Rect* bounds,
173 ui::WindowShowState* show_state) const {
174 DCHECK(show_state);
175 *bounds = last_active_bounds_;
176 if (*show_state == ui::SHOW_STATE_DEFAULT)
177 *show_state = last_active_show_state_;
178 return has_last_active_data_;
181 int kWindowTilePixels = WindowSizer::kWindowTilePixels;
183 // The window sizer commonly used test functions.
184 void GetWindowBoundsAndShowState(
185 const gfx::Rect& monitor1_bounds,
186 const gfx::Rect& monitor1_work_area,
187 const gfx::Rect& monitor2_bounds,
188 const gfx::Rect& bounds,
189 const gfx::Rect& work_area,
190 ui::WindowShowState show_state_persisted,
191 ui::WindowShowState show_state_last,
192 Source source,
193 const Browser* browser,
194 const gfx::Rect& passed_in,
195 gfx::Rect* out_bounds,
196 ui::WindowShowState* out_show_state) {
197 DCHECK(out_show_state);
198 TestScreen test_screen;
199 test_screen.AddDisplay(monitor1_bounds, monitor1_work_area);
200 if (!monitor2_bounds.IsEmpty())
201 test_screen.AddDisplay(monitor2_bounds, monitor2_bounds);
202 scoped_ptr<TestStateProvider> sp(new TestStateProvider);
203 if (source == PERSISTED || source == BOTH)
204 sp->SetPersistentState(bounds, work_area, show_state_persisted, true);
205 if (source == LAST_ACTIVE || source == BOTH)
206 sp->SetLastActiveState(bounds, show_state_last, true);
207 scoped_ptr<WindowSizer::TargetDisplayProvider> tdp(
208 new TestTargetDisplayProvider);
210 WindowSizer sizer(sp.PassAs<WindowSizer::StateProvider>(),
211 tdp.Pass(), &test_screen, browser);
212 sizer.DetermineWindowBoundsAndShowState(passed_in,
213 out_bounds,
214 out_show_state);
217 void GetWindowBounds(const gfx::Rect& monitor1_bounds,
218 const gfx::Rect& monitor1_work_area,
219 const gfx::Rect& monitor2_bounds,
220 const gfx::Rect& bounds,
221 const gfx::Rect& work_area,
222 Source source,
223 const Browser* browser,
224 const gfx::Rect& passed_in,
225 gfx::Rect* out_bounds) {
226 ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
227 GetWindowBoundsAndShowState(
228 monitor1_bounds, monitor1_work_area, monitor2_bounds, bounds, work_area,
229 ui::SHOW_STATE_DEFAULT, ui::SHOW_STATE_DEFAULT, source, browser,
230 passed_in, out_bounds, &out_show_state);
233 ui::WindowShowState GetWindowShowState(
234 ui::WindowShowState show_state_persisted,
235 ui::WindowShowState show_state_last,
236 Source source,
237 const Browser* browser,
238 const gfx::Rect& display_config) {
239 gfx::Rect bounds = display_config;
240 gfx::Rect work_area = display_config;
241 TestScreen test_screen;
242 test_screen.AddDisplay(display_config, display_config);
243 scoped_ptr<TestStateProvider> sp(new TestStateProvider);
244 if (source == PERSISTED || source == BOTH)
245 sp->SetPersistentState(bounds, work_area, show_state_persisted, true);
246 if (source == LAST_ACTIVE || source == BOTH)
247 sp->SetLastActiveState(bounds, show_state_last, true);
248 scoped_ptr<WindowSizer::TargetDisplayProvider> tdp(
249 new TestTargetDisplayProvider);
251 WindowSizer sizer(sp.PassAs<WindowSizer::StateProvider>(),
252 tdp.Pass(), &test_screen, browser);
254 ui::WindowShowState out_show_state = ui::SHOW_STATE_DEFAULT;
255 gfx::Rect out_bounds;
256 sizer.DetermineWindowBoundsAndShowState(
257 gfx::Rect(),
258 &out_bounds,
259 &out_show_state);
260 return out_show_state;
263 #if !defined(OS_MACOSX)
264 TEST(WindowSizerTestCommon,
265 PersistedWindowOffscreenWithNonAggressiveRepositioning) {
266 { // off the left but the minimum visibility condition is barely satisfied
267 // without relocaiton.
268 gfx::Rect initial_bounds(-470, 50, 500, 400);
270 gfx::Rect window_bounds;
271 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
272 initial_bounds, gfx::Rect(), PERSISTED,
273 NULL, gfx::Rect(), &window_bounds);
274 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
277 { // off the left and the minimum visibility condition is satisfied by
278 // relocation.
279 gfx::Rect window_bounds;
280 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
281 gfx::Rect(-471, 50, 500, 400), gfx::Rect(), PERSISTED,
282 NULL, gfx::Rect(), &window_bounds);
283 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 50, 500, 400).ToString(),
284 window_bounds.ToString());
287 { // off the top
288 gfx::Rect initial_bounds(50, -370, 500, 400);
290 gfx::Rect window_bounds;
291 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
292 gfx::Rect(50, -370, 500, 400), gfx::Rect(), PERSISTED,
293 NULL, gfx::Rect(), &window_bounds);
294 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
297 { // off the right but the minimum visibility condition is barely satisified
298 // without relocation.
299 gfx::Rect initial_bounds(994, 50, 500, 400);
301 gfx::Rect window_bounds;
302 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
303 initial_bounds, gfx::Rect(), PERSISTED,
304 NULL, gfx::Rect(), &window_bounds);
305 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
308 { // off the right and the minimum visibility condition is satisified by
309 // relocation.
310 gfx::Rect window_bounds;
311 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
312 gfx::Rect(995, 50, 500, 400), gfx::Rect(), PERSISTED,
313 NULL, gfx::Rect(), &window_bounds);
314 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 50, 500, 400).ToString(),
315 window_bounds.ToString());
318 { // off the bottom but the minimum visibility condition is barely satisified
319 // without relocation.
320 gfx::Rect initial_bounds(50, 738, 500, 400);
322 gfx::Rect window_bounds;
323 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
324 initial_bounds, gfx::Rect(), PERSISTED,
325 NULL, gfx::Rect(), &window_bounds);
326 EXPECT_EQ(initial_bounds.ToString(), window_bounds.ToString());
329 { // off the bottom and the minimum visibility condition is satisified by
330 // relocation.
331 gfx::Rect window_bounds;
332 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
333 gfx::Rect(50, 739, 500, 400), gfx::Rect(), PERSISTED,
334 NULL, gfx::Rect(), &window_bounds);
335 EXPECT_EQ(gfx::Rect(50, 738 /* not 739 */, 500, 400).ToString(),
336 window_bounds.ToString());
339 { // off the topleft
340 gfx::Rect window_bounds;
341 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
342 gfx::Rect(-471, -371, 500, 400), gfx::Rect(), PERSISTED,
343 NULL, gfx::Rect(), &window_bounds);
344 EXPECT_EQ(gfx::Rect(-470 /* not -471 */, 0, 500, 400).ToString(),
345 window_bounds.ToString());
348 { // off the topright and the minimum visibility condition is satisified by
349 // relocation.
350 gfx::Rect window_bounds;
351 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
352 gfx::Rect(995, -371, 500, 400), gfx::Rect(), PERSISTED,
353 NULL, gfx::Rect(), &window_bounds);
354 EXPECT_EQ(gfx::Rect(994 /* not 995 */, 0, 500, 400).ToString(),
355 window_bounds.ToString());
358 { // off the bottomleft and the minimum visibility condition is satisified by
359 // relocation.
360 gfx::Rect window_bounds;
361 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
362 gfx::Rect(-471, 739, 500, 400), gfx::Rect(), PERSISTED,
363 NULL, gfx::Rect(), &window_bounds);
364 EXPECT_EQ(gfx::Rect(-470 /* not -471 */,
365 738 /* not 739 */,
366 500,
367 400).ToString(),
368 window_bounds.ToString());
371 { // off the bottomright and the minimum visibility condition is satisified by
372 // relocation.
373 gfx::Rect window_bounds;
374 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
375 gfx::Rect(995, 739, 500, 400), gfx::Rect(), PERSISTED,
376 NULL, gfx::Rect(), &window_bounds);
377 EXPECT_EQ(gfx::Rect(994 /* not 995 */,
378 738 /* not 739 */,
379 500,
380 400).ToString(),
381 window_bounds.ToString());
384 { // entirely off left
385 gfx::Rect window_bounds;
386 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
387 gfx::Rect(-700, 50, 500, 400), gfx::Rect(), PERSISTED,
388 NULL, gfx::Rect(), &window_bounds);
389 EXPECT_EQ(gfx::Rect(-470 /* not -700 */, 50, 500, 400).ToString(),
390 window_bounds.ToString());
393 { // entirely off left (monitor was detached since last run)
394 gfx::Rect window_bounds;
395 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
396 gfx::Rect(-700, 50, 500, 400), left_s1024x768, PERSISTED,
397 NULL, gfx::Rect(), &window_bounds);
398 EXPECT_EQ("0,50 500x400", window_bounds.ToString());
401 { // entirely off top
402 gfx::Rect window_bounds;
403 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
404 gfx::Rect(50, -500, 500, 400), gfx::Rect(), PERSISTED,
405 NULL, gfx::Rect(), &window_bounds);
406 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
409 { // entirely off top (monitor was detached since last run)
410 gfx::Rect window_bounds;
411 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
412 gfx::Rect(50, -500, 500, 400), top_s1024x768,
413 PERSISTED, NULL, gfx::Rect(), &window_bounds);
414 EXPECT_EQ("50,0 500x400", window_bounds.ToString());
417 { // entirely off right
418 gfx::Rect window_bounds;
419 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
420 gfx::Rect(1200, 50, 500, 400), gfx::Rect(), PERSISTED,
421 NULL, gfx::Rect(), &window_bounds);
422 EXPECT_EQ(gfx::Rect(994 /* not 1200 */, 50, 500, 400).ToString(),
423 window_bounds.ToString());
426 { // entirely off right (monitor was detached since last run)
427 gfx::Rect window_bounds;
428 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
429 gfx::Rect(1200, 50, 500, 400), right_s1024x768,
430 PERSISTED, NULL, gfx::Rect(), &window_bounds);
431 EXPECT_EQ("524,50 500x400", window_bounds.ToString());
434 { // entirely off bottom
435 gfx::Rect window_bounds;
436 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
437 gfx::Rect(50, 800, 500, 400), gfx::Rect(), PERSISTED,
438 NULL, gfx::Rect(), &window_bounds);
439 EXPECT_EQ(gfx::Rect(50, 738 /* not 800 */, 500, 400).ToString(),
440 window_bounds.ToString());
443 { // entirely off bottom (monitor was detached since last run)
444 gfx::Rect window_bounds;
445 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(),
446 gfx::Rect(50, 800, 500, 400), bottom_s1024x768,
447 PERSISTED, NULL, gfx::Rect(), &window_bounds);
448 EXPECT_EQ("50,368 500x400", window_bounds.ToString());
452 // Test that the window is sized appropriately for the first run experience
453 // where the default window bounds calculation is invoked.
454 TEST(WindowSizerTestCommon, AdjustFitSize) {
455 { // Check that the window gets resized to the screen.
456 gfx::Rect window_bounds;
457 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
458 gfx::Rect(), DEFAULT, NULL,
459 gfx::Rect(-10, -10, 1024 + 20, 768 + 20), &window_bounds);
460 EXPECT_EQ("0,0 1024x768", window_bounds.ToString());
463 { // Check that a window which hangs out of the screen get moved back in.
464 gfx::Rect window_bounds;
465 GetWindowBounds(p1024x768, p1024x768, gfx::Rect(), gfx::Rect(),
466 gfx::Rect(), DEFAULT, NULL,
467 gfx::Rect(1020, 700, 100, 100), &window_bounds);
468 EXPECT_EQ("924,668 100x100", window_bounds.ToString());
472 #endif // defined(OS_MACOSX)