1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "media/filters/skcanvas_video_renderer.h"
7 #include "base/logging.h"
8 #include "media/base/video_frame.h"
9 #include "media/base/yuv_convert.h"
10 #include "third_party/skia/include/core/SkCanvas.h"
11 #include "third_party/skia/include/core/SkDevice.h"
15 static bool IsEitherYV12OrYV16(media::VideoFrame::Format format
) {
16 return format
== media::VideoFrame::YV12
||
17 format
== media::VideoFrame::YV16
||
18 format
== media::VideoFrame::YV12J
;
21 static bool IsEitherYV12OrYV16OrNative(media::VideoFrame::Format format
) {
22 return IsEitherYV12OrYV16(format
) ||
23 format
== media::VideoFrame::NATIVE_TEXTURE
;
26 static bool IsEitherYV12OrYV12AOrYV16(media::VideoFrame::Format format
) {
27 return IsEitherYV12OrYV16(format
) ||
28 format
== media::VideoFrame::YV12A
;
31 static bool IsEitherYV12OrYV12AOrYV16OrNative(
32 media::VideoFrame::Format format
) {
33 return IsEitherYV12OrYV16OrNative(format
) ||
34 format
== media::VideoFrame::YV12A
;
37 // CanFastPaint is a helper method to determine the conditions for fast
38 // painting. The conditions are:
39 // 1. No skew in canvas matrix.
40 // 2. No flipping nor mirroring.
41 // 3. Canvas has pixel format ARGB8888.
42 // 4. Canvas is opaque.
43 // 5. Frame format is YV12 or YV16.
45 // TODO(hclam): The fast paint method should support flipping and mirroring.
46 // Disable the flipping and mirroring checks once we have it.
47 static bool CanFastPaint(SkCanvas
* canvas
, uint8 alpha
,
48 media::VideoFrame::Format format
) {
49 if (alpha
!= 0xFF || !IsEitherYV12OrYV16(format
))
52 const SkMatrix
& total_matrix
= canvas
->getTotalMatrix();
53 // Perform the following checks here:
54 // 1. Check for skewing factors of the transformation matrix. They should be
56 // 2. Check for mirroring and flipping. Make sure they are greater than zero.
57 if (SkScalarNearlyZero(total_matrix
.getSkewX()) &&
58 SkScalarNearlyZero(total_matrix
.getSkewY()) &&
59 total_matrix
.getScaleX() > 0 &&
60 total_matrix
.getScaleY() > 0) {
61 SkBaseDevice
* device
= canvas
->getDevice();
62 const SkBitmap::Config config
= device
->config();
64 if (config
== SkBitmap::kARGB_8888_Config
&& device
->isOpaque()) {
72 // Fast paint does YUV => RGB, scaling, blitting all in one step into the
73 // canvas. It's not always safe and appropriate to perform fast paint.
74 // CanFastPaint() is used to determine the conditions.
75 static void FastPaint(
76 const scoped_refptr
<media::VideoFrame
>& video_frame
,
78 const SkRect
& dest_rect
) {
79 DCHECK(IsEitherYV12OrYV16(video_frame
->format())) << video_frame
->format();
80 DCHECK_EQ(video_frame
->stride(media::VideoFrame::kUPlane
),
81 video_frame
->stride(media::VideoFrame::kVPlane
));
83 const SkBitmap
& bitmap
= canvas
->getDevice()->accessBitmap(true);
84 media::YUVType yuv_type
= media::YV16
;
86 if (video_frame
->format() == media::VideoFrame::YV12
||
87 video_frame
->format() == media::VideoFrame::YV12A
) {
88 yuv_type
= media::YV12
;
92 if (video_frame
->format() == media::VideoFrame::YV12J
) {
93 yuv_type
= media::YV12
;
97 // Transform the destination rectangle to local coordinates.
98 const SkMatrix
& local_matrix
= canvas
->getTotalMatrix();
99 SkRect local_dest_rect
;
100 local_matrix
.mapRect(&local_dest_rect
, dest_rect
);
102 // After projecting the destination rectangle to local coordinates, round
103 // the projected rectangle to integer values, this will give us pixel values
105 SkIRect local_dest_irect
, local_dest_irect_saved
;
106 local_dest_rect
.round(&local_dest_irect
);
107 local_dest_rect
.round(&local_dest_irect_saved
);
109 // No point painting if the destination rect doesn't intersect with the
111 if (!local_dest_irect
.intersect(canvas
->getTotalClip().getBounds()))
114 // At this point |local_dest_irect| contains the rect that we should draw
115 // to within the clipping rect.
117 // Calculate the address for the top left corner of destination rect in
118 // the canvas that we will draw to. The address is obtained by the base
119 // address of the canvas shifted by "left" and "top" of the rect.
120 uint8
* dest_rect_pointer
= static_cast<uint8
*>(bitmap
.getPixels()) +
121 local_dest_irect
.fTop
* bitmap
.rowBytes() +
122 local_dest_irect
.fLeft
* 4;
124 // Project the clip rect to the original video frame, obtains the
125 // dimensions of the projected clip rect, "left" and "top" of the rect.
126 // The math here are all integer math so we won't have rounding error and
127 // write outside of the canvas.
128 // We have the assumptions of dest_rect.width() and dest_rect.height()
129 // being non-zero, these are valid assumptions since finding intersection
130 // above rejects empty rectangle so we just do a DCHECK here.
131 DCHECK_NE(0, dest_rect
.width());
132 DCHECK_NE(0, dest_rect
.height());
133 size_t frame_clip_width
= local_dest_irect
.width() *
134 video_frame
->visible_rect().width() / local_dest_irect_saved
.width();
135 size_t frame_clip_height
= local_dest_irect
.height() *
136 video_frame
->visible_rect().height() / local_dest_irect_saved
.height();
138 // Project the "left" and "top" of the final destination rect to local
139 // coordinates of the video frame, use these values to find the offsets
140 // in the video frame to start reading.
141 size_t frame_clip_left
=
142 video_frame
->visible_rect().x() +
143 (local_dest_irect
.fLeft
- local_dest_irect_saved
.fLeft
) *
144 video_frame
->visible_rect().width() / local_dest_irect_saved
.width();
145 size_t frame_clip_top
=
146 video_frame
->visible_rect().y() +
147 (local_dest_irect
.fTop
- local_dest_irect_saved
.fTop
) *
148 video_frame
->visible_rect().height() / local_dest_irect_saved
.height();
150 // Use the "left" and "top" of the destination rect to locate the offset
151 // in Y, U and V planes.
152 size_t y_offset
= (video_frame
->stride(media::VideoFrame::kYPlane
) *
153 frame_clip_top
) + frame_clip_left
;
155 // For format YV12, there is one U, V value per 2x2 block.
156 // For format YV16, there is one U, V value per 2x1 block.
157 size_t uv_offset
= (video_frame
->stride(media::VideoFrame::kUPlane
) *
158 (frame_clip_top
>> y_shift
)) + (frame_clip_left
>> 1);
159 uint8
* frame_clip_y
=
160 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
;
161 uint8
* frame_clip_u
=
162 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
;
163 uint8
* frame_clip_v
=
164 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
;
166 // TODO(hclam): do rotation and mirroring here.
167 // TODO(fbarchard): switch filtering based on performance.
169 media::ScaleYUVToRGB32(frame_clip_y
,
175 local_dest_irect
.width(),
176 local_dest_irect
.height(),
177 video_frame
->stride(media::VideoFrame::kYPlane
),
178 video_frame
->stride(media::VideoFrame::kUPlane
),
182 media::FILTER_BILINEAR
);
183 bitmap
.unlockPixels();
186 // Converts a VideoFrame containing YUV data to a SkBitmap containing RGB data.
188 // |bitmap| will be (re)allocated to match the dimensions of |video_frame|.
189 static void ConvertVideoFrameToBitmap(
190 const scoped_refptr
<media::VideoFrame
>& video_frame
,
192 DCHECK(IsEitherYV12OrYV12AOrYV16OrNative(video_frame
->format()))
193 << video_frame
->format();
194 if (IsEitherYV12OrYV12AOrYV16(video_frame
->format())) {
195 DCHECK_EQ(video_frame
->stride(media::VideoFrame::kUPlane
),
196 video_frame
->stride(media::VideoFrame::kVPlane
));
199 // Check if |bitmap| needs to be (re)allocated.
200 if (bitmap
->isNull() ||
201 bitmap
->width() != video_frame
->visible_rect().width() ||
202 bitmap
->height() != video_frame
->visible_rect().height()) {
203 bitmap
->setConfig(SkBitmap::kARGB_8888_Config
,
204 video_frame
->visible_rect().width(),
205 video_frame
->visible_rect().height());
206 bitmap
->allocPixels();
207 bitmap
->setIsVolatile(true);
210 bitmap
->lockPixels();
213 size_t uv_offset
= 0;
214 if (IsEitherYV12OrYV12AOrYV16(video_frame
->format())) {
215 int y_shift
= (video_frame
->format() == media::VideoFrame::YV16
) ? 0 : 1;
216 // Use the "left" and "top" of the destination rect to locate the offset
217 // in Y, U and V planes.
218 y_offset
= (video_frame
->stride(media::VideoFrame::kYPlane
) *
219 video_frame
->visible_rect().y()) +
220 video_frame
->visible_rect().x();
221 // For format YV12, there is one U, V value per 2x2 block.
222 // For format YV16, there is one U, V value per 2x1 block.
223 uv_offset
= (video_frame
->stride(media::VideoFrame::kUPlane
) *
224 (video_frame
->visible_rect().y() >> y_shift
)) +
225 (video_frame
->visible_rect().x() >> 1);
228 switch (video_frame
->format()) {
229 case media::VideoFrame::YV12
:
230 case media::VideoFrame::YV12J
:
231 media::ConvertYUVToRGB32(
232 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
233 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
234 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
235 static_cast<uint8
*>(bitmap
->getPixels()),
236 video_frame
->visible_rect().width(),
237 video_frame
->visible_rect().height(),
238 video_frame
->stride(media::VideoFrame::kYPlane
),
239 video_frame
->stride(media::VideoFrame::kUPlane
),
244 case media::VideoFrame::YV16
:
245 media::ConvertYUVToRGB32(
246 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
247 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
248 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
249 static_cast<uint8
*>(bitmap
->getPixels()),
250 video_frame
->visible_rect().width(),
251 video_frame
->visible_rect().height(),
252 video_frame
->stride(media::VideoFrame::kYPlane
),
253 video_frame
->stride(media::VideoFrame::kUPlane
),
258 case media::VideoFrame::YV12A
:
259 media::ConvertYUVAToARGB(
260 video_frame
->data(media::VideoFrame::kYPlane
) + y_offset
,
261 video_frame
->data(media::VideoFrame::kUPlane
) + uv_offset
,
262 video_frame
->data(media::VideoFrame::kVPlane
) + uv_offset
,
263 video_frame
->data(media::VideoFrame::kAPlane
),
264 static_cast<uint8
*>(bitmap
->getPixels()),
265 video_frame
->visible_rect().width(),
266 video_frame
->visible_rect().height(),
267 video_frame
->stride(media::VideoFrame::kYPlane
),
268 video_frame
->stride(media::VideoFrame::kUPlane
),
269 video_frame
->stride(media::VideoFrame::kAPlane
),
274 case media::VideoFrame::NATIVE_TEXTURE
:
275 DCHECK_EQ(video_frame
->format(), media::VideoFrame::NATIVE_TEXTURE
);
276 video_frame
->ReadPixelsFromNativeTexture(*bitmap
);
283 bitmap
->notifyPixelsChanged();
284 bitmap
->unlockPixels();
287 SkCanvasVideoRenderer::SkCanvasVideoRenderer()
288 : last_frame_timestamp_(media::kNoTimestamp()) {
291 SkCanvasVideoRenderer::~SkCanvasVideoRenderer() {}
293 void SkCanvasVideoRenderer::Paint(media::VideoFrame
* video_frame
,
295 const gfx::RectF
& dest_rect
,
302 dest
.set(dest_rect
.x(), dest_rect
.y(), dest_rect
.right(), dest_rect
.bottom());
305 paint
.setAlpha(alpha
);
307 // Paint black rectangle if there isn't a frame available or the
308 // frame has an unexpected format.
310 !IsEitherYV12OrYV12AOrYV16OrNative(video_frame
->format())) {
311 canvas
->drawRect(dest
, paint
);
315 // Scale and convert to RGB in one step if we can.
316 if (CanFastPaint(canvas
, alpha
, video_frame
->format())) {
317 FastPaint(video_frame
, canvas
, dest
);
321 // Check if we should convert and update |last_frame_|.
322 if (last_frame_
.isNull() ||
323 video_frame
->GetTimestamp() != last_frame_timestamp_
) {
324 ConvertVideoFrameToBitmap(video_frame
, &last_frame_
);
325 last_frame_timestamp_
= video_frame
->GetTimestamp();
328 // Do a slower paint using |last_frame_|.
329 paint
.setFilterBitmap(true);
330 canvas
->drawBitmapRect(last_frame_
, NULL
, dest
, &paint
);