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[chromium-blink-merge.git] / ui / aura / window_event_dispatcher_unittest.cc
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "ui/aura/window_event_dispatcher.h"
7 #include <vector>
9 #include "base/bind.h"
10 #include "base/run_loop.h"
11 #include "testing/gtest/include/gtest/gtest.h"
12 #include "ui/aura/client/capture_client.h"
13 #include "ui/aura/client/event_client.h"
14 #include "ui/aura/client/focus_client.h"
15 #include "ui/aura/env.h"
16 #include "ui/aura/test/aura_test_base.h"
17 #include "ui/aura/test/env_test_helper.h"
18 #include "ui/aura/test/test_cursor_client.h"
19 #include "ui/aura/test/test_screen.h"
20 #include "ui/aura/test/test_window_delegate.h"
21 #include "ui/aura/test/test_windows.h"
22 #include "ui/aura/window.h"
23 #include "ui/aura/window_tracker.h"
24 #include "ui/base/hit_test.h"
25 #include "ui/events/event.h"
26 #include "ui/events/event_handler.h"
27 #include "ui/events/event_utils.h"
28 #include "ui/events/gesture_detection/gesture_configuration.h"
29 #include "ui/events/keycodes/keyboard_codes.h"
30 #include "ui/events/test/event_generator.h"
31 #include "ui/events/test/test_event_handler.h"
32 #include "ui/gfx/point.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/screen.h"
35 #include "ui/gfx/transform.h"
37 namespace aura {
38 namespace {
40 // A delegate that always returns a non-client component for hit tests.
41 class NonClientDelegate : public test::TestWindowDelegate {
42 public:
43 NonClientDelegate()
44 : non_client_count_(0),
45 mouse_event_count_(0),
46 mouse_event_flags_(0x0) {
48 ~NonClientDelegate() override {}
50 int non_client_count() const { return non_client_count_; }
51 gfx::Point non_client_location() const { return non_client_location_; }
52 int mouse_event_count() const { return mouse_event_count_; }
53 gfx::Point mouse_event_location() const { return mouse_event_location_; }
54 int mouse_event_flags() const { return mouse_event_flags_; }
56 int GetNonClientComponent(const gfx::Point& location) const override {
57 NonClientDelegate* self = const_cast<NonClientDelegate*>(this);
58 self->non_client_count_++;
59 self->non_client_location_ = location;
60 return HTTOPLEFT;
62 void OnMouseEvent(ui::MouseEvent* event) override {
63 mouse_event_count_++;
64 mouse_event_location_ = event->location();
65 mouse_event_flags_ = event->flags();
66 event->SetHandled();
69 private:
70 int non_client_count_;
71 gfx::Point non_client_location_;
72 int mouse_event_count_;
73 gfx::Point mouse_event_location_;
74 int mouse_event_flags_;
76 DISALLOW_COPY_AND_ASSIGN(NonClientDelegate);
79 // A simple event handler that consumes key events.
80 class ConsumeKeyHandler : public ui::test::TestEventHandler {
81 public:
82 ConsumeKeyHandler() {}
83 ~ConsumeKeyHandler() override {}
85 // Overridden from ui::EventHandler:
86 void OnKeyEvent(ui::KeyEvent* event) override {
87 ui::test::TestEventHandler::OnKeyEvent(event);
88 event->StopPropagation();
91 private:
92 DISALLOW_COPY_AND_ASSIGN(ConsumeKeyHandler);
95 bool IsFocusedWindow(aura::Window* window) {
96 return client::GetFocusClient(window)->GetFocusedWindow() == window;
99 } // namespace
101 typedef test::AuraTestBase WindowEventDispatcherTest;
103 TEST_F(WindowEventDispatcherTest, OnHostMouseEvent) {
104 // Create two non-overlapping windows so we don't have to worry about which
105 // is on top.
106 scoped_ptr<NonClientDelegate> delegate1(new NonClientDelegate());
107 scoped_ptr<NonClientDelegate> delegate2(new NonClientDelegate());
108 const int kWindowWidth = 123;
109 const int kWindowHeight = 45;
110 gfx::Rect bounds1(100, 200, kWindowWidth, kWindowHeight);
111 gfx::Rect bounds2(300, 400, kWindowWidth, kWindowHeight);
112 scoped_ptr<aura::Window> window1(CreateTestWindowWithDelegate(
113 delegate1.get(), -1234, bounds1, root_window()));
114 scoped_ptr<aura::Window> window2(CreateTestWindowWithDelegate(
115 delegate2.get(), -5678, bounds2, root_window()));
117 // Send a mouse event to window1.
118 gfx::Point point(101, 201);
119 ui::MouseEvent event1(
120 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
121 ui::EF_LEFT_MOUSE_BUTTON);
122 DispatchEventUsingWindowDispatcher(&event1);
124 // Event was tested for non-client area for the target window.
125 EXPECT_EQ(1, delegate1->non_client_count());
126 EXPECT_EQ(0, delegate2->non_client_count());
127 // The non-client component test was in local coordinates.
128 EXPECT_EQ(gfx::Point(1, 1), delegate1->non_client_location());
129 // Mouse event was received by target window.
130 EXPECT_EQ(1, delegate1->mouse_event_count());
131 EXPECT_EQ(0, delegate2->mouse_event_count());
132 // Event was in local coordinates.
133 EXPECT_EQ(gfx::Point(1, 1), delegate1->mouse_event_location());
134 // Non-client flag was set.
135 EXPECT_TRUE(delegate1->mouse_event_flags() & ui::EF_IS_NON_CLIENT);
138 TEST_F(WindowEventDispatcherTest, RepostEvent) {
139 // Test RepostEvent in RootWindow. It only works for Mouse Press.
140 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
141 gfx::Point point(10, 10);
142 ui::MouseEvent event(
143 ui::ET_MOUSE_PRESSED, point, point, ui::EF_LEFT_MOUSE_BUTTON,
144 ui::EF_LEFT_MOUSE_BUTTON);
145 host()->dispatcher()->RepostEvent(event);
146 RunAllPendingInMessageLoop();
147 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
150 // Check that we correctly track the state of the mouse buttons in response to
151 // button press and release events.
152 TEST_F(WindowEventDispatcherTest, MouseButtonState) {
153 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
155 gfx::Point location;
156 scoped_ptr<ui::MouseEvent> event;
158 // Press the left button.
159 event.reset(new ui::MouseEvent(
160 ui::ET_MOUSE_PRESSED,
161 location,
162 location,
163 ui::EF_LEFT_MOUSE_BUTTON,
164 ui::EF_LEFT_MOUSE_BUTTON));
165 DispatchEventUsingWindowDispatcher(event.get());
166 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
168 // Additionally press the right.
169 event.reset(new ui::MouseEvent(
170 ui::ET_MOUSE_PRESSED,
171 location,
172 location,
173 ui::EF_LEFT_MOUSE_BUTTON | ui::EF_RIGHT_MOUSE_BUTTON,
174 ui::EF_RIGHT_MOUSE_BUTTON));
175 DispatchEventUsingWindowDispatcher(event.get());
176 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
178 // Release the left button.
179 event.reset(new ui::MouseEvent(
180 ui::ET_MOUSE_RELEASED,
181 location,
182 location,
183 ui::EF_RIGHT_MOUSE_BUTTON,
184 ui::EF_LEFT_MOUSE_BUTTON));
185 DispatchEventUsingWindowDispatcher(event.get());
186 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
188 // Release the right button. We should ignore the Shift-is-down flag.
189 event.reset(new ui::MouseEvent(
190 ui::ET_MOUSE_RELEASED,
191 location,
192 location,
193 ui::EF_SHIFT_DOWN,
194 ui::EF_RIGHT_MOUSE_BUTTON));
195 DispatchEventUsingWindowDispatcher(event.get());
196 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
198 // Press the middle button.
199 event.reset(new ui::MouseEvent(
200 ui::ET_MOUSE_PRESSED,
201 location,
202 location,
203 ui::EF_MIDDLE_MOUSE_BUTTON,
204 ui::EF_MIDDLE_MOUSE_BUTTON));
205 DispatchEventUsingWindowDispatcher(event.get());
206 EXPECT_TRUE(Env::GetInstance()->IsMouseButtonDown());
209 TEST_F(WindowEventDispatcherTest, TranslatedEvent) {
210 scoped_ptr<Window> w1(test::CreateTestWindowWithDelegate(NULL, 1,
211 gfx::Rect(50, 50, 100, 100), root_window()));
213 gfx::Point origin(100, 100);
214 ui::MouseEvent root(ui::ET_MOUSE_PRESSED, origin, origin, 0, 0);
216 EXPECT_EQ("100,100", root.location().ToString());
217 EXPECT_EQ("100,100", root.root_location().ToString());
219 ui::MouseEvent translated_event(
220 root, static_cast<Window*>(root_window()), w1.get(),
221 ui::ET_MOUSE_ENTERED, root.flags());
222 EXPECT_EQ("50,50", translated_event.location().ToString());
223 EXPECT_EQ("100,100", translated_event.root_location().ToString());
226 namespace {
228 class TestEventClient : public client::EventClient {
229 public:
230 static const int kNonLockWindowId = 100;
231 static const int kLockWindowId = 200;
233 explicit TestEventClient(Window* root_window)
234 : root_window_(root_window),
235 lock_(false) {
236 client::SetEventClient(root_window_, this);
237 Window* lock_window =
238 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
239 lock_window->set_id(kLockWindowId);
240 Window* non_lock_window =
241 test::CreateTestWindowWithBounds(root_window_->bounds(), root_window_);
242 non_lock_window->set_id(kNonLockWindowId);
244 ~TestEventClient() override { client::SetEventClient(root_window_, NULL); }
246 // Starts/stops locking. Locking prevents windows other than those inside
247 // the lock container from receiving events, getting focus etc.
248 void Lock() {
249 lock_ = true;
251 void Unlock() {
252 lock_ = false;
255 Window* GetLockWindow() {
256 return const_cast<Window*>(
257 static_cast<const TestEventClient*>(this)->GetLockWindow());
259 const Window* GetLockWindow() const {
260 return root_window_->GetChildById(kLockWindowId);
262 Window* GetNonLockWindow() {
263 return root_window_->GetChildById(kNonLockWindowId);
266 private:
267 // Overridden from client::EventClient:
268 bool CanProcessEventsWithinSubtree(const Window* window) const override {
269 return lock_ ?
270 window->Contains(GetLockWindow()) || GetLockWindow()->Contains(window) :
271 true;
274 ui::EventTarget* GetToplevelEventTarget() override { return NULL; }
276 Window* root_window_;
277 bool lock_;
279 DISALLOW_COPY_AND_ASSIGN(TestEventClient);
282 } // namespace
284 TEST_F(WindowEventDispatcherTest, CanProcessEventsWithinSubtree) {
285 TestEventClient client(root_window());
286 test::TestWindowDelegate d;
288 ui::test::TestEventHandler nonlock_ef;
289 ui::test::TestEventHandler lock_ef;
290 client.GetNonLockWindow()->AddPreTargetHandler(&nonlock_ef);
291 client.GetLockWindow()->AddPreTargetHandler(&lock_ef);
293 Window* w1 = test::CreateTestWindowWithBounds(gfx::Rect(10, 10, 20, 20),
294 client.GetNonLockWindow());
295 w1->set_id(1);
296 Window* w2 = test::CreateTestWindowWithBounds(gfx::Rect(30, 30, 20, 20),
297 client.GetNonLockWindow());
298 w2->set_id(2);
299 scoped_ptr<Window> w3(
300 test::CreateTestWindowWithDelegate(&d, 3, gfx::Rect(30, 30, 20, 20),
301 client.GetLockWindow()));
303 w1->Focus();
304 EXPECT_TRUE(IsFocusedWindow(w1));
306 client.Lock();
308 // Since we're locked, the attempt to focus w2 will be ignored.
309 w2->Focus();
310 EXPECT_TRUE(IsFocusedWindow(w1));
311 EXPECT_FALSE(IsFocusedWindow(w2));
314 // Attempting to send a key event to w1 (not in the lock container) should
315 // cause focus to be reset.
316 ui::test::EventGenerator generator(root_window());
317 generator.PressKey(ui::VKEY_SPACE, 0);
318 EXPECT_EQ(NULL, client::GetFocusClient(w1)->GetFocusedWindow());
319 EXPECT_FALSE(IsFocusedWindow(w1));
323 // Events sent to a window not in the lock container will not be processed.
324 // i.e. never sent to the non-lock container's event filter.
325 ui::test::EventGenerator generator(root_window(), w1);
326 generator.ClickLeftButton();
327 EXPECT_EQ(0, nonlock_ef.num_mouse_events());
329 // Events sent to a window in the lock container will be processed.
330 ui::test::EventGenerator generator3(root_window(), w3.get());
331 generator3.PressLeftButton();
332 EXPECT_EQ(1, lock_ef.num_mouse_events());
335 // Prevent w3 from being deleted by the hierarchy since its delegate is owned
336 // by this scope.
337 w3->parent()->RemoveChild(w3.get());
340 TEST_F(WindowEventDispatcherTest, DontIgnoreUnknownKeys) {
341 ConsumeKeyHandler handler;
342 root_window()->AddPreTargetHandler(&handler);
344 ui::KeyEvent unknown_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN, ui::EF_NONE);
345 DispatchEventUsingWindowDispatcher(&unknown_event);
346 EXPECT_TRUE(unknown_event.handled());
347 EXPECT_EQ(1, handler.num_key_events());
349 handler.Reset();
350 ui::KeyEvent known_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
351 DispatchEventUsingWindowDispatcher(&known_event);
352 EXPECT_TRUE(known_event.handled());
353 EXPECT_EQ(1, handler.num_key_events());
355 handler.Reset();
356 ui::KeyEvent ime_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
357 ui::EF_IME_FABRICATED_KEY);
358 DispatchEventUsingWindowDispatcher(&ime_event);
359 EXPECT_TRUE(ime_event.handled());
360 EXPECT_EQ(1, handler.num_key_events());
362 handler.Reset();
363 ui::KeyEvent unknown_key_with_char_event(ui::ET_KEY_PRESSED, ui::VKEY_UNKNOWN,
364 ui::EF_NONE);
365 unknown_key_with_char_event.set_character(0x00e4 /* "ä" */);
366 DispatchEventUsingWindowDispatcher(&unknown_key_with_char_event);
367 EXPECT_TRUE(unknown_key_with_char_event.handled());
368 EXPECT_EQ(1, handler.num_key_events());
371 TEST_F(WindowEventDispatcherTest, NoDelegateWindowReceivesKeyEvents) {
372 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
373 w1->Show();
374 w1->Focus();
376 ui::test::TestEventHandler handler;
377 w1->AddPreTargetHandler(&handler);
378 ui::KeyEvent key_press(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE);
379 DispatchEventUsingWindowDispatcher(&key_press);
380 EXPECT_TRUE(key_press.handled());
381 EXPECT_EQ(1, handler.num_key_events());
383 w1->RemovePreTargetHandler(&handler);
386 // Tests that touch-events that are beyond the bounds of the root-window do get
387 // propagated to the event filters correctly with the root as the target.
388 TEST_F(WindowEventDispatcherTest, TouchEventsOutsideBounds) {
389 ui::test::TestEventHandler handler;
390 root_window()->AddPreTargetHandler(&handler);
392 gfx::Point position = root_window()->bounds().origin();
393 position.Offset(-10, -10);
394 ui::TouchEvent press(
395 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
396 DispatchEventUsingWindowDispatcher(&press);
397 EXPECT_EQ(1, handler.num_touch_events());
399 position = root_window()->bounds().origin();
400 position.Offset(root_window()->bounds().width() + 10,
401 root_window()->bounds().height() + 10);
402 ui::TouchEvent release(
403 ui::ET_TOUCH_RELEASED, position, 0, ui::EventTimeForNow());
404 DispatchEventUsingWindowDispatcher(&release);
405 EXPECT_EQ(2, handler.num_touch_events());
408 // Tests that scroll events are dispatched correctly.
409 TEST_F(WindowEventDispatcherTest, ScrollEventDispatch) {
410 base::TimeDelta now = ui::EventTimeForNow();
411 ui::test::TestEventHandler handler;
412 root_window()->AddPreTargetHandler(&handler);
414 test::TestWindowDelegate delegate;
415 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
416 w1->SetBounds(gfx::Rect(20, 20, 40, 40));
418 // A scroll event on the root-window itself is dispatched.
419 ui::ScrollEvent scroll1(ui::ET_SCROLL,
420 gfx::Point(10, 10),
421 now,
423 0, -10,
424 0, -10,
426 DispatchEventUsingWindowDispatcher(&scroll1);
427 EXPECT_EQ(1, handler.num_scroll_events());
429 // Scroll event on a window should be dispatched properly.
430 ui::ScrollEvent scroll2(ui::ET_SCROLL,
431 gfx::Point(25, 30),
432 now,
434 -10, 0,
435 -10, 0,
437 DispatchEventUsingWindowDispatcher(&scroll2);
438 EXPECT_EQ(2, handler.num_scroll_events());
439 root_window()->RemovePreTargetHandler(&handler);
442 namespace {
444 // FilterFilter that tracks the types of events it's seen.
445 class EventFilterRecorder : public ui::EventHandler {
446 public:
447 typedef std::vector<ui::EventType> Events;
448 typedef std::vector<gfx::Point> EventLocations;
449 typedef std::vector<int> EventFlags;
451 EventFilterRecorder()
452 : wait_until_event_(ui::ET_UNKNOWN) {
455 const Events& events() const { return events_; }
457 const EventLocations& mouse_locations() const { return mouse_locations_; }
458 gfx::Point mouse_location(int i) const { return mouse_locations_[i]; }
459 const EventLocations& touch_locations() const { return touch_locations_; }
460 const EventLocations& gesture_locations() const { return gesture_locations_; }
461 const EventFlags& mouse_event_flags() const { return mouse_event_flags_; }
463 void WaitUntilReceivedEvent(ui::EventType type) {
464 wait_until_event_ = type;
465 run_loop_.reset(new base::RunLoop());
466 run_loop_->Run();
469 Events GetAndResetEvents() {
470 Events events = events_;
471 Reset();
472 return events;
475 void Reset() {
476 events_.clear();
477 mouse_locations_.clear();
478 touch_locations_.clear();
479 gesture_locations_.clear();
480 mouse_event_flags_.clear();
483 // ui::EventHandler overrides:
484 void OnEvent(ui::Event* event) override {
485 ui::EventHandler::OnEvent(event);
486 events_.push_back(event->type());
487 if (wait_until_event_ == event->type() && run_loop_) {
488 run_loop_->Quit();
489 wait_until_event_ = ui::ET_UNKNOWN;
493 void OnMouseEvent(ui::MouseEvent* event) override {
494 mouse_locations_.push_back(event->location());
495 mouse_event_flags_.push_back(event->flags());
498 void OnTouchEvent(ui::TouchEvent* event) override {
499 touch_locations_.push_back(event->location());
502 void OnGestureEvent(ui::GestureEvent* event) override {
503 gesture_locations_.push_back(event->location());
506 bool HasReceivedEvent(ui::EventType type) {
507 return std::find(events_.begin(), events_.end(), type) != events_.end();
510 private:
511 scoped_ptr<base::RunLoop> run_loop_;
512 ui::EventType wait_until_event_;
514 Events events_;
515 EventLocations mouse_locations_;
516 EventLocations touch_locations_;
517 EventLocations gesture_locations_;
518 EventFlags mouse_event_flags_;
520 DISALLOW_COPY_AND_ASSIGN(EventFilterRecorder);
523 // Converts an EventType to a string.
524 std::string EventTypeToString(ui::EventType type) {
525 switch (type) {
526 case ui::ET_TOUCH_RELEASED:
527 return "TOUCH_RELEASED";
529 case ui::ET_TOUCH_CANCELLED:
530 return "TOUCH_CANCELLED";
532 case ui::ET_TOUCH_PRESSED:
533 return "TOUCH_PRESSED";
535 case ui::ET_TOUCH_MOVED:
536 return "TOUCH_MOVED";
538 case ui::ET_MOUSE_PRESSED:
539 return "MOUSE_PRESSED";
541 case ui::ET_MOUSE_DRAGGED:
542 return "MOUSE_DRAGGED";
544 case ui::ET_MOUSE_RELEASED:
545 return "MOUSE_RELEASED";
547 case ui::ET_MOUSE_MOVED:
548 return "MOUSE_MOVED";
550 case ui::ET_MOUSE_ENTERED:
551 return "MOUSE_ENTERED";
553 case ui::ET_MOUSE_EXITED:
554 return "MOUSE_EXITED";
556 case ui::ET_GESTURE_SCROLL_BEGIN:
557 return "GESTURE_SCROLL_BEGIN";
559 case ui::ET_GESTURE_SCROLL_END:
560 return "GESTURE_SCROLL_END";
562 case ui::ET_GESTURE_SCROLL_UPDATE:
563 return "GESTURE_SCROLL_UPDATE";
565 case ui::ET_GESTURE_PINCH_BEGIN:
566 return "GESTURE_PINCH_BEGIN";
568 case ui::ET_GESTURE_PINCH_END:
569 return "GESTURE_PINCH_END";
571 case ui::ET_GESTURE_PINCH_UPDATE:
572 return "GESTURE_PINCH_UPDATE";
574 case ui::ET_GESTURE_TAP:
575 return "GESTURE_TAP";
577 case ui::ET_GESTURE_TAP_DOWN:
578 return "GESTURE_TAP_DOWN";
580 case ui::ET_GESTURE_TAP_CANCEL:
581 return "GESTURE_TAP_CANCEL";
583 case ui::ET_GESTURE_SHOW_PRESS:
584 return "GESTURE_SHOW_PRESS";
586 case ui::ET_GESTURE_BEGIN:
587 return "GESTURE_BEGIN";
589 case ui::ET_GESTURE_END:
590 return "GESTURE_END";
592 default:
593 // We should explicitly require each event type.
594 NOTREACHED() << "Received unexpected event: " << type;
595 break;
597 return "";
600 std::string EventTypesToString(const EventFilterRecorder::Events& events) {
601 std::string result;
602 for (size_t i = 0; i < events.size(); ++i) {
603 if (i != 0)
604 result += " ";
605 result += EventTypeToString(events[i]);
607 return result;
610 } // namespace
612 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
613 #define MAYBE(x) DISABLED_##x
614 #else
615 #define MAYBE(x) x
616 #endif
618 // Verifies a repost mouse event targets the window with capture (if there is
619 // one).
620 // Flaky on 32-bit Windows bots. http://crbug.com/388290
621 TEST_F(WindowEventDispatcherTest, MAYBE(RepostTargetsCaptureWindow)) {
622 // Set capture on |window| generate a mouse event (that is reposted) and not
623 // over |window| and verify |window| gets it (|window| gets it because it has
624 // capture).
625 EXPECT_FALSE(Env::GetInstance()->IsMouseButtonDown());
626 EventFilterRecorder recorder;
627 scoped_ptr<Window> window(CreateNormalWindow(1, root_window(), NULL));
628 window->SetBounds(gfx::Rect(20, 20, 40, 30));
629 window->AddPreTargetHandler(&recorder);
630 window->SetCapture();
631 const ui::MouseEvent press_event(
632 ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
633 ui::EF_LEFT_MOUSE_BUTTON, ui::EF_LEFT_MOUSE_BUTTON);
634 host()->dispatcher()->RepostEvent(press_event);
635 RunAllPendingInMessageLoop(); // Necessitated by RepostEvent().
636 // Mouse moves/enters may be generated. We only care about a pressed.
637 EXPECT_TRUE(EventTypesToString(recorder.events()).find("MOUSE_PRESSED") !=
638 std::string::npos) << EventTypesToString(recorder.events());
641 TEST_F(WindowEventDispatcherTest, MouseMovesHeld) {
642 EventFilterRecorder recorder;
643 root_window()->AddPreTargetHandler(&recorder);
645 test::TestWindowDelegate delegate;
646 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
647 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
649 ui::MouseEvent mouse_move_event(ui::ET_MOUSE_MOVED, gfx::Point(0, 0),
650 gfx::Point(0, 0), 0, 0);
651 DispatchEventUsingWindowDispatcher(&mouse_move_event);
652 // Discard MOUSE_ENTER.
653 recorder.Reset();
655 host()->dispatcher()->HoldPointerMoves();
657 // Check that we don't immediately dispatch the MOUSE_DRAGGED event.
658 ui::MouseEvent mouse_dragged_event(ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0),
659 gfx::Point(0, 0), 0, 0);
660 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
661 EXPECT_TRUE(recorder.events().empty());
663 // Check that we do dispatch the held MOUSE_DRAGGED event before another type
664 // of event.
665 ui::MouseEvent mouse_pressed_event(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0),
666 gfx::Point(0, 0), 0, 0);
667 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
668 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
669 EventTypesToString(recorder.events()));
670 recorder.Reset();
672 // Check that we coalesce held MOUSE_DRAGGED events. Note that here (and
673 // elsewhere in this test) we re-define each event prior to dispatch so that
674 // it has the correct state (phase, handled, target, etc.).
675 mouse_dragged_event = ui::MouseEvent(
676 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
677 ui::MouseEvent mouse_dragged_event2(ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10),
678 gfx::Point(10, 10), 0, 0);
679 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
680 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
681 EXPECT_TRUE(recorder.events().empty());
682 mouse_pressed_event = ui::MouseEvent(
683 ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
684 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
685 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
686 EventTypesToString(recorder.events()));
687 recorder.Reset();
689 // Check that on ReleasePointerMoves, held events are not dispatched
690 // immediately, but posted instead.
691 mouse_dragged_event = ui::MouseEvent(
692 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
693 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
694 host()->dispatcher()->ReleasePointerMoves();
695 EXPECT_TRUE(recorder.events().empty());
696 RunAllPendingInMessageLoop();
697 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
698 recorder.Reset();
700 // However if another message comes in before the dispatch of the posted
701 // event, check that the posted event is dispatched before this new event.
702 host()->dispatcher()->HoldPointerMoves();
703 mouse_dragged_event = ui::MouseEvent(
704 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
705 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
706 host()->dispatcher()->ReleasePointerMoves();
707 mouse_pressed_event = ui::MouseEvent(
708 ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
709 DispatchEventUsingWindowDispatcher(&mouse_pressed_event);
710 EXPECT_EQ("MOUSE_DRAGGED MOUSE_PRESSED",
711 EventTypesToString(recorder.events()));
712 recorder.Reset();
713 RunAllPendingInMessageLoop();
714 EXPECT_TRUE(recorder.events().empty());
716 // Check that if the other message is another MOUSE_DRAGGED, we still coalesce
717 // them.
718 host()->dispatcher()->HoldPointerMoves();
719 mouse_dragged_event = ui::MouseEvent(
720 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
721 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
722 host()->dispatcher()->ReleasePointerMoves();
723 mouse_dragged_event2 = ui::MouseEvent(
724 ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
725 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
726 EXPECT_EQ("MOUSE_DRAGGED", EventTypesToString(recorder.events()));
727 recorder.Reset();
728 RunAllPendingInMessageLoop();
729 EXPECT_TRUE(recorder.events().empty());
731 // Check that synthetic mouse move event has a right location when issued
732 // while holding pointer moves.
733 mouse_dragged_event = ui::MouseEvent(
734 ui::ET_MOUSE_DRAGGED, gfx::Point(0, 0), gfx::Point(0, 0), 0, 0);
735 mouse_dragged_event2 = ui::MouseEvent(
736 ui::ET_MOUSE_DRAGGED, gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
737 ui::MouseEvent mouse_dragged_event3(ui::ET_MOUSE_DRAGGED, gfx::Point(28, 28),
738 gfx::Point(28, 28), 0, 0);
739 host()->dispatcher()->HoldPointerMoves();
740 DispatchEventUsingWindowDispatcher(&mouse_dragged_event);
741 DispatchEventUsingWindowDispatcher(&mouse_dragged_event2);
742 window->SetBounds(gfx::Rect(15, 15, 80, 80));
743 DispatchEventUsingWindowDispatcher(&mouse_dragged_event3);
744 RunAllPendingInMessageLoop();
745 EXPECT_TRUE(recorder.events().empty());
746 host()->dispatcher()->ReleasePointerMoves();
747 RunAllPendingInMessageLoop();
748 EXPECT_EQ("MOUSE_MOVED", EventTypesToString(recorder.events()));
749 EXPECT_EQ(gfx::Point(13, 13), recorder.mouse_location(0));
750 recorder.Reset();
751 root_window()->RemovePreTargetHandler(&recorder);
754 TEST_F(WindowEventDispatcherTest, TouchMovesHeld) {
755 EventFilterRecorder recorder;
756 root_window()->AddPreTargetHandler(&recorder);
758 test::TestWindowDelegate delegate;
759 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
760 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
762 // Starting the touch and throwing out the first few events, since the system
763 // is going to generate synthetic mouse events that are not relevant to the
764 // test.
765 ui::TouchEvent touch_pressed_event(
766 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
767 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
768 recorder.WaitUntilReceivedEvent(ui::ET_GESTURE_SHOW_PRESS);
769 recorder.Reset();
771 host()->dispatcher()->HoldPointerMoves();
773 // Check that we don't immediately dispatch the TOUCH_MOVED event.
774 ui::TouchEvent touch_moved_event(
775 ui::ET_TOUCH_MOVED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
776 ui::TouchEvent touch_moved_event2(
777 ui::ET_TOUCH_MOVED, gfx::Point(11, 10), 0, ui::EventTimeForNow());
778 ui::TouchEvent touch_moved_event3(
779 ui::ET_TOUCH_MOVED, gfx::Point(12, 10), 0, ui::EventTimeForNow());
781 DispatchEventUsingWindowDispatcher(&touch_moved_event);
782 EXPECT_TRUE(recorder.events().empty());
784 // Check that on ReleasePointerMoves, held events are not dispatched
785 // immediately, but posted instead.
786 DispatchEventUsingWindowDispatcher(&touch_moved_event2);
787 host()->dispatcher()->ReleasePointerMoves();
788 EXPECT_TRUE(recorder.events().empty());
790 RunAllPendingInMessageLoop();
791 EXPECT_EQ("TOUCH_MOVED", EventTypesToString(recorder.events()));
792 recorder.Reset();
794 // If another touch event occurs then the held touch should be dispatched
795 // immediately before it.
796 ui::TouchEvent touch_released_event(
797 ui::ET_TOUCH_RELEASED, gfx::Point(10, 10), 0, ui::EventTimeForNow());
798 recorder.Reset();
799 host()->dispatcher()->HoldPointerMoves();
800 DispatchEventUsingWindowDispatcher(&touch_moved_event3);
801 DispatchEventUsingWindowDispatcher(&touch_released_event);
802 EXPECT_EQ("TOUCH_MOVED TOUCH_RELEASED GESTURE_TAP GESTURE_END",
803 EventTypesToString(recorder.events()));
804 recorder.Reset();
805 host()->dispatcher()->ReleasePointerMoves();
806 RunAllPendingInMessageLoop();
807 EXPECT_TRUE(recorder.events().empty());
810 // Verifies that a direct call to ProcessedTouchEvent() with a
811 // TOUCH_PRESSED event does not cause a crash.
812 TEST_F(WindowEventDispatcherTest, CallToProcessedTouchEvent) {
813 test::TestWindowDelegate delegate;
814 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
815 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
817 ui::TouchEvent touch(
818 ui::ET_TOUCH_PRESSED, gfx::Point(10, 10), 1, ui::EventTimeForNow());
819 host()->dispatcher()->ProcessedTouchEvent(
820 &touch, window.get(), ui::ER_UNHANDLED);
823 // This event handler requests the dispatcher to start holding pointer-move
824 // events when it receives the first scroll-update gesture.
825 class HoldPointerOnScrollHandler : public ui::test::TestEventHandler {
826 public:
827 HoldPointerOnScrollHandler(WindowEventDispatcher* dispatcher,
828 EventFilterRecorder* filter)
829 : dispatcher_(dispatcher),
830 filter_(filter),
831 holding_moves_(false) {}
832 ~HoldPointerOnScrollHandler() override {}
834 private:
835 // ui::test::TestEventHandler:
836 void OnGestureEvent(ui::GestureEvent* gesture) override {
837 if (!holding_moves_ && gesture->type() == ui::ET_GESTURE_SCROLL_UPDATE) {
838 holding_moves_ = true;
839 dispatcher_->HoldPointerMoves();
840 filter_->Reset();
841 } else if (gesture->type() == ui::ET_GESTURE_SCROLL_END) {
842 dispatcher_->ReleasePointerMoves();
843 holding_moves_ = false;
847 WindowEventDispatcher* dispatcher_;
848 EventFilterRecorder* filter_;
849 bool holding_moves_;
851 DISALLOW_COPY_AND_ASSIGN(HoldPointerOnScrollHandler);
854 // Tests that touch-move events don't contribute to an in-progress scroll
855 // gesture if touch-move events are being held by the dispatcher.
856 TEST_F(WindowEventDispatcherTest, TouchMovesHeldOnScroll) {
857 EventFilterRecorder recorder;
858 root_window()->AddPreTargetHandler(&recorder);
859 test::TestWindowDelegate delegate;
860 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
861 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
862 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
863 window->AddPreTargetHandler(&handler);
865 ui::test::EventGenerator generator(root_window());
866 generator.GestureScrollSequence(
867 gfx::Point(60, 60), gfx::Point(10, 60),
868 base::TimeDelta::FromMilliseconds(100), 25);
870 // |handler| will have reset |filter| and started holding the touch-move
871 // events when scrolling started. At the end of the scroll (i.e. upon
872 // touch-release), the held touch-move event will have been dispatched first,
873 // along with the subsequent events (i.e. touch-release, scroll-end, and
874 // gesture-end).
875 const EventFilterRecorder::Events& events = recorder.events();
876 EXPECT_EQ(
877 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
878 "GESTURE_SCROLL_END GESTURE_END",
879 EventTypesToString(events));
880 ASSERT_EQ(2u, recorder.touch_locations().size());
881 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
882 recorder.touch_locations()[0].ToString());
883 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
884 recorder.touch_locations()[1].ToString());
887 // Tests that a 'held' touch-event does contribute to gesture event when it is
888 // dispatched.
889 TEST_F(WindowEventDispatcherTest, HeldTouchMoveContributesToGesture) {
890 EventFilterRecorder recorder;
891 root_window()->AddPreTargetHandler(&recorder);
893 const gfx::Point location(20, 20);
894 ui::TouchEvent press(
895 ui::ET_TOUCH_PRESSED, location, 0, ui::EventTimeForNow());
896 DispatchEventUsingWindowDispatcher(&press);
897 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_PRESSED));
898 recorder.Reset();
900 host()->dispatcher()->HoldPointerMoves();
902 ui::TouchEvent move(ui::ET_TOUCH_MOVED,
903 location + gfx::Vector2d(100, 100),
905 ui::EventTimeForNow());
906 DispatchEventUsingWindowDispatcher(&move);
907 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
908 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
909 recorder.Reset();
911 host()->dispatcher()->ReleasePointerMoves();
912 EXPECT_FALSE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
913 RunAllPendingInMessageLoop();
914 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_TOUCH_MOVED));
915 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_BEGIN));
916 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_SCROLL_UPDATE));
918 root_window()->RemovePreTargetHandler(&recorder);
921 // Tests that synthetic mouse events are ignored when mouse
922 // events are disabled.
923 TEST_F(WindowEventDispatcherTest, DispatchSyntheticMouseEvents) {
924 EventFilterRecorder recorder;
925 root_window()->AddPreTargetHandler(&recorder);
927 test::TestWindowDelegate delegate;
928 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
929 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
930 window->Show();
931 window->SetCapture();
933 test::TestCursorClient cursor_client(root_window());
935 // Dispatch a non-synthetic mouse event when mouse events are enabled.
936 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
937 gfx::Point(10, 10), 0, 0);
938 DispatchEventUsingWindowDispatcher(&mouse1);
939 EXPECT_FALSE(recorder.events().empty());
940 recorder.Reset();
942 // Dispatch a synthetic mouse event when mouse events are enabled.
943 ui::MouseEvent mouse2(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
944 gfx::Point(10, 10), ui::EF_IS_SYNTHESIZED, 0);
945 DispatchEventUsingWindowDispatcher(&mouse2);
946 EXPECT_FALSE(recorder.events().empty());
947 recorder.Reset();
949 // Dispatch a synthetic mouse event when mouse events are disabled.
950 cursor_client.DisableMouseEvents();
951 DispatchEventUsingWindowDispatcher(&mouse2);
952 EXPECT_TRUE(recorder.events().empty());
953 root_window()->RemovePreTargetHandler(&recorder);
956 // Tests that a mouse-move event is not synthesized when a mouse-button is down.
957 TEST_F(WindowEventDispatcherTest, DoNotSynthesizeWhileButtonDown) {
958 EventFilterRecorder recorder;
959 test::TestWindowDelegate delegate;
960 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
961 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
962 window->Show();
964 window->AddPreTargetHandler(&recorder);
965 // Dispatch a non-synthetic mouse event when mouse events are enabled.
966 ui::MouseEvent mouse1(ui::ET_MOUSE_PRESSED, gfx::Point(10, 10),
967 gfx::Point(10, 10), ui::EF_LEFT_MOUSE_BUTTON,
968 ui::EF_LEFT_MOUSE_BUTTON);
969 DispatchEventUsingWindowDispatcher(&mouse1);
970 ASSERT_EQ(1u, recorder.events().size());
971 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder.events()[0]);
972 window->RemovePreTargetHandler(&recorder);
973 recorder.Reset();
975 // Move |window| away from underneath the cursor.
976 root_window()->AddPreTargetHandler(&recorder);
977 window->SetBounds(gfx::Rect(30, 30, 100, 100));
978 EXPECT_TRUE(recorder.events().empty());
979 RunAllPendingInMessageLoop();
980 EXPECT_TRUE(recorder.events().empty());
981 root_window()->RemovePreTargetHandler(&recorder);
984 #if defined(OS_WIN) && defined(ARCH_CPU_X86)
985 #define MAYBE(x) DISABLED_##x
986 #else
987 #define MAYBE(x) x
988 #endif
990 // Tests synthetic mouse events generated when window bounds changes such that
991 // the cursor previously outside the window becomes inside, or vice versa.
992 // Do not synthesize events if the window ignores events or is invisible.
993 // Flaky on 32-bit Windows bots. http://crbug.com/388272
994 TEST_F(WindowEventDispatcherTest,
995 MAYBE(SynthesizeMouseEventsOnWindowBoundsChanged)) {
996 test::TestWindowDelegate delegate;
997 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
998 &delegate, 1234, gfx::Rect(5, 5, 100, 100), root_window()));
999 window->Show();
1000 window->SetCapture();
1002 EventFilterRecorder recorder;
1003 window->AddPreTargetHandler(&recorder);
1005 // Dispatch a non-synthetic mouse event to place cursor inside window bounds.
1006 ui::MouseEvent mouse(ui::ET_MOUSE_MOVED, gfx::Point(10, 10),
1007 gfx::Point(10, 10), 0, 0);
1008 DispatchEventUsingWindowDispatcher(&mouse);
1009 EXPECT_FALSE(recorder.events().empty());
1010 recorder.Reset();
1012 // Update the window bounds so that cursor is now outside the window.
1013 // This should trigger a synthetic MOVED event.
1014 gfx::Rect bounds1(20, 20, 100, 100);
1015 window->SetBounds(bounds1);
1016 RunAllPendingInMessageLoop();
1017 ASSERT_FALSE(recorder.events().empty());
1018 ASSERT_FALSE(recorder.mouse_event_flags().empty());
1019 EXPECT_EQ(ui::ET_MOUSE_MOVED, recorder.events().back());
1020 EXPECT_EQ(ui::EF_IS_SYNTHESIZED, recorder.mouse_event_flags().back());
1021 recorder.Reset();
1023 // Set window to ignore events.
1024 window->set_ignore_events(true);
1026 // Update the window bounds so that cursor is back inside the window.
1027 // This should not trigger a synthetic event.
1028 gfx::Rect bounds2(5, 5, 100, 100);
1029 window->SetBounds(bounds2);
1030 RunAllPendingInMessageLoop();
1031 EXPECT_TRUE(recorder.events().empty());
1032 recorder.Reset();
1034 // Set window to accept events but invisible.
1035 window->set_ignore_events(false);
1036 window->Hide();
1037 recorder.Reset();
1039 // Update the window bounds so that cursor is outside the window.
1040 // This should not trigger a synthetic event.
1041 window->SetBounds(bounds1);
1042 RunAllPendingInMessageLoop();
1043 EXPECT_TRUE(recorder.events().empty());
1046 // Tests that a mouse exit is dispatched to the last known cursor location
1047 // when the cursor becomes invisible.
1048 TEST_F(WindowEventDispatcherTest, DispatchMouseExitWhenCursorHidden) {
1049 EventFilterRecorder recorder;
1050 root_window()->AddPreTargetHandler(&recorder);
1052 test::TestWindowDelegate delegate;
1053 gfx::Point window_origin(7, 18);
1054 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1055 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1056 root_window()));
1057 window->Show();
1059 // Dispatch a mouse move event into the window.
1060 gfx::Point mouse_location(gfx::Point(15, 25));
1061 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1062 mouse_location, 0, 0);
1063 EXPECT_TRUE(recorder.events().empty());
1064 DispatchEventUsingWindowDispatcher(&mouse1);
1065 EXPECT_FALSE(recorder.events().empty());
1066 recorder.Reset();
1068 // Hide the cursor and verify a mouse exit was dispatched.
1069 host()->OnCursorVisibilityChanged(false);
1070 EXPECT_FALSE(recorder.events().empty());
1071 EXPECT_EQ("MOUSE_EXITED", EventTypesToString(recorder.events()));
1073 // Verify the mouse exit was dispatched at the correct location
1074 // (in the correct coordinate space).
1075 int translated_x = mouse_location.x() - window_origin.x();
1076 int translated_y = mouse_location.y() - window_origin.y();
1077 gfx::Point translated_point(translated_x, translated_y);
1078 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1079 root_window()->RemovePreTargetHandler(&recorder);
1082 // Tests that a synthetic mouse exit is dispatched to the last known cursor
1083 // location after mouse events are disabled on the cursor client.
1084 TEST_F(WindowEventDispatcherTest,
1085 DispatchSyntheticMouseExitAfterMouseEventsDisabled) {
1086 EventFilterRecorder recorder;
1087 root_window()->AddPreTargetHandler(&recorder);
1089 test::TestWindowDelegate delegate;
1090 gfx::Point window_origin(7, 18);
1091 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1092 &delegate, 1234, gfx::Rect(window_origin, gfx::Size(100, 100)),
1093 root_window()));
1094 window->Show();
1096 // Dispatch a mouse move event into the window.
1097 gfx::Point mouse_location(gfx::Point(15, 25));
1098 ui::MouseEvent mouse1(ui::ET_MOUSE_MOVED, mouse_location,
1099 mouse_location, 0, 0);
1100 EXPECT_TRUE(recorder.events().empty());
1101 DispatchEventUsingWindowDispatcher(&mouse1);
1102 EXPECT_FALSE(recorder.events().empty());
1103 recorder.Reset();
1105 test::TestCursorClient cursor_client(root_window());
1106 cursor_client.DisableMouseEvents();
1108 gfx::Point mouse_exit_location(gfx::Point(150, 150));
1109 ui::MouseEvent mouse2(ui::ET_MOUSE_EXITED, gfx::Point(150, 150),
1110 gfx::Point(150, 150), ui::EF_IS_SYNTHESIZED, 0);
1111 DispatchEventUsingWindowDispatcher(&mouse2);
1113 EXPECT_FALSE(recorder.events().empty());
1114 // We get the mouse exited event twice in our filter. Once during the
1115 // predispatch phase and during the actual dispatch.
1116 EXPECT_EQ("MOUSE_EXITED MOUSE_EXITED", EventTypesToString(recorder.events()));
1118 // Verify the mouse exit was dispatched at the correct location
1119 // (in the correct coordinate space).
1120 int translated_x = mouse_exit_location.x() - window_origin.x();
1121 int translated_y = mouse_exit_location.y() - window_origin.y();
1122 gfx::Point translated_point(translated_x, translated_y);
1123 EXPECT_EQ(recorder.mouse_location(0).ToString(), translated_point.ToString());
1124 root_window()->RemovePreTargetHandler(&recorder);
1127 class DeletingEventFilter : public ui::EventHandler {
1128 public:
1129 DeletingEventFilter()
1130 : delete_during_pre_handle_(false) {}
1131 ~DeletingEventFilter() override {}
1133 void Reset(bool delete_during_pre_handle) {
1134 delete_during_pre_handle_ = delete_during_pre_handle;
1137 private:
1138 // Overridden from ui::EventHandler:
1139 void OnKeyEvent(ui::KeyEvent* event) override {
1140 if (delete_during_pre_handle_)
1141 delete event->target();
1144 void OnMouseEvent(ui::MouseEvent* event) override {
1145 if (delete_during_pre_handle_)
1146 delete event->target();
1149 bool delete_during_pre_handle_;
1151 DISALLOW_COPY_AND_ASSIGN(DeletingEventFilter);
1154 class DeletingWindowDelegate : public test::TestWindowDelegate {
1155 public:
1156 DeletingWindowDelegate()
1157 : window_(NULL),
1158 delete_during_handle_(false),
1159 got_event_(false) {}
1160 ~DeletingWindowDelegate() override {}
1162 void Reset(Window* window, bool delete_during_handle) {
1163 window_ = window;
1164 delete_during_handle_ = delete_during_handle;
1165 got_event_ = false;
1167 bool got_event() const { return got_event_; }
1169 private:
1170 // Overridden from WindowDelegate:
1171 void OnKeyEvent(ui::KeyEvent* event) override {
1172 if (delete_during_handle_)
1173 delete window_;
1174 got_event_ = true;
1177 void OnMouseEvent(ui::MouseEvent* event) override {
1178 if (delete_during_handle_)
1179 delete window_;
1180 got_event_ = true;
1183 Window* window_;
1184 bool delete_during_handle_;
1185 bool got_event_;
1187 DISALLOW_COPY_AND_ASSIGN(DeletingWindowDelegate);
1190 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringDispatch) {
1191 // Verifies that we can delete a window during each phase of event handling.
1192 // Deleting the window should not cause a crash, only prevent further
1193 // processing from occurring.
1194 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1195 DeletingWindowDelegate d11;
1196 Window* w11 = CreateNormalWindow(11, w1.get(), &d11);
1197 WindowTracker tracker;
1198 DeletingEventFilter w1_filter;
1199 w1->AddPreTargetHandler(&w1_filter);
1200 client::GetFocusClient(w1.get())->FocusWindow(w11);
1202 ui::test::EventGenerator generator(root_window(), w11);
1204 // First up, no one deletes anything.
1205 tracker.Add(w11);
1206 d11.Reset(w11, false);
1208 generator.PressLeftButton();
1209 EXPECT_TRUE(tracker.Contains(w11));
1210 EXPECT_TRUE(d11.got_event());
1211 generator.ReleaseLeftButton();
1213 // Delegate deletes w11. This will prevent the post-handle step from applying.
1214 w1_filter.Reset(false);
1215 d11.Reset(w11, true);
1216 generator.PressKey(ui::VKEY_A, 0);
1217 EXPECT_FALSE(tracker.Contains(w11));
1218 EXPECT_TRUE(d11.got_event());
1220 // Pre-handle step deletes w11. This will prevent the delegate and the post-
1221 // handle steps from applying.
1222 w11 = CreateNormalWindow(11, w1.get(), &d11);
1223 w1_filter.Reset(true);
1224 d11.Reset(w11, false);
1225 generator.PressLeftButton();
1226 EXPECT_FALSE(tracker.Contains(w11));
1227 EXPECT_FALSE(d11.got_event());
1230 namespace {
1232 // A window delegate that detaches the parent of the target's parent window when
1233 // it receives a tap event.
1234 class DetachesParentOnTapDelegate : public test::TestWindowDelegate {
1235 public:
1236 DetachesParentOnTapDelegate() {}
1237 ~DetachesParentOnTapDelegate() override {}
1239 private:
1240 void OnGestureEvent(ui::GestureEvent* event) override {
1241 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1242 event->SetHandled();
1243 return;
1246 if (event->type() == ui::ET_GESTURE_TAP) {
1247 Window* parent = static_cast<Window*>(event->target())->parent();
1248 parent->parent()->RemoveChild(parent);
1249 event->SetHandled();
1253 DISALLOW_COPY_AND_ASSIGN(DetachesParentOnTapDelegate);
1256 } // namespace
1258 // Tests that the gesture recognizer is reset for all child windows when a
1259 // window hides. No expectations, just checks that the test does not crash.
1260 TEST_F(WindowEventDispatcherTest,
1261 GestureRecognizerResetsTargetWhenParentHides) {
1262 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1263 DetachesParentOnTapDelegate delegate;
1264 scoped_ptr<Window> parent(CreateNormalWindow(22, w1.get(), NULL));
1265 Window* child = CreateNormalWindow(11, parent.get(), &delegate);
1266 ui::test::EventGenerator generator(root_window(), child);
1267 generator.GestureTapAt(gfx::Point(40, 40));
1270 namespace {
1272 // A window delegate that processes nested gestures on tap.
1273 class NestedGestureDelegate : public test::TestWindowDelegate {
1274 public:
1275 NestedGestureDelegate(ui::test::EventGenerator* generator,
1276 const gfx::Point tap_location)
1277 : generator_(generator),
1278 tap_location_(tap_location),
1279 gesture_end_count_(0) {}
1280 ~NestedGestureDelegate() override {}
1282 int gesture_end_count() const { return gesture_end_count_; }
1284 private:
1285 void OnGestureEvent(ui::GestureEvent* event) override {
1286 switch (event->type()) {
1287 case ui::ET_GESTURE_TAP_DOWN:
1288 event->SetHandled();
1289 break;
1290 case ui::ET_GESTURE_TAP:
1291 if (generator_)
1292 generator_->GestureTapAt(tap_location_);
1293 event->SetHandled();
1294 break;
1295 case ui::ET_GESTURE_END:
1296 ++gesture_end_count_;
1297 break;
1298 default:
1299 break;
1303 ui::test::EventGenerator* generator_;
1304 const gfx::Point tap_location_;
1305 int gesture_end_count_;
1306 DISALLOW_COPY_AND_ASSIGN(NestedGestureDelegate);
1309 } // namespace
1311 // Tests that gesture end is delivered after nested gesture processing.
1312 TEST_F(WindowEventDispatcherTest, GestureEndDeliveredAfterNestedGestures) {
1313 NestedGestureDelegate d1(NULL, gfx::Point());
1314 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &d1));
1315 w1->SetBounds(gfx::Rect(0, 0, 100, 100));
1317 ui::test::EventGenerator nested_generator(root_window(), w1.get());
1318 NestedGestureDelegate d2(&nested_generator, w1->bounds().CenterPoint());
1319 scoped_ptr<Window> w2(CreateNormalWindow(1, root_window(), &d2));
1320 w2->SetBounds(gfx::Rect(100, 0, 100, 100));
1322 // Tap on w2 which triggers nested gestures for w1.
1323 ui::test::EventGenerator generator(root_window(), w2.get());
1324 generator.GestureTapAt(w2->bounds().CenterPoint());
1326 // Both windows should get their gesture end events.
1327 EXPECT_EQ(1, d1.gesture_end_count());
1328 EXPECT_EQ(1, d2.gesture_end_count());
1331 // Tests whether we can repost the Tap down gesture event.
1332 TEST_F(WindowEventDispatcherTest, RepostTapdownGestureTest) {
1333 EventFilterRecorder recorder;
1334 root_window()->AddPreTargetHandler(&recorder);
1336 test::TestWindowDelegate delegate;
1337 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1338 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1340 ui::GestureEventDetails details(ui::ET_GESTURE_TAP_DOWN);
1341 gfx::Point point(10, 10);
1342 ui::GestureEvent event(point.x(),
1343 point.y(),
1345 ui::EventTimeForNow(),
1346 details);
1347 host()->dispatcher()->RepostEvent(event);
1348 RunAllPendingInMessageLoop();
1349 // TODO(rbyers): Currently disabled - crbug.com/170987
1350 EXPECT_FALSE(EventTypesToString(recorder.events()).find("GESTURE_TAP_DOWN") !=
1351 std::string::npos);
1352 recorder.Reset();
1353 root_window()->RemovePreTargetHandler(&recorder);
1356 // This class inherits from the EventFilterRecorder class which provides a
1357 // facility to record events. This class additionally provides a facility to
1358 // repost the ET_GESTURE_TAP_DOWN gesture to the target window and records
1359 // events after that.
1360 class RepostGestureEventRecorder : public EventFilterRecorder {
1361 public:
1362 RepostGestureEventRecorder(aura::Window* repost_source,
1363 aura::Window* repost_target)
1364 : repost_source_(repost_source),
1365 repost_target_(repost_target),
1366 reposted_(false),
1367 done_cleanup_(false) {}
1369 ~RepostGestureEventRecorder() override {}
1371 void OnTouchEvent(ui::TouchEvent* event) override {
1372 if (reposted_ && event->type() == ui::ET_TOUCH_PRESSED) {
1373 done_cleanup_ = true;
1374 Reset();
1376 EventFilterRecorder::OnTouchEvent(event);
1379 void OnGestureEvent(ui::GestureEvent* event) override {
1380 EXPECT_EQ(done_cleanup_ ? repost_target_ : repost_source_, event->target());
1381 if (event->type() == ui::ET_GESTURE_TAP_DOWN) {
1382 if (!reposted_) {
1383 EXPECT_NE(repost_target_, event->target());
1384 reposted_ = true;
1385 repost_target_->GetHost()->dispatcher()->RepostEvent(*event);
1386 // Ensure that the reposted gesture event above goes to the
1387 // repost_target_;
1388 repost_source_->GetRootWindow()->RemoveChild(repost_source_);
1389 return;
1392 EventFilterRecorder::OnGestureEvent(event);
1395 // Ignore mouse events as they don't fire at all times. This causes
1396 // the GestureRepostEventOrder test to fail randomly.
1397 void OnMouseEvent(ui::MouseEvent* event) override {}
1399 private:
1400 aura::Window* repost_source_;
1401 aura::Window* repost_target_;
1402 // set to true if we reposted the ET_GESTURE_TAP_DOWN event.
1403 bool reposted_;
1404 // set true if we're done cleaning up after hiding repost_source_;
1405 bool done_cleanup_;
1406 DISALLOW_COPY_AND_ASSIGN(RepostGestureEventRecorder);
1409 // Tests whether events which are generated after the reposted gesture event
1410 // are received after that. In this case the scroll sequence events should
1411 // be received after the reposted gesture event.
1412 TEST_F(WindowEventDispatcherTest, GestureRepostEventOrder) {
1413 // Expected events at the end for the repost_target window defined below.
1414 const char kExpectedTargetEvents[] =
1415 // TODO)(rbyers): Gesture event reposting is disabled - crbug.com/279039.
1416 // "GESTURE_BEGIN GESTURE_TAP_DOWN "
1417 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1418 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE TOUCH_MOVED "
1419 "GESTURE_SCROLL_UPDATE TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
1420 "GESTURE_SCROLL_END GESTURE_END";
1421 // We create two windows.
1422 // The first window (repost_source) is the one to which the initial tap
1423 // gesture is sent. It reposts this event to the second window
1424 // (repost_target).
1425 // We then generate the scroll sequence for repost_target and look for two
1426 // ET_GESTURE_TAP_DOWN events in the event list at the end.
1427 test::TestWindowDelegate delegate;
1428 scoped_ptr<aura::Window> repost_target(CreateTestWindowWithDelegate(
1429 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1431 scoped_ptr<aura::Window> repost_source(CreateTestWindowWithDelegate(
1432 &delegate, 1, gfx::Rect(0, 0, 50, 50), root_window()));
1434 RepostGestureEventRecorder repost_event_recorder(repost_source.get(),
1435 repost_target.get());
1436 root_window()->AddPreTargetHandler(&repost_event_recorder);
1438 // Generate a tap down gesture for the repost_source. This will be reposted
1439 // to repost_target.
1440 ui::test::EventGenerator repost_generator(root_window(), repost_source.get());
1441 repost_generator.GestureTapAt(gfx::Point(40, 40));
1442 RunAllPendingInMessageLoop();
1444 ui::test::EventGenerator scroll_generator(root_window(), repost_target.get());
1445 scroll_generator.GestureScrollSequence(
1446 gfx::Point(80, 80),
1447 gfx::Point(100, 100),
1448 base::TimeDelta::FromMilliseconds(100),
1450 RunAllPendingInMessageLoop();
1452 int tap_down_count = 0;
1453 for (size_t i = 0; i < repost_event_recorder.events().size(); ++i) {
1454 if (repost_event_recorder.events()[i] == ui::ET_GESTURE_TAP_DOWN)
1455 ++tap_down_count;
1458 // We expect two tap down events. One from the repost and the other one from
1459 // the scroll sequence posted above.
1460 // TODO(rbyers): Currently disabled - crbug.com/170987
1461 EXPECT_EQ(1, tap_down_count);
1463 EXPECT_EQ(kExpectedTargetEvents,
1464 EventTypesToString(repost_event_recorder.events()));
1465 root_window()->RemovePreTargetHandler(&repost_event_recorder);
1468 class OnMouseExitDeletingEventFilter : public EventFilterRecorder {
1469 public:
1470 OnMouseExitDeletingEventFilter() : window_to_delete_(NULL) {}
1471 ~OnMouseExitDeletingEventFilter() override {}
1473 void set_window_to_delete(Window* window_to_delete) {
1474 window_to_delete_ = window_to_delete;
1477 private:
1478 // Overridden from ui::EventHandler:
1479 void OnMouseEvent(ui::MouseEvent* event) override {
1480 EventFilterRecorder::OnMouseEvent(event);
1481 if (window_to_delete_) {
1482 delete window_to_delete_;
1483 window_to_delete_ = NULL;
1487 Window* window_to_delete_;
1489 DISALLOW_COPY_AND_ASSIGN(OnMouseExitDeletingEventFilter);
1492 // Tests that RootWindow drops mouse-moved event that is supposed to be sent to
1493 // a child, but the child is destroyed because of the synthesized mouse-exit
1494 // event generated on the previous mouse_moved_handler_.
1495 TEST_F(WindowEventDispatcherTest, DeleteWindowDuringMouseMovedDispatch) {
1496 // Create window 1 and set its event filter. Window 1 will take ownership of
1497 // the event filter.
1498 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), NULL));
1499 OnMouseExitDeletingEventFilter w1_filter;
1500 w1->AddPreTargetHandler(&w1_filter);
1501 w1->SetBounds(gfx::Rect(20, 20, 60, 60));
1502 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1504 ui::test::EventGenerator generator(root_window(), w1.get());
1506 // Move mouse over window 1 to set it as the |mouse_moved_handler_| for the
1507 // root window.
1508 generator.MoveMouseTo(51, 51);
1509 EXPECT_EQ(w1.get(), host()->dispatcher()->mouse_moved_handler());
1511 // Create window 2 under the mouse cursor and stack it above window 1.
1512 Window* w2 = CreateNormalWindow(2, root_window(), NULL);
1513 w2->SetBounds(gfx::Rect(30, 30, 40, 40));
1514 root_window()->StackChildAbove(w2, w1.get());
1516 // Set window 2 as the window that is to be deleted when a mouse-exited event
1517 // happens on window 1.
1518 w1_filter.set_window_to_delete(w2);
1520 // Move mosue over window 2. This should generate a mouse-exited event for
1521 // window 1 resulting in deletion of window 2. The original mouse-moved event
1522 // that was targeted to window 2 should be dropped since window 2 is
1523 // destroyed. This test passes if no crash happens.
1524 generator.MoveMouseTo(52, 52);
1525 EXPECT_EQ(NULL, host()->dispatcher()->mouse_moved_handler());
1527 // Check events received by window 1.
1528 EXPECT_EQ("MOUSE_ENTERED MOUSE_MOVED MOUSE_EXITED",
1529 EventTypesToString(w1_filter.events()));
1532 namespace {
1534 // Used to track if OnWindowDestroying() is invoked and if there is a valid
1535 // RootWindow at such time.
1536 class ValidRootDuringDestructionWindowObserver : public aura::WindowObserver {
1537 public:
1538 ValidRootDuringDestructionWindowObserver(bool* got_destroying,
1539 bool* has_valid_root)
1540 : got_destroying_(got_destroying),
1541 has_valid_root_(has_valid_root) {
1544 // WindowObserver:
1545 void OnWindowDestroying(aura::Window* window) override {
1546 *got_destroying_ = true;
1547 *has_valid_root_ = (window->GetRootWindow() != NULL);
1550 private:
1551 bool* got_destroying_;
1552 bool* has_valid_root_;
1554 DISALLOW_COPY_AND_ASSIGN(ValidRootDuringDestructionWindowObserver);
1557 } // namespace
1559 // Verifies GetRootWindow() from ~Window returns a valid root.
1560 TEST_F(WindowEventDispatcherTest, ValidRootDuringDestruction) {
1561 bool got_destroying = false;
1562 bool has_valid_root = false;
1563 ValidRootDuringDestructionWindowObserver observer(&got_destroying,
1564 &has_valid_root);
1566 scoped_ptr<WindowTreeHost> host(
1567 WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100)));
1568 host->InitHost();
1569 // Owned by WindowEventDispatcher.
1570 Window* w1 = CreateNormalWindow(1, host->window(), NULL);
1571 w1->AddObserver(&observer);
1573 EXPECT_TRUE(got_destroying);
1574 EXPECT_TRUE(has_valid_root);
1577 namespace {
1579 // See description above DontResetHeldEvent for details.
1580 class DontResetHeldEventWindowDelegate : public test::TestWindowDelegate {
1581 public:
1582 explicit DontResetHeldEventWindowDelegate(aura::Window* root)
1583 : root_(root),
1584 mouse_event_count_(0) {}
1585 ~DontResetHeldEventWindowDelegate() override {}
1587 int mouse_event_count() const { return mouse_event_count_; }
1589 // TestWindowDelegate:
1590 void OnMouseEvent(ui::MouseEvent* event) override {
1591 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0 &&
1592 mouse_event_count_++ == 0) {
1593 ui::MouseEvent mouse_event(ui::ET_MOUSE_PRESSED,
1594 gfx::Point(10, 10), gfx::Point(10, 10),
1595 ui::EF_SHIFT_DOWN, 0);
1596 root_->GetHost()->dispatcher()->RepostEvent(mouse_event);
1600 private:
1601 Window* root_;
1602 int mouse_event_count_;
1604 DISALLOW_COPY_AND_ASSIGN(DontResetHeldEventWindowDelegate);
1607 } // namespace
1609 // Verifies RootWindow doesn't reset |RootWindow::held_repostable_event_| after
1610 // dispatching. This is done by using DontResetHeldEventWindowDelegate, which
1611 // tracks the number of events with ui::EF_SHIFT_DOWN set (all reposted events
1612 // have EF_SHIFT_DOWN). When the first event is seen RepostEvent() is used to
1613 // schedule another reposted event.
1614 TEST_F(WindowEventDispatcherTest, DontResetHeldEvent) {
1615 DontResetHeldEventWindowDelegate delegate(root_window());
1616 scoped_ptr<Window> w1(CreateNormalWindow(1, root_window(), &delegate));
1617 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1618 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1619 gfx::Point(10, 10), gfx::Point(10, 10),
1620 ui::EF_SHIFT_DOWN, 0);
1621 root_window()->GetHost()->dispatcher()->RepostEvent(pressed);
1622 ui::MouseEvent pressed2(ui::ET_MOUSE_PRESSED,
1623 gfx::Point(10, 10), gfx::Point(10, 10), 0, 0);
1624 // Dispatch an event to flush event scheduled by way of RepostEvent().
1625 DispatchEventUsingWindowDispatcher(&pressed2);
1626 // Delegate should have seen reposted event (identified by way of
1627 // EF_SHIFT_DOWN). Dispatch another event to flush the second
1628 // RepostedEvent().
1629 EXPECT_EQ(1, delegate.mouse_event_count());
1630 DispatchEventUsingWindowDispatcher(&pressed2);
1631 EXPECT_EQ(2, delegate.mouse_event_count());
1634 namespace {
1636 // See description above DeleteHostFromHeldMouseEvent for details.
1637 class DeleteHostFromHeldMouseEventDelegate
1638 : public test::TestWindowDelegate {
1639 public:
1640 explicit DeleteHostFromHeldMouseEventDelegate(WindowTreeHost* host)
1641 : host_(host),
1642 got_mouse_event_(false),
1643 got_destroy_(false) {
1645 ~DeleteHostFromHeldMouseEventDelegate() override {}
1647 bool got_mouse_event() const { return got_mouse_event_; }
1648 bool got_destroy() const { return got_destroy_; }
1650 // TestWindowDelegate:
1651 void OnMouseEvent(ui::MouseEvent* event) override {
1652 if ((event->flags() & ui::EF_SHIFT_DOWN) != 0) {
1653 got_mouse_event_ = true;
1654 delete host_;
1657 void OnWindowDestroyed(Window* window) override { got_destroy_ = true; }
1659 private:
1660 WindowTreeHost* host_;
1661 bool got_mouse_event_;
1662 bool got_destroy_;
1664 DISALLOW_COPY_AND_ASSIGN(DeleteHostFromHeldMouseEventDelegate);
1667 } // namespace
1669 // Verifies if a WindowTreeHost is deleted from dispatching a held mouse event
1670 // we don't crash.
1671 TEST_F(WindowEventDispatcherTest, DeleteHostFromHeldMouseEvent) {
1672 // Should be deleted by |delegate|.
1673 WindowTreeHost* h2 = WindowTreeHost::Create(gfx::Rect(0, 0, 100, 100));
1674 h2->InitHost();
1675 DeleteHostFromHeldMouseEventDelegate delegate(h2);
1676 // Owned by |h2|.
1677 Window* w1 = CreateNormalWindow(1, h2->window(), &delegate);
1678 w1->SetBounds(gfx::Rect(0, 0, 40, 40));
1679 ui::MouseEvent pressed(ui::ET_MOUSE_PRESSED,
1680 gfx::Point(10, 10), gfx::Point(10, 10),
1681 ui::EF_SHIFT_DOWN, 0);
1682 h2->dispatcher()->RepostEvent(pressed);
1683 // RunAllPendingInMessageLoop() to make sure the |pressed| is run.
1684 RunAllPendingInMessageLoop();
1685 EXPECT_TRUE(delegate.got_mouse_event());
1686 EXPECT_TRUE(delegate.got_destroy());
1689 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveTouches) {
1690 EventFilterRecorder recorder;
1691 root_window()->AddPreTargetHandler(&recorder);
1693 test::TestWindowDelegate delegate;
1694 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1695 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1697 gfx::Point position1 = root_window()->bounds().origin();
1698 ui::TouchEvent press(
1699 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1700 DispatchEventUsingWindowDispatcher(&press);
1702 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN",
1703 EventTypesToString(recorder.GetAndResetEvents()));
1705 window->Hide();
1707 EXPECT_EQ(ui::ET_TOUCH_CANCELLED, recorder.events()[0]);
1708 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_TAP_CANCEL));
1709 EXPECT_TRUE(recorder.HasReceivedEvent(ui::ET_GESTURE_END));
1710 EXPECT_EQ(3U, recorder.events().size());
1711 root_window()->RemovePreTargetHandler(&recorder);
1714 TEST_F(WindowEventDispatcherTest, WindowHideCancelsActiveGestures) {
1715 EventFilterRecorder recorder;
1716 root_window()->AddPreTargetHandler(&recorder);
1718 test::TestWindowDelegate delegate;
1719 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1720 &delegate, 1, gfx::Rect(0, 0, 100, 100), root_window()));
1722 gfx::Point position1 = root_window()->bounds().origin();
1723 gfx::Point position2 = root_window()->bounds().CenterPoint();
1724 ui::TouchEvent press(
1725 ui::ET_TOUCH_PRESSED, position1, 0, ui::EventTimeForNow());
1726 DispatchEventUsingWindowDispatcher(&press);
1728 ui::TouchEvent move(
1729 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1730 DispatchEventUsingWindowDispatcher(&move);
1732 ui::TouchEvent press2(
1733 ui::ET_TOUCH_PRESSED, position1, 1, ui::EventTimeForNow());
1734 DispatchEventUsingWindowDispatcher(&press2);
1736 // TODO(tdresser): once the unified Gesture Recognizer has stuck, remove the
1737 // special casing here. See crbug.com/332418 for details.
1738 std::string expected =
1739 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1740 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1741 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_PINCH_BEGIN";
1743 std::string expected_ugr =
1744 "TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1745 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1746 "TOUCH_PRESSED GESTURE_BEGIN";
1748 std::string events_string = EventTypesToString(recorder.GetAndResetEvents());
1749 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1751 window->Hide();
1753 expected =
1754 "TOUCH_CANCELLED GESTURE_PINCH_END GESTURE_END TOUCH_CANCELLED "
1755 "GESTURE_SCROLL_END GESTURE_END";
1756 expected_ugr =
1757 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END TOUCH_CANCELLED "
1758 "GESTURE_END";
1760 events_string = EventTypesToString(recorder.GetAndResetEvents());
1761 EXPECT_TRUE((expected == events_string) || (expected_ugr == events_string));
1763 root_window()->RemovePreTargetHandler(&recorder);
1766 // Places two windows side by side. Presses down on one window, and starts a
1767 // scroll. Sets capture on the other window and ensures that the "ending" events
1768 // aren't sent to the window which gained capture.
1769 TEST_F(WindowEventDispatcherTest, EndingEventDoesntRetarget) {
1770 EventFilterRecorder recorder1;
1771 EventFilterRecorder recorder2;
1772 scoped_ptr<Window> window1(CreateNormalWindow(1, root_window(), NULL));
1773 window1->SetBounds(gfx::Rect(0, 0, 40, 40));
1775 scoped_ptr<Window> window2(CreateNormalWindow(2, root_window(), NULL));
1776 window2->SetBounds(gfx::Rect(40, 0, 40, 40));
1778 window1->AddPreTargetHandler(&recorder1);
1779 window2->AddPreTargetHandler(&recorder2);
1781 gfx::Point position = window1->bounds().origin();
1782 ui::TouchEvent press(
1783 ui::ET_TOUCH_PRESSED, position, 0, ui::EventTimeForNow());
1784 DispatchEventUsingWindowDispatcher(&press);
1786 gfx::Point position2 = window1->bounds().CenterPoint();
1787 ui::TouchEvent move(
1788 ui::ET_TOUCH_MOVED, position2, 0, ui::EventTimeForNow());
1789 DispatchEventUsingWindowDispatcher(&move);
1791 window2->SetCapture();
1793 EXPECT_EQ("TOUCH_PRESSED GESTURE_BEGIN GESTURE_TAP_DOWN TOUCH_MOVED "
1794 "GESTURE_TAP_CANCEL GESTURE_SCROLL_BEGIN GESTURE_SCROLL_UPDATE "
1795 "TOUCH_CANCELLED GESTURE_SCROLL_END GESTURE_END",
1796 EventTypesToString(recorder1.events()));
1798 EXPECT_TRUE(recorder2.events().empty());
1801 namespace {
1803 // This class creates and manages a window which is destroyed as soon as
1804 // capture is lost. This is the case for the drag and drop capture window.
1805 class CaptureWindowTracker : public test::TestWindowDelegate {
1806 public:
1807 CaptureWindowTracker() {}
1808 ~CaptureWindowTracker() override {}
1810 void CreateCaptureWindow(aura::Window* root_window) {
1811 capture_window_.reset(test::CreateTestWindowWithDelegate(
1812 this, -1234, gfx::Rect(20, 20, 20, 20), root_window));
1813 capture_window_->SetCapture();
1816 void reset() {
1817 capture_window_.reset();
1820 void OnCaptureLost() override { capture_window_.reset(); }
1822 void OnWindowDestroyed(Window* window) override {
1823 TestWindowDelegate::OnWindowDestroyed(window);
1824 capture_window_.reset();
1827 aura::Window* capture_window() { return capture_window_.get(); }
1829 private:
1830 scoped_ptr<aura::Window> capture_window_;
1832 DISALLOW_COPY_AND_ASSIGN(CaptureWindowTracker);
1837 // Verifies handling loss of capture by the capture window being hidden.
1838 TEST_F(WindowEventDispatcherTest, CaptureWindowHidden) {
1839 CaptureWindowTracker capture_window_tracker;
1840 capture_window_tracker.CreateCaptureWindow(root_window());
1841 capture_window_tracker.capture_window()->Hide();
1842 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1845 // Verifies handling loss of capture by the capture window being destroyed.
1846 TEST_F(WindowEventDispatcherTest, CaptureWindowDestroyed) {
1847 CaptureWindowTracker capture_window_tracker;
1848 capture_window_tracker.CreateCaptureWindow(root_window());
1849 capture_window_tracker.reset();
1850 EXPECT_EQ(NULL, capture_window_tracker.capture_window());
1853 class ExitMessageLoopOnMousePress : public ui::test::TestEventHandler {
1854 public:
1855 ExitMessageLoopOnMousePress() {}
1856 ~ExitMessageLoopOnMousePress() override {}
1858 protected:
1859 void OnMouseEvent(ui::MouseEvent* event) override {
1860 ui::test::TestEventHandler::OnMouseEvent(event);
1861 if (event->type() == ui::ET_MOUSE_PRESSED)
1862 base::MessageLoopForUI::current()->Quit();
1865 private:
1866 DISALLOW_COPY_AND_ASSIGN(ExitMessageLoopOnMousePress);
1869 class WindowEventDispatcherTestWithMessageLoop
1870 : public WindowEventDispatcherTest {
1871 public:
1872 WindowEventDispatcherTestWithMessageLoop() {}
1873 ~WindowEventDispatcherTestWithMessageLoop() override {}
1875 void RunTest() {
1876 // Reset any event the window may have received when bringing up the window
1877 // (e.g. mouse-move events if the mouse cursor is over the window).
1878 handler_.Reset();
1880 // Start a nested message-loop, post an event to be dispatched, and then
1881 // terminate the message-loop. When the message-loop unwinds and gets back,
1882 // the reposted event should not have fired.
1883 scoped_ptr<ui::MouseEvent> mouse(new ui::MouseEvent(ui::ET_MOUSE_PRESSED,
1884 gfx::Point(10, 10),
1885 gfx::Point(10, 10),
1886 ui::EF_NONE,
1887 ui::EF_NONE));
1888 message_loop()->PostTask(
1889 FROM_HERE,
1890 base::Bind(&WindowEventDispatcherTestWithMessageLoop::RepostEventHelper,
1891 host()->dispatcher(),
1892 base::Passed(&mouse)));
1893 message_loop()->PostTask(FROM_HERE, message_loop()->QuitClosure());
1895 base::MessageLoop::ScopedNestableTaskAllower allow(message_loop());
1896 base::RunLoop loop;
1897 loop.Run();
1898 EXPECT_EQ(0, handler_.num_mouse_events());
1900 // Let the current message-loop run. The event-handler will terminate the
1901 // message-loop when it receives the reposted event.
1904 base::MessageLoop* message_loop() {
1905 return base::MessageLoopForUI::current();
1908 protected:
1909 void SetUp() override {
1910 WindowEventDispatcherTest::SetUp();
1911 window_.reset(CreateNormalWindow(1, root_window(), NULL));
1912 window_->AddPreTargetHandler(&handler_);
1915 void TearDown() override {
1916 window_.reset();
1917 WindowEventDispatcherTest::TearDown();
1920 private:
1921 // Used to avoid a copying |event| when binding to a closure.
1922 static void RepostEventHelper(WindowEventDispatcher* dispatcher,
1923 scoped_ptr<ui::MouseEvent> event) {
1924 dispatcher->RepostEvent(*event);
1927 scoped_ptr<Window> window_;
1928 ExitMessageLoopOnMousePress handler_;
1930 DISALLOW_COPY_AND_ASSIGN(WindowEventDispatcherTestWithMessageLoop);
1933 TEST_F(WindowEventDispatcherTestWithMessageLoop, EventRepostedInNonNestedLoop) {
1934 CHECK(!message_loop()->is_running());
1935 // Perform the test in a callback, so that it runs after the message-loop
1936 // starts.
1937 message_loop()->PostTask(
1938 FROM_HERE, base::Bind(
1939 &WindowEventDispatcherTestWithMessageLoop::RunTest,
1940 base::Unretained(this)));
1941 message_loop()->Run();
1944 class WindowEventDispatcherTestInHighDPI : public WindowEventDispatcherTest {
1945 public:
1946 WindowEventDispatcherTestInHighDPI() {}
1947 ~WindowEventDispatcherTestInHighDPI() override {}
1949 protected:
1950 void SetUp() override {
1951 WindowEventDispatcherTest::SetUp();
1952 test_screen()->SetDeviceScaleFactor(2.f);
1956 TEST_F(WindowEventDispatcherTestInHighDPI, EventLocationTransform) {
1957 test::TestWindowDelegate delegate;
1958 scoped_ptr<aura::Window> child(test::CreateTestWindowWithDelegate(&delegate,
1959 1234, gfx::Rect(20, 20, 100, 100), root_window()));
1960 child->Show();
1962 ui::test::TestEventHandler handler_child;
1963 ui::test::TestEventHandler handler_root;
1964 root_window()->AddPreTargetHandler(&handler_root);
1965 child->AddPreTargetHandler(&handler_child);
1968 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1969 gfx::Point(30, 30), gfx::Point(30, 30),
1970 ui::EF_NONE, ui::EF_NONE);
1971 DispatchEventUsingWindowDispatcher(&move);
1972 EXPECT_EQ(0, handler_child.num_mouse_events());
1973 EXPECT_EQ(1, handler_root.num_mouse_events());
1977 ui::MouseEvent move(ui::ET_MOUSE_MOVED,
1978 gfx::Point(50, 50), gfx::Point(50, 50),
1979 ui::EF_NONE, ui::EF_NONE);
1980 DispatchEventUsingWindowDispatcher(&move);
1981 // The child receives an ENTER, and a MOVED event.
1982 EXPECT_EQ(2, handler_child.num_mouse_events());
1983 // The root receives both the ENTER and the MOVED events dispatched to
1984 // |child|, as well as an EXIT event.
1985 EXPECT_EQ(3, handler_root.num_mouse_events());
1988 child->RemovePreTargetHandler(&handler_child);
1989 root_window()->RemovePreTargetHandler(&handler_root);
1992 TEST_F(WindowEventDispatcherTestInHighDPI, TouchMovesHeldOnScroll) {
1993 EventFilterRecorder recorder;
1994 root_window()->AddPreTargetHandler(&recorder);
1995 test::TestWindowDelegate delegate;
1996 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
1997 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
1998 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
1999 window->AddPreTargetHandler(&handler);
2001 ui::test::EventGenerator generator(root_window());
2002 generator.GestureScrollSequence(
2003 gfx::Point(120, 120), gfx::Point(20, 120),
2004 base::TimeDelta::FromMilliseconds(100), 25);
2006 // |handler| will have reset |filter| and started holding the touch-move
2007 // events when scrolling started. At the end of the scroll (i.e. upon
2008 // touch-release), the held touch-move event will have been dispatched first,
2009 // along with the subsequent events (i.e. touch-release, scroll-end, and
2010 // gesture-end).
2011 const EventFilterRecorder::Events& events = recorder.events();
2012 EXPECT_EQ(
2013 "TOUCH_MOVED GESTURE_SCROLL_UPDATE TOUCH_RELEASED "
2014 "GESTURE_SCROLL_END GESTURE_END",
2015 EventTypesToString(events));
2016 ASSERT_EQ(2u, recorder.touch_locations().size());
2017 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2018 recorder.touch_locations()[0].ToString());
2019 EXPECT_EQ(gfx::Point(-40, 10).ToString(),
2020 recorder.touch_locations()[1].ToString());
2023 class SelfDestructDelegate : public test::TestWindowDelegate {
2024 public:
2025 SelfDestructDelegate() {}
2026 ~SelfDestructDelegate() override {}
2028 void OnMouseEvent(ui::MouseEvent* event) override { window_.reset(); }
2030 void set_window(scoped_ptr<aura::Window> window) {
2031 window_ = window.Pass();
2033 bool has_window() const { return !!window_.get(); }
2035 private:
2036 scoped_ptr<aura::Window> window_;
2037 DISALLOW_COPY_AND_ASSIGN(SelfDestructDelegate);
2040 TEST_F(WindowEventDispatcherTest, SynthesizedLocatedEvent) {
2041 ui::test::EventGenerator generator(root_window());
2042 generator.MoveMouseTo(10, 10);
2043 EXPECT_EQ("10,10",
2044 Env::GetInstance()->last_mouse_location().ToString());
2046 // Synthesized event should not update the mouse location.
2047 ui::MouseEvent mouseev(ui::ET_MOUSE_MOVED, gfx::Point(), gfx::Point(),
2048 ui::EF_IS_SYNTHESIZED, 0);
2049 generator.Dispatch(&mouseev);
2050 EXPECT_EQ("10,10",
2051 Env::GetInstance()->last_mouse_location().ToString());
2053 generator.MoveMouseTo(0, 0);
2054 EXPECT_EQ("0,0",
2055 Env::GetInstance()->last_mouse_location().ToString());
2057 // Make sure the location gets updated when a syntheiszed enter
2058 // event destroyed the window.
2059 SelfDestructDelegate delegate;
2060 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2061 &delegate, 1, gfx::Rect(50, 50, 100, 100), root_window()));
2062 delegate.set_window(window.Pass());
2063 EXPECT_TRUE(delegate.has_window());
2065 generator.MoveMouseTo(100, 100);
2066 EXPECT_FALSE(delegate.has_window());
2067 EXPECT_EQ("100,100",
2068 Env::GetInstance()->last_mouse_location().ToString());
2071 // Tests that the window which has capture can get destroyed as a result of
2072 // ui::ET_MOUSE_CAPTURE_CHANGED event dispatched in
2073 // WindowEventDispatcher::UpdateCapture without causing a "use after free".
2074 TEST_F(WindowEventDispatcherTest, DestroyWindowOnCaptureChanged) {
2075 SelfDestructDelegate delegate;
2076 scoped_ptr<aura::Window> window_first(CreateTestWindowWithDelegate(
2077 &delegate, 1, gfx::Rect(20, 10, 10, 20), root_window()));
2078 Window* window_first_raw = window_first.get();
2079 window_first->Show();
2080 window_first->SetCapture();
2081 delegate.set_window(window_first.Pass());
2082 EXPECT_TRUE(delegate.has_window());
2084 scoped_ptr<aura::Window> window_second(
2085 test::CreateTestWindowWithId(2, root_window()));
2086 window_second->Show();
2088 client::CaptureDelegate* capture_delegate = host()->dispatcher();
2089 capture_delegate->UpdateCapture(window_first_raw, window_second.get());
2090 EXPECT_FALSE(delegate.has_window());
2093 class StaticFocusClient : public client::FocusClient {
2094 public:
2095 explicit StaticFocusClient(Window* focused)
2096 : focused_(focused) {}
2097 ~StaticFocusClient() override {}
2099 private:
2100 // client::FocusClient:
2101 void AddObserver(client::FocusChangeObserver* observer) override {}
2102 void RemoveObserver(client::FocusChangeObserver* observer) override {}
2103 void FocusWindow(Window* window) override {}
2104 void ResetFocusWithinActiveWindow(Window* window) override {}
2105 Window* GetFocusedWindow() override { return focused_; }
2107 Window* focused_;
2109 DISALLOW_COPY_AND_ASSIGN(StaticFocusClient);
2112 // Tests that host-cancel-mode event can be dispatched to a dispatcher safely
2113 // when the focused window does not live in the dispatcher's tree.
2114 TEST_F(WindowEventDispatcherTest, HostCancelModeWithFocusedWindowOutside) {
2115 test::TestWindowDelegate delegate;
2116 scoped_ptr<Window> focused(CreateTestWindowWithDelegate(&delegate, 123,
2117 gfx::Rect(20, 30, 100, 50), NULL));
2118 StaticFocusClient focus_client(focused.get());
2119 client::SetFocusClient(root_window(), &focus_client);
2120 EXPECT_FALSE(root_window()->Contains(focused.get()));
2121 EXPECT_EQ(focused.get(),
2122 client::GetFocusClient(root_window())->GetFocusedWindow());
2123 host()->dispatcher()->DispatchCancelModeEvent();
2124 EXPECT_EQ(focused.get(),
2125 client::GetFocusClient(root_window())->GetFocusedWindow());
2128 // Dispatches a mouse-move event to |target| when it receives a mouse-move
2129 // event.
2130 class DispatchEventHandler : public ui::EventHandler {
2131 public:
2132 explicit DispatchEventHandler(Window* target)
2133 : target_(target),
2134 dispatched_(false) {}
2135 ~DispatchEventHandler() override {}
2137 bool dispatched() const { return dispatched_; }
2138 private:
2139 // ui::EventHandler:
2140 void OnMouseEvent(ui::MouseEvent* mouse) override {
2141 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2142 ui::MouseEvent move(ui::ET_MOUSE_MOVED, target_->bounds().CenterPoint(),
2143 target_->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2144 ui::EventDispatchDetails details =
2145 target_->GetHost()->dispatcher()->OnEventFromSource(&move);
2146 ASSERT_FALSE(details.dispatcher_destroyed);
2147 EXPECT_FALSE(details.target_destroyed);
2148 EXPECT_EQ(target_, move.target());
2149 dispatched_ = true;
2151 ui::EventHandler::OnMouseEvent(mouse);
2154 Window* target_;
2155 bool dispatched_;
2157 DISALLOW_COPY_AND_ASSIGN(DispatchEventHandler);
2160 // Moves |window| to |root_window| when it receives a mouse-move event.
2161 class MoveWindowHandler : public ui::EventHandler {
2162 public:
2163 MoveWindowHandler(Window* window, Window* root_window)
2164 : window_to_move_(window),
2165 root_window_to_move_to_(root_window) {}
2166 ~MoveWindowHandler() override {}
2168 private:
2169 // ui::EventHandler:
2170 void OnMouseEvent(ui::MouseEvent* mouse) override {
2171 if (mouse->type() == ui::ET_MOUSE_MOVED) {
2172 root_window_to_move_to_->AddChild(window_to_move_);
2174 ui::EventHandler::OnMouseEvent(mouse);
2177 Window* window_to_move_;
2178 Window* root_window_to_move_to_;
2180 DISALLOW_COPY_AND_ASSIGN(MoveWindowHandler);
2183 // Tests that nested event dispatch works correctly if the target of the older
2184 // event being dispatched is moved to a different dispatcher in response to an
2185 // event in the inner loop.
2186 TEST_F(WindowEventDispatcherTest, NestedEventDispatchTargetMoved) {
2187 scoped_ptr<WindowTreeHost> second_host(
2188 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2189 second_host->InitHost();
2190 Window* second_root = second_host->window();
2192 // Create two windows parented to |root_window()|.
2193 test::TestWindowDelegate delegate;
2194 scoped_ptr<Window> first(CreateTestWindowWithDelegate(&delegate, 123,
2195 gfx::Rect(20, 10, 10, 20), root_window()));
2196 scoped_ptr<Window> second(CreateTestWindowWithDelegate(&delegate, 234,
2197 gfx::Rect(40, 10, 50, 20), root_window()));
2199 // Setup a handler on |first| so that it dispatches an event to |second| when
2200 // |first| receives an event.
2201 DispatchEventHandler dispatch_event(second.get());
2202 first->AddPreTargetHandler(&dispatch_event);
2204 // Setup a handler on |second| so that it moves |first| into |second_root|
2205 // when |second| receives an event.
2206 MoveWindowHandler move_window(first.get(), second_root);
2207 second->AddPreTargetHandler(&move_window);
2209 // Some sanity checks: |first| is inside |root_window()|'s tree.
2210 EXPECT_EQ(root_window(), first->GetRootWindow());
2211 // The two root windows are different.
2212 EXPECT_NE(root_window(), second_root);
2214 // Dispatch an event to |first|.
2215 ui::MouseEvent move(ui::ET_MOUSE_MOVED, first->bounds().CenterPoint(),
2216 first->bounds().CenterPoint(), ui::EF_NONE, ui::EF_NONE);
2217 ui::EventDispatchDetails details =
2218 host()->dispatcher()->OnEventFromSource(&move);
2219 ASSERT_FALSE(details.dispatcher_destroyed);
2220 EXPECT_TRUE(details.target_destroyed);
2221 EXPECT_EQ(first.get(), move.target());
2222 EXPECT_TRUE(dispatch_event.dispatched());
2223 EXPECT_EQ(second_root, first->GetRootWindow());
2225 first->RemovePreTargetHandler(&dispatch_event);
2226 second->RemovePreTargetHandler(&move_window);
2229 class AlwaysMouseDownInputStateLookup : public InputStateLookup {
2230 public:
2231 AlwaysMouseDownInputStateLookup() {}
2232 ~AlwaysMouseDownInputStateLookup() override {}
2234 private:
2235 // InputStateLookup:
2236 bool IsMouseButtonDown() const override { return true; }
2238 DISALLOW_COPY_AND_ASSIGN(AlwaysMouseDownInputStateLookup);
2241 TEST_F(WindowEventDispatcherTest,
2242 CursorVisibilityChangedWhileCaptureWindowInAnotherDispatcher) {
2243 test::EventCountDelegate delegate;
2244 scoped_ptr<Window> window(CreateTestWindowWithDelegate(&delegate, 123,
2245 gfx::Rect(20, 10, 10, 20), root_window()));
2246 window->Show();
2248 scoped_ptr<WindowTreeHost> second_host(
2249 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2250 second_host->InitHost();
2251 WindowEventDispatcher* second_dispatcher = second_host->dispatcher();
2253 // Install an InputStateLookup on the Env that always claims that a
2254 // mouse-button is down.
2255 test::EnvTestHelper(Env::GetInstance()).SetInputStateLookup(
2256 scoped_ptr<InputStateLookup>(new AlwaysMouseDownInputStateLookup()));
2258 window->SetCapture();
2260 // Because the mouse button is down, setting the capture on |window| will set
2261 // it as the mouse-move handler for |root_window()|.
2262 EXPECT_EQ(window.get(), host()->dispatcher()->mouse_moved_handler());
2264 // This does not set |window| as the mouse-move handler for the second
2265 // dispatcher.
2266 EXPECT_EQ(NULL, second_dispatcher->mouse_moved_handler());
2268 // However, some capture-client updates the capture in each root-window on a
2269 // capture. Emulate that here. Because of this, the second dispatcher also has
2270 // |window| as the mouse-move handler.
2271 client::CaptureDelegate* second_capture_delegate = second_dispatcher;
2272 second_capture_delegate->UpdateCapture(NULL, window.get());
2273 EXPECT_EQ(window.get(), second_dispatcher->mouse_moved_handler());
2275 // Reset the mouse-event counts for |window|.
2276 delegate.GetMouseMotionCountsAndReset();
2278 // Notify both hosts that the cursor is now hidden. This should send a single
2279 // mouse-exit event to |window|.
2280 host()->OnCursorVisibilityChanged(false);
2281 second_host->OnCursorVisibilityChanged(false);
2282 EXPECT_EQ("0 0 1", delegate.GetMouseMotionCountsAndReset());
2285 TEST_F(WindowEventDispatcherTest,
2286 RedirectedEventToDifferentDispatcherLocation) {
2287 scoped_ptr<WindowTreeHost> second_host(
2288 WindowTreeHost::Create(gfx::Rect(20, 30, 100, 50)));
2289 second_host->InitHost();
2290 client::SetCaptureClient(second_host->window(),
2291 client::GetCaptureClient(root_window()));
2293 test::EventCountDelegate delegate;
2294 scoped_ptr<Window> window_first(CreateTestWindowWithDelegate(&delegate, 123,
2295 gfx::Rect(20, 10, 10, 20), root_window()));
2296 window_first->Show();
2298 scoped_ptr<Window> window_second(CreateTestWindowWithDelegate(&delegate, 12,
2299 gfx::Rect(10, 10, 20, 30), second_host->window()));
2300 window_second->Show();
2302 window_second->SetCapture();
2303 EXPECT_EQ(window_second.get(),
2304 client::GetCaptureWindow(root_window()));
2306 // Send an event to the first host. Make sure it goes to |window_second| in
2307 // |second_host| instead (since it has capture).
2308 EventFilterRecorder recorder_first;
2309 window_first->AddPreTargetHandler(&recorder_first);
2310 EventFilterRecorder recorder_second;
2311 window_second->AddPreTargetHandler(&recorder_second);
2312 const gfx::Point event_location(25, 15);
2313 ui::MouseEvent mouse(ui::ET_MOUSE_PRESSED, event_location,
2314 event_location, ui::EF_LEFT_MOUSE_BUTTON,
2315 ui::EF_LEFT_MOUSE_BUTTON);
2316 DispatchEventUsingWindowDispatcher(&mouse);
2317 EXPECT_TRUE(recorder_first.events().empty());
2318 ASSERT_EQ(1u, recorder_second.events().size());
2319 EXPECT_EQ(ui::ET_MOUSE_PRESSED, recorder_second.events()[0]);
2320 EXPECT_EQ(event_location.ToString(),
2321 recorder_second.mouse_locations()[0].ToString());
2324 class AsyncWindowDelegate : public test::TestWindowDelegate {
2325 public:
2326 AsyncWindowDelegate(WindowEventDispatcher* dispatcher)
2327 : dispatcher_(dispatcher) {}
2329 void set_window(Window* window) {
2330 window_ = window;
2332 private:
2333 void OnTouchEvent(ui::TouchEvent* event) override {
2334 // Convert touch event back to root window coordinates.
2335 event->ConvertLocationToTarget(window_, window_->GetRootWindow());
2336 dispatcher_->ProcessedTouchEvent(event, window_, ui::ER_UNHANDLED);
2337 event->StopPropagation();
2340 WindowEventDispatcher* dispatcher_;
2341 Window* window_;
2343 DISALLOW_COPY_AND_ASSIGN(AsyncWindowDelegate);
2346 // Tests that gesture events dispatched through the asynchronous flow have
2347 // co-ordinates in the right co-ordinate space.
2348 TEST_F(WindowEventDispatcherTest, GestureEventCoordinates) {
2349 const float kX = 67.3f;
2350 const float kY = 97.8f;
2352 const int kWindowOffset = 50;
2353 EventFilterRecorder recorder;
2354 root_window()->AddPreTargetHandler(&recorder);
2355 AsyncWindowDelegate delegate(host()->dispatcher());
2356 HoldPointerOnScrollHandler handler(host()->dispatcher(), &recorder);
2357 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
2358 &delegate,
2360 gfx::Rect(kWindowOffset, kWindowOffset, 100, 100),
2361 root_window()));
2362 window->AddPreTargetHandler(&handler);
2364 delegate.set_window(window.get());
2366 ui::TouchEvent touch_pressed_event(
2367 ui::ET_TOUCH_PRESSED, gfx::PointF(kX, kY), 0, ui::EventTimeForNow());
2369 DispatchEventUsingWindowDispatcher(&touch_pressed_event);
2371 ASSERT_EQ(1u, recorder.touch_locations().size());
2372 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2373 recorder.touch_locations()[0].ToString());
2375 ASSERT_EQ(2u, recorder.gesture_locations().size());
2376 EXPECT_EQ(gfx::Point(kX - kWindowOffset, kY - kWindowOffset).ToString(),
2377 recorder.gesture_locations()[0].ToString());
2380 } // namespace aura