BookmarkManager: Fix 'new folder text field size changes on clicking it' issue.
[chromium-blink-merge.git] / cc / output / direct_renderer.h
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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef CC_OUTPUT_DIRECT_RENDERER_H_
6 #define CC_OUTPUT_DIRECT_RENDERER_H_
8 #include "base/basictypes.h"
9 #include "base/callback.h"
10 #include "base/containers/scoped_ptr_hash_map.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/base/scoped_ptr_deque.h"
13 #include "cc/output/overlay_processor.h"
14 #include "cc/output/renderer.h"
15 #include "cc/raster/task_graph_runner.h"
16 #include "cc/resources/resource_provider.h"
17 #include "cc/resources/scoped_resource.h"
18 #include "ui/gfx/geometry/quad_f.h"
20 namespace cc {
22 class DrawPolygon;
23 class ResourceProvider;
25 // This is the base class for code shared between the GL and software
26 // renderer implementations. "Direct" refers to the fact that it does not
27 // delegate rendering to another compositor.
28 class CC_EXPORT DirectRenderer : public Renderer {
29 public:
30 ~DirectRenderer() override;
32 void DecideRenderPassAllocationsForFrame(
33 const RenderPassList& render_passes_in_draw_order) override;
34 bool HasAllocatedResourcesForTesting(RenderPassId id) const override;
35 void DrawFrame(RenderPassList* render_passes_in_draw_order,
36 float device_scale_factor,
37 const gfx::Rect& device_viewport_rect,
38 const gfx::Rect& device_clip_rect,
39 bool disable_picture_quad_image_filtering) override;
41 struct CC_EXPORT DrawingFrame {
42 DrawingFrame();
43 ~DrawingFrame();
45 const RenderPassList* render_passes_in_draw_order;
46 const RenderPass* root_render_pass;
47 const RenderPass* current_render_pass;
48 const ScopedResource* current_texture;
50 gfx::Rect root_damage_rect;
51 gfx::Rect device_viewport_rect;
52 gfx::Rect device_clip_rect;
54 gfx::Transform projection_matrix;
55 gfx::Transform window_matrix;
57 bool disable_picture_quad_image_filtering;
59 OverlayCandidateList overlay_list;
62 void SetEnlargePassTextureAmountForTesting(const gfx::Vector2d& amount);
63 void DoDrawPolygon(const DrawPolygon& poly,
64 DrawingFrame* frame,
65 const gfx::Rect& render_pass_scissor,
66 bool use_render_pass_scissor);
68 protected:
69 enum SurfaceInitializationMode {
70 SURFACE_INITIALIZATION_MODE_PRESERVE,
71 SURFACE_INITIALIZATION_MODE_SCISSORED_CLEAR,
72 SURFACE_INITIALIZATION_MODE_FULL_SURFACE_CLEAR,
75 DirectRenderer(RendererClient* client,
76 const RendererSettings* settings,
77 OutputSurface* output_surface,
78 ResourceProvider* resource_provider);
80 static gfx::RectF QuadVertexRect();
81 static void QuadRectTransform(gfx::Transform* quad_rect_transform,
82 const gfx::Transform& quad_transform,
83 const gfx::RectF& quad_rect);
84 void InitializeViewport(DrawingFrame* frame,
85 const gfx::Rect& draw_rect,
86 const gfx::Rect& viewport_rect,
87 const gfx::Size& surface_size);
88 gfx::Rect MoveFromDrawToWindowSpace(const DrawingFrame* frame,
89 const gfx::Rect& draw_rect) const;
91 bool NeedDeviceClip(const DrawingFrame* frame) const;
92 gfx::Rect DeviceClipRectInDrawSpace(const DrawingFrame* frame) const;
93 gfx::Rect DeviceViewportRectInDrawSpace(const DrawingFrame* frame) const;
94 gfx::Rect OutputSurfaceRectInDrawSpace(const DrawingFrame* frame) const;
95 static gfx::Rect ComputeScissorRectForRenderPass(const DrawingFrame* frame);
96 void SetScissorStateForQuad(const DrawingFrame* frame,
97 const DrawQuad& quad,
98 const gfx::Rect& render_pass_scissor,
99 bool use_render_pass_scissor);
100 bool ShouldSkipQuad(const DrawQuad& quad,
101 const gfx::Rect& render_pass_scissor);
102 void SetScissorTestRectInDrawSpace(const DrawingFrame* frame,
103 const gfx::Rect& draw_space_rect);
105 static gfx::Size RenderPassTextureSize(const RenderPass* render_pass);
107 void FlushPolygons(ScopedPtrDeque<DrawPolygon>* poly_list,
108 DrawingFrame* frame,
109 const gfx::Rect& render_pass_scissor,
110 bool use_render_pass_scissor);
111 void DrawRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
112 bool UseRenderPass(DrawingFrame* frame, const RenderPass* render_pass);
114 virtual void BindFramebufferToOutputSurface(DrawingFrame* frame) = 0;
115 virtual bool BindFramebufferToTexture(DrawingFrame* frame,
116 const ScopedResource* resource,
117 const gfx::Rect& target_rect) = 0;
118 virtual void SetScissorTestRect(const gfx::Rect& scissor_rect) = 0;
119 virtual void PrepareSurfaceForPass(
120 DrawingFrame* frame,
121 SurfaceInitializationMode initialization_mode,
122 const gfx::Rect& render_pass_scissor) = 0;
123 // clip_region is a (possibly null) pointer to a quad in the same
124 // space as the quad. When non-null only the area of the quad that overlaps
125 // with clip_region will be drawn.
126 virtual void DoDrawQuad(DrawingFrame* frame,
127 const DrawQuad* quad,
128 const gfx::QuadF* clip_region) = 0;
129 virtual void BeginDrawingFrame(DrawingFrame* frame) = 0;
130 virtual void FinishDrawingFrame(DrawingFrame* frame) = 0;
131 virtual void FinishDrawingQuadList();
132 virtual bool FlippedFramebuffer(const DrawingFrame* frame) const = 0;
133 virtual void EnsureScissorTestEnabled() = 0;
134 virtual void EnsureScissorTestDisabled() = 0;
135 virtual void DiscardBackbuffer() {}
136 virtual void EnsureBackbuffer() {}
138 virtual void CopyCurrentRenderPassToBitmap(
139 DrawingFrame* frame,
140 scoped_ptr<CopyOutputRequest> request) = 0;
142 base::ScopedPtrHashMap<RenderPassId, scoped_ptr<ScopedResource>>
143 render_pass_textures_;
144 OutputSurface* output_surface_;
145 ResourceProvider* resource_provider_;
146 scoped_ptr<OverlayProcessor> overlay_processor_;
148 // For use in coordinate conversion, this stores the output rect, viewport
149 // rect (= unflipped version of glViewport rect), the size of target
150 // framebuffer, and the current window space viewport. During a draw, this
151 // stores the values for the current render pass; in between draws, they
152 // retain the values for the root render pass of the last draw.
153 gfx::Rect current_draw_rect_;
154 gfx::Rect current_viewport_rect_;
155 gfx::Size current_surface_size_;
156 gfx::Rect current_window_space_viewport_;
158 private:
159 gfx::Vector2d enlarge_pass_texture_amount_;
161 DISALLOW_COPY_AND_ASSIGN(DirectRenderer);
164 } // namespace cc
166 #endif // CC_OUTPUT_DIRECT_RENDERER_H_