1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 // This is a copy of base/linked_ptr.h with CHECKS/DCHECKS replaced with
8 // A "smart" pointer type with reference tracking. Every pointer to a
9 // particular object is kept on a circular linked list. When the last pointer
10 // to an object is destroyed or reassigned, the object is deleted.
12 // Used properly, this deletes the object when the last reference goes away.
13 // There are several caveats:
14 // - Like all reference counting schemes, cycles lead to leaks.
15 // - Each smart pointer is actually two pointers (8 bytes instead of 4).
16 // - Every time a pointer is released, the entire list of pointers to that
17 // object is traversed. This class is therefore NOT SUITABLE when there
18 // will often be more than two or three pointers to a particular object.
19 // - References are only tracked as long as linked_ptr<> objects are copied.
20 // If a linked_ptr<> is converted to a raw pointer and back, BAD THINGS
21 // will happen (double deletion).
23 // A good use of this class is storing object references in STL containers.
24 // You can safely put linked_ptr<> in a vector<>.
25 // Other uses may not be as good.
27 // Note: If you use an incomplete type with linked_ptr<>, the class
28 // *containing* linked_ptr<> must have a constructor and destructor (even
29 // if they do nothing!).
32 // A linked_ptr is NOT thread safe. Copying a linked_ptr object is
33 // effectively a read-write operation.
35 // Alternative: to linked_ptr is shared_ptr, which
36 // - is also two pointers in size (8 bytes for 32 bit addresses)
37 // - is thread safe for copying and deletion
38 // - supports weak_ptrs
40 #ifndef MEDIA_CDM_PPAPI_LINKED_PTR_H_
41 #define MEDIA_CDM_PPAPI_LINKED_PTR_H_
43 #include "ppapi/cpp/logging.h"
45 // This is used internally by all instances of linked_ptr<>. It needs to be
46 // a non-template class because different types of linked_ptr<> can refer to
47 // the same object (linked_ptr<Superclass>(obj) vs linked_ptr<Subclass>(obj)).
48 // So, it needs to be possible for different types of linked_ptr to participate
49 // in the same circular linked list, so we need a single class type here.
51 // DO NOT USE THIS CLASS DIRECTLY YOURSELF. Use linked_ptr<T>.
52 class linked_ptr_internal
{
54 // Create a new circle that includes only this instance.
59 // Join an existing circle.
60 void join(linked_ptr_internal
const* ptr
) {
65 // Leave whatever circle we're part of. Returns true iff we were the
66 // last member of the circle. Once this is done, you can join() another.
68 if (next_
== this) return true;
69 linked_ptr_internal
const* p
= next_
;
70 while (p
->next_
!= this) p
= p
->next_
;
76 mutable linked_ptr_internal
const* next_
;
82 typedef T element_type
;
84 // Take over ownership of a raw pointer. This should happen as soon as
85 // possible after the object is created.
86 explicit linked_ptr(T
* ptr
= NULL
) { capture(ptr
); }
87 ~linked_ptr() { depart(); }
89 // Copy an existing linked_ptr<>, adding ourselves to the list of references.
90 template <typename U
> linked_ptr(linked_ptr
<U
> const& ptr
) { copy(&ptr
); }
92 linked_ptr(linked_ptr
const& ptr
) {
93 PP_DCHECK(&ptr
!= this);
97 // Assignment releases the old value and acquires the new.
98 template <typename U
> linked_ptr
& operator=(linked_ptr
<U
> const& ptr
) {
104 linked_ptr
& operator=(linked_ptr
const& ptr
) {
112 // Smart pointer members.
113 void reset(T
* ptr
= NULL
) {
117 T
* get() const { return value_
; }
118 operator T
*() const { return value_
; }
119 T
* operator->() const { return value_
; }
120 T
& operator*() const { return *value_
; }
121 // Release ownership of the pointed object and returns it.
122 // Sole ownership by this linked_ptr object is required.
124 bool last
= link_
.depart();
132 bool operator==(const T
* p
) const { return value_
== p
; }
133 bool operator!=(const T
* p
) const { return value_
!= p
; }
134 template <typename U
>
135 bool operator==(linked_ptr
<U
> const& ptr
) const {
136 return value_
== ptr
.get();
138 template <typename U
>
139 bool operator!=(linked_ptr
<U
> const& ptr
) const {
140 return value_
!= ptr
.get();
144 template <typename U
>
145 friend class linked_ptr
;
148 linked_ptr_internal link_
;
151 if (link_
.depart()) delete value_
;
154 void capture(T
* ptr
) {
159 template <typename U
> void copy(linked_ptr
<U
> const* ptr
) {
162 link_
.join(&ptr
->link_
);
168 template<typename T
> inline
169 bool operator==(T
* ptr
, const linked_ptr
<T
>& x
) {
170 return ptr
== x
.get();
173 template<typename T
> inline
174 bool operator!=(T
* ptr
, const linked_ptr
<T
>& x
) {
175 return ptr
!= x
.get();
178 // A function to convert T* into linked_ptr<T>
179 // Doing e.g. make_linked_ptr(new FooBarBaz<type>(arg)) is a shorter notation
180 // for linked_ptr<FooBarBaz<type> >(new FooBarBaz<type>(arg))
181 template <typename T
>
182 linked_ptr
<T
> make_linked_ptr(T
* ptr
) {
183 return linked_ptr
<T
>(ptr
);
186 #endif // MEDIA_CDM_PPAPI_LINKED_PTR_H_